Change Firebase Data Model class in Flutter - firebase

I want to update my firebase data model class. For example
Assume this is my current Data model class
class User {
int id;
String name;
}
And I Want to update it to
class User {
int id;
String name;
String number;
}
The issue is I have already released the app on play store. I have created a web app for backend and an android app for front end. If I update the model then the app will show any data.

Related

Xamarin forms - Realm accessed from incorrect thread

Maybe I'm missing something really simple out here but gonna ask anyways.....
I am using Xamarin forms (.NET Standard project), MVVMLight, Realm DB and ZXing Barcode Scanner.
I have a realmobject like so...
public class Participant : RealmObject
{
public string FirstName {get; set;}
public string LastName {get; set;}
public string Email {get; set;}
public string RegistrationCode {get; set;}
//More properties skipped out for brevity
}
I have the corresponding viewmodel as follows:
public class ParticipantViewModel
{
Realm RealmInstance
public ParticipantViewModel()
{
RealmInstance = Realms.Realm.GetInstance();
RefreshParticipants();
}
private async Task RefreshParticipants()
{
//I have code here that GETS the list of Participants from an API and saves to the device.
//I am using the above-defined RealmInstance to save to IQueryable<Participant> Participants
}
}
All the above works fine and I have no issues with this. In the same viewmodel, I am also able to fire up the ZXing Scanner and scan a bar code representing a RegistrationCode.
This, in turn, populates the below property (also in the viewmodel) once scanned...
private ZXing.Result result;
public ZXing.Result Result
{
get { return result; }
set { Set(() => Result, ref result, value); }
}
and calls the below method (wired up via the ScanResultCommand) to fetch the participant bearing the scanned RegistrationCode.
private async Task ScanResults()
{
if (Result != null && !String.IsNullOrWhiteSpace(Result.Text))
{
string regCode = Result.Text;
await CloseScanner();
SelectedParticipant = Participants.FirstOrDefault(p => p.RegistrationCode.Equals(regCode, StringComparison.OrdinalIgnoreCase));
if (SelectedParticipant != null)
{
//Show details for the scanned Participant with regCode
}
else
{
//Display not found message
}
}
}
I keep getting the below error....
System.Exception: Realm accessed from incorrect thread.
generated by the line below....
SelectedParticipant = Participants.FirstOrDefault(p => p.RegistrationCode.Equals(regCode, StringComparison.OrdinalIgnoreCase));
I'm not sure how this is an incorrect thread but any ideas on how I can get around to fetching the scanned participant either from the already populated IQueryable or from the Realm representation directly would be greatly appreciated.
Thanks
Yes, you're getting a realm instance in the constructor, and then using it from an async task (or thread). You can only access a realm from the thread in which you obtained the reference. Since you're only using a default instance, you should be able to simply obtain a local reference within the function (or thread) where you use it. Try using
Realm LocalInstance = Realms.Realm.GetInstance();
at the top of the function and use that. You'll need to recreate the Participants query to use the same instance as its source too. This will be the case wherever you use async tasks (threads), so either change all to get hold of the default instance on entry or reduce the number of threads that access the realm.
Incidentally I'm surprised you don't get a similar access error from within
RefreshParticipants() - maybe you're not actually accessing data via RealmInstance from there.

Audit.net data models example

Does any one have a working example of how to added audit models to an existing project, for Audit.Net.
It is one fantastic component to use, and up until now, my team and I have gotten by with the standard JSON files, however, we'd like to migrate our current solution to our Xamarin application, and would like to store the auditing in the local SQLite database on the device.
However, the documentation for this project is somewhat lacking and there is no concise examples of how to get custom auditing working with Entity Framework.
We have worked through the MD files on the github repo, but we still cannot get auditing to work.
Another question, similar to this has been asked HERE, but there is no definitive example of what the Audit_{entity} table should look like, what fields it MUST contain, and how to set up relationships for it.
We tried to reverse engineer the JSON files into a relational structure, but at the time of asking this question, we have not gotten any auditing to write to the SQLite database.
Sorry about the documentation not helping too much, hope I (or anybody) can provide better documentation in the future.
I am assuming you are using EntityFramework to map your entities
to a SQLite database, and you want to use the EF data
provider
to store the audits events in the same database, in Audit_{entity} tables.
There is no constraint on the schema you want to use for your Audit_{entity} tables, as long as you have a one-to-one relation between your {entity} table and its Audit_{entity} table. Then the mapping can be configured on several ways.
The recommendation for the Audit_{entity} tables is to have the same columns as the audited {entity} table, with any common additional column needed, like a User and a Date defined on an Interface.
So, if all your Audit_{entity} tables has the same columns/properties as its {entity}, and you added some common columns (defined on an interface), the configuration can be set like this:
public class User
{
public int Id { get; set; }
public string Name { get; set; }
}
public class Audit_User : IAudit
{
public int Id { get; set; }
public string Name { get; set; }
// IAudit members:
public string AuditUser { get; set; }
public datetime AuditDate { get; set; }
public string Action { get; set } // "Insert", "Update" or "Delete"
}
Audit.Core.Configuration.Setup()
.UseEntityFramework(x => x
.AuditTypeNameMapper(typeName => "Audit_" + typeName)
.AuditEntityAction<IAudit>((ev, ent, auditEntity) =>
{
auditEntity.AuditDate = DateTime.UtcNow;
auditEntity.AuditUser = evt.Environment.UserName;
auditEntity.AuditAction = ent.Action;
});
Note the interface is not mandatory, but using it makes the configuration cleaner. Also note you can make your Audit_{entity} inherit from your {entity} if you wanted to.
Update
Maybe my assumption at the beginning is incorrect and you are not auditing EF entities, but any other type of audit. If that's the case, what you are looking for is a Data Provider that stores the audit events into your SQLite database.
At the time being, there is no built-in data provider that stores to SQLite, and if there was one, it would store just the JSON representation of the event in one column (like the SQL/MySql providers). But it looks like you want to have a custom schema, so you will need to implement your own data provider.
Check the documentation here.
Here is a sample skeleton of a data provider:
public class SQLiteDataProvider : AuditDataProvider
{
public override object InsertEvent(AuditEvent auditEvent)
{
// Insert the event into SQLite and return its ID
}
public override void ReplaceEvent(object eventId, AuditEvent auditEvent)
{
// Replace the event given its ID (only used for CreationPolicies InsertOnStartReplaceOnEnd and Manual)
}
// async implementation:
public override async Task<object> InsertEventAsync(AuditEvent auditEvent)
{
// Asynchronously insert the event into SQLite and return its ID
}
public override async Task ReplaceEventAsync(object eventId, AuditEvent auditEvent)
{
// Asynchronously replace the event given its ID
}
}
Then you just set it up with:
Audit.Core.Configuration.Setup()
.UseCustomProvider(new SQLiteDataProvider());

how to define indexing for a sqlite table with windows azure mobile services sqlite store

I have a windows mobile services with a table containing productid and productname. I'm using azure mobile services sync service to sync data with cloud. But I couldn't find a way to define index for the table in client side.
public class Product
{
public string id;
[JsonProperty(PropertyName = "ProductCode")]
public int ProductCode{ get; set; }
[JsonProperty(PropertyName = "ProductName")]
public string ProductName { get; set; }
}
And I define the table as
var store = new MobileServiceSQLiteStore("sqlite.db");
store.DefineTable<Product>();
Now how do I define index in the sqlite table.? I couldn't find any way in msdn or any other forum.
Unfortunately I haven't found any docs explaining that. But I did it manually and it worked for me. Here are the steps:
First install this Nuget Package (SQLite.Net PCL).
After creating your SQLite tables, create indexes on the tables and columns you want.
Code Example
private async Task InitLocalStoreAsync()
{
var store = new MobileServiceSQLiteStore("sqlite.db");
store.DefineTable<Product>();
await App.MobileService.SyncContext.InitializeAsync(store);
// Create a new connection
using (var db = DbConnection)
{
//Adding index, say you want to add index for ProductCode column
//Add index, table and column names respectively
db.CreateIndex("IX_Product_ProductCode", "Product", "ProductCode");
}
}
private static SQLite.Net.SQLiteConnection DbConnection
{
//Here I'm using UWP, if you are using other platforms
//you have to change platform and database path.
get
{
return new SQLite.Net.SQLiteConnection(
new SQLite.Net.Platform.WinRT.SQLitePlatformWinRT(),
System.IO.Path.Combine(Windows.Storage.ApplicationData.Current.LocalFolder.Path, "ipglocalstore.db"));
}
}
If you are using SQLite with UWP, have a look at this article.

How to prevent static variable became null after application holds for long time

I have developed and released one application in market long ago. Now some some users pointed crashes when holding application for long time. Now I identified the reason for the crash, that is I am using a class with static variable and methods to store data (getters and setters). Now I want to replace the static way with any other ways.From my study I got the following suggestions:
shared preferences: I have to store more than 40 variable (strings, int and json arrays and objects), So I think using shared preferences is not a good idea.
SQLite: more than 40 fields are there and I don't need to keep more than one value at a time.I am getting values for fields from different activities. I mean name from one activity , age from another activity, etc So using SQLite also not a good Idea I think.
Application classes: Now I am thinking about using application classes to store these data. Will it loss the data like static variable after hold the app for long time?
Now I replace the static variable with application class . Please let me know that application data also became null after long time?
It may useful to somebody.
Even though I didn't get a solution for my problem, I got the reason for why shouldn't we use application objects to hold the data. Please check the below link
Don't use application object to store data
Normally if you have to keep something in case your Activity gets destroyed you save all these things in onSaveInstanceState and restore them in onCreate or in onRestoreInstanceState
public class MyActivity extends Activity {
int myVariable;
final String ARG_MY_VAR="myvar";
public void onCreate(Bundle savedState) {
if(savedState != null {
myVariable = savedState.getInt(ARG_MY_VAR);
} else {
myVariable = someDefaultValue;
}
public void onSaveInstanceState(Bundle outState) {
outState.putInt(ARG_MY_VAR, myVariable);
super.onSaveInstanceState(outState);
}
}
Here if Android OS destroys your Activity onSaveInstanceState will be called and your important variable will be saved. Then when the user returns to your app again Android OS restores the activity and your variable will be correctly initialized
This does not happen when you call finish() yourself though, it happens only when Android destroys your activity for some reasons (which is quite likely to happen anytime while your app is in background).
First you should overwrite the onSaveInstanceState and onRestoreInstanceState methods in you activity:
#Override
protected void onSaveInstanceState (Bundle outState){
outState.putString("myVariable", myVariable);
// Store all you data inside the bundle
}
#Override
protected void onRestoreInstanceState (Bundle savedInstanceState){
if(savedInstanceState != null){
myVariable = savedInstanceState.getString("myVariable");
// Restore all the variables
}
}
May be try use static variable inside Application space?
public class YourApplication extends Application
{
private static ApplicationBubblick singleton;
public String str;
public static YourApplication getInstance()
{
return singleton;
}
}
And use variable via:
YourApplication.getInstance().str = ...; // set variable
... = YourApplication.getInstance().str; // get variable
This variable will be live until your app will start and stop all services or activities of your app. This is not work when your app crash.

Storing a value globally across all pages

This is an ASP.NET Forms project. When user enters his/her user name and password (in the Login page) I want to save the user name such that it can be retrieved in the code of any page of the project. I know that I can do it via a session variable.
But is it possible to create a Static Public class with Get Set and store the value there and retrieve it using this class?
If you are using master page create a hidden field in that store that information in that hidden value so you can access in any page where you are using that master page.
Static classes are shared across instances/sessions in your app, which means you could end up with something akin to race conditions; for instance, a request from User_A could read values that were set in your static class by User_B. (see this SO answer)
Shooting from the hip, it might be easier to write a wrapper/abstraction class for your users' info that makes accessing their details easier. Something like:
public class UserDetails{
public string Name;
public string Age;
public string Gender;
public UserDetails(HttpContext context){
this.Name = context.User.Identity.Name;
this.Age = ...;
this.Gender = ...;
// Alternatively, you could perform your own data access to
// get/set these details. It depends on how you're storing your
// users' info.
}
}
Then in your code behind...
UserDetails userDetails = new UserDetails(context.Current);
Response.Write(userDetails.Name); // user's name
Response.Write(userDetails.Age); // user's age
...

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