I am using Zxing library to scan a QR Code from my application. For some reason the scanner is working only if I install the app from apple testflight application. When I am deploying the app in the device using debug mode the scanner is not working. I am facing this issue in iOS.
Any help would be highly appreciated. Thank you.
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Hello and thank you for reading.
This is my first time publishing an ios application and I am using Xamarin to publish my app to both Android and iOS (as requested by the client ).
Now the application deploys and works correctly when I run it via visual studio/Rider but when I push it to testflight (via azure pipeline and microsoft App Center) I get the following Crash report:
link to crashreport
oke so after some triel and error I have found the problem:
Apparently in Xamarin if you use EFCore then there is the possibility of mTouch to skip the reflections used by it
more info (and my saving grace) was found here:
https://learn.microsoft.com/en-us/ef/core/get-started/xamarin#explore-the-code
I am not able to deploy the Uno platform ios app to the iPhone simulator. My visual studio has connected to a remote mac. when I try to run ios app, I get the error in the simulator. you can see in the below image.
I can able to run all other types of projects of my Uno platform project except ios and macOS. please let me know what I am missing?
My git repo: https://github.com/avikeid2007/Repayabl
I've just installed Visual Studio on my Mac and started my first Xamarin Forms project. I've clicked "Getting Started" for my HelloWorld, and tried to run in the iOS simulator and got the following error :
the selected execution mode is not supported for .net projects
Could anyone please explain to me why this problem appears and how to open the simulator? Android simulator works just fine.
For those having similar issues, it seems as though the Getting Started doesn’t quite work well on Mac.
Instead of using it to open the simulators, simply right click your project and run from simulator there instead.
I m using VS2017 for Xamarin forms app development. With VS2017,I can use Android simulator and I can deploy the simple xamarin forms hello app to my Physical Android phone(after doing some settings on the android phone).
My problem now is How do I deploy my same Xamarin Forms hello app in VS2017 in my Windows 10 PC to an iOS device? right now, I have a macBook Pro and iphone6. I try the mac agent but this only for iOS simulator.
Please help. any link or help is very much appreciated.
Update 1:
The confusing part is App ID. Say, I created an AppID in Apple Portal called MySwiftDemo and on mac i created a dummy app with Bundle Id : com.FunProject.MyFirstSwiftDemo which I used it in AppID required by the Apple Portal
and I created XF-app in VS call MyVSFirstApp and this is the actual app will be deployed to iOS-device.
1) The app name in Mac and VS are not the same. So the provisioning file is referring everything from mac, Is it ok without Xamarin app name?
2) If I have another Xamarin forms app call My2ndApp to deploy to iOS device, do I need to create another AppID on Apple Portal and Bundle ID on mac?
Thanks
Subscribe to Apple's Developer Program
Visit the Apple Developer Portal to register. Note that in order to register as an Apple developer, it is necessary to have an Apple ID and costs $100/year
Create an iOS Signing Certificate
Follow the steps linked here
Provision your iOS Project and your physical iOS device for Developer Mode
Connect your physical iOS device to the USB port on the Mac, then follow the steps linked here
Using XamarinLivePlayer we can test the app on Android and iOS
Which was introduced in Microsoft Build 2017 Event(https://build.microsoft.com/).
You can read more at https://www.xamarin.com/live
https://www.visualstudio.com/vs/mobile-center/
I was trying to convert an android application using android tts service to blackberry. Using the blackberry command line tool I created the bar file and installed it in blackberry playbook simulator. But when I try to use the text to speech functionality its not working in the blackberry version. I am using the androids default tts service for this functionality. Will it work on blackberry ? Is that causing the issue. Please advise.
TTS, VoIP, and SIP services are not supported by the BlackBerry Runtime for Android apps on BlackBerry PlayBook.