Why my firebase project does not recognize new version? - firebase

Sorry. I'm not good at english.
When I update my app to 1.1.0, firebase does not recognize new version.
In firebase, my app version is still 1.0.12 and does not receive any event.
iOS is working good. but only Google has a problem.
In Play Store, People can download 1.1.0 version.
What can I do?

in terminal do : flutter clean

Related

We are getting this message in android store,Webrtc version is outdated for xamarin.Android app

https://support.google.com/faqs/answer/12577537
We are getting this message in android store. Fixing it is not mandatory for releasing but its a security risk.
Please help,how to update webrtc version.
Google stopped providing Android library directly for webrtc, but the source is open and the link you shared has instructions on how to build the Android library from source.
It is a long process, but if webrtc is essential for your app, you have to spend some time to set this up.
If you need a temporary fix, I found that someone does this in their github repo often, and you can use the Android library there directly
https://github.com/dbrgn/webrtc-android
Note that, the author of this library itself recommends to build the library from the source directly.
https://groups.google.com/g/discuss-webrtc/c/bO-d15ogjCs

Firebase Analytics not showing the latest release

I am working with an iOS/Android react-native app, month ago i launched the 1.5.0 version but in firebase analytics "latest release" it only shows the 1.3.0.
All my users already update the app so i dont have any new data.
How can I solve this issue?
Thank you so much.
Solved the issue downloading again the configuration files:
Android: google-services.json.
iOS: GoogleService-Info.plist.
Check your GoogleService-Info.plist
IS_ANALYTICS_ENABLED

Firebase Assistant not showing up for new projects in Android Studio

I've been trying to figure this out for several hours with no luck.
In older Flutter projects within Android Studio the Firebase Assistant appears in my Menu Tool-> Firebase; however, when I start new Flutter projects Firebase Assistant does not appear in the Tool's menu. Trying to open Firebase using search, produces a search result, but launching it fails (just an endless loading screen).
I've tried all of the listed items in these previously asked questions:
Firebase assistant not showing in Android Studio 3.4.1
Unable to find Tools > Firebase in Android studio 2.2.3
Firebase assistant not showing in Studio 2.2.3
I am using Android Studio 4.2.1
I've run updates on everything that I can think of to update.
The generally accepted answer in the previously asked questions referenced above is to ensure that the three Firebase plugins are enabled. I've verified that they are:
In older projects where Firebase Assistant appears in the Tools menu, if I disable the three plugins and restart, Firebase Assistant disappears from old projects. When I then re-enable them and restart, Firebase Assistant returns to the Tools menu in older projects. However, in a freshly created Flutter project, disabling and re-enabling the plugins does not cause Firebase Assistant to appear in the tools menu.
One person suggested making sure that you are logged into your Google account. I'm logged in, but that doesn't change anything.
I don't understand why it is available in old projects, but not in new projects.
I assume I'm simply overlooking something.
Any suggestions?
Thanks
EDIT:
Since posting this question, I have tried completely uninstalling Android Studio and performing a clean install of it, Flutter and Dart. However, I have the same result. Older projects have Firebase Assistant and new projects don't.
While trying to figure out the differences between the two projects in the hope of finding something which might explain why one project does have the Firebase Assistant available and new projects do not have Firebase Assistant available, despite having all the same plugins, build.gradle information and pubspec.yaml information, I happened to notice one difference.
In my older projects, the ones that have Firebase Assistant available, if I right click on the project's lib folder and try to add a folder, instead of being able to add a "directory", it gives me the option to add a "package". Here is a screenshot of what it looks like:
However, in my new projects, the menu looks different. It says "directory" instead of "package" as shown here:
I don't know if whatever is different about my projects that is causing one to say "package" and the other to say "directory" is the reason that the project with "package" in the menu has access to Firebase Assistant, while the one with "directory" does not; however, I suspect that it might be.
I haven't been able to find anything that explains why one project would have "package" while another has "directory"; does anyone have an explanation? I would love to test out whether that difference is the reason Firebase Assistant isn't appearing.
You can try to run 'flutter clean', then re-sync the graddle.
I am assuming you are running android studio in administrator mode ? I had problems if I was not in administrator mode.

Firebase device token on Xamarin.Forms

I have a Xamarin.Forms project and I'm using the firebase messaging platform to provide push notifications to my app.
The last step that is stopping me from publishing the app is the lack of FirebaseInstanceId Nuget for xamarin.forms which seems to exist only for xamarin.android.
The reason behind why it is so important for my project is getting the cloud messaging token. From what I've seen throughout internet forums it wasn't covered clearly what to do in this situation.
The notifications in my app work in an unusual way. The user chooses one of around 30 options, and then depending on his choice he receives appropriate push notification.
So I've written a script that sends his choice to the firebase database and that is where his token is required so a javascript server connected to firebase could send him the push.
I hope I made it clear, and that that the solution wasn't covered previously on this forum. I'm still a beginner so a detailed solution or some suggestions would be really appreciated.
To implement notifications in Xamarin forms, you should do it on each platform(iOS and Android)and install Nuget packages to each platform.
Create a Xamarin.forms project name MyApp(Use this Name as an Example).
Right Click on the MyApp.Android(This is important, not MyApp) ---> Manage NuGet Packages
You should install these packages in Android Project:
(1). Xamarin.GooglePlayServices.Base
(2). Xamarin.Firebase.Messaging
Right Click on the MyApp.iOS(This is important, not MyApp) ---> Manage NuGet Packages
You should install these packages in iOS Project:
(1). Xamarin.Firebase.iOS.CloudMessaging
You can follow this article for more detail :firebase-cloud-messaging.

Geofire and FirebaseUI with Upgraded Firebase

I use Geofire and FirebaseUI in my app.
In the documentation for how to upgrade to the new Firebase SDK, it says I need Geofire 1.2.x or beyond. However, this is not yet available in cocoapods. When will it be available?
Also, will I need to upgrade Firebase UI? How should I do that? It seems like a lot of the code for authentication is now outdated, so it would make sense that FirebaseUI would need to be upgraded.
Update
With FirebaseUI, I get this output in Terminal:
- `Firebase (~> 3.2)` required by `Podfile`
- `Firebase (~> 2.2)` required by `FirebaseUI (0.3.2)`
And with Geofire, I get this output in Terminal:
[!] Unable to satisfy the following requirements:
- `GeoFire (~> 1.2)` required by `Podfile`
You've got it spot on with Firebase update requirements for GeoFire, but for a "when"... well, as posted by David East of Firebase on GeoFire's github repo:
"Best estimate I can give you is that we will update GeoFire for iOS in the coming days to weeks. We've got a lot of open source libraries to update across a handful of languages, so it takes us time to make it all happen. Pull requests are always welcome if you want to give it a shot yourself!"
For now, if you're actively using GeoFire, I suggest just keeping Firebase at 2.5.1 and GeoFire at 1.1.3 and continue working until updates are pushed out. As for Firebase UI, it's different but documented here:
https://codelabs.developers.google.com/codelabs/firebase-ios-swift/index.html?index=..%2F..%2Findex#4
Hope this cleared things up. I was pretty frustrated with it as well.

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