How to determine the serviceUUID of the discovered peripheral - bluetooth-lowenergy

My app will have an array of serviceUUIDs with which to discover selected peripherals. Once a peripheral from that set is discovered, how do I then determine which serviceUUID it has/had to allow it to be discovered? The UUID of the peripheral's identifier seems to be different than the serviceUUID I gave it in my test code.

You can read the detected service UUIDs out of the advertisement, but they might come in two places depending on whether the advertisement originated from backgrounded iOS devices (which transmit in the "overflow area").
Try something like this to get the list of service UUIDs from both places:
func centralManager(_ central: CBCentralManager, didDiscover peripheral: CBPeripheral, advertisementData: [String : Any], rssi RSSI: NSNumber) {
var detectedServiceUuids = advertisementData[CBAdvertisementDataServiceUUIDsKey] as? [CBUUID] ?? []
if let detectedOverflowUuids = advertisementData[CBAdvertisementDataOverflowServiceUUIDsKey] as? [CBUUID] {
detectedServiceUuids.append(contentsOf: detectedOverflowUuids)
}
for detectedServiceUuid in detectedServiceUuids {
print("I detected serviceUuid: \(detectedServiceUuid)")
}
}

Related

How to send large custom struct over HTTP in Rust lang using reqwest, tokio and actix_web

Issue
I have a client that needs to send the following custom data structure to an API:
#[derive(Serialize, Deserialize)]
pub struct FheSum {
pub server_keys: ServerKey,
pub value1: FheUint8,
pub value2: FheUint8,
}
The code for the client is the following:
let fhe_post: FheSum = FheSum {
server_keys: server_keys.to_owned(),
value1: value_api.to_owned(),
value2: value_api_2.to_owned(),
};
let client = reqwest::blocking::Client::builder()
.timeout(None)
.build().unwrap();
let response = client
.post("http://127.0.0.1:8000/computesum")
.json(&fhe_post)
.send().unwrap();
let response_json: Result<FheSumResult, reqwest::Error> = response.json();
match response_json {
Ok(j) => {
let result_api: u8 = FheUint8::decrypt(&j.result, &client_keys);
println!("Final Result: {}", result_api)
},
Err(e) => println!("{:}", e),
};
In the API, I have the following definition of an HttpServer:
HttpServer::new(|| {
let json_cfg = actix_web::web::JsonConfig::default()
.limit(std::usize::MAX);
App::new()
.app_data(json_cfg)
.service(integers::computesum)
})
.client_disconnect_timeout(std::time::Duration::from_secs(3000))
.client_request_timeout(std::time::Duration::from_secs(3000))
.max_connection_rate(std::usize::MAX)
.bind(("127.0.0.1", 8000))?
.run()
.await
And the associated endpoint the client is trying to access:
#[post("/computesum")]
pub async fn computesum(req: Json<FheSum>) -> HttpResponse {
let req: FheSum = req.into_inner();
let recovered: FheSum = FheSum::new(
req.server_keys,
req.value1,
req.value2,
);
set_server_key(recovered.server_keys);
let result_api_enc: FheSumResult = FheSumResult::new(recovered.value1 + recovered.value2);
HttpResponse::Ok()
.content_type(ContentType::json())
.json(&result_api_enc)
}
Problem
The structs are the same in both the client and the server. This code works when using common data types such as Strings. The issue is when using this data structures. The memory occupied, obtained with mem::size_of_val which returns the size in bytes, is the following:
Size 1: 2488
Size 2: 32
Size 3: 32
The result has been obtained in bytes, so, given the limit established in the HttpServer, this shouldn't be an issue. Timeouts have also been set at much higher values than commonly needed.
Even with this changes, the client always shows Killed, and doesn't display the answer from the server, not giving any clues on what the problem might be.
The client is killing the process before being able to process the server's response. I want to find a way to send these custom data types to the HTTP server without the connection closing before the operation has finished.
I have already tried different libraries for the client such as the acw crate, apart from reqwest and the result is the same. I have also tried not using reqwest in blocking mode, and the error persists.

Get remote client IP address in Deno

How to I get the IP address of the client in Deno?
I have created a test server using the standard http library but I can't figure out a way to extract client's IP.
I need that as a security feature for preventing multiple submissions.
In NodeJS/Express there is an ip property of the request object that does the same.
req.ip gives the thing I want in Express but what is it's equivalent in Deno?
My code is:
import { serve } from "https://deno.land/std#0.125.0/http/server.ts";
serve(
(req) => {
console.log(/* the client IP */);
return new Response("hello");
},
{ port: 8080 }
);
Is there any other work-around to prevent multiple access from the same device?
Thanks
To do this in a type-safe way is a little complicated because of the way that serve is typed. First, I'll show you an example of how to do it, then I'll explain the types afterward.
Example
example.ts:
import {
serve,
type ConnInfo,
type Handler,
type ServeInit,
} from 'https://deno.land/std#0.125.0/http/server.ts';
function assertIsNetAddr (addr: Deno.Addr): asserts addr is Deno.NetAddr {
if (!['tcp', 'udp'].includes(addr.transport)) {
throw new Error('Not a network address');
}
}
function getRemoteAddress (connInfo: ConnInfo): Deno.NetAddr {
assertIsNetAddr(connInfo.remoteAddr);
return connInfo.remoteAddr;
}
const handler: Handler = (request, connInfo) => {
const {hostname, port} = getRemoteAddress(connInfo);
const message = `You connected from the following address: ${hostname}`;
return new Response(message);
};
const init: ServeInit = {port: 8080};
serve(handler, init);
console.log(`Listening on port ${init.port}...\nUse ctrl+c to stop`);
Types
Looking at the documentation for the serve function, you can see that it accepts two parameters: a callback of type Handler, and some options of type ServeInit:
async function serve(handler: Handler, options?: ServeInit): Promise<void>;
The Handler callback accepts two parameters: a Request, and an object of type ConnInfo:
type Handler = (request: Request, connInfo: ConnInfo) => Response | Promise<Response>;
ConnInfo looks like this:
interface ConnInfo {
readonly localAddr: Deno.Addr;
readonly remoteAddr: Deno.Addr;
}
The part that should have the remote IP address (technically, it's the remote hostname, but it's very likely to be an IP address unless you have configured custom DNS settings in your server environment) is the object at connInfo.remoteAddr, which (you can see above) is of type Deno.Addr, which looks like this:
// in the Deno namespace
type Addr = NetAddr | UnixAddr;
This is where it becomes complicated. Deno.Addr is a discriminated union of Deno.NetAddr and Deno.UnixAddr (which means that it could be either one), and the property transport is used to discriminate between the two.
// in the Deno namespace
interface NetAddr {
hostname: string;
port: number;
transport: "tcp" | "udp";
}
interface UnixAddr {
path: string;
transport: "unix" | "unixpacket";
}
A net address has hostname property (the value of which would be the IP address) and a port property, while a unix address has a path property.
The listener which is created internally to support the server is actually only listening on TCP, so I think it's safe to assume that the remote address will be a net address. However, because the type signature of the Handler callback parameter in the serve function doesn't make this explicit (although it should!), TypeScript doesn't know that.
So, it's left up to you as the programmer to make sure that the address is actually a net address before you can access properties that would be on a net address (instead of a unix address) in a type-safe way. That's where the type assertion function assertIsNetAddr comes into play. (A type assertion performs a runtime test which results in a "guarantee" of a condition to the compiler: by throwing an exception if the condition can't be guaranteed.) Because you as the programmer already know more than the TypeScript compiler (that the address is on TCP and will be a net address), you can assert that the address is indeed a net address. Then the compiler will allow you use the address as a net address.
If you want to do something besides throwing an Error in the case that the address is not a net address: instead of an assertion function, you can use a type predicate as a condition in your code.
Here is a link to the TypeScript Playground where I've created a playground with the types used in my example, so you can explore/experiment.
Finally, (this is not type-safe) if you just want to use the value without the checks (because you've done your research and are confident that you will never handle a non-TCP connection, you can simply use a type assertion:
const handler: Handler = (request, connInfo) => {
const {hostname, port} = connInfo.remoteAddr as Deno.NetAddr;
const message = `You connected from the following address: ${hostname}`;
return new Response(message);
};

writing to GATT descriptor produces write not permitted error

I'm using java TinyB to connect to a TimeFlip device with Bluetooth LE.
When trying to write to the Descriptor of the Facet Characteristic to recieve notifications I always get the error:
Exception in thread "main" tinyb.BluetoothException: GDBus.Error:org.bluez.Error.NotPermitted: Write not permitted
But when I write to the same Descriptor using gatttool it works and i get the notifications.
BluetoothGattService timeFlipService = device.find("f1196f50-71a4-11e6-bdf4-0800200c9a66", Duration.ofSeconds(5));
BluetoothGattCharacteristic facets = timeFlipService.find("f1196f52-71a4-11e6-bdf4-0800200c9a66", Duration.ofSeconds(5));
BluetoothGattDescriptor facetsConfig = facets.find("00002902-0000-1000-8000-00805f9b34fb", Duration.ofSeconds(5)); // like this ==> always null, custom method works???
if(!login(timeFlipService)) {log.error("login to TimeFlip failed");}
try{
byte[] enableNotifications = {0x01, 0x00};
facetsConfig.writeValue(enableNotifications); //when facesConfig assigned with custom method throws write not permitted error
facets.enableValueNotifications(new FacetNotification());
}
catch(NullPointerException e){
log.error("NullPointerException in " + (facets == null ? "facet characteristic" : "facet descriptor"));
}
catch(BluetoothException b){
log.error(b.getMessage());
}
}
The mentioned "custom method" just gets all Descriptor from a characteristic and returns the one matching a given uuid, as the find() method times out every time.
In Bluez you are supposed to use StartNotify to turn on notifications or indications. Bluez will do the writing of the descriptor for you but if you try to do it yourself it indeed gives an error.

Windows BLE UWP disconnect

How one forces Windows to disconnect from BLE device being used in UWP app? I receive notifications from some characteristics but at some point I want to stop receiving them and make sure I disconnect from the BLE device to save BLE device's battery?
Assuming your application is running as a gatt client and you have the following instances your are working with in your code:
GattCharacteristic myGattchar; // The gatt characteristic you are reading or writing on your BLE peripheral
GattDeviceService myGattServ; // The BLE peripheral' gatt service on which you are connecting from your application
BluetoothLEDevice myBleDev; // The BLE peripheral device your are connecting to from your application
When you are already connected to your BLE peripheral, if you call the Dispose() methods like this :
myBleDev.Dispose(); and/or myGattServ.Dispose(); and/or myGattchar.Service.Dispose()
you surely will free resources in your app but will not cleanly close the BLE connection: The application looses access to control resources for the connection. Nevertheless, connection remains established on the lower levels of the stack (On my peripheral device the Bluetooth connection active LED remains ON after calling any of Dispose() methods).
Forcing disconnection is done by first disabling notifications and indications on the concerned characteristic (i.e. myGattchar in my example above) by writing a 0 (zero) to the Client Characteristic Configuration descriptor for that characteristic through call to method WriteClientCharacteristicConfigurationDescriptorAsync with parameter GattClientCharacteristicConfigurationDescriptorValue.None :
GattCommunicationStatus status =
await myGattchar.WriteClientCharacteristicConfigurationDescriptorAsync(
GattClientCharacteristicConfigurationDescriptorValue.None);
Just dispose all objects related to the device. That will disconnect the device, unless there are other apps connected to it.
For my UWP app, even though I've used Dispose() methods, I still received notifications. What helped me was setting my device and characteristics to null. Example:
device.Dispose();
device = null;
Not all to certain of how "correct" this programming is, but it's been working fine for me so far.
The UWP Bluetooth BLE sample code from Microsoft (dispose the BLE device) didn't work for me. I had to add code (dispose the service) to disconnect the device.
private async Task<bool> ClearBluetoothLEDeviceAsync()
{
if (subscribedForNotifications)
{
// Need to clear the CCCD from the remote device so we stop receiving notifications
var result = await registeredCharacteristic.WriteClientCharacteristicConfigurationDescriptorAsync(GattClientCharacteristicConfigurationDescriptorValue.None);
if (result != GattCommunicationStatus.Success)
{
return false;
}
else
{
selectedCharacteristic.ValueChanged -= Characteristic_ValueChanged;
subscribedForNotifications = false;
}
}
selectedService?.Dispose(); //added code
selectedService = null; //added code
bluetoothLeDevice?.Dispose();
bluetoothLeDevice = null;
return true;
}
Remember you must call -= for events you have called += or Dispose() will never really garbage collect correctly. It's a little more code, I know. But it's the way it is.
Not just with bluetooth stuff, I will remind you - with everything. You can't have hard referenced event handlers and get garbage collection to work as expected.
Doing all the disposing and null references suggested didn't achieve the Windows (Windows Settings) disconnection I was looking for.
But dealing with IOCTL through DeviceIoControl did the job.
I found that after calling GattDeviceService.GetCharacteristicsAsync(), BluetoothLeDevice.Dispose() does not work. So I dispose the Service I don't need.
GattCharacteristicsResult characteristicsResult = await service.GetCharacteristicsAsync();
if (characteristicsResult.Status == GattCommunicationStatus.Success)
{
foreach (GattCharacteristic characteristic in characteristicsResult.Characteristics)
{
if (characteristic.Uuid.Equals(writeGuid))
{
write = characteristic;
}
if (characteristic.Uuid.Equals(notifyGuid))
{
notify = characteristic;
}
}
if (write == null && notify == null)
{
service.Dispose();
Log($"Dispose service: {service.Uuid}");
}
else
{
break;
}
}
Finally, when I want to disconnect the Bluetooth connection
write.Service.Dispose();
device.Dispose();
device = null;

How to get QDBusConnection::connect() failure reason

I'm trying to connect to a D-Bus signal this way:
bool result = QDBusConnection::systemBus().connect(
"foo.bar", // service
"/foo/bar", // path
"foo.bar", // interface
"SignalSomething",
this,
SLOT(SignalSomethingSlot()));
if( !result )
{
// Why!?
}
QDBusConnection::connect() returns a boolean, how do I get extended error information? If a check QDBusConnection::lastError() it returns no useful information (as QDBusError::isValid() is false).
I had the same issue and it turned out that the slot I connected to had the wrong parameter types. They must match according to Qt's documentation and it looks like connect() verifies that, despite not explicitly mentioned.
Warning: The signal will only be delivered to the slot if the parameters match.
I suggest d-feet to list signals and check their parameter types. dbus-monitor does list signals, paths and such too, but not always the exact type of parameters.
One important observation though: I fixed the issue in my particular case by using different slot parameters than the actual signal has!
I wanted to connect to a com.ubuntu.Upstart0_6 signal mentioned here to detect when the screen in Ubuntu is locked/unlocked. dbusmonitor prints the following and d-feet shows parameters (String, Array of [String])
// dbusmonitor output
signal time=1529077633.579984 sender=:1.0 -> destination=(null destination) serial=809 path=/com/ubuntu/Upstart; interface=com.ubuntu.Upstart0_6; member=EventEmitted
string "desktop-unlock"
array [
]
Hence the signal should be of type
void screenLockChangedUbuntu(QString event, QVector<QString> args) // connect() -> false
This however made connect() return false. The solution was to remove the array parameter from the slot:
void screenLockChangedUbuntu(QString event) // works
I am aware that the array parameter was always empty, but I cannot explain why it only worked when removing it.
You could try these tricks:
1) Set QDBUS_DEBUG environment variable before running your application.
export QDBUS_DEBUG=1
2) Start dbus-monitor to see what's happening on the bus. You may need to set a global policy to be able to eavesdrop system bus depending on your distro.
Update:
Are you sure connecting to the system bus succeeded? If it fails you should probably check system.conf policy and possibly create own conf in system.d. This post might be helpful.
You could first connect to the system bus with QDBusConnection::connectToBus and check if it succeeded with QDBusConnection::isConnected. Only after that you try to connect to the signal and check if that succeeded.
QDBusConnection bus = QDBusConnection::connectToBus(QDBusConnection::systemBus, myConnectionName);
if (bus.isConnected())
{
if(!bus.connect( ... ))
{
// Connecting to signal failed
}
}
else
{
// Connecting to system bus failed
}

Resources