I am using flutter. It is compulsory to give underscore in the project name while making project in flutter.
But when we connect it to firebase ios then it give error because firebase ios do not accept underscore in bundle id.
my package name is com.example.hello_world.
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I'm trying to setup push notifications for Android in my managed React Native Expo project. I have carefully followed the official guidelines Push-notifications overview and Using FCM for Push Notifications for Android.
I have created a new firebase project for my Android application. Then in the Cloud Messaging tab of the firebase project, I copied the Server Key (FCM API Key). I also downloaded the generated google-services.json into my Expo project.
Then I started a new EAS build. But when I run, from terminal, expo push:android:show, I'm getting the title error:
There is no FCM API key configured for this project
It turns out that the command expo push:android:show is deprecated.
Instead I should use eas credentials , select the android platform and follow the instructions to display all my keys and credentials, including the FCM API key
Hi i am new to react native development. I am trying to authenticate users using firebase phone auth and expo. I tried all the codes on the internet but none of them worked. I am using expo-cli version 5.4.6 and npm version 8.10.0. Someone please post a working code so that i could just replace the firebase config. I had created a web app in firebase project and set mode of auth as phone. Thanks and regards
I'm developing my first flutter App. I've started using Firebase Database, but I change to Firestore. How can I remove all files Realtime Database related?
I made an app in android and connect it with cloud firebase and created database for questions and answers but when I was about to publish, it shows apk file error I didn't change my package name from com.example as I didn't know about that now I made a new cloud firebase and connect it with app after changing package name but I don't have all data in it please is their a solution to copy all data or use that same firebase app?
I've tried initializing Firebase on Unity for iOS app only, and I'm getting this error while running:
Unable to load options for default app ([/Users/yaniv/Downloads/21312111222/New Unity Project333/Assets/StreamingAssets/google-services-desktop.json, /Users/yaniv/Downloads/21312111222/New Unity Project333/Assets/StreamingAssets/google-services.json] are missing or malformed)
I know that for cross-platform apps, I usually download the google-services.json from the Firebase project settings, but in this case, I have no Android apps under this project (it's an iOS app only).
How can I prevent Firebase from request it?