Best way to handle asyncronous events in flutter redux - redux

While starting to build an app using flutter and redux I came across the following issue: What's the best way to handle a network request or any asynchronous action?
The context:
Make an asynchronous call to get a string from the server side (In my case just a Future.delayed) when the request finishes update the state and see the change in the view.
First Approach:
Create a middlewareClass that has an async call function that will wait for the asynchronous event to finish after it finishes call NextDispacther with a new action that will be treated in the reducers
class UserTypeMiddleware extends MiddlewareClass<AppState> {
#override
void call(Store<AppState> store, action, NextDispatcher next) async{
if (action is GetTitleAction) {
String title = await Future<String>.delayed(Duration(seconds: 2), () {
return "This is a title ";
});
next(UpdateTitleAction(title));
} else {
next(action);
}
}
}
Second approach:
Create a typedMiddleware that does kind of the same thing but it dispatches the action via store.dispatch
TypedMiddleware<AppState, GetTitleAction> userTypeMiddleware() =>
TypedMiddleware<AppState, GetTitleAction>(_getTitle);
Future _getTitle(Store<AppState> store, GetTitleAction action, NextDispatcher next) async {
String title = await Future<String>.delayed(Duration(seconds: 2), () {
return "Flow.me este o aplicatie care va permite sa inchiriati un scooter ";
});
store.dispatch(UpdateTitleAction(title));
next(action);
}
Third approach:
Use redux_thunk
ThunkAction<AppState> updateTitleAction = (Store<AppState> store) async {
String title = await Future<String>.delayed(Duration(seconds: 2), () {
return "Flow.me este o aplicatie care va permite sa inchiriati un scooter ";
});
store.dispatch(UpdateTitleAction(title));
};
From my point of view I would rather deal with the logic of handling server request in the middleware and not in an action - just for the sake of consistency - middlewares being at the same level as a reducer, for handling logic.
Does it break the redux idea in any way if I am calling NextDispatcher in the middleware with a delay from the async request? Could this represent a problem?

The best way to handle a network request or an asynchronous action is to create middleware for it, do never handle asynchronous action inside reducer (it's a redux anti-pattern, reducer should be pure functions), or you can use redux-thunk.

Related

Redux middleware not dispatching new actions

I'm creating a Redux middleware that listens for a specific action. If that action type matches what I'm looking for, I want to dispatch another action. The reason for this is because I have different components with some shared functionality, so I want to update actions to have similar types, but different payloads (term), like so:
const updateActions = store => next => action => {
console.log(action);
if (action.type === 'UNIQUE_ACTION_A') {
return next({ type: 'NEW_ACTION', term: 'new_action_a_test' });
} else if (action.type === 'UNIQUE_ACTION_B') {
return next({
type: 'NEW_ACTION',
term: 'new_action_b_test'
});
}
return next(action);
};
const store = createStore(
rootReducer,
composeWithDevTools(applyMiddleware(thunk, updateActions))
);
The problem I'm having is that these actions are not dispatching. When I console.log all actions, they continue to run as normal, rather than dispatching the new actions. It's as if the call to dispatch these actions are just being ignored. What am I doing incorrectly here? Thanks!
There's a difference between next and dispatch inside middleware. dispatch sends an action to the very start of the dispatch chain, which will cause it to run through all the middleware in the pipeline. next sends it to the next middleware after this one, and eventually to the reducers. By calling next({type : "NEW_ACTION"}), you're sending it to the next middleware, and this middleware will never see "NEW_ACTION".
Also see the Redux FAQ entry on next vs dispatch in middleware.

How to make sure that one Saga completes before the other?

I'm a noob in redux-sagas, so please bear with me if I miss out something obvious!
I have a scenario wherein I'm using redux-saga to fetch an access_token from an OIDC provider and store it in the browser's localStorage.
I also use Sagas to fetch some data from an API endpoint.
But I've been experiencing problems with this approach because the Saga calling the external API gets invoked before the Auth Saga can resolve with an access_token.
My Auth Saga :
export function * handleFetchTokens () {
try {
const token = yield cps(getToken)
localStorage.setItem('token', token)
const isAuthenticated = !!(token)
yield put(actions.checkAuthSuccess(isAuthenticated))
} catch (e) {
yield put(actions.checkAuthFailure(e))
}
}
export default function * sagas () {
yield fork(takeLatest, actions.CHECK_AUTH, handleFetchTokens)
}
My API Saga :
export function * handleFetchItems () {
try {
const response = yield call(getItems)
yield put(actions.fetchItemsSuccess(response))
} catch (e) {
yield put(actions.fetchItemsFailure(e.errors))
}
}
export default function * sagas () {
yield fork(takeLatest, actions.FETCH_ITEMS, handleFetchItems)
}
My root Saga :
export default function * root () {
yield fork(items.sagas)
yield fork(authentication.sagas)
}
What should be the proper way of overcoming this problem?
Personally, I'd make sure the token is received before allowing any part of my app to actually call the FETCH_ITEMS action. Assuming you don't want to introduce such logic you will have to decide what to do with FETCH_ITEMS actions before you get the token.
The easiest approach would be to just ignore them, but that also probably isn't the most feasible way to go.
So what remains is to buffer the FETCH_ITEMS actions. You can do this using actionChannel. Since you are using takeLatest you will also want to define a sliding buffer of size 1.
It could look ruffly like this:
export default function * sagas () {
const chan = yield actionChannel(actions.FETCH_ITEMS, buffers.sliding(1))
yield take('TOKEN_RECEIVED') // wait for action informing us token was received
chan.close()
yield fork(takeLatest, chan, handleFetchItems)
yield fork(takeLatest, actions.FETCH_ITEMS, handleFetchItems)
}
More about actionChannels here https://redux-saga.js.org/docs/advanced/Channels.html
Another approach - with a bit less writing but also a bit less control - instead of buffering is to wait in the fetching saga itself:
export function * handleFetchItems () {
while (!token) yield take('TOKEN_RECEIVED');
...
}
Either way, both ways rely on waiting for a TOKEN_RECEIVED action you need to dispatch once the token is received.

Process queue with redux-saga

I am trying to implement a queue handler for managing notifications with a redux-saga generator.
Basically, I need to show notifications sequentually as they enter the queue.
For this, I have a queue array in the redux store, an action QUQUE_NOTIFICATION action to add to queue and SHOW_NOTIFICATION to remove a notification for queue.
My current saga implementation is that simple :
export function* watchQueue() {
while (true) {
const state = yield select()
const queue = state.queue
if (queue.length > 0) {
yield put({ action: 'SHOW_NOTIFICATION', queue[0])
}
yield call(delay, 5000);
}
}
}
The problem with current implementation is that when a queue is empty a QUQUE_NOTIFICATION is dispatched generator can be waiting for the delay to finish.However, I want to show the first notification as soon as it enters the queue. Any ideas?
I've had the same idea for showing up notification (queueing them) however saga provides already implemented solution in terms of channels.
I have:
export function * notificationSaga () {
const requestChan = yield actionChannel(Notification.request)
while (true) {
const { payload } = yield take(requestChan)
yield call(showNotification, payload)
}
}
which I believe is elegant solution to your problem.
showNotification is another function which actually shows notifications and waits a bit before taking it down.

Observing Store State Changes in Middleware

I'm writing a piece of Redux Middleware which is responsbile for adding the user's OAuth AccessToken to API_CALL cations before they hit the redux-api-middleware.
// sign appends the `Authorization` HTTP Header to an API_CALL action
function sign(action) {
action[CALL_API].headers = {
...action[CALL_API].headers,
Authorization: `Bearer ${getState()auth.accessToken}`;
}
}
// Redux middleware signature.
return ({dispatch, getState}) => {
return next => action => {
if (action[CALL_API]) {
sign(action);
}
return next(action);
}
}
However, I also want this middleware to detect when the User's AccesToken has expired...
function tokenExpired() {
return (Date.now() > getState().auth.expirationTime);
}
When this happens, the middleware detains the action (prevents it from being passed to the next middleware in the chain) and stores it in an internal list. It then kicks off the async. Token refresh process by dispatching a 'refresh access token' FSA:
if (tokenExpired()) {
// detainActions is an array, declared outside
// of the middleware's scope.
detainActions.push(action);
dispatch(refreshAccessToken());
}
else {
next(sign(action));
}
Finally, I want to listen for when the 'refresh access token' flow has completed and flush (re-dispatch) all detained actions. Currently I am doing this by looking out for AUTHENTICATION_RESPONSE FSA's as they flow through my middleware (the AUTHENTICATION_RESPONSE action is dispatched as as side-effect of the refreshAccessToken thunk.
// Redux middleware signature.
return ({dispatch, getState}) => {
return next => action => {
if (action.type === AUTHENTICATION_RESPONSE && !action.error) {
// Let the AuthResponse action pass to the store.
next(action);
// Flush detained actions now we have a new grant.
return flushAndRedispatchDetainedActions(dispatch);
}
else {
// Sign CALL_API requests logic as above.
}
}
}
However I am not happy with this approach as there is no certainty that the AUTHENTICATION_RESPONSE FSA will actually hit the reducers (it may be intercepted by other middleware, or be further defered).
Possible alternative approaches I have considered are having the refreshAccessToken actionCreator return a thunk which returns a Promise; that way my middleware can wait for that promise to resolve before flushing and replaying all requests, ie:
if (tokenExpired()) {
// refreshAccessToken thunk returns a Promise.
dispatch(refreshAccessToken());
.then(flushAndRedispatchDetainedActions();
}
Or alternativley I could have my middleware observe the store directly and trigger an action when the auth.accessToken value changes - however, I'm not clear on what the guidance is for middleware observing the store (I'm guessing it's not possible as middleware needs to be instantiated before the final store object is created.)
Thanks :)
Update
Thinking about the problem on the way home; if I were to move the actual authentication logic out of refreshAccessToken (a thunk'd action creator), and into the middleware itself then I would save a lot of pain:
// Redux middleware signature.
return ({dispatch, getState}) => {
return next => action => {
if (action[CALL_AUTH]) {
authHelper.refreshGrant()
.then(grant => dispatch(processGrant(newGrant));
}
else {
// Sign CALL_API requests logic as above.
}
}
}

Handling Side-Effects in Async (thunk'd) Actions

I have an async actionCreator which handle my app's authentication flow:
function createAuthenticationResponse(err, grant) {
return {
type: AUTHENTICATION_RESPONSE,
payload: err || grant,
error: Boolean(err)
}
}
function authenticate() {
// return a thunk.
return dispatch => {
// Notify the system that we are authenticating.
dispatch({ type: AUTHENTICATE });
// Trigger the auth flow.
myAuthModule.authorize((err, grant) => {
// Trigger a state-change on the outcome.
dispatch(createAuthenticationResponse(err, grant));
// Q: How do I handle this side-effect?
if (!err) {
dispatch(extractUserInfo(grant));
}
});
};
}
My actionCreator contains business logic to extract the user info from the grant if the user was succesfully authenticated; should this logic live in my action creator? If not, where should I place it, inside my reducer?
In other architectures I would bind a command to trigger on AUTHENTICATION_RESPONSE; but this doesn't feel like a middleware job?
I think what you're suggesting is totally sensible.
You can use Redux Thunk both for control flow and side effects.
You should never put side effects into the reducers.

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