Like title says i would like to have a custom shape from an asset i draw for a RaisedButton and then edit the background color, splash color etc. I could draw it via CustomPainter but that is not really fast to do it if I have a lot of custom buttons.
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I am using Angular Nativescript to build an Android application. I want the app to show some SVG images and change their color dpending on which page they are in. I tried to change the 'fill' in the CSS but nothing happened. How can i change it?
I am trying to automate background color and font color of a button in Tosca,but couldn't able to do it, could any one help me on this
I have a logo with 3 shades of orange color, how to make logo?
3 shades orange logo
Expanding on DomiZ the Developer's answer, the background color of the Integromat app logo is specified in the metadata, in the Theme field.
In your specific case, to create this logo, you'll have to create an image with a transparent background and three areas of different opacity. Use the darkest of the three colors as the (hex) value for the app's theme metadata, and then assign different opacities to the regions.
The result will look similar to the following example.
Integromat supports only white logos as App logos, but you can set different transparency (alpha channel) on the parts of your logo, so it will have more shades. When processing the App Icon, all colors are converted to white, but the transparency is preserved.
Is it possible to use Foundation Icon Fonts or Font Awesome icons as the markers on the map for MapboxGL, basically embedding HTML like
"<i class="fi-marker"></i>"
into the "marker-symbol" field? Also, is there a "icon-color" or "marker-color" field for changing the color of the marker in that case? That would make it very easy to customize the color of the marker.
For mapboxgl's own marker symbols, I couldn't find a way to custom color them, I've seen "default_marker" (blue) and "secondary_marker" (red), but I want to use more colors to distinguish between certain locations.
It is not currently possible to create HTML markers on a GL map. The map is rendered in WebGL and there is no easy way to embed HTML within WebGL.
You can use custom icons in symbol layers but they cannot be recolored as if by icon-color or marker-color. You will need to generate all colored images ahead of time.
My app would like to fully support the solarized color scheme. To do this, we would like to use the dark theme for selections, and the light theme for non-selected text, something like this.
My question is this: is it possible (without writing low-level code Qt Paint code) to highlight selected text in a QTextEdit (colorized using QSyntaxHighlighter) so that the selection background color changes, but the multiple different foreground colors in the selected region remain unchanged?
Thanks.