I have this custom renderer where I want to resize the text to fit the button's bounding rect only if the text bounding box is greater than the button's.
What I'm trying to do is to draw the text "by hand" on top of the button's background without allowing the button itself to draw its text.
Is this possible without using a different type of view to fake a button?
Can I intercept somehow the FontSize property setter from the renderer, so I can store its value in some ivar while passing zero to the button so it won't draw the text?
public class AutoTextSizeButtonRenderer : ButtonRenderer
{
private float fontSize = 0;
private static float EPSILON = 0.1f;
public AutoTextSizeButtonRenderer(Context context) : base(context)
{
SetWillNotDraw(false);
}
protected override void OnElementPropertyChanged(object sender, System.ComponentModel.PropertyChangedEventArgs e)
{
base.OnElementPropertyChanged(sender, e);
Button button = Element as Button;
if (Math.Abs(button.FontSize - 1) > EPSILON && Math.Abs(button.FontSize - fontSize) > EPSILON) {
fontSize = (float)button.FontSize;
button.FontSize = 1;
}
//Draw(new Canvas());
}
public override void Draw(Canvas canvas)
{
base.Draw(canvas);
Button button = Element as Button;
string text = button.Text;
if (text != null)
{
TextPaint paint = new TextPaint();
//paint.SetTypeface(Typeface.DefaultBold);
paint.AntiAlias = true;
Rect bounds = new Rect();
Paint.FontMetrics metrics = null;
DisplayMetrics displayMetrics = new DisplayMetrics();
Display.GetMetrics(displayMetrics);
float scaledDensity = displayMetrics.ScaledDensity;
float textSize = fontSize;
while(textSize >= 0)
{
paint.TextSize = scaledDensity * textSize;
paint.GetTextBounds(text, 0, text.Length, bounds);
metrics = paint.GetFontMetrics();
if (bounds.Width() < MeasuredWidth && (metrics.Bottom - metrics.Top) < MeasuredHeight) {
break;
}
textSize--;
}
paint.Color = button.TextColor.ToAndroid();
canvas.DrawText(
text,
0.5f * MeasuredWidth - bounds.Left - 0.5f * bounds.Width(),
0.5f * MeasuredHeight - metrics.Ascent - 0.5f * (metrics.Bottom - metrics.Top),
paint);
}
}
}
how I did to detect changes in the value of FontSize in OnElementPropertyChanged
When you change your Xamarin.Forms.Button FontSize property, you could detect this change in the OnElementPropertyChanged method like this :
protected override void OnElementPropertyChanged(object sender, System.ComponentModel.PropertyChangedEventArgs e)
{
base.OnElementPropertyChanged(sender, e);
if (e.PropertyName == Xamarin.Forms.Button.FontSizeProperty.PropertyName)
System.Diagnostics.Debug.WriteLine("FontSizeProperty has changed!");
}
Update :
Get the Button FontSize value :
protected override void OnElementPropertyChanged(object sender, System.ComponentModel.PropertyChangedEventArgs e)
{
base.OnElementPropertyChanged(sender, e);
if (e.PropertyName == Xamarin.Forms.Button.FontSizeProperty.PropertyName)
System.Diagnostics.Debug.WriteLine("FontSizeProperty has changed!");
System.Diagnostics.Debug.WriteLine("Element.FontSize == " + Element.FontSize);
}
Related
I have an Xamarin.Forms app that supports many languages. How do I show the Calender for the DatePicker with DatePicker Ok and Cancel button text in local language text from resource file?
My custom renderer
[assembly: ExportRenderer(typeof(CustomImageDatePicker), typeof(CustomImageDatePickerRenderer))]
namespace AMS.Droid.Renderers
{
public class CustomImageDatePickerRenderer : DatePickerRenderer
{
public CustomImageDatePickerRenderer(Context context) : base(context)
{
}
protected override void OnElementChanged(ElementChangedEventArgs<DatePicker> e)
{
try
{
base.OnElementChanged(e);
CustomImageDatePicker element = (CustomImageDatePicker)this.Element;
if (Control == null)
return;
Control.Background = null;
if (Control != null && this.Element != null && !string.IsNullOrEmpty(element.Image))
{
Control.Background = AddPickerStyles(element.Image);
}
}
catch (Exception ex)
{
var message = ex.Message;
}
}
public LayerDrawable AddPickerStyles(string imagePath)
{
GradientDrawable gd = new GradientDrawable();
gd.SetColor(Android.Graphics.Color.Transparent);
gd.SetCornerRadius(25);
gd.SetStroke(3, Android.Graphics.Color.Black);
this.Control.SetBackgroundColor(Android.Graphics.Color.Transparent);
this.Control.SetPadding(20, 10, -50, 10);
Drawable[] layers = { gd, GetDrawable(imagePath) };
LayerDrawable layerDrawable = new LayerDrawable(layers);
layerDrawable.SetLayerInset(1, 0, 0, 30, 0);
return layerDrawable;
}
private BitmapDrawable GetDrawable(string imagePath)
{
try
{
int resID = Resources.GetIdentifier(imagePath.ToLower(), "drawable", this.Context.PackageName);
var drawable = ContextCompat.GetDrawable(this.Context, Resource.Drawable.brandIcon);
drawable.SetBounds(0, 0, (int)(drawable.IntrinsicWidth * 0.5),
(int)(drawable.IntrinsicHeight * 0.5));
var bitmap = ((BitmapDrawable)drawable).Bitmap;
var result = new BitmapDrawable(Resources, Bitmap.CreateScaledBitmap(bitmap, 60, 60, true));
result.Gravity = Android.Views.GravityFlags.Right;
//result.SetBounds(10, 10, 50, 0);
return result;
}
catch(Exception ex)
{
var message = ex.Message;
}
return null;
}`
Xaml:
<customDatePicker:CustomDatePicker
x:Name="dpFromDate"
DateSelected="FromDate_Selected"
Margin="10,5,10,0"
Image="brandIcon.png"/>
You could do this with custom renderer.
On Android, the DatePicker dialog can be customized by overriding the CreateDatePickerDialog method in a custom renderer.
[assembly: ExportRenderer(typeof(Xamarin.Forms.DatePicker), typeof(CustomDatePickerRenderer))]
namespace App10.Droid
{
public class CustomDatePickerRenderer : DatePickerRenderer
{
public CustomDatePickerRenderer(Context context) : base(context)
{
}
protected override void OnElementChanged(ElementChangedEventArgs<Xamarin.Forms.DatePicker> e)
{
base.OnElementChanged(e);
//Disposing
if (e.OldElement != null)
{
datePicker = null;
}
//Creating
if (e.NewElement != null)
{
datePicker = e.NewElement;
}
}
DatePickerDialog pickerDialog;
private Xamarin.Forms.DatePicker datePicker;
protected override DatePickerDialog CreateDatePickerDialog(int year, int month, int day)
{
pickerDialog = new DatePickerDialog(Context, (o, e) =>
{
datePicker.Date = e.Date;
((IElementController)datePicker).SetValueFromRenderer(VisualElement.IsFocusedPropertyKey, false);
}, year, month, day);
//ok
pickerDialog.SetButton((int)DialogButtonType.Positive, "(FR)-DONE", OnDone);
//cancel
pickerDialog.SetButton((int)DialogButtonType.Negative, "(FR)-CLEAR", OnCancel);
return pickerDialog;
}
private void OnCancel(object sender, DialogClickEventArgs e)
{
datePicker.Unfocus();
}
private void OnDone(object sender, DialogClickEventArgs e)
{
datePicker.Date = ((DatePickerDialog)sender).DatePicker.DateTime;
datePicker.Unfocus();
}
}
}
You could replace the (FR)-DONE and (FR)-CLEAR with your own local language text from resource file
//ok
pickerDialog.SetButton((int)DialogButtonType.Positive, "(FR)-DONE", OnDone);
//cancel
pickerDialog.SetButton((int)DialogButtonType.Negative, "(FR)-CLEAR", OnCancel);
How to add the Title "State" in the middle of the ToolBar for the PickerRenderer in Xamarin ios(Forms) ?
You could check the following code
using System;
using xxx.iOS;
using Foundation;
using UIKit;
using Xamarin.Forms;
using Xamarin.Forms.Platform.iOS;
[assembly: ExportRenderer(typeof(Picker), typeof(MyiOSPickerRenderer))]
namespace xxx.iOS
{
public class MyiOSPickerRenderer : PickerRenderer, IUIPickerViewDelegate, IUIPickerViewDataSource
{
string SelectedValue;
public MyiOSPickerRenderer()
{
}
public nint GetComponentCount(UIPickerView pickerView)
{
return 1;
}
public nint GetRowsInComponent(UIPickerView pickerView, nint component)
{
return Element.Items.Count;
}
[Export("pickerView:viewForRow:forComponent:reusingView:")]
public UIView GetView(UIPickerView pickerView, nint row, nint component, UIView view)
{
UILabel label = new UILabel
{
//here you can set the style of item!!!
TextColor = UIColor.Blue,
Text = Element.Items[(int)row].ToString(),
TextAlignment = UITextAlignment.Center,
};
return label;
}
[Export("pickerView:didSelectRow:inComponent:")]
public void Selected(UIPickerView pickerView, nint row, nint component)
{
Control.Text = Element.Items[(int)row];
SelectedValue = Element.Items[(int)row];
}
protected override void OnElementChanged(ElementChangedEventArgs<Picker> e)
{
base.OnElementChanged(e);
if (Control != null)
{
SelectedValue = Element.Items[0];
UIPickerView pickerView = (UIPickerView)Control.InputView;
pickerView.WeakDelegate = this;
pickerView.DataSource = this;
UIToolbar toolbar = (UIToolbar)Control.InputAccessoryView;
UIBarButtonItem save = new UIBarButtonItem("Save", UIBarButtonItemStyle.Done, (object sender, EventArgs click) =>
{
Control.Text = SelectedValue;
toolbar.RemoveFromSuperview();
pickerView.RemoveFromSuperview();
Control.ResignFirstResponder();
});
UIBarButtonItem Title = new UIBarButtonItem("States", UIBarButtonItemStyle.Done, null);
UIBarButtonItem cancel = new UIBarButtonItem("Cancel", UIBarButtonItemStyle.Bordered, (object sender, EventArgs click) =>
{
toolbar.RemoveFromSuperview();
pickerView.RemoveFromSuperview();
Control.ResignFirstResponder();
});
UIBarButtonItem empty = new UIBarButtonItem(UIBarButtonSystemItem.FlexibleSpace, null);
toolbar.Items = new UIBarButtonItem[] { cancel, empty, Title, empty, save };
}
}
}
}
I have created a composite control which houses a number of tiles (which are also custom controls). In my web page I want to catch the click-event of a tile, but I can't figure out how.
This is the TileButton: (the components can be designed dynamically, but I left this part out to keep it simple)
public class TileButton : LinkButton
{
public string Title { get; set; }
public string ImageUrl { get; set; }
private System.Web.UI.WebControls.Label title =
new System.Web.UI.WebControls.Label();
private Image image = new Image();
protected override void CreateChildControls()
{
base.CreateChildControls();
title.Text = Title;
image.ImageUrl = ImageUrl;
Controls.Add(title);
Controls.Add(image);
}
protected override void RenderContents(HtmlTextWriter writer)
{
RenderTitle(writer);
RenderImage(writer);
}
private void RenderImage(HtmlTextWriter writer)
{
writer.AddAttribute(HtmlTextWriterAttribute.Class,
"some css classes");
writer.RenderBeginTag(HtmlTextWriterTag.Div);
image.RenderControl(writer);
writer.RenderEndTag();
}
private void RenderTitle(HtmlTextWriter writer)
{
writer.AddAttribute(HtmlTextWriterAttribute.Class,
"other css classes");
writer.RenderBeginTag(HtmlTextWriterTag.Div);
writer.AddAttribute(HtmlTextWriterAttribute.Class,
"title css classes");
writer.RenderBeginTag(HtmlTextWriterTag.H6);
title.RenderControl(writer);
writer.RenderEndTag();
writer.RenderEndTag();
}
}
This is the composite control:
public class TilesControl : CompositeDataBoundControl
{
public List<TileButton> TileButtons { get; set; } =
new List<TileButton>();
protected override int CreateChildControls(IEnumerable datasource, bool databinding)
{
base.CreateChildControls();
int count = 0;
foreach (var item in datasource)
{
var tileButton = item as TileButton;
tileButton.ID = "tile" + count;
Controls.Add(tileButton);
TileButtons.Add(tileButton);
count++;
}
return count;
}
protected override void Render(HtmlTextWriter writer)
{
AddAttributesToRender(writer);
writer.AddAttribute(HtmlTextWriterAttribute.Class, "some css classes");
writer.RenderBeginTag(HtmlTextWriterTag.Div);
foreach (var tile in TileButtons)
{
tile.CssClass = "button css classes";
tile.RenderControl(writer);
}
writer.RenderEndTag();
}
}
And in the page it's included like this:
<Something:TilesControl runat="server" ID="tiles1" DataSourceID="source1"></Something:TilesControl>
It all renders perfectly, the datasource is bound, but now I want the code behind to do something when a tileButton is clicked.
Extra: I would like the TileButton to have a property that defines WHAT to do when the button is clicked (some type of delegate?). Any pointers on that?
Thanks a lot.
It looks like you are binding a List<TileButton> as the DataSource of TilesControl. So you can bind a Click event to one of those buttons in the List before you bind them as the DataSource.
protected void Page_Load(object sender, EventArgs e)
{
//create a new tilescontrol instance
TilesControl tc = new TilesControl();
//create a list of tilebuttons
List<TileButton> buttons = new List<TileButton>();
//add some buttons for testing
for (int i = 0; i < 10; i++)
{
TileButton b = new TileButton();
b.ID = "TileButton" + i;
b.Title = "TileButton " + i;
//add the click event of a button here
b.Click += TileButton_Click;
//add the button to the list
buttons.Add(b);
}
//bind the list of buttons to the tilescontrol
tc.DataSource = buttons;
tc.DataBind();
//add the tilescontrol to the page
PlaceHolder1.Controls.Add(tc);
}
private void TileButton_Click(object sender, EventArgs e)
{
//display results
Label1.Text = ((TileButton)sender).Title + " Clicked!";
}
I implemented this CustomStepper:
using System;
using Xamarin.Forms;
namespace AppXamarin
{
public class CustomStepper : StackLayout
{
Button PlusBtn;
Button MinusBtn;
Entry Entry;
public static readonly BindableProperty TextProperty =
BindableProperty.Create(
propertyName: "Text",
returnType: typeof(int),
declaringType: typeof(CustomStepper),
defaultValue: 0,
defaultBindingMode: BindingMode.TwoWay);
public int Text
{
get { return (int)GetValue(TextProperty); }
set { SetValue(TextProperty, value); }
}
public CustomStepper()
{
PlusBtn = new Button { WidthRequest = 30, HeightRequest = 30 };
MinusBtn = new Button { WidthRequest = 30, HeightRequest = 30 };
PlusBtn.Image = "exp20181029Artboard51";
MinusBtn.Image = "exp20181029Artboard52";
switch (Device.RuntimePlatform)
{
case Device.UWP:
case Device.Android:
{
PlusBtn.BackgroundColor = Color.Transparent;
MinusBtn.BackgroundColor = Color.Transparent;
break;
}
case Device.iOS:
{
PlusBtn.BackgroundColor = Color.Transparent;
MinusBtn.BackgroundColor = Color.Transparent;
break;
}
}
Orientation = StackOrientation.Horizontal;
PlusBtn.Clicked += PlusBtn_Clicked;
MinusBtn.Clicked += MinusBtn_Clicked;
Entry = new Entry { PlaceholderColor = Color.Gray, Keyboard = Keyboard.Numeric, WidthRequest = 30, BackgroundColor = Color.Transparent, FontSize = 15 };
Entry.Keyboard = Keyboard.Numeric;
Entry.Behaviors.Add(new NumericValidationBehavior());
Entry.SetBinding(Entry.TextProperty, new Binding(nameof(Text), BindingMode.TwoWay, source: this));
Entry.HorizontalTextAlignment = TextAlignment.Center;
Entry.TextChanged += Entry_TextChanged;
Children.Add(MinusBtn);
Children.Add(Entry);
Children.Add(PlusBtn);
}
private void Entry_TextChanged(object sender, TextChangedEventArgs e)
{
if (!string.IsNullOrEmpty(e.NewTextValue) && e.NewTextValue != ".")
this.Text = int.Parse(e.NewTextValue);
}
private void MinusBtn_Clicked(object sender, EventArgs e)
{
if (Text > 0)
Text--;
}
private void PlusBtn_Clicked(object sender, EventArgs e)
{
Text++;
}
}
}
When placing normally in the page I can access it and take the text property and use it in my Xaml.cs code. But in my case, I'm placing it inside a listview and as you know in listview the items are bindable I can't access it directly. In the regular stepper when it is placed in the listview we can use the "ValueChanged" method and can easily get the value by using e.NewValue in the "ValueChanged" method in the Xaml.cs file. Is there a way that I can add something to the CustomStepper class that can help me access the Text property and uses it in the Xaml.cs file? Thanks in advance
You can create a property for EventHandlers. In this case, you would use the event modifier on the property to tell the program that the property is triggering an event. For example:
private EventHandler onValueChangedEvent = null;
public event EventHandler OnValueChanged
{
add
{
onValueChangedEvent = null;
onValueChangedEvent = value;
}
remove
{
// Will show a warning. You can ignore it.
onValueChangedEvent = null;
}
}
private void Entry_TextChanged(object sender, TextChangedEventArgs e)
{
if (!string.IsNullOrEmpty(e.NewTextValue) && e.NewTextValue != ".")
this.Text = int.Parse(e.NewTextValue);
onValueChangedEvent?.Invoke(this, e);
}
You would then bind/assign an event handler in your xaml.cs code to the OnValueChanged property, which will get triggered when the value changes.
I have a decimal column in my Database where values are stored as 12.35
We show it as 12.35%
The client wants to show +12.35% if the value is positive(just for this one field). How I do get it to show the +sign.
We format the textedit as P4 in the getter String.Format("{0:P4}", value);
This is what I've tried:
I was able to do this by using Fomrat event handler. I am looking for a cleaner way instead of the below code.
private void txtMargin_FormatEditValue(object sender, DevExpress.XtraEditors.Controls.ConvertEditValueEventArgs e)
{
if (e.Value != null)
{
if (e.Value.ToString().IndexOfAny(new char[] { '-', '+' }) < 0)
{
string val = e.Value.ToString();
val = val.Replace("%", "");
e.Value = string.Format("+{0}", (Convert.ToDouble(val) / 100).ToString("P4"));
e.Handled = true;
}
else
{
string val = e.Value.ToString();
val = val.Replace("%", "");
e.Value = (Convert.ToDouble(val) / 100).ToString("P4");
}
e.Handled = true;
}
}
private void txtMargin_ParseEditValue(object sender, DevExpress.XtraEditors.Controls.ConvertEditValueEventArgs e)
{
if (e.Value != null)
{
if (e.Value.ToString().IndexOf('%') < 0)
{
e.Value = (Convert.ToDouble(e.Value.ToString()) / 100).ToString("P4");
}
}
}
In your form load past this code :
public Form1()
{
InitializeComponent();
}
private void Form1_Load(object sender, EventArgs e)
{
textEdit1.Properties.Mask.EditMask = "+#0.0000% ;-#0.0000%";
textEdit1.Properties.Mask.MaskType = DevExpress.XtraEditors.Mask.MaskType.Numeric;
textEdit1.Properties.Mask.UseMaskAsDisplayFormat = false;
textEdit1.Properties.EditFormat.FormatString = "+#0.0000% ;-#0.0000%";;
}
And in you TextBox Handel the event "`CustomDisplayText`" as :
private void textEdit1_CustomDisplayText(object sender, DevExpress.XtraEditors.Controls.CustomDisplayTextEventArgs e)
{
if (e.Value != null && !e.Value.Equals (""))
e.DisplayText = (Convert.ToDouble(e.Value.ToString()) / 100).ToString("+#0.0000 % ;-#0.0000 %");
}