Broadcast a message to all connected users via Phabricator notification server - push-notification

Phabricator supports desktop notifications when a page you are viewing is updated. Is there an easy way to utilize this functionality to broadcast a message to all connected clients?

The easiest way would be having all your users subscribing a project and then the changes to the project will be broadcast to all the users subscribing it. There are two problems here:
you should have some kind of plugin in Phabricator to have all your users subscribed to this project.
you should lock the users from unsubscribing this project.

Related

Local Notifications vs FCM: Which is right?

I have a fairly straight forward Flutter app which incorporates some "social" features, such as the ability for users to add other users as friends.
When a friend request is "send", a record is added to the Firebase to represent the (pending) friendship. I would like the user "receiving" the friend request to get a notification.
I've looked up a dozen or more posts on using local notifications and FCM, but all I can find are bare-bones PoC style examples. I'm at a loss to understand which methodology is correct for this situation.
Can FCM somehow listen for changes on the database, so when the friend request record is created, it would then push a notification? Or should the receiving user's app be listening for changes to the friend requests and push a local notification?
I'm at a loss for where to start.
Thanks in advance!
The answer is "You have to make your backend listen for changes on the database and send FCM".
If you are using firestore as your database, you can use cloud functions to listen to the changes made to your database. You can read more about it here:
https://firebase.google.com/docs/firestore/extend-with-functions
If you are using a backend of your own, you can make the backend send FCM to a user using the firebase admin sdk for whatever language you are using.

React Native Notification Websockets v/s Firestore listener v/s SSE

I am developing a mobile app using react native. My backend application is developed using springboot. My app talks to backend using REST.
I want to send some notification to the user of the app from my backend (via one of the options mentioned below). This cannot be a Push Notification as user can disable push notification for my app.
On recieveing this notification the app will communicate with backend using rest api's to fetch more details and complete the transaction.
I want to know what would be a better strategy to send a notification for the user.
Websockets
Using Firestore event listener(since I am already using Firebase to send Push Notitification for users who have enabled it)
SSE(server sent events)
Periodic polling from the app to backend (I do not like this approach)
I know this is a bit broad topic. I just need some pointers as to which option is better in terms of fault tolerance, performance and scalability.
I want to know how this is generally implemented. I am new to app development.
In my opinion Firebase is the best option for mobile apps, websocket can be be closed by android and are not always controllable. They also consume a lot of energy which can drain phone battery.
I have the same requirements for a project where need to send notification regardless of using a third party application like Firebase. How I achieve this I will share with you may be it will help you.
Backend -> ASP.NET Core
Real time communication -> SignalR Core
Protocols -> Websocket, Server sent events, Long Pooling
RN Package -> react-native-push-notification
It was completely fine except for one drawback that it will only communicate and send push notification when app is running (background/foreground) I think it depend on your situation and your requirement if your app is continuously will in the main app this will work for you otherwise you need to use the third-party service like Firebase and it will also work when your app is not running just need to be connected with the internet.

How to implement Firebase Invites in my Android application?

I want to implement the Firebase Invite Feature, where a user can send a link which is unique to his/her friends and whenever the other receiver installs the app using this link my application recognize it and act accordingly.
Now I have searched quite a while about Firebase invite and I came to know that you can send the link only via email and android messages. However, I want the user to send via any other social networking app.
What approach should be followed while implementing this?
Firebase Invites is a UI layer to send dynamic links to other users through email. If you want to send the links with another service, you can create them directly using Firebase Dynamic Links.

Web push notifications

I am making a website and one of the features is that whenever a contract is nearing its end, the user should be notified about it. So I was looking for a way to notify users and I found out about push notifications.
Now, there are lots of things written about it. I heard a lot about Google Cloud Messaging, Firebase Cloud Messaging and Service Workers.
Now the thing is that my website will probably be on an Intranet. So maybe I won't be able to use GCM/FCM.
But I have a few questions regarding GCM, FCM and Service-Workers:
Why do I need FCM/GCM?
What is the difference between FCM and Service Workers?
Is there a way to push notifications even if the browser is closed?
Because my website is on an Intranet, is there another way to push notifications to the users?
1. Why do I need FCM/GCM?
You may check here the features of FCM.
Notification payload: 4KB, Message payload: 2KB. Note that the notification includes device and app information too.
Stores 100 notification/messages per device if the device is offline.
Stores notification/messages for 30 days if the device is offline, and deleted them all one this period is over and the device is still offline.
FCM supports Android and iOS devices, and even chrome web apps. The notifications are sent to iOS devices in this way: App Server -> FCM -> Apple Push Notification Server (APNs) -> iOS device -> App.
GCM supports 1 million subscribers while FCM do not have this limitation.
Supports programming in C++.
Less requirements for coding.
2. What is the difference between FCM and Service Workers?
Service Worker is a background service that handles network requests. Ideal for dealing with offline situations and background syncs or push notifications. Cannot directly interact with the DOM. Communication must go through the Service Worker’s postMessage method. Service Workers are pretty perfect for creating offline-first web apps. They let you interact with the server when you can (to fetch new data from the server, or push updated info back to the server), so your app can work regardless of your user’s connectivity.
While using FCM, you can notify a client app that new email or other data is available to sync. You can send notification messages to drive user reengagement and retention. For use cases such as instant messaging, a message can transfer a payload of up to 4KB to a client app.
3. Is there a way to push notifications even if the browser is closed?
Check this thread: Notifications while browser is closed
4. Because my website is on an Intranet, is there another way to push notifications to the users?
Unfortunately, I don't see any documentation regarding this.
Hope my answers help you.

Are there APIs for skype for consumers rather than skype for business?

I basically want to read and write Skype messages. I am not having Skype for business and it seems that Skype desktop Apis is ceased. Is there any way to push and read messages in Skype programmatically.
Send message to a user and receive messages from a user programmatically via APIs from their desktop application. Say a script runs in the background and push messages at a given time to a certain user.
You can take a look at these:
Documentation
and this Gnoe Extension

Resources