I have code that is running on Linux platform. I am trying to port it on QNX platform. Here I have used Apache Thrift libraries and for the same I am using QT widgets so it will provide cross platform development. If anyone trying for same then please answer me if the Apache Thrift libraries are compatible with the QNX platform, and if yes, then how..?
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I have been developing with Qt Creator for Windows and mainly working with Databases and therefore QtSql is inevitable. But I decided to dive into android and I need to connect to remote server and I have a need to create drivers for android and it is a very big hurdle for me as few materials are available. The Tutorial here https://wiki.qt.io/Build_Qt_5_MySQL_Plugin_for_Android: seem to be deprecated and/or working for Linux platform. Has any one managed to build MySQL/MariaDB drivers successfully on Windows? Please, help me if possible!
Dose jxbrowser hava the time plan to support Java Platform Module System ?
I hava already update my java project use module after JDK9,but I cannot migrate the jxbrowser to the module project.
At the moment JxBrowser doesn't support Java Platform Module System because it uses the internal APIs that aren't exported from Java modules. Once we find alternatives and get rid of using the internal APIs, we will support Java Platform Module System.
I understand that there is no NaCl SDK support for ARM platform so far. I am right now developing applications for ARM on Ubuntu. Is there a way I can test the applications on ARM machines without using SDK?. As far as I understand from Native Client website, we need SDK to start the server to test the applications. Does any one have experience on this?
You can develop your application on an x86 machine, and use the SDK's compilers to target NaCl ARM. This is commonly called cross-compiling. You then copy files over to the ARM machine that you want to test with, or use QEMU (to emulate ARM's ISA on an x86 machine).
It's possible to build a NaCl SDK from source for ARM, it's simply not distributed by the SDK team because there hasn't been demand for this.
You're trying to test in a browser? The server is there to serve content to a browser, but I've often found it simpler to use python -m SimpleHTTPServer.
Is it possible / planned to build a Win/Mac/Linux package from within one platform?
An IDE called RunRev LiveCode allows to deploy to multiple platforms, but it supports only HyperCard language, afaik it's also possible in Qt
a Zotero Standalone Builder can be used to bundle Webapp XUL Wrapper into distributable bundles for Mac, Windows, and Linux
would it be possible to use it with TideSDK?
a Kickstarter project starts for AppJS, the maintainers want to launch a cloud service to deploy the app for all platforms in the cloud and then just download the exe, dmg or a linux package
It is not possible to build apps on the same platform with TideSDK. A service platform is coming that will solve this issue to make development easier for everyone. We'll make announcements with this available.
I am developing a for an embedded target using buildroot, adding our custom applications as new packages.
These packages depend on some non standard libraries(which we already integrated into buildroot) that are painful to install natively on the development workstations. Can I use buildroot out-of-tree builds to compile the applications for my development machines to test them as well? Assuming all the libraries are in place, they are generic linux applications that should not have problem running on PCs.
Is there a more convenient way to manage both builds?
The only supported way is to use a "crosscompiler" for your host system.
See buildroot environment with host toolchain