I am trying to make a very simple program to learn how to define custom QML types for reuse. I'm not sure why I'm getting the following error:
Cannot assign to non-existent property "color"
I have searched for an answer and have not found anything that solves it.
Below is the code. Qt underlines color and radius in red, meaning that it is being flagged as an "invalid property name."
//Button.qml
import QtQuick 2.3
Rectangle {
width: 100; height: 100
color: "red"
MouseArea {
anchors.fill: parent
onClicked: console.log("button clicked!")
}
}
//main.qml
import QtQuick 2.3
import QtQuick.Controls 1.2
ApplicationWindow {
visible: true
width: 640
height: 480
title: qsTr("Hello World")
menuBar: MenuBar {
Menu {
title: qsTr("File")
MenuItem {
text: qsTr("&Open")
onTriggered: console.log("Open action triggered");
}
MenuItem {
text: qsTr("Exit")
onTriggered: Qt.quit();
}
}
}
Column {
Button {width: 50; height: 50}
Button { x: 50; width: 100; height: 50; color: "blue" }
Button { width: 50; height: 50; radius: 8}
}
}
Qt Quick Controls has a Button type, and so do you. Apparently the Button from the Qt Quick Controls import (which has no radius or color property) gets chosen over your local file. You have a few options:
Rename your Button type to something else.
Import Qt Quick Controls into a namespace.
Import your type into a namespace.
Here's how you'd do option #2:
import QtQuick 2.3
import QtQuick.Controls 1.2 as Controls
Controls.ApplicationWindow {
visible: true
width: 640
height: 480
title: qsTr("Hello World")
menuBar: Controls.MenuBar {
Controls.Menu {
title: qsTr("File")
Controls.MenuItem {
text: qsTr("&Open")
onTriggered: console.log("Open action triggered")
}
Controls.MenuItem {
text: qsTr("Exit")
onTriggered: Qt.quit()
}
}
}
Column {
Button {
width: 50
height: 50
}
Button {
x: 50
width: 100
height: 50
color: "blue"
}
Button {
width: 50
height: 50
radius: 8
}
}
}
Related
I have some experience with Qt Widgets, but only recently started to use QML.
The problem I face is that I'd like some layouts defined in QML to automatically adjust to fit their contents. This works, but not dynamically, i.e. if the content changes the layout does not adapt. With the old-style (non-QML) Layout/Widget approach, this happened automatically.
Here is an example (my code looks different and consists of different files, but I pasted this MWE together to demonstrate the problem):
import QtQuick 2.9
import QtQuick.Window 2.2
import QtQuick.Controls 1.0
import QtQuick.Layouts 1.2
Window {
id: root
visible: true
width: 640
height: 480
property var nbx: 3
Column {
RowLayout {
Repeater {
model: 3
Rectangle {
width: childrenRect.width
height: childrenRect.height
color: "green"
ColumnLayout {
Rectangle {
height: 10
}
RowLayout {
Repeater {
model: root.nbx
Rectangle {
width: 20
height: 20
color: "orange"
}
}
}
}
}
}
}
Button {
text: "5 boxes"
onClicked: root.nbx= 5;
}
Button {
text: "2 boxes"
onClicked: root.nbx = 2;
}
}
}
How can I achieve the same with QML?
You can make it work by setting the implicit size of the green Rectangle to the implicit size of the child ColumnLayout. I'm not exactly sure why, it seems the childrenRect properties are not propertly updated.
import QtQuick 2.9
import QtQuick.Window 2.2
import QtQuick.Controls 1.0
import QtQuick.Layouts 1.2
Window {
id: root
visible: true
width: 640
height: 480
property var nbx: 3
ColumnLayout {
RowLayout {
Repeater {
model: 3
Rectangle {
implicitHeight: col1.implicitHeight // <--- here is the change
implicitWidth: col1.implicitWidth
color: "green"
ColumnLayout {
id: col1
Rectangle {
height: 10
}
RowLayout {
Repeater {
model: root.nbx
Rectangle {
width: 20
height: 20
color: "orange"
}
}
}
}
}
}
}
Button {
text: "5 boxes"
onClicked: root.nbx= 5;
}
Button {
text: "2 boxes"
onClicked: root.nbx = 2;
}
}
}
I am developing a file browser interface using QML. However, I find I cannot click any folder and the list covered the top button. I don't know what I did wrongly.
I used ListView and FolderListModel during the development. And I intend to make the interface as below and works like a file browser
The expected interface:
Source Code:
import QtQuick 2.7
import QtQuick.Controls 2.0
import QtQuick.Layouts 1.3
import QtQuick.Window 2.1
import QtQuick.Controls.Styles 1.2
import QtQuick.Dialogs 1.1
import Qt.labs.folderlistmodel 2.1
import QtMultimedia 5.0
import QtQuick.Controls.Styles 1.4
import Qt.labs.platform 1.0
ApplicationWindow {
visible: true
width: 640
height: 480
title: qsTr("Hello World")
property int index: 0
property bool isActive: true
SwipeView {
id: swipeView
anchors.fill: parent
currentIndex: tabBar.currentIndex
Page1 {
Rectangle {
id:root;
state:"hidden";
color: "#212126";
property string folderPathName: "file:///C:/";
property bool rootPath:false;
signal message(string msg);
property int lineHeight: 90;
signal selectedFolder(string folderPath);
Button{
id:topLine;
text: "...";
width: root.width;
height: root.lineHeight;
onClicked: {
if (folderModel.parentFolder != ""){
root.folderPathName = folderModel.parentFolder;
}
else{
root.state = "hidden";
}
}
}
ListView{
id:listFileView;
anchors{
bottom: rectangleButton.top;
bottomMargin: 4;
right: root.right;
rightMargin: 0;
left: root.left;
leftMargin: 0;
top: topLine.bottom;
topMargin: 0;
}
clip:true;
delegate:Button{
text: fileName;
height:root.lineHeight;
width:root.width;
onClicked: {
if(folderModel.isFolder(index)){
root.folderPathName = folderModel.get(index, "fileURL");
}
}
}
model: FolderListModel{
id:folderModel;
objectName: "folderModel";
showDirs: true;
showFiles: true;
showDirsFirst: true;
nameFilters: ["*.mp3", "*.flac"];
folder:root.folderPathName;
}
}
Rectangle {
id: rectangleButton;
height: 20;
color: "#212126";
anchors{
left: root.left;
leftMargin: 0;
right: root.right;
rightMargin: 0;
bottom: root.bottom;
bottomMargin: 0;
}
Rectangle{
id:rectWhiteLine;
anchors{
left:parent.left;
right: parent.right;
top:parent.top;
}
height: 2;
color:"white";
}
}
}
}
Page {
}
}
footer: TabBar {
id: tabBar
currentIndex: swipeView.currentIndex
TabButton {
text: qsTr("Main")
}
TabButton {
text: qsTr("View")
}
}
}
After changing anchors{ bottom: rectangleButton.top; bottomMargin: 4; right: root.right; rightMargin: 0; left: root.left; leftMargin: 0; top: topLine.bottom; topMargin: 0; } to width: 200; height: 600, the interface turns to be below:
The folders cannot be clicked and they are not correctly aligned.
Maybe this example would be of any use to you.
I have added "back" button that goes up one folder, and buttons that represent folders inside ListView are colored orange.
import QtQuick 2.9
import QtQuick.Controls 2.2
import QtQuick.Window 2.2
import Qt.labs.folderlistmodel 2.2
Window {
visible: true
width: 640
height: 480
title: qsTr("Hello World")
Rectangle {
id: mainRect
x: 20
y: 20
width: 300
height: 450
border.color: "black"
radius: 30
ListView {
y: 30
width: parent.width
height: parent.height - 60
clip: true
model: FolderListModel {
id: folderListModel
showDirsFirst: true
// nameFilters: ["*.mp3", "*.flac"]
}
delegate: Button {
width: parent.width
height: 50
text: fileName
onClicked: {
if (fileIsDir) {
folderListModel.folder = fileURL
}
}
background: Rectangle {
color: fileIsDir ? "orange" : "gray"
border.color: "black"
}
}
}
}
Button {
anchors.left: mainRect.right
anchors.leftMargin: 5
text: "back"
onClicked: folderListModel.folder = folderListModel.parentFolder
}
}
To get clickable top area with "..." I would add Text there and Mouse Area to handle clicks:
Text {
width: parent.width
height: 30
horizontalAlignment: Text.AlignHCenter
verticalAlignment: Text.AlignVCenter
text: "..."
MouseArea {
anchors.fill: parent
onClicked: folderListModel.folder = folderListModel.parentFolder
}
}
Add this code inside mainRect i.e. after line radius: 30.
I am attempting a simple RowLayout of Rectangles. (See code below.) When I attempt to compile/run this in Qt Creator, I get:
qrc:/main.qml:31 Do not create objects of type Layout
when I attempt to use either Layout.minimumWidth:200 or Layout { minimumWidth:200 }
The Qt documentation for RowLayout shows the first form working. What am I missing?
import QtQuick 2.7
import QtQuick.Controls 2.0
import QtQuick.Layouts 1.3
ApplicationWindow {
id: window
title: "RB3Jay"
width:1280; height:960
minimumWidth:600; minimumHeight:300
visible: true
Rectangle {
id: pseudocontent
height: parent.height - (header.height + footer.height)
color:'orange'
anchors {
top:header.bottom
bottom:footer.top
left:parent.left
right:parent.right
}
}
header: RowLayout {
id: header
spacing: 0
height: 100
width: parent.width
Rectangle {
color:'red'
Layout {
minimumWidth:200; maximumWidth:200; preferredWidth:200
fillHeight:true
}
}
Rectangle {
color:'green'
Layout {
minimumWidth: 200
preferredWidth: parent.width*0.7
fillWidth:true; fillHeight:true
}
}
Rectangle {
color:'blue'
Layout {
minimumWidth: 200
preferredWidth: parent.width*0.3
fillWidth:true; fillHeight:true
}
}
}
footer: Inspector {
id: footer
height:100
}
}
While the foo { bar: 1; baz: 2 } -syntax works for grouped properties, Foo { } is reserved for creating an instance of QML type Foo. For attached properties, you must use the Foo.bar: 1 -syntax.
Layout is not a creatable type, it only provides attached properties. Therefore you must use the Foo.bar: 1 -syntax.
import QtQuick 2.7
import QtQuick.Controls 2.0
import QtQuick.Layouts 1.3
ApplicationWindow {
id: window
title: "RB3Jay"
width:1280; height:960
minimumWidth:600; minimumHeight:300
visible: true
Rectangle {
id: pseudocontent
height: parent.height - (header.height + footer.height)
color:'orange'
anchors {
top:header.bottom
bottom:footer.top
left:parent.left
right:parent.right
}
}
header: RowLayout {
id: header
spacing: 0
height: 100
width: parent.width
Rectangle {
color:'red'
Layout.minimumWidth:200
Layout.maximumWidth:200
Layout.preferredWidth:200
Layout.fillHeight:true
}
Rectangle {
color:'green'
Layout.minimumWidth: 200
Layout.preferredWidth: parent.width*0.7
Layout.fillWidth:true; Layout.fillHeight:true
}
Rectangle {
color:'blue'
Layout.minimumWidth: 200
Layout.preferredWidth: parent.width*0.3
Layout.fillWidth:true; Layout.fillHeight:true
}
}
footer: Inspector {
id: footer
height:100
}
}
I have a custom Footer Component which I would like to reuse in different place in my QML App:
Rectangle {
color: "gold"
height: 50
anchors {
bottom: parent.bottom
left: parent.left
right: parent.right
}
RowLayout {
anchors.fill: parent
anchors.margins: 10
Button {
text: "quit"
}
}
}
The use of this is easy:
Window {
visible: true
Footer {
}
}
But now I would like to add a "ButtonA" to the RowLayout of my Footer in one view and a "ButtonB" in another view.
How can I achieve that?
See this answer.
You have to declare a default property in Footer.qml:
import QtQuick 2.0
import QtQuick.Controls 1.2
import QtQuick.Layouts 1.1
Rectangle {
color: "gold"
height: 50
default property alias content: rowLayout.children
anchors {
bottom: parent.bottom
left: parent.left
right: parent.right
}
RowLayout {
id: rowLayout
anchors.fill: parent
anchors.margins: 10
Button {
text: "quit"
}
}
}
This ensures that any items declared as children of Footer instances will be added to its RowLayout.
main.qml:
import QtQuick 2.4
import QtQuick.Controls 1.3
ApplicationWindow {
width: 640
height: 480
visible: true
StackView {
id: stackView
anchors.fill: parent
initialItem: viewAComponent
}
Component {
id: viewAComponent
Rectangle {
id: viewA
color: "salmon"
Footer {
id: footerA
Button {
text: "Go to next view"
onClicked: stackView.push(viewBComponent)
}
}
}
}
Component {
id: viewBComponent
Rectangle {
id: viewB
color: "lightblue"
Footer {
id: footerB
Button {
text: "Go to previous view"
onClicked: stackView.pop()
}
}
}
}
}
I used StackView as a convenient way of navigating between the views.
How to QML with two fingers to zoom in the photo?
I wrote the following code for the Click also I want a button for reset zoom to screen size and i want a buttom for back but for each screen position is different
please help me.
Thank you
import QtQuick 2.1
import QtQuick.Controls 1.0
import QtQuick.Layouts 1.1
import QtQuick.Window 2.0
Window {
id: win
visible: true
width: Screen.width
height: Screen.height
Rectangle {
id: ali
width: win.width
height: win.height
ScrollView {
width: win.width
height: win.height
Rectangle {
id: inspector
Image {
id: visibleImg
x: 0
y: 0
source: "qrc:///pic/1.jpg"
width: inspector.width
height: inspector.height
focus: true
Keys.onPressed: {
if (event.key == Qt.Key_VolumeDown) {
inspector.width=inspector.width+50
inspector.height=inspector.height+50
event.accepted = true;
}
}
}
MouseArea {
anchors.fill: parent
acceptedButtons: Qt.LeftButton
onClicked:{
if (mouse.button == Qt.LeftButton){
inspector.width=inspector.width+50
inspector.height=inspector.height+50
}
}
}
width: win.width
height: win.height
}
}
Button {
id: button1
x: 1
y: win.width+12
width: 25
height: 25
text: qsTr("+")
onClicked: {
inspector.width=inspector.width+50
inspector.height=inspector.height+50
}
}
Button {
id: button2
x: 1
y: win.width+37
width: 25
height: 25
text: qsTr("-")
onClicked: {
inspector.width=inspector.width-50
inspector.height=inspector.height-50
}
}
anchors.centerIn: ali
}
}
Try with this example :
https://github.com/yekmen/mee500px/blob/master/tags/0.0.5Beta/Mee500px/qml/Mee500px/Tools/ZoomableImage.qml
Work fine !
edit : Update link !
I could change the code as follows:
But only two-finger zoom it down
And the photo can not be moved
Also I'm 10 photos
I want to give everyone the same two buttons display
import QtQuick 2.2
import QtQuick.Window 2.1
import QtQuick.Dialogs 1.2
import QtQuick.Controls 1.2
import QtQuick.Layouts 1.1
Window {
id: win
visible: true
width: 240
height: 320
title: "aseman-abi"
Rectangle {
id: ali
width: win.width
height: win.height
Rectangle {
id: photoFrame
x: 0
y: 0
width: win.width
height: win.height
color: "#ffffff"
PinchArea {
anchors.fill: parent
pinch.target: photoFrame
pinch.minimumScale: 1
pinch.maximumScale: 5
}
BorderImage {
id: borderImage1
anchors.fill: parent
source: "qrc:///pic/1.jpg"
}
}
Button {
id: button2
x:10
y: win.height-37
width: 50
height:40
text: qsTr("N")
onClicked: {
borderImage1.source="qrc:///pic/2.jpg"
}
}
Button {
id: button3
x: win.width-71
y: win.height-37
width: 50
height: 40
text: qsTr("P")
onClicked: {
borderImage1.source="qrc:///pic/1.jpg"
}
}
}
}