My app hasn't been put on the shelf yet. I'm testing to use the firebase console to send notifications to my mobile phone. When I use all push, I can receive notifications. But when I add targets, such as version or languages, my mobile phone can't receive messages. Why is this because I haven't released the relevant version on the shelf?
Modify the target to send messages for many times, different regions, different languages, different versions, and change the language settings and regional settings of the phone itself, but still can't receive the notification message. I want to know why and if it can be successfully sent to different application versions
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We use Firebase to send push notifications to both Android and iOS devices. We use Http (not XMPP).
How to get delivery reports for push notifications? We want to check if a push is delivered to devices (both Android and iOS).
I cannot see any stats or reports in Firebase console.
Please help.
As seen in the Possible Duplicate Post I linked, there is currently no available reports for FCM, other than what can be seen in the Firebase Console (if you sent the message using the console) and using the Diagnostics/Statistics tool in your Play Dev Console.
There is no API that retrieves these FCM log details as of the moment. However, there's been a recent improvement in the Firebase Notifications console where stats (sent count only for now) for messages sent using the FCM API is included in the Firebase Notification console stats. From my answer in the similar post:
As of August 2018, stats for messages sent using the FCM API are now visible from the console. From the Cloud Messaging section, click on the Reports tab. From there, you will be able to filter by message type (notification, data, and all)
It would seem that the Impressions and Opens are still only available for messages sent using the console. But Sends for sure now counts the messages sent using the FCM API.
Reference: https://firebase.googleblog.com/2018/08/in-app-messaging-crashlytics.html
Our findings: In order to view statistics for Data messages, the data messages will need to include an analytics label. Check to make sure that these are included. It is just a label, https://firebase.google.com/docs/cloud-messaging/understand-delivery#adding-analytics-labels-to-messages so even without the analytics label, the message should still be sent. It just won't be tracked by their reporting. Data messages do not automatically generate a notification though. Different app states and message types will have different message receiving behavior. A data message should be received in onMessage or setBackgroundMessageHandler for JavaScript clients. Try checking these callbacks to see if the message is received there. I'd highly recommend checking out the quickstart, which should be working fine. You can use it as a base to build off or reference to compare with your app to identify potential problem areas. So our understanding is that it needs to be handled properly on the mobile end, https://firebase.google.com/docs/cloud-messaging/js/receive (though this is the javascript client, it will still apply to mobile).
You can rather go to the Google cloud console to check messages sent.
Select period from available options on top right of the page.
https://console.cloud.google.com/apis/dashboard?folder=&organizationId=&project=[project-name]
The delivery report added to the FCM:
Received (available only on Android devices) — The data message or notification message has been received by the app. This data is available when the receiving Android device has FCM SDK 18.0.1 or higher installed.
https://firebase.google.com/docs/cloud-messaging/understand-delivery#message-delivery-reports
I am building mobile apps for iOS and Android using PhoneGap Build. I would like to send push notifications to both types of device using the same server-side process. Is this possible?
Apple's certification process to enable push notifications is painful, much more so than anything available for Android. Do I have to use it?
GCM (Google Cloud Messaging) says it supports both operating systems, but the more I read about it - with respect to Phonegap - the less I see iOS mentioned! And sadly the GCM/Phonegap plugin doesn't support subscribing to a topic, which is a way of sending one message out to all devices in one go via a 'global' topic.
UrbanAirship and PushWhoosh seem to integrate with Phonegap, but I am forced to use their website to create my messages. GCM looks more attractive in this respect, because I can get our own ASP.NET server to talk to GCM via HTTP and thus control messages from our databases.
Main question: Are there any options for a single server-side option which can send push notifications to both iOS and Android via a single Phonegap plugin? (Ideally I would control messages from my own server, where one message can go to all Android/iOS devices in one go, and avoid as many Apple certificates as possible.~)
We have an iOS app which is able to receive push notification through the Apigee SDK.
The push notifications are sent by using the Apigee admin console.
Within the console, we configured both dev and prod environments. The prod environment is used for the app published in the App Store. In both cases, the push notifications are well received by our iPhone devices.
However, my question is about the status displayed in the Message History section of the Apigee console.
In the case of the dev notifier, the console display the message : Finished (with errors) with by example, a total sent of 660 for a total errors of 1318.
I don't well understand these figures and I don't know where they are documented.
Is the total sent figure for the number of devices to which the push is sent? However, we don't have as many devices with the dev app version installed
The devices we have with the dev app version installed have well received the push as expected so why are there as many errors?
The detail of the error message is: "INVALID_TOKEN: Failed sending notification."
Thanks very much for your help
We have a bug where statistics get calculated inaccurately if you have errors from the Apns service since they come back asynchronously.
Invalid Token usually means the device is not registered with the apple push notifications service anymore.
Can you interrogate the Apple (APNS), Google (GCM) or Windows Phone push notification servers after the fact to find if a notification was delivered?
I know that when a server initially sends the push notification there is a response to say whether the message was processed (but this doesn't mean delivered) or rejected by the notification server. But is there any way to subsequently find out via Android, iOS or Windows Phone 8 if the message was delivered?
Ideally I'd like to achieve this just by interrogating the vendor's push notification server, worst case I'm assuming I'd have to put something in my app to register that a given notification arrived and somehow transmit this success status back to my server.
APNS, GCM and MPNs don't offer this functionality.
You'll have to support it yourself, by sending an acknowledgment from the app to your server whenever a notification reaches your app.
For GCM you can view statistics of deliveries, but nothing for individual deliveries :
Viewing Statistics
To view statistics and any error messages for your GCM applications:
Go to the Developer Console.
Login with your developer account.
You will see a page that has a list of all of your apps.
Click on the "statistics" link next to the app for which you want to view GCM
stats.
Now you are on the statistics page.
Go to the drop-down menu and select the GCM metric you want to view.
Note: Stats on the Google API Console are not enabled for GCM. You
must use the Developer Console.
I want to collect device attributes and send them to the mdm server using push notification.
Steps involved are:
create a configuration profile with mdm payload
get device token
use apple push notification service to send a notification to the device.
get back device attributes
do same with multiple devices which the company manages
Questions:
Will the user always need to act on a message or I can send a message onto the device without user action and get the work done?
Do I need an app on the device to send back the token?
It sounds like you're trying to use push notifications to poll iOS devices and return information.
Push notifications do not provide a mechanism to execute code on a device without user interaction. You would have to have an application loaded on the device, and the user would have to click through from the notification to your app.
In iOS, applications generally don't run unless the user is actively interacting with them. There are a few exceptions (e.g. background audio.)
You do need to have an app running to get the device token. You call registerForRemoteNotificationTypes. See APNs docs for more information.
Edited to add more information:
Looks like the MDM protocol uses push notifications to do just what you describe. However, there's nothing about it in Apple's "Local and Push Notification Programming Guide" (linked above).
Apparently Apple keeps tight control over the MDM documentation (see here and here).
However, I did find this paper from blackhat describing how the system works.
My earlier point about not executing arbitrary code on a device without user interaction still applies. There's a finite set of commands that can be executed (see Appendix A).
I came across this question when searching for iOS push notification access payload without user interaction - Just want to add that, in iOS 7 and above, it is possible to send silent push notifications to app, and app can process them without user interaction.
However, I've also found some discussions saying that the silent push notifications are not delivered reliably, in this SO post. That's why I'm still looking for alternate ways to retrieve payloads of the normal remote push notifications. Doesn't look like there's a way.