FFmpeg on Qt Creator - qt

I have got FFmpeg compiled using MSYS2. I have a strange issue that appeared only recently.the app crashes.
This is my main file:
#include "mainwindow.h"
#include <QApplication>
#include <QDebug>
extern "C" {
#include <libavdevice/avdevice.h>
#include <libavformat/avformat.h>
#include <libavutil/avutil.h>
#include <libavcodec/avcodec.h>
}
int main(int argc, char *argv[])
{
//qDebug() << av_version_info();
// avdevice_register_all();
QApplication a(argc, argv);
MainWindow w;
w.show();
return a.exec();
}
The program runs but crashes if I call 'avdevice_register_all()' and others FFmpeg functions,but only call 'av_version_info()' is runs, not crashes.
I don't really know how to solve this?
I have already tried to use google solving the problem,but no result.

Related

How to show every qDebug with new window?

I make a QT console program.
I want to show every command by new window.
How could I do that ??
main.cpp
I use system is win10 with QT.
#include <QCoreApplication>
#include <QDebug> //在文字視窗輸出文字功能函式
#include <QDir> //搜尋資料夾功能函式
#include <QFileInfo> //顯示檔案資訊
#include <QString> //字串函式
#include <QStringList> //字串陣列函式
int main(int argc, char *argv[])
{
QCoreApplication a(argc, argv);
QDir mDir; //設定資料夾位置
qDebug() << mDir.exists(); //輸出確定是否有mDir資料夾
QString command = "frtomem -p WnaYooAQ ";
foreach(QFileInfo mitm, mDir.entryInfoList(Qfilter)) //列出所有資料夾中篩選的檔案內容
{
qDebug() << command << mitm.fileName();
}
return a.exec();
}
I just can show it by one console window.
can't separete it.

Setting LocalStorage Location via setOfflineStoragePath

I'm trying to set the LocalStorage location (sqlite db) for my QML application but once i rebuild and run the application i still can't see the subfolder, INI file and the sqlite DB created on the desired location (in a subfolder within the resources folder). Here is what's in my main file.
Appreciate any one could pint what's I'm doing wrong here?
#include <QGuiApplication>
#include <QQmlApplicationEngine>
#include <QQmlContext>
#include <QString>
#include <QDebug>
#include <QDir>
int main(int argc, char *argv[])
{
QGuiApplication app(argc, argv);
QQmlApplicationEngine engine;
engine.load(QUrl(QStringLiteral("qrc:/main.qml")));
//engine.setOfflineStoragePath("qrc:/");
auto offlineStoragePath = QUrl::fromLocalFile(engine.offlineStoragePath());
engine.rootContext()->setContextProperty("offlineStoragePath", offlineStoragePath);
QString customPath = "qrc:/OffLineStorage";
QDir dir;
if(dir.mkpath(QString(customPath))){
qDebug() << "Default path >> "+engine.offlineStoragePath();
engine.setOfflineStoragePath(QString(customPath));
qDebug() << "New path >> "+engine.offlineStoragePath();
}
return app.exec();
}
By looking at the code snippet in your question, everything looks fine.
Anyway, you should verify if the following line actually returns true as you expect:
dir.mkpath(QString(customPath)
If no, the body of the if statement isn't executed in any case, thus setOfflineStoragePath is never invoked.
As a hint, using qrc:/OffLineStorage as a path for your storage doesn't seem to be a good idea. I'm not sure it will work once in the production environment (to be checked, it sounds strange, but it could work).
Try use engine.setOfflineStoragePath before engine.load.
Using qrc:/OffLineStorage as a path for your storage doesn't seem to
be a good idea. I'm not sure it will work once in the production
environment
#include <QGuiApplication>
#include <QQmlApplicationEngine>
#include <QQmlContext>
#include <QString>
#include <QDebug>
#include <QDir>
int main(int argc, char *argv[])
{
QGuiApplication app(argc, argv);
QQmlApplicationEngine engine;
QString customPath = "qrc:/OffLineStorage";
QDir dir;
if(dir.mkpath(QString(customPath))){
qDebug() << "Default path >> "+engine.offlineStoragePath();
engine.setOfflineStoragePath(QString(customPath));
qDebug() << "New path >> "+engine.offlineStoragePath();
}
engine.load(QUrl(QStringLiteral("qrc:/main.qml")));
engine.clearComponentCache();
if (engine.rootObjects().isEmpty())
return -1;
return app.exec();
}

QDesktopServices backend on linux?

What is used to open urls with QDesktopServices::openUrl(...)?
xdg-open, kopen, selmademachanism or a mix of them? I ask because it fails on a scheme where xdg-open does not.
Edit: okay its getting even more curious: The missing scheme works in debug mode, but not in release mode...
Example code:
#include <QApplication>
#include <QDesktopServices>
#include <QUrl>
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
QDesktopServices::openUrl(QUrl("tg://resolve?domain=imagebot"));
}

Creating an object of QDeclarativeView results in segmentation fault

.h
#include <QObject>
#include <QDebug>
class MyClass : public QObject
{
Q_OBJECT
public:
Q_INVOKABLE void cppMethod (const QString &msg)
{
qDebug() << "Called the C++ method with" << msg;
}
public slots:
void cppSlot (int number)
{
qDebug() << "Called the C++ slot with" << number;
}
};
.cpp
#include <QtCore/QCoreApplication>
#include <QDeclarativeEngine>
#include <QDeclarativeComponent>
#include <QDeclarativeContext>
#include <QDeclarativeView>
#include <QVariant>
#include <QMetaObject>
#include "cppFromQml.h"
int main (int argc, char *argv[])
{
QCoreApplication a(argc, argv);
QDeclarativeView view;
return a.exec();
}
This results in segmentation fault. What's the way out?
Qt: 4.8.1
note that you're not using MyClass, and - just my guess - a declarative view will need a QApplication to properly run.
To better understand, I created a project, dumped almost all away (just kept the .pro, where I added qt += declarative), and changed a bit your code as follow:
#include <QApplication>
#include <QDeclarativeEngine>
#include <QDeclarativeComponent>
#include <QDeclarativeContext>
#include <QDeclarativeView>
#include <QVariant>
#include <QMetaObject>
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
QDeclarativeView view;
view.show();
return a.exec();
}
now it runs and display an empty view, as expected...

Undefined reference to fp_init() Using fprint in Qt

I am trying to use the libfprint in my Qt application
#include <QtGui/QApplication>
#include "mainwindow.h"
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <libfprint/fprint.h>
int main(int argc, char *argv[])
{
int r = 1;
struct fp_dscv_dev *ddev;
struct fp_dscv_dev **discovered_devs;
struct fp_dev *dev;
struct fp_print_data *data;
r = fp_init();
QApplication a(argc, argv);
MainWindow w;
w.show();
return a.exec();
}
Compiling throws this error
/concept/main.cpp:31: undefined reference to `fp_init()'
I have been battling with this for a while now. Any idea what I can do to get past this point? Thanks in advance!
It's a problem with your linker - it cannot find necessary libraries. Did you pass necessary linker switches (something like -lfoo) instructing it to link with library you are trying to use?

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