I have a calculator. I wanted to make the color change when the button is pressed. Tell me how to do it please ะพ
I tried to take other models to copy and paste the model into the CALCULATOR
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I am trying to create a fade out effect, instead of elide in the QTabBar.
I need to detect if eliding is required and then fade out the text instead of ....
I have tried adding a QSS class but it didn't produce the desired outputs.
Documentation and existing code isn't helping either, any help is appreciated.
I'm kind of noobie in Flutter and I'm trying to learn it for the moment by creating different UI styles for whatever applications. But I encounter a problem in terms of designing a button.
WHAT I WANT TO DO:
WHAT I TRIED:
Using a GradientButton:
I can't change the rounded corners to not be that rounded.
I can't change the size of the button dynamically based on the size of text
I can't change the shadow of the box
Using a RaisedButton in combination with a Container:
If I will tap the button is going to show a gray box which was clicked on, but this box is not going to have the same size or shape with the box, so it's going to look weird.
Using an InkWell in combination with a Container:
I'm not quite sure but I can't do the click animation with that, is like I'm pressing on nothing, even those the action is happening.
If you do have any idea how can I archive this button please let me know, for me at the moment at least is the most complicated button I've ever seen.
see the source code at github
https://github.com/bluemix/Gradient-Widgets/blob/master/lib/src/gradient_button.dart
You can use Container to custom button gradient and add GestureDetector or InkWell to onTap handle action.
GestureDetector will have no effect. InkWell will have effect.
If you notice Chip number 3 below has a slightly darker background color because I have clicked on it and it is active. However there is no need for it to change color on being clicked/active, because only the delete button has a function, so the chip going darker on click/active has no meaning.
How can I set the styling to stop this background color change when a user clicks the Chip?
I think the custom styling has to come from react. In the devtools, I selected to make the element ':active', however it dosen't change color, so I dont think it is actually ':active' from a CSS perspective. The styling is all coming from React and the Material UI library, so I think we have to apply the custom styling within the React Component for it to work.
However there is no need for it to change color on being clicked/active, because only the delete button has a function
Please refer to the documentation:
"Note that since no onTouchTap property is defined, the Chip can be focused, but does not gain depth while clicked or touched."
http://www.material-ui.com/#/components/chip
The chip has focus color so that a user can tell when it is focused (whether through keyboard, mouse or touch). A focused chip receives the backspace keyboard input, so the user needs a visual cue as to which chip will be deleted.
Source: I wrote the Chip component.
My app would like to fully support the solarized color scheme. To do this, we would like to use the dark theme for selections, and the light theme for non-selected text, something like this.
My question is this: is it possible (without writing low-level code Qt Paint code) to highlight selected text in a QTextEdit (colorized using QSyntaxHighlighter) so that the selection background color changes, but the multiple different foreground colors in the selected region remain unchanged?
Thanks.
I'd like to create a button in Qt that is the size and shape of a PNG that I give it. I've tried using a QToolButton with setAutoRaise set to true so that the 3D frame only appears on mouseover and press, but I don't want that 3D frame to extend beyond the PNG. Setting the icon size and/or the button's min and max sizes isn't helping.
In other words, I'd like the functionality of buttons like on (say) iOS, instead of something that one would expect on a Windows dialog box. The chrome that QToolButton provides (the 3D frame) is great and I still want that sort of behavior, but it seems like I'd have to do everything by hand -- ie, draw the mouseover, depressed, and disabled versions of the button.
Is there some way to treat a QToolButton's icon as the entire extents of the button? Or is there another control that I could use instead?