Carthage: How can I declare a dependency for Binary Project Specification dependencies? - carthage

I have A.xcframework which depends on B.xcframework. Both are prebuilt.
I wrote a spec file so that my consumers could consume A:
{
"1.0.0": "https://raw.githubusercontent.com/A/a/1.0.0/A.xcframework.zip"
}
But the thing is, A needs B and I would like to declare this dependency - and I was wondering, how could I do that?
I want my consumers of A to also download B.

Related

How to make Flow understand code written for Node.js?

I'm just getting started with Flow, trying to introduce it into an existing Node codebase.
Here are two lines Flow complains about:
import Module from 'module';
const nodeVersion = Number(process.versions.node.split('.')[0]);
The warnings about these lines are, respectively:
module. Required module not found
call of method `split`. Method cannot be called on possibly null value
So it seems like Flow isn't aware of some things that are standard in a Node environment (e.g. process.versions.node is guaranteed to be a string, and there is definitely a Node builtin called module).
But then again, Flow's configuration docs suggest it's Node-aware by default. And I have plenty of other stuff like import fs from 'fs'; which does not cause any warning. So what am I doing wrong?
Module fs works as expected because Flow comes with built-in definitions for it, see declare module "fs" here: https://github.com/facebook/flow/blob/master/lib/node.js#L624
Regarding process.versions.node, you can see in the same file that the versions key is typed as a map of nullable strings, with no mention of the specific node property: versions : { [key: string] : ?string };. So you'll need to either make a PR to improve this definition, or adjust your code for the possibility of that value being null.
I guess the answer about module "module" is obvious now – there are no built-in definitions for that module in Flow in lib/node.js. You could write your own definitions, and optionally send a PR with them to the Flow team. You can also try searching github for these, someone might have done the work already.
That lib directory is very useful by the way, it has Flow definitions for DOM and other stuff as well.

Elixir - Changing Behavior

This is mostly a Functional Programming question rather than an Elixir one, but since I'm learning Elixir it would be nice if someone can answer it using that language. Even so, if someone wants to give a more general answer it'll be appreciated.
I'm an OO programmer myself and I can't wrap my head around how to change the behavior of a component based on a configuration file (for example).
Example:
I have an application that loads/saves users from a database. In a production environment, I want my users to be saved and retrieved from a MongoDB database, while in development and testing I want to use an in-memory map. If I was programming given system in an OO language (Lets say Java), I would simply make an Interface named "UserRepository" with 2 implementations: "MemoryUserRepository" and "MongoDBUserRepository". I would then instantiate the corresponding Repository based on a configuration file (or hardcoding it, it doesn't matter) at startup and right after it, all the objects that interact with the Repository will never know its implementation (they will use a repository, but will never care if it's in memory or in mongo).
That gives me the ability to create as many implementations as I want and the only thing I need to do to change the behavior of the system is instantiate the implementation that I want to use.
I want the same behavior but in Elixir (let's use the same example). Since it's not an Object Oriented language I can't use the above approach. Obviously I want it to be extensible (I could easily pass a String with the type of repository I want to use in each call and use pattern matching to determine what behavior to use, but that doesn't scale well because every time I'll want to add an implementation I will have to look in every piece of code I'm pattern matching the type and add the new implementation). What would be the best approach to achieve this?
Thanks in advance!
Suppose you have these two (or more) repository implementations, which implement the same interface:
defmodule MyApp.Repository.Memory do
def get(key) do
# ...
end
def put(key, value) do
# ...
end
end
defmodule MyApp.Repository.Disk do
def get(key) do
# ...
end
def put(key, value) do
# ...
end
end
Then you can write a general repository module that will just forward the function calls to one of the repository backends, based on a configuration value in your config/config.exs file:
defmodule MyApp.Repository do
#backend Application.get_env(:my_app, :repository_backend)
defdelegate [get(key), put(key, value)], to: #backend
end
The configuration can be made so that it is environment specific (just look at the default config.exs in a mix project freshly created with mix new my_app):
# config/config.exs
import_config "#{Mix.env}.exs"
# config/dev.exs
config :my_app, repository_backend: MyApp.Repository.Memory
# config/prod.exs
config :my_app, repository_backend: MyApp.Repository.Disk
Throughout your entire code, you can then just use the MyApp.Repository module without explicitly referencing one of the specific implementations:
MyApp.Repository.put(:foo, "Hello world!")
value = MyApp.Repository.get(:foo)

What does a bare line on its own do?

In a .sbt file, I often have copy-pasted lines from readmes, of which I have no idea what I'm actually doing. An example is, after adding sbt-revolver to plugins.sbt, writing the line
Revolver.settings
My current understanding of what this does is magically adding re-start and re-stop commands to sbt. I have been led to understand that a line in an .sbt file does not, in fact, perform magic, but rather creates a key and associates a value with it.
What keys does such a line set, and to what value? What would be the equivalent statement in a .scala build definition?
*.sbt files can take bare DslEntry which include Setting[T] and Seq[Setting[T]].
An expression like someString := "a" or someSeq += "b" is a Setting for a specific T type.
These settings are values though, they define transformation (change, add, append, etc) of different parts of the build, which get folded into the build state and structure.
In your example Revolver.settings is Seq[Setting[_]] which defines default setup of using sbt-revolver.
If setting it up in a project/*.scala you need to assign it to the root project, which is either:
the sole project in your build
the project that aggregates all other (sub) projects.
Therefore it would look something like:
import sbt._, Keys._
object Build extends Build {
val bippy = project in file(".") settings Revolver.settings
}

SBT run code in project after compile

we need to run some code after the compile step. Making things happen after the compile step seems easy:
compile in Compile <<= (compile in Compile) map{x=>
// post-compile work
doFoo()
x
}
but how do you run something in the freshly compiled code?
More info on the scenario: we are using less for css in a lift project. We wanted lift to compile less into css on the fly (if needed) to help dev, but produce less using the same code, during the build, before tests etc run. less-sbt may help but we are interested in how to solve this generally.
You can use the triggeredBy method like this:
yourTask <<= (fullClasspath in Runtime) map {classpath =>
val loader: ClassLoader = ClasspathUtilities.toLoader(classpath.map(_.data).map(_.getAbsoluteFile))
loader.loadClass("your.class.Here").newInstance()
} triggeredBy(compile in Compile)
This will instantiate your class that has just been compiled, using the runtime classpath for your application, after any compile.
It would probably help if you explained your use scenario for this, since there are some different possible solution paths here and choosing between them might involve considerations that you haven't told us.
You won't be able to just write down an ordinary method call into the compiled code. That would be impossible since at the time your build definition is compiled, sbt hasn't looked at your project code yet.
Warning: rambling and thinking out loud ahead.
One trick I can suggest is to access testLoader in Test to get a classloader in which your compiled classes are loaded, and then use reflection to call methods there. For example, in my own build I have:
val netlogoVersion = taskKey[String]("...")
netlogoVersion := {
(testLoader in Test).value
.loadClass("org.nlogo.api.Version")
.getMethod("version")
.invoke(null).asInstanceOf[String]
}
I'm not sure whether accessing testLoader in Test will actually work in your case because testLoader loads your test classes as well as your regular classes, so you might get a circular dependency between compile in Compile and compile in Test.
If you want to try to make a classloader that just has your regular classes loaded, well, hmm. You could look in the sbt source code at the implementation of createTestLoader and use it for inspiration, modifying the arguments that are passed to ClasspathUtilities.makeLoader. (You might also look at the similar code in Run.run0. It calls makeLoader as part of the implementation of the run task.)
A different path you might consider is to reuse the machinery behind the run task to run your code. You won't be able to call an arbitrary method in your compiled code this way, only a main method, but perhaps you can live with that, if you don't need a return value back.
The fullRunTask method exists for creating entire run-like tasks. See "How can I create a custom run task, in addition to run?" from http://www.scala-sbt.org/0.13.1/docs/faq.html . fullRunTask makes it very easy to create a separate task that runs something in your compiled code, but by itself it won't get you all the way to a solution because you need a way of attaching that task to the existing compile in Compile task. If you go this route, I'd suggest asking it that last piece as a separate question.
Consider bypassing fullRunTask and just assembling your own call to Run.run. They use the same machinery. In my own build, I currently use fullRunTask, but back before fullRunTask was added by sbt, here was what my equivalent Run.run-based code looked like:
(..., fullClasspath in Compile, runner, streams, ...) map {
(..., cp, runner, s, ...) =>
Run.run("name.of.my.MainClass",
cp.map(_.data), Seq(), s.log)(runner)
}
Pardon the sbt 0.12, pre-macro syntax; this would look nicer if redone with the 0.13 macros.
Anyway, hopefully something in this brain dump proves useful.

How do I change Closure Compiler compile options not exported to command line?

I found that some options in CompilerOption are not exported to the command line.
For example, alias all strings is available in the Closure Compiler's Java API CompilerOption but I have no idea how set this in the command line.
I know I can create a new java class, like:
Compiler c = new Compiler();
ComppilerOptions opt = new ComppilerOptions();
opt.setAliasAllString(true);
c.compile(.....);
However I have to handle the command line args myself.
Any simple idea?
============================
In order to try the alias all string option, I write a simple command line application based on compiler.jar.
However I found that, the result I got when open the alias all string is not what I expected.
For example:
a["prototype"]["say"]=function(){
var a="something string";
}
Given the above code, the something string will be replaced by a variable like this:
var xx="something string";
....
var a=xx;
....
This is fine, but how about the string "say"? How does the closure compiler know this should be aliased(replace it use variable) or exported(export this method)?
This is the compiled code now:
a.prototype.say=function(){....}
It seems that it export it.
While I want this:
var a="prototype",b="say",c="something string";
xx[a][b]=function(){.....}
In fact, this is the google_map-like compilation.
Is this possible?
Not all options are available from the command line - this includes aliasAllStrings. For some of them you have the following options:
Build a custom version of the compiler
Use the Java API (see example).
Use plovr
Getting the same level of compression and obfuscation as the Maps API requires code written specifically for the compiler. When properly written, you'll see property and namespace collapsing, prototype aliasing and a whole host of others. For an example of the style of code that will optimize that way, take a look at the Closure Library.
Modifying http://code.google.com/p/closure-compiler/source/browse/trunk/src/com/google/javascript/jscomp/CompilationLevel.java?r=706 is usually easy enough if you just want to play with something.
Plovr (a Closure build tool) provides an option called experimental-compiler-options, which is documented as follows:
The Closure Compiler contains many options that are only available programmatically in Java. Many of these options are experimental or not finalized, so they may not be a permanent part of the API. Nevertheless, many of them will be useful to you today, so plovr attempts to expose these the experimental-compiler-options option. Under the hood, it uses reflection in Java, so it is fairly hacky, but in practice, it is a convenient way to experiment with Closure Compiler options without writing Java code.

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