I want to be able to round out the 3 leftmost corners on this shape that I have created, any idea how that can be done?
div {
position: absolute;
z-index: 1;
width: 423px;
height: 90px;
background-color: #b0102d;
color: white;
right: 0;
margin-top: 10vw;
-webkit-clip-path: polygon(100% 0%, 100% 50%, 100% 100%, 25% 100%, 0% 50%, 25% 0%);
clip-path: polygon(100% 0%, 100% 50%, 100% 100%, 25% 100%, 0% 50%, 25% 0%);
}
<div></div>
use inset with round property :
inset(0% 45% 0% 45% round 10px)
An SVG filter can round any kind of clip-path. You simply need to apply it to a parent element. Adjust the stdDeviation to control the radius:
.box {
width: 423px;
height: 90px;
background-color: #b0102d;
color: white;
clip-path: polygon(100% 0%, 100% 50%, 100% 100%, 25% 100%, 0% 50%, 25% 0%);
}
.parent {
filter: url('#goo');
overflow:hidden;
position: fixed;
right:-50px;
z-index: 1;
margin-top: 10vw;
}
<div class="parent">
<div class="box"></div>
</div>
<svg style="visibility: hidden; position: absolute;" width="0" height="0" xmlns="http://www.w3.org/2000/svg" version="1.1">
<defs>
<filter id="goo"><feGaussianBlur in="SourceGraphic" stdDeviation="8" result="blur" />
<feColorMatrix in="blur" mode="matrix" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 19 -9" result="goo" />
<feComposite in="SourceGraphic" in2="goo" operator="atop"/>
</filter>
</defs>
</svg>
Related: https://stackoverflow.com/a/65485455/8620333
I've recently found success experimenting with approaches like this...
SVG
<svg width="0" height="0">
<defs>
<clipPath id="clipped">
<circle cx="var(--myRad)" cy="var(--myRad)" r="var(--myRad)"></circle>
<circle cx="var(--myRad)" cy="calc(var(--myHeight) - var(--myRad))" r="var(--myRad)"></circle>
<circle cx="calc(var(--myWidth) - var(--myRad))" cy="calc(var(--myHeight) - var(--myRad))" r="var(--myRad)"></circle>
<circle cx="calc(var(--myWidth) - var(--myRad))" cy="var(--myRad)" r="var(--myRad)"></circle>
<rect y="var(--myRad)" width="var(--myWidth)" height="calc(var(--myHeight) - (2 * var(--myRad)))"></rect>
<rect x="var(--myRad)" width="calc(var(--myWidth) - (2 * var(--myRad)))" height="var(--myHeight)"></rect>
</clipPath>
</defs>
</svg>
CSS
.clipped {
--myWidth: 100vw;
--myHeight: 10rem;
--myRad: 2rem;
clip-path: url(#clipped);
}
I found this useful as compared to using border-radius with overflow set to hidden, because this approach doesn't create a BFC or break things like sticky position and css perspective effects. Also, this allows you to "inset" the position of the svg paths to clip inside the element with a "corner-radius" if you want.
You can also mess around with the circle to get some different effects.
-webkit-clip-path: circle(60.0% at 50% 10%);
clip-path: circle(50.0% at 50% 50%);
Codepen
Too bad you can't combine the polygon and circle... or maybe you can and I haven't played around with it enough to figure it out. HTH
clip-path: inset(45% 0% 33% 10% round 10px)
I don't have a comment option yes, so I'm writing it as an answer..
you need to write as many points as possible to round the corner. Nothig else...
for, example a few more points to make lower part bit rounder:
-webkit-clip-path: polygon(100% 0%, 100% 100%, 100% 100%, 25% 100%, 5% 70%,1% 60%, 0% 50%, 25% 0%);
oh, yes, or SVG as comment people here.. :)
You could use a child element and do a nested clip-path on that and the child's pseudo element. The parent will do a polygon clip on the shape first, then the pseudo will have an ellipse to round the borders. The clips will have a combined effect.
.parent, .parent div, .parent div:before {
width: 423px;
height: 90px;
position: absolute;
}
.parent {
right: 0;
background-image: linear-gradient(to right, transparent 210px, #b0102d 210px);
margin-top: 15vh;
}
.parent div {
clip-path: polygon(100% 0%, 100% 100%, 25% 100%, 0 50%, 25% 0);
}
.parent div:before {
content: "";
background-color: #b0102d;
clip-path: ellipse(200px 45px at 210px);
}
<div class="parent">
<div></div>
</div>
Here is the demo with some adaptations to illustrate what's going on:
.parent, .parent div, .parent div:before {
width: 423px;
height: 90px;
position: absolute;
}
.parent {
right: 0;
background-image: linear-gradient(to right, transparent 210px, yellow 210px);
margin-top: 15vh;
}
.parent div {
background-color: blue;
clip-path: polygon(90% 0%, 90% 100%, 25% 100%, 0 50%, 25% 0);
}
.parent div:before {
content: "";
background-color: #b0102d;
clip-path: ellipse(200px 45px at 210px);
}
<div class="parent">
<div></div>
</div>
The horizontal size and position of the ellipse can be used to get a different effect on the edges. Note that the background starting postion of the parent needs to be adjusted to the same value as the placement of the ellipse (last value in the clip-path) because it fills up whatever gets clipped off on the right side. This can be visualised by removing background-color: blue from .parent div in the second demo.
Here is an additional Codepen to to try it out.
Related
I want to be able to round out the 3 leftmost corners on this shape that I have created, any idea how that can be done?
div {
position: absolute;
z-index: 1;
width: 423px;
height: 90px;
background-color: #b0102d;
color: white;
right: 0;
margin-top: 10vw;
-webkit-clip-path: polygon(100% 0%, 100% 50%, 100% 100%, 25% 100%, 0% 50%, 25% 0%);
clip-path: polygon(100% 0%, 100% 50%, 100% 100%, 25% 100%, 0% 50%, 25% 0%);
}
<div></div>
use inset with round property :
inset(0% 45% 0% 45% round 10px)
An SVG filter can round any kind of clip-path. You simply need to apply it to a parent element. Adjust the stdDeviation to control the radius:
.box {
width: 423px;
height: 90px;
background-color: #b0102d;
color: white;
clip-path: polygon(100% 0%, 100% 50%, 100% 100%, 25% 100%, 0% 50%, 25% 0%);
}
.parent {
filter: url('#goo');
overflow:hidden;
position: fixed;
right:-50px;
z-index: 1;
margin-top: 10vw;
}
<div class="parent">
<div class="box"></div>
</div>
<svg style="visibility: hidden; position: absolute;" width="0" height="0" xmlns="http://www.w3.org/2000/svg" version="1.1">
<defs>
<filter id="goo"><feGaussianBlur in="SourceGraphic" stdDeviation="8" result="blur" />
<feColorMatrix in="blur" mode="matrix" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 19 -9" result="goo" />
<feComposite in="SourceGraphic" in2="goo" operator="atop"/>
</filter>
</defs>
</svg>
Related: https://stackoverflow.com/a/65485455/8620333
I've recently found success experimenting with approaches like this...
SVG
<svg width="0" height="0">
<defs>
<clipPath id="clipped">
<circle cx="var(--myRad)" cy="var(--myRad)" r="var(--myRad)"></circle>
<circle cx="var(--myRad)" cy="calc(var(--myHeight) - var(--myRad))" r="var(--myRad)"></circle>
<circle cx="calc(var(--myWidth) - var(--myRad))" cy="calc(var(--myHeight) - var(--myRad))" r="var(--myRad)"></circle>
<circle cx="calc(var(--myWidth) - var(--myRad))" cy="var(--myRad)" r="var(--myRad)"></circle>
<rect y="var(--myRad)" width="var(--myWidth)" height="calc(var(--myHeight) - (2 * var(--myRad)))"></rect>
<rect x="var(--myRad)" width="calc(var(--myWidth) - (2 * var(--myRad)))" height="var(--myHeight)"></rect>
</clipPath>
</defs>
</svg>
CSS
.clipped {
--myWidth: 100vw;
--myHeight: 10rem;
--myRad: 2rem;
clip-path: url(#clipped);
}
I found this useful as compared to using border-radius with overflow set to hidden, because this approach doesn't create a BFC or break things like sticky position and css perspective effects. Also, this allows you to "inset" the position of the svg paths to clip inside the element with a "corner-radius" if you want.
You can also mess around with the circle to get some different effects.
-webkit-clip-path: circle(60.0% at 50% 10%);
clip-path: circle(50.0% at 50% 50%);
Codepen
Too bad you can't combine the polygon and circle... or maybe you can and I haven't played around with it enough to figure it out. HTH
clip-path: inset(45% 0% 33% 10% round 10px)
I don't have a comment option yes, so I'm writing it as an answer..
you need to write as many points as possible to round the corner. Nothig else...
for, example a few more points to make lower part bit rounder:
-webkit-clip-path: polygon(100% 0%, 100% 100%, 100% 100%, 25% 100%, 5% 70%,1% 60%, 0% 50%, 25% 0%);
oh, yes, or SVG as comment people here.. :)
You could use a child element and do a nested clip-path on that and the child's pseudo element. The parent will do a polygon clip on the shape first, then the pseudo will have an ellipse to round the borders. The clips will have a combined effect.
.parent, .parent div, .parent div:before {
width: 423px;
height: 90px;
position: absolute;
}
.parent {
right: 0;
background-image: linear-gradient(to right, transparent 210px, #b0102d 210px);
margin-top: 15vh;
}
.parent div {
clip-path: polygon(100% 0%, 100% 100%, 25% 100%, 0 50%, 25% 0);
}
.parent div:before {
content: "";
background-color: #b0102d;
clip-path: ellipse(200px 45px at 210px);
}
<div class="parent">
<div></div>
</div>
Here is the demo with some adaptations to illustrate what's going on:
.parent, .parent div, .parent div:before {
width: 423px;
height: 90px;
position: absolute;
}
.parent {
right: 0;
background-image: linear-gradient(to right, transparent 210px, yellow 210px);
margin-top: 15vh;
}
.parent div {
background-color: blue;
clip-path: polygon(90% 0%, 90% 100%, 25% 100%, 0 50%, 25% 0);
}
.parent div:before {
content: "";
background-color: #b0102d;
clip-path: ellipse(200px 45px at 210px);
}
<div class="parent">
<div></div>
</div>
The horizontal size and position of the ellipse can be used to get a different effect on the edges. Note that the background starting postion of the parent needs to be adjusted to the same value as the placement of the ellipse (last value in the clip-path) because it fills up whatever gets clipped off on the right side. This can be visualised by removing background-color: blue from .parent div in the second demo.
Here is an additional Codepen to to try it out.
How to create a bulged div using css?
Using any sort of distortion without using any svgs.!
Following is code for creating a rounded div.
But how can I add a little bit of bulge to it so that it looks like youtube play button.
.bulged {
width: 76rem;
height: 42rem;
background-color: white;
border-radius: 4rem;
}
Like this: http://clipart-library.com/clipart/6cp5BL8qi.htm
A subtle bulge is enough!
Use border-radius in your css. CSS-TRICKS: You can specify the radiuses in which the corner is rounded by. In other words, the rounding doesn’t have to be perfectly circular, it can be elliptical. This is done using a slash (“/”) between two values.
First uses a psuedo element :before to layer two backgrounds on top of one another, essentially giving the sense there is one element. The corners must be perfectly statically proportional to work though...
Second uses a simply border-radius creating a sort of elliptical shape.
button {
border: none;
outline: none;
cursor: pointer;
}
.bulged {
display: flex;
justify-content: center;
align-items: center;
position: relative;
width: 10rem;
height: 7rem;
background: red;
border-radius: 50% / 10%;
color: white;
text-align: center;
text-indent: .1em;
}
.bulged:before {
display: flex;
justify-content: center;
align-items: center;
position: relative;
content: 'My Button';
position: absolute;
top: 10%;
bottom: 10%;
right: -5%;
left: -5%;
background: inherit;
border-radius: 5% / 50%;
}
.bulged:focus, .border-radius:focus{
color: black;
}
.border-radius {
background-color: red;
color: white;
display: flex;
justify-content: center;
align-items: center;
height: 100px;
width: 150px;
border-radius: 70%/20%;
}
The button below layers two backgrounds on top of each other the regular class and its psuedo element :before
<br>
<button class="bulged">My Button</button>
The button below uses simply border-radius without any layers
<br>
<button class="border-radius">Border Radius Only</button>
You can achieve this effect with a mixture of CSS clip-path and SVG filters.
First, we need to create the approximate shape using clip-path. We need enough points so that it is close to the correct shape, but it is fine for it to have sharp corners. If your clip-path knowledge is a little rusty, this article does a nice job of explaining it.
.bulged {
display: inline-block;
width: 150px;
color: red;
}
.bulged::before {
content: "";
display: block;
/* adjust the height */
padding-top: 70%;
background: currentColor;
/* draw the shape*/
clip-path: polygon(0 50%, 3% 20%, 8% 8%, 20% 3%, 50% 0, 80% 3%, 92% 8%, 97% 20%, 100% 50%, 97% 80%, 92% 92%, 80% 97%, 50% 100%, 20% 97%, 8% 92%, 3% 80%)
}
<div class="bulged" />
To round the sharp edges, we can use an SVG filter. To do this, we need to include an SVG in the same page as the bulged div, and inside the SVG, we will include an SVG filter. As noted in the code below, this filter works by blurring the edge of the shape and then removing the parts of the shape that are partially transparent. This makes the shape appear rounded because the edges become partially transparent when they are blurred.
.bulged {
display: inline-block;
width: 150px;
color: red;
filter: url('#round');
}
.bulged::before {
content: "";
display: block;
/* adjust the height */
padding-top: 70%;
background: currentColor;
/* draw the shape*/
clip-path: polygon(0 50%, 3% 20%, 8% 8%, 20% 3%, 50% 0, 80% 3%, 92% 8%, 97% 20%, 100% 50%, 97% 80%, 92% 92%, 80% 97%, 50% 100%, 20% 97%, 8% 92%, 3% 80%)
}
<div class="bulged"></div>
<svg style="visibility: hidden;" width="0" height="0" xmlns="http://www.w3.org/2000/svg" version="1.1">
<defs>
<filter id="round">
<!-- blur the entire shape, which makes the corners rounded -->
<!-- increase the standard deviation to make the corners more rounded -->
<feGaussianBlur in="SourceGraphic" stdDeviation="8" result="blur" />
<!-- unblur the shape, but keep the corners rounded -->
<!-- the color matrix increases the contrast of the alpha channel, which hides the blurry parts of the shape -->
<feColorMatrix in="blur" mode="matrix" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 19 -9" result="goo" />
</filter>
</defs>
</svg>
This answer was inspired by this article on CSS tricks and a related answer to a different question.
Looking for the code to make this particular shape with CSS..
Any help much appreciated!
You can do it with some rotation and perspective:
.box {
width: 150px;
height: 120px;
background: #f540a8;
margin: 20px;
transform: perspective(180px) rotateX(15deg) rotateY(20deg) rotateZ(-3deg);
}
<div class="box">
</div>
Or using SVG:
<svg viewBox="0 0 200 200" width=200>
<polygon points="20,0 150,20 170,130 0,150" fill="#f540a8" />
</svg>
And also using gradient (but without transparency):
.box {
width: 150px;
height: 120px;
background:
linear-gradient(to top right, transparent 46%,#fff 50%) right/10px 100%,
linear-gradient(to top right, transparent 46%,#fff 50%) top/100% 10px,
linear-gradient(to bottom right, transparent 46%,#fff 50%) bottom/100% 10px,
linear-gradient(to top left, transparent 46%,#fff 50%) left/10px 100%,
#f540a8;
background-repeat:no-repeat;
margin: 20px;
}
<div class="box">
</div>
You can use clip-path.
The clip-path CSS property creates a clipping region that defines
what part of an element should be displayed. More specifically, those
portions that are inside the region are shown, while those outside are
hidden.
Try this code snippet.
div{
width: 150px;
height: 150px;
-webkit-clip-path: polygon(5% 7%, 91% 14%, 98% 91%, 0% 100%);
clip-path: polygon(5% 7%, 91% 14%, 98% 91%, 0% 100%);
background: pink;
}
<div></div>
you can use:
clip-path: polygon(30px 0 , 250px 0, 200px 300px, 0 0);
Please see the example here: https://codepen.io/shakogele/pen/ZMZGGK
I need to create something like the image below:
Where:
The black background represents a element on the page, header for example
The cyan background represents the overall background underneath the black one
the black background element has to be treated like a single element, because it will have a pattern overlay on top of it, that will have to stay within the borders of the black element, and not show up outside of it
It would be very easy, to just create the black element with some :pseudo-elements, however that pattern on top of it has brought the whole thing to a standstill.
I've been reading about clip-path prop. but I'm not sure I would be able to create a complex clip like this one (or maybe it seems complex to me).
The whole thing will be used on a iOS app, and so far it seems this clip-path property would be compatible with it.
Another thing to mention, the black element will have a fixed height, but has to be 100% width of its parent.
I've figured I'd get away with using svg instead, but as it needs to be a fixed height, it seems like its distorting when its stretched.
UPDATE:
The right side has to stay the same width, I've figured maybe using a two svgs inside a <g> tag and absolute position them, one would be fluid and the other would have a fixed width. However, I'm not sure if a filter would cover both of them, or if the filter can be applied at all to a <g> tag, inside a svg
SVG sample below:
body {
background: cyan;
}
svg {
min-width: 100%;
height: 80px;
}
<svg xmlns="http://www.w3.org/2000/svg" version="1.1" viewBox="0 0 452 170" preserveAspectRatio="none">
<rect x="1" y="14" width="438" height="142" />
<path d="M0 0v170h452V0H0zM448 166H4V4h444V166z" />
<rect y="14" width="438" height="142" />
</svg>
Any tips or pointers are much appreciated!
May be it would be a better solution go with masking ?
#test {
font-size: 100px;
position: relative;
display: inline-block;
margin: 40px;
}
#test:after {
content: "";
position: absolute;
left: 0px;
right: 0px;
top: 0px;
bottom: 0px;
z-index: -1;
background: repeating-linear-gradient(45deg, lightblue, tomato 100px);
-webkit-mask-image: linear-gradient(red, red),
linear-gradient(red, red),
linear-gradient(red, red),
linear-gradient(red, red),
linear-gradient(red, red),
linear-gradient(transparent, transparent);
-webkit-mask-size: 5% 100%, 5% 100%, 100% 5%, 100% 5%, 80% 80%;
-webkit-mask-position: left top, right top, center top, center bottom, center center ;
-webkit-mask-repeat: no-repeat;
}
body {
background-color: lightgreen;
}
<div id="test">Transparent frame</div>
A fixed width approach
replace the dimensions of the width of the borders with a fixed value in pixels. Use calc for the inner rectangle.
body, html {
width: 90%;
position: relative;
}
#test {
font-size: 100px;
position: relative;
display: inline-block;
margin: 40px;
width: 100%;
height: 40%;
}
#test:after {
content: "";
position: absolute;
left: 0px;
right: 0px;
top: 0px;
bottom: 0px;
z-index: -1;
background: repeating-linear-gradient(45deg, lightblue, tomato 100px);
-webkit-mask-image: linear-gradient(red, red),
linear-gradient(red, red),
linear-gradient(red, red),
linear-gradient(red, red),
linear-gradient(red, red),
linear-gradient(transparent, transparent);
-webkit-mask-size: 10px 100%, 10px 100%, 100% 10px, 100% 10px, calc(100% - 40px) calc(100% - 40px);
-webkit-mask-position: left top, right top, center top, center bottom, center center ;
-webkit-mask-repeat: no-repeat;
}
body {
background-color: lightgreen;
}
<div id="test">Transparent frame</div>
An eliptical example
#test {
font-size: 100px;
position: relative;
display: inline-block;
margin: 40px;
border-radius: 50%;
}
#test:after {
content: "";
position: absolute;
left: 0px;
right: 0px;
top: 0px;
bottom: 0px;
z-index: -1;
border-radius: 50%;
background: repeating-linear-gradient(45deg, lightblue, tomato 100px);
-webkit-mask-image: radial-gradient(ellipse, red 55%, transparent 56%, transparent 65%, red 66%);
}
body {
background: lightgreen;
}
<div id="test">Transparent frame</div>
This can be achieved by making use of the approach described by Ana in this CSS Tricks article.
Using CSS Clip-path:
All we need to do is use a polygon for clipping like in the below snippet and apply it on the container. Such a path would show the background image in the gap between the outermost box and the middle box, hide or clip the background image between the middle box and the innermost box.
div {
height: 200px;
width: 100%;
background: url(http://lorempixel.com/800/200/abstract/6);
}
#css-pattern {
-webkit-clip-path: polygon(0% 0%, 100% 0%, 100% 100%, 0% 100%, 0px 0px, 20px 20px, 20px calc(100% - 20px), calc(100% - 20px) calc(100% - 20px), calc(100% - 20px) 20px, 20px 20px, 40px 40px, 40px calc(100% - 40px), calc(100% - 40px) calc(100% - 40px), calc(100% - 40px) 40px, 40px 40px);
clip-path: polygon(0% 0%, 100% 0%, 100% 100%, 0% 100%, 0px 0px, 20px 20px, 20px calc(100% - 20px), calc(100% - 20px) calc(100% - 20px), calc(100% - 20px) 20px, 20px 20px, 40px 40px, 40px calc(100% - 40px), calc(100% - 40px) calc(100% - 40px), calc(100% - 40px) 40px, 40px 40px);
}
/* just for demo */
body {
background: radial-gradient(circle at center, aliceblue, mediumslateblue);
min-height: 100vh;
}
<h3>Pure CSS Clip-path with fixed width gap on all 4 sides</h3>
<div id='css-pattern'></div>
Using SVG Clip-path:
SVG clip-path offers better browser support than the CSS version as it is supported by Firefox too. All we need to do is create a path like in the below snippet and use it for clipping the container.
svg path {
fill: transparent;
stroke: black;
}
/* Just for fun */
path {
animation: draw 5s linear;
stroke-dasharray: 4450;
}
#keyframes draw {
from {
stroke-dashoffset: -4450;
}
to {
stroke-dashoffset: 0;
}
}
<svg width='600px' height='200px'>
<path d='M0,0 600,0 600,200 0,200 0,0 20,20 20,180 580,180 580,20 20,20 40,40 40,160 560,160 560,40 40,40 z' />
</svg>
SVG implementation would have been far easier if the dimensions of your container were static. Since they are not static, fraction values cannot be used as the value would differ based on the actual width of the element (whatever 100% corresponds to). Say for example, a fraction value of 0.2 would mean 40px for a 200px wide element and would mean 80px for a 400px wide element. You can see how this affects the output in the snippet's first sample.
One way to overcome this would be to make use of JavaScript (or any other scripting library that you prefer), get the actual calculated width of the element in pixels and the calculate the coordinate values of the path's d attribute based on it. The second sample in the below snippet uses this method.
Note: Clip-path is not supported by IE but since you are creating an iOS app, I think this should not be a major concern for you.
window.onload = function() {
setPathCoords();
};
window.onresize = function() {
setPathCoords();
};
function setPathCoords() {
var output = [],
borderWidth = '20';
var el = document.getElementById('percentage-pattern'),
path = document.querySelector('#clipper2 > path'),
origPath = 'M0,0 1,0 1,1 0,1 0,0 ';
height = el.clientHeight;
width = el.clientWidth;
for (var x = 1; x < 3; x++) {
point1 = (borderWidth * x) / width + "," + (borderWidth * x) / height;
point2 = (borderWidth * x) / width + "," + (height - (borderWidth * x)) / height;
point3 = (width - (borderWidth * x)) / width + "," + (height - (borderWidth * x)) / height;
point4 = (width - (borderWidth * x)) / width + "," + (borderWidth * x) / height;
output.push(point1);
output.push(point2);
output.push(point3);
output.push(point4);
output.push(point1);
}
document.querySelector('#clipper2 > path').setAttribute('d', origPath + output.join(' ') + 'z');
}
div {
height: 200px;
width: 100%;
background: url(http://lorempixel.com/800/200/abstract/6);
}
#percentage-pattern {
-webkit-clip-path: url(#clipper);
clip-path: url(#clipper);
}
#js-pattern {
-webkit-clip-path: url(#clipper2);
clip-path: url(#clipper2);
}
/* just for demo */
body {
background: radial-gradient(circle at center, aliceblue, mediumslateblue);
min-height: 100vh;
}
<svg width='0' height='0'>
<defs>
<clipPath id='clipper' clipPathUnits='objectBoundingBox'>
<path d='M0,0 1,0 1,1 0,1 0,0 0.1,0.1 0.1,0.9 0.9,0.9 0.9,0.1 0.1,0.1 0.2,0.2 0.2,0.8 0.8,0.8 0.8,0.2 0.2,0.2z' />
</clipPath>
<clipPath id='clipper2' clipPathUnits='objectBoundingBox'>
<path d='M0,0 1,0 1,1 0,1 0,0 ' />
</clipPath>
</defs>
</svg>
<h3>Output with JS</h3>
<div id='js-pattern'></div>
<h3>Pure SVG Clip-path</h3>
<div id='percentage-pattern'></div>
I want to be able to round out the 3 leftmost corners on this shape that I have created, any idea how that can be done?
div {
position: absolute;
z-index: 1;
width: 423px;
height: 90px;
background-color: #b0102d;
color: white;
right: 0;
margin-top: 10vw;
-webkit-clip-path: polygon(100% 0%, 100% 50%, 100% 100%, 25% 100%, 0% 50%, 25% 0%);
clip-path: polygon(100% 0%, 100% 50%, 100% 100%, 25% 100%, 0% 50%, 25% 0%);
}
<div></div>
use inset with round property :
inset(0% 45% 0% 45% round 10px)
An SVG filter can round any kind of clip-path. You simply need to apply it to a parent element. Adjust the stdDeviation to control the radius:
.box {
width: 423px;
height: 90px;
background-color: #b0102d;
color: white;
clip-path: polygon(100% 0%, 100% 50%, 100% 100%, 25% 100%, 0% 50%, 25% 0%);
}
.parent {
filter: url('#goo');
overflow:hidden;
position: fixed;
right:-50px;
z-index: 1;
margin-top: 10vw;
}
<div class="parent">
<div class="box"></div>
</div>
<svg style="visibility: hidden; position: absolute;" width="0" height="0" xmlns="http://www.w3.org/2000/svg" version="1.1">
<defs>
<filter id="goo"><feGaussianBlur in="SourceGraphic" stdDeviation="8" result="blur" />
<feColorMatrix in="blur" mode="matrix" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 19 -9" result="goo" />
<feComposite in="SourceGraphic" in2="goo" operator="atop"/>
</filter>
</defs>
</svg>
Related: https://stackoverflow.com/a/65485455/8620333
I've recently found success experimenting with approaches like this...
SVG
<svg width="0" height="0">
<defs>
<clipPath id="clipped">
<circle cx="var(--myRad)" cy="var(--myRad)" r="var(--myRad)"></circle>
<circle cx="var(--myRad)" cy="calc(var(--myHeight) - var(--myRad))" r="var(--myRad)"></circle>
<circle cx="calc(var(--myWidth) - var(--myRad))" cy="calc(var(--myHeight) - var(--myRad))" r="var(--myRad)"></circle>
<circle cx="calc(var(--myWidth) - var(--myRad))" cy="var(--myRad)" r="var(--myRad)"></circle>
<rect y="var(--myRad)" width="var(--myWidth)" height="calc(var(--myHeight) - (2 * var(--myRad)))"></rect>
<rect x="var(--myRad)" width="calc(var(--myWidth) - (2 * var(--myRad)))" height="var(--myHeight)"></rect>
</clipPath>
</defs>
</svg>
CSS
.clipped {
--myWidth: 100vw;
--myHeight: 10rem;
--myRad: 2rem;
clip-path: url(#clipped);
}
I found this useful as compared to using border-radius with overflow set to hidden, because this approach doesn't create a BFC or break things like sticky position and css perspective effects. Also, this allows you to "inset" the position of the svg paths to clip inside the element with a "corner-radius" if you want.
You can also mess around with the circle to get some different effects.
-webkit-clip-path: circle(60.0% at 50% 10%);
clip-path: circle(50.0% at 50% 50%);
Codepen
Too bad you can't combine the polygon and circle... or maybe you can and I haven't played around with it enough to figure it out. HTH
clip-path: inset(45% 0% 33% 10% round 10px)
I don't have a comment option yes, so I'm writing it as an answer..
you need to write as many points as possible to round the corner. Nothig else...
for, example a few more points to make lower part bit rounder:
-webkit-clip-path: polygon(100% 0%, 100% 100%, 100% 100%, 25% 100%, 5% 70%,1% 60%, 0% 50%, 25% 0%);
oh, yes, or SVG as comment people here.. :)
You could use a child element and do a nested clip-path on that and the child's pseudo element. The parent will do a polygon clip on the shape first, then the pseudo will have an ellipse to round the borders. The clips will have a combined effect.
.parent, .parent div, .parent div:before {
width: 423px;
height: 90px;
position: absolute;
}
.parent {
right: 0;
background-image: linear-gradient(to right, transparent 210px, #b0102d 210px);
margin-top: 15vh;
}
.parent div {
clip-path: polygon(100% 0%, 100% 100%, 25% 100%, 0 50%, 25% 0);
}
.parent div:before {
content: "";
background-color: #b0102d;
clip-path: ellipse(200px 45px at 210px);
}
<div class="parent">
<div></div>
</div>
Here is the demo with some adaptations to illustrate what's going on:
.parent, .parent div, .parent div:before {
width: 423px;
height: 90px;
position: absolute;
}
.parent {
right: 0;
background-image: linear-gradient(to right, transparent 210px, yellow 210px);
margin-top: 15vh;
}
.parent div {
background-color: blue;
clip-path: polygon(90% 0%, 90% 100%, 25% 100%, 0 50%, 25% 0);
}
.parent div:before {
content: "";
background-color: #b0102d;
clip-path: ellipse(200px 45px at 210px);
}
<div class="parent">
<div></div>
</div>
The horizontal size and position of the ellipse can be used to get a different effect on the edges. Note that the background starting postion of the parent needs to be adjusted to the same value as the placement of the ellipse (last value in the clip-path) because it fills up whatever gets clipped off on the right side. This can be visualised by removing background-color: blue from .parent div in the second demo.
Here is an additional Codepen to to try it out.