I try to click in specific area while cursor moving ,
task_0 get executed and print works as well but other tasks not getting executed.
I have tried using ensure_future , no errors in code.
import pyautogui
import time
import asyncio
async def main():
print(pyautogui.size())
task_0 = asyncio.create_task(cursor_track())
print("before minimize...")
task_1 = asyncio.create_task(minimize_click())
task_2 = asyncio.create_task(will_it_run())
async def will_it_run():
print("running!...")
# Click on minimize
async def minimize_click():
print("\nTest...\n")
x, y = pyautogui.position()
while True:
if (1780 <= x <= 1820) and (0 <= y <= 25):
pyautogui.click(clicks=1)
# Prints Cursor position
async def cursor_track():
print('Press Ctrl-C to quit.')
try:
while True:
x, y = pyautogui.position()
positionStr = 'X: ' + str(x).rjust(4) + ' Y: ' + str(y).rjust(4)
print(positionStr, end='')
time.sleep(0.1)
print('\b' * len(positionStr), end='', flush=True)
except KeyboardInterrupt:
print('\n')
asyncio.run(main())
print("async test finished...")
I used await asyncio.sleep to make sure the function gives time to the other function run the problem was not using await
import pyautogui
import time
import asyncio
async def track_and_minimze():
print("\n"+str(pyautogui.size())+"\n")
task_0 = asyncio.create_task(cursor_track())
task_1 = asyncio.create_task(minimize_click())
await task_0
await task_1
# Click on minimize
async def minimize_click():
while True:
x, y = pyautogui.position()
await asyncio.sleep(0.01)
if (1780 <= x <= 1825) and (0 <= y <= 25):
pyautogui.click(clicks=1)
# Prints Cursor position
async def cursor_track():
try:
while True:
x, y = pyautogui.position()
positionStr = 'X: ' + str(x).rjust(4) + ' Y: ' + str(y).rjust(4)
await asyncio.sleep(0.01)
print(positionStr, end='')
time.sleep(0.05)
print('\b' * len(positionStr), end='', flush=True)
Related
I am writing a website for Flask. I use a bunch of uWSGI + NGINX + Flask-Socketio. I use gevent as an asynchronous module. Errors occur during operation:
RuntimeError: You need to use the gevent-websocket server.
uwsgi_response_writev_headers_and_body_do(): Broken pipe [core/writer.c line 306] during >
Feb 23 12:57:55 toaa uwsgi[558436]: OSError: write error
I tried different configurations and also removed the async_mode='gevent' from the socketio initialization.
wsgi.py file:
from webapp import app, socketio
if __name__ == '__main__':
socketio.run(app, use_reloader=False, debug=True, log_output=True)
project.ini:
[uwsgi]
module = wsgi:app
master = true
gevent = 1024
gevent-monkey-patch = true
buffer-size=32768 # optionally
socket = /home/sammy/projectnew/projectnew.sock
socket-timeout = 240
chmod-socket = 664
vacuum = true
die-on-term = true
webapp/__init__.py for application app:
from gevent import monkey
monkey.patch_all()
import grpc.experimental.gevent
grpc.experimental.gevent.init_gevent()
from flask import Flask, session, request
from config import DevelopConfig, MqttConfig, MailConfig, ProductionConfig
from flask_sqlalchemy import SQLAlchemy
from flask_migrate import Migrate
from flask_mail import Mail
from flask_script import Manager
from flask_socketio import SocketIO
# from flask_mqtt import Mqtt
from flask_login import LoginManager
from flask_babel import Babel
from flask_babel_js import BabelJS
from flask_babel import lazy_gettext as _l
from apscheduler.schedulers.gevent import GeventScheduler
# from celery import Celery
app = Flask(__name__)
app.config.from_object(ProductionConfig)
app.config.from_object(MqttConfig)
app.config.from_object(MailConfig)
db = SQLAlchemy(app)
migrate = Migrate(app, db)
mail = Mail(app)
manager = Manager(app, db)
login_manager = LoginManager(app)
login_manager.login_view = 'auth'
login_manager.login_message = _l("Необходимо авторизоваться для доступа к закрытой странице")
login_manager.login_message_category = "error"
# celery = Celery(app.name, broker=Config.CELERY_BROKER_URL)
# celery.conf.update(app.config)
scheduler = GeventScheduler()
# socketio = SocketIO(app) - Production Version
socketio = SocketIO(app, async_mode='gevent')
babel = Babel(app)
babeljs = BabelJS(app=app, view_path='/translations/')
import webapp.views
#babel.localeselector
def get_locale():
# if the user has set up the language manually it will be stored in the session,
# so we use the locale from the user settings
try:
language = session['language']
except KeyError:
language = None
if language is not None:
print(language)
return language
return request.accept_languages.best_match(app.config['LANGUAGES'].keys())
from webapp import models
if __name__ == "__main__":
manager.run()
The class in which the socket itself is used (mqtt.py):
from webapp import socketio, app
from flask import request
from flask_mqtt import Mqtt
from flask_babel import lazy_gettext as _l
from webapp.tasks import SchedulerTask
from webapp import translate_state_gate as tr_msg
import json
import copy
import logging
mqtt = Mqtt(app)
logger = logging.getLogger('flask.flask_mqtt')
logger.disabled = True
class MqttTOAA(object):
type_topic = ["/Control", "/Data"]
m_request_state = {"comm": "3"}
m_start = {"Gate": "Start"}
m_stop = {"Gate": "Stop"}
qos_request = 1
qos_sub = 2
struct_state_devices = None
POOL_TIME = 2
end_publish = None
devices = None
schedulers_list = list()
sch_task = None
sid_mqtt = None
code_list = list()
def __init__(self, devices, lang):
mqtt._connect()
self.devices = devices
self.sch_task = SchedulerTask()
if lang not in app.config['LANGUAGES'].keys():
lang = 'ru'
self.dict_gate = {"dict_state_button": {'con_Clos': tr_msg.MessageGate.t_message[lang]["f_open"],
'con_Open': tr_msg.MessageGate.t_message[lang]["f_close"],
"fl_OpenClos": (tr_msg.MessageGate.t_message[lang]["f_continue"],
tr_msg.MessageGate.t_message[lang]["f_stop"],
tr_msg.MessageGate.t_message[lang]["f_abort"])},
"dict_state_text": {tr_msg.MessageGate.t_message[lang]["f_open"]:\
tr_msg.MessageGate.t_message[lang]["ps_close"],
tr_msg.MessageGate.t_message[lang]["f_close"]:\
tr_msg.MessageGate.t_message[lang]["ps_open"],
tr_msg.MessageGate.t_message[lang]["f_continue"]:\
tr_msg.MessageGate.t_message[lang]["ps_stop"],
tr_msg.MessageGate.t_message[lang]["f_abort"]:\
tr_msg.MessageGate.t_message[lang]["pr_close"],
tr_msg.MessageGate.t_message[lang]["f_stop"]:\
(tr_msg.MessageGate.t_message[lang]["pr_open"],
tr_msg.MessageGate.t_message[lang]["pr_close"],
tr_msg.MessageGate.t_message[lang]["pr_move"])},
"dict_type_element": {"button": u'', "text": u'', "device_code": u'', },
"state_gate": {},
"position": {"state": u'', "stop": False},
"reverse": False,
}
self.close_msg = tr_msg.MessageGate.t_message[lang]["pr_close"]
self.open_msg = tr_msg.MessageGate.t_message[lang]["pr_open"]
self.create_devices_dict()
self.handle_mqtt_connect()
self.mqtt_onmessage = mqtt.on_message()(self._handle_mqtt_message)
self.mqtt_onlog = mqtt.on_log()(self._handle_logging)
self.socketio_error = socketio.on_error()(self._handle_error)
self.handle_change_state = socketio.on('change_state')(self._handle_change_state)
self.handle_on_connect = socketio.on('connect')(self._handle_on_connect)
self.handle_unsubscribe_all = socketio.on('unsubscribe_all')(self._handle_unsubscribe_all)
def _handle_on_connect(self):
self.sid_mqtt = request.sid
def handle_mqtt_connect(self):
task = None
for dev in self.devices:
if dev.device_code not in self.code_list:
mqtt.subscribe("BK" + dev.device_code + self.type_topic[1], self.qos_sub)
self.code_list.append(dev.device_code)
task = self.sch_task.add_scheduler_publish(dev.device_code,
mqtt,
"BK" + dev.device_code +
self.type_topic[0],
self.m_request_state,
self.qos_request,
self.POOL_TIME)
if task is not None:
self.schedulers_list.append(task)
if len(self.schedulers_list) > 0:
self.sch_task.start_schedulers()
self.code_list.clear()
#staticmethod
def _handle_error():
print(request.event["message"]) # "my error event"
print(request.event["args"]) # (data,)
#staticmethod
def _handle_unsubscribe_all():
mqtt.unsubscribe_all()
def _handle_change_state(self, code):
print(code)
# print(self.struct_state_devices[code])
message = None
if code is not None:
try:
type_g = self.struct_state_devices[code]["state_gate"]
if type_g["fl_OpenClos"] == 1:
message = self.m_stop
else:
if self.struct_state_devices[code]["reverse"] is True:
if self.struct_state_devices[code]["position"]["state"] == self.close_msg:
message = self.m_stop
self.struct_state_devices[code]["position"]["state"] = self.open_msg
else:
message = self.m_start
else:
message = self.m_start
print("Msg:" + str(message))
except Exception as ex:
print(ex)
if message is not None:
mqtt.publish("BK" + code + self.type_topic[0], json.dumps(message), self.qos_request)
else:
print("Error change state " + code)
def _handle_mqtt_message(self, client, userdata, message):
# print("Get message")
# print(self.struct_state_devices)
data = dict(
topic=message.topic,
payload=message.payload.decode(),
qos=message.qos,
)
try:
data = json.loads(data['payload'])
self.gate_msg(data)
except Exception as ex:
print("Exception: " + str(ex))
#staticmethod
def _handle_logging(self, client, userdata, level, buf):
print(level, buf)
pass
def create_devices_dict(self):
if self.struct_state_devices is None:
self.struct_state_devices = dict()
for dev in self.devices:
self.struct_state_devices[dev.device_code] = self.dict_gate.copy()
if dev.typedev.reverse:
self.struct_state_devices[dev.device_code]['reverse'] = True
def gate_msg(self, data):
k = ""
code = data["esp_id"][2:]
dict_dev = copy.deepcopy(self.struct_state_devices[code])
dict_dev["state_gate"] = data.copy()
try:
if dict_dev["state_gate"]["con_Clos"] == 0: # ворота закрыты
# print("1")
k = "con_Clos"
dict_dev["position"]["state"] = k
dict_dev["position"]["stop"] = False
elif dict_dev["state_gate"]["con_Open"] == 0: # ворота открыты
# print("2")
k = "con_Open"
dict_dev["position"]["state"] = k
dict_dev["position"]["stop"] = False
elif dict_dev["state_gate"]["fl_OpenClos"] == 0:
# print("3")
k = "fl_OpenClos"
# обратный ход ворот при закрытии
if dict_dev["position"]["state"] == self.close_msg and dict_dev["reverse"] is True:
# print("4")
k1 = 1
k2 = 0
dict_dev["dict_type_element"]["text"] = \
dict_dev["dict_state_text"][dict_dev["dict_state_button"][k][k1]][k2]
dict_dev["position"]["stop"] = False
else:
# print("5")
k1 = 0
dict_dev["dict_type_element"]["text"] = \
dict_dev["dict_state_text"][dict_dev["dict_state_button"][k][k1]]
dict_dev["position"]["stop"] = True
elif dict_dev["state_gate"]["fl_OpenClos"] == 1:
# print("6")
k = "fl_OpenClos"
if len(dict_dev["position"]["state"]) == 0:
# print("7")
k1 = 1
k2 = 2
dict_dev["dict_type_element"]["text"] = \
dict_dev["dict_state_text"][dict_dev["dict_state_button"][k][k1]][k2]
elif dict_dev["position"]["state"] == "con_Clos" or \
dict_dev["position"]["state"] == self.open_msg:
if dict_dev["position"]["stop"]:
# print("8")
k1 = 1
k2 = 1
dict_dev["position"]["stop"] = False
dict_dev["dict_type_element"]["text"] = \
dict_dev["dict_state_text"][dict_dev["dict_state_button"][k][k1]][k2]
else:
# print("9")
k1 = 1
k2 = 0
dict_dev["dict_type_element"]["text"] = \
dict_dev["dict_state_text"][dict_dev["dict_state_button"][k][k1]][k2]
elif dict_dev["position"]["state"] == "con_Open" or \
dict_dev["position"]["state"] == self.close_msg:
if dict_dev["reverse"]:
# print("10")
k1 = 2
dict_dev["dict_type_element"]["text"] = \
dict_dev["dict_state_text"][dict_dev["dict_state_button"][k][k1]]
else:
if dict_dev["position"]["stop"]:
# print("11")
k1 = 1
k2 = 0
dict_dev["position"]["stop"] = False
dict_dev["dict_type_element"]["text"] = \
dict_dev["dict_state_text"][dict_dev["dict_state_button"][k][k1]][k2]
else:
# print("12")
k1 = 1
k2 = 1
dict_dev["dict_type_element"]["text"] = \
dict_dev["dict_state_text"][dict_dev["dict_state_button"][k][k1]][k2]
if dict_dev["position"]["state"] != dict_dev["dict_type_element"]["text"]:
# print("13")
dict_dev["position"]["state"] = dict_dev["dict_type_element"]["text"]
if k == "fl_OpenClos":
dict_dev["dict_type_element"]["button"] = dict_dev["dict_state_button"][k][k1]
else:
dict_dev["dict_type_element"]["button"] = dict_dev["dict_state_button"][k]
dict_dev["dict_type_element"]["text"] = \
dict_dev["dict_state_text"][dict_dev["dict_state_button"][k]]
except Exception as ex:
print("Exception (gate_msg): " + str(ex))
dict_dev["dict_type_element"]["device_code"] = data["esp_id"][2:]
dict_dev["dict_type_element"]["temp"] = data["temp_1"]
dict_dev["dict_type_element"]["button"] = copy.deepcopy(str(dict_dev["dict_type_element"]["button"]))
dict_dev["dict_type_element"]["text"] = copy.deepcopy(str(dict_dev["dict_type_element"]["text"]))
self.struct_state_devices[code] = copy.deepcopy(dict_dev)
socketio.emit('mqtt_message', data=dict_dev["dict_type_element"], room=self.sid_mqtt)
# print(dict_dev["state_gate"]["esp_id"] + str(dict_dev["dict_type_element"]))
When you use uWSGI, the async_mode should be gevent_uwsgi:
socketio = SocketIO(app, async_mode='gevent_uwsgi')
I dont know how to fix them bug. Please help me:(
I want the fish to be animated.
import pygame
import random
import os
pygame.init()
class Game:
def __init__(self):
super().__init__()
self.WIDTH, self.HEIGHT = 1100, 700
self.player = Player()
self.player_id = self.player.id
self.main()
def main(self):
FPS = 60
clock = pygame.time.Clock()
run = True
while run:
clock.tick(FPS)
for event in pygame.event.get():
if event.type == pygame.QUIT:
run = False
self.draw()
pygame.display.update()
pygame.quit()
def draw(self):
#background
self.canvas = pygame.display.set_mode((self.WIDTH, self.HEIGHT))
space_background = pygame.transform.scale(pygame.image.load(os.path.join("Sprites", "background.png")), (self.WIDTH, self.HEIGHT))
pygame.display.set_caption("Akvarium")
self.canvas.blit(space_background, (0, 0))
#player
self.canvas.blit(self.player.player_fish, (self.player_id.x, self.player_id.y))
pygame.display.update()
class Sprites:
def __init__(self, x, y, id_width, id_height):
self.x, self.y = x, y
self.id = pygame.Rect(x, y, id_width, id_height)
def load_sprites(self, file_path):
sprites = [i for i in os.listdir(file_path)]
return sprites
class Player(Sprites):
IDLE = "idle"
SWIM = "swim"
LEFT = "left"
RIGHT = "right"
#player_img = pygame.image.load(os.path.join("Sprites/Player/idle_left", "tile000.png"))
def __init__(self):
x, y = 100, 100
self.player_width, self.player_height = 85, 60
super().__init__(x, y, self.player_width, self.player_height)
self.player_sprites = self.load_all_sprites()
self.movement = self.IDLE
self.directions = self.LEFT
self.tik()
def load_all_sprites(self):
sprite_sheed = {self.IDLE: {self.LEFT: [], self.RIGHT: []},
self.SWIM: {self.LEFT: [], self.RIGHT: []}}
sprite_sheed[self.IDLE][self.LEFT] = self.load_sprites("Sprites/Player/idle_left")
sprite_sheed[self.IDLE][self.RIGHT] = self.load_sprites("Sprites/Player/idle_right")
sprite_sheed[self.SWIM][self.LEFT] = self.load_sprites("Sprites/Player/swim_left")
sprite_sheed[self.SWIM][self.RIGHT] = self.load_sprites("Sprites/Player/swim_right")
return sprite_sheed
def animation(self, idx):
idx += 1
max_idx = len(self.player_sprites[self.movement][self.directions])
idx = idx % max_idx
return idx
def tik(self):
sprite_idx = self.animation(0)
self.player_img = self.player_sprites[self.movement][self.directions][int(sprite_idx)]
self.player_fish = pygame.transform.scale(self.player_img, (self.player_width, self.player_height))
Game()
a mistake is:
self.player_fish = pygame.transform.scale(self.player_img, (self.player_width, self.player_height))
TypeError: argument 1 must be pygame.Surface, not str
Python is an interpreted, high-level and general-purpose programming language. Python's design philosophy emphasizes code readability with its notable use of significant whitespace. Its language constructs and object-oriented approach aim to help programmers write clear, logical code for small and large-scale projects.
#correct code must be
self.player_fish = pygame.transform.scale(self.canvas,(self.player_width,self.player_height))
Here self.canvas is the surface and the size is corrrect.....
Hope it helps
I'm using SQLAlchemy 1.4.0b1's AsyncSession to update a Postgres db with asyncpg 0.21.0. The code below aims to update objects and add new objects in response to various incoming Redis stream messages
The save_revised coroutine (update) is working fine, and so is the session.add part of the td_move coroutine. However the update part of td_move, at the bottom of the function (starting from if this_train_id and msg.get('from') in finals[crossing]) , only works intermittently : I'm getting some db updates but only ~1/3 or so of the log messages indicating that an update is wanted.
Can anyone suggest what the problem(s) could be please ?
async def main():
logger.info(f"db_updater starting {datetime.now().strftime('%H:%M:%S')}")
engine = create_async_engine(os.getenv('ASYNC_DB_URL'), future=True)
async with AsyncSession(engine) as session:
crossings, headcodes, lean_params, finals, active_trains, train_ids, berthtimes, hc_types = await get_db_data(logger) # noqa: E501
pool = await aioredis.create_redis_pool(('redis', 6379), db=0, password=os.getenv('REDIS_PW'), encoding='utf-8')
last_id = '$'
while True:
all_msgs = await pool.xread(['del_hc_s', 'xing_revised', 'all_td', 'add_hc_s'], latest_ids=[last_id, last_id, last_id, last_id]) # noqa: E501
for stream_name, msg_id, msg in all_msgs:
message = dict(msg)
crossing = message.get('crossing')
if stream_name == 'all_td':
await td_move(message, train_ids, active_trains, finals, lean_params, session)
elif stream_name == 'xing_revised':
await save_revised(message, lean_params[crossing], session)
async def save_revised(msg, params, session):
train_id = msg.get('train_id')
# today_class is a SQLA model class from declarative_base()
today_class = params['today_class']
rev_time = datetime.fromtimestamp(
int(msg.get('revised')))
stmt = update(today_class).where(today_class.train_id == train_id).\
values(xing_revised=rev_time).\
execution_options(synchronize_session="fetch")
await session.execute(stmt)
if msg.get('revised_ten') != 'X':
stmt2 = update(today_class).where(today_class.train_id == train_id).\
values(xing_revised_ten=rev_time).\
execution_options(synchronize_session="fetch")
await session.execute(stmt2)
await session.commit()
async def td_move(msg, train_ids, active_trains, finals, params, session):
crossing = msg.get('crossing')
descr = msg.get('descr')
if crossing:
this_train_id = [s for s in train_ids[crossing] if descr in s]
if this_train_id:
this_train_id = this_train_id[0]
else:
return
if this_train_id and active_trains[crossing].get(this_train_id) and (
is_within_minutes(30, active_trains[crossing].get(this_train_id))):
# Td_Ca_Cc is a SQLA model class from declarative_base()
td = Td_Ca_Cc(
msg_type=msg.get('msg_type'),
descr=msg.get('descr'),
traintype=active_trains[crossing].get(
this_train_id).get('train_type'),
from_berth=msg.get('from'),
to_berth=msg.get('to'),
tdtime=dt_from_timestamp(msg.get('time')),
seconds=0,
area_id=msg.get('area_id'),
updated=datetime.now(),
crossing=crossing
)
session.add(td)
if this_train_id and msg.get('from') in finals[crossing]:
today_class = params[crossing]['today_class']
stmt = update(today_class).where(today_class.train_id == this_train_id).\
values(xing_actual=datetime.now(), cancel_time='XXX').\
execution_options(synchronize_session="fetch")
await session.execute(stmt)
logger.info(f"{crossing} {msg.get('descr')} passed {datetime.now().strftime('%H:%M:%S')}")
await session.commit()
if __name__ == '__main__':
asyncio.run(main())
For future reference the problem was making a (sync) logging call. I removed this (and will add an async logger call), the modified code is now working fine
import asyncio
import aiohttp
import time, json
from aiomultiprocess import Pool
start = time.time()
url = 'http://member-service.test.cn/member/login'
headers = {"Content-Type": "application/json;charset=UTF-8"}
async def get(phone):
session = aiohttp.ClientSession()
response = await session.post(url=url, data=json.dumps(
{"identityType": 1, "password": "111111", "platformSource": "Mall", "remember": True,
"terminalType": "PC", 'identity': phone}), headers=headers)
result = await response.text()
session.close()
print(result)
return result
async def request():
phones = ['186%08d' % x for x in range(0, 10)]
async with Pool() as pool:
result = await pool.map(get, phones) # can't work
return result
coroutine = request()
task = asyncio.ensure_future(coroutine)
loop = asyncio.get_event_loop()
loop.run_until_complete(task)
end = time.time()
print('Cost time:', end - start)
I try to use aiomultiprocess to make a pool.
async with Pool() as pool:
result = await pool.map(get, phones)
but actually can't call get function
The error is only apparent in a competitive code website - "leetcode" when I submit my solution, but it isn't prevalent when I run the code in the online text-editor or on my local machine.
class Solution:
def __init__(self, x):
"""
:type x: str
:rtype: bool
"""
self.x = x
def convert_list(self):
# my_list = list(self.x)
self.my_list = list(self.x)
return self.my_list
def store_list(self):
my_list = list(self.x)
list_length = len(my_list)
new_new_list = []
for i in range(0,list_length):
new_list = my_list.pop()
new_new_list.append(new_list)
return new_new_list
def isPalindrome(self):
if self.convert_list() == self.store_list():
return 'true'.lower()
else:
return 'false'.lower()
X = Solution(input())
# print(X.store_list())
# print(X.convert_list())
print(X.isPalindrome())
Did some indentation and is working fine
class Solution:
def __init__(self, x):
"""
:type x: str
:rtype: bool
"""
self.x = x
def convert_list(self):
# my_list = list(self.x)
self.my_list = list(self.x)
return self.my_list
def store_list(self):
my_list = list(self.x)
list_length = len(my_list)
new_new_list = []
for i in range(0,list_length):
new_list = my_list.pop()
new_new_list.append(new_list)
return new_new_list
def isPalindrome(self):
if self.convert_list() == self.store_list():
return 'true'.lower()
else:
return 'false'.lower()
X = Solution(input())
# print(X.store_list())
# print(X.convert_list())
print(X.isPalindrome())