OpenStack monasca empty results - openstack

Recently i've installed Monasca for monitoring my multi-domain openstack lab cloud.
But it shows everything empty:
$ monasca dimension-name-list --tenant-id=$(openstack project show service -c id -f value)
$ monasca dimension-name-list --tenant-id=$(openstack project show iProject -c id -f value)
$ monasca metric-list \
--tenant-id $(openstack project show service -c id -f value) \
--dimensions project_id=$(openstack project show iProject -c id -f value)
All with empty results.
Also i've configured cloudkitty to use monasca as collector but it also collects noting.
I can't find any tutorial on the web except general talks and seminars!
can anybody help?

You need to source your OpenStack RC file:
Download it from your OpenStack window's top right (see above photo), doesn't have to be the admin account.
Copy to wherever your Monasca client is installed
Type this CLI, and input your password:
source <your-openstack-rc-file>
Now you can run the above commands.

Related

Azure ARM - mount StorageAccount FileShare to a linux VM

I prepared an ARM template, template creates listed azure resources: linux VM deployment, Storage deployment, file share in this Storage Account.
ARM works fine, but I would like to add one thing, mounting file share to a linux VM (using script from file share blade, script proposed by Microsoft).
I would like to use Custom Script Extension, and then use "commandToExecute" option to paste inline linux script (this one for file share mounting).
My question is: how to retrieve password to file share and then pass it as a parameter to the inline script. Is it possible? Is it possible to paste file share mounting script as an inline script in ARM template? maybe there is any other way to complete my task? I know that I can store script in a storage account and in ARM template put "blob SAS URL" in the Custom Extension ARM area, but still is a question how to retrieve the password to File Shares, below is the script for File share mount.
sudo mkdir /mnt/wsustorageaccount
if [ ! -d "/etc/smbcredentials" ]; then
sudo mkdir /etc/smbcredentials
fi
if [ ! -f "/etc/smbcredentials/StorageAccountName.cred" ]; then
sudo bash -c 'echo "username=xxxxx" >> /etc/smbcredentials/StorageAccountName.cred'
sudo bash -c 'echo "password=xxxxxxx" >> /etc/smbcredentials/StorageAccountName.cred'
fi
sudo chmod 600 /etc/smbcredentials/StorageAccountName.cred
sudo bash -c 'echo "//StorageAccount.file.core.windows.net/test /mnt/StorageAccount cifs nofail,vers=3.0,credentials=/etc/smbcredentials/StorageAccountName.cred,dir_mode=0777,file_mode=0777,serverino" >> /etc/fstab'
sudo mount -t cifs //StorageAccountName.file.core.windows.net/test /mnt/StorageAccountName -o vers=3.0,credentials=/etc/smbcredentials/StorageAccountName.cred,dir_mode=0777,file_mode=0777,serverino
You can use this quickstart example:
listKeys(variables('storageAccountId'), '2019-04-01').keys[0].value

How to delete all contents of local Artifactory repository via REST API?

I'm using a local repository as a staging repo and would like to be able to clear the whole staging repo via REST. How can I delete the contents of the repo without deleting the repo itself?
Since I have a similar requirement in one of my environments I like to provide a possible solution approach.
It is assumed the JFrog Artifactory instance has a local repository called JFROG-ARTIFACTORY which holds the latest JFrog Artifactory Pro installation RPM(s). For listing and deleting I've created the following script:
#!/bin/bash
# The logged in user will be also the admin account for Artifactory REST API
A_ACCOUNT=$(who am i | cut -d " " -f 1)
LOCAL_REPO=$1
PASSWORD=$2
STAGE=$3
URL="example.com"
# Check if a stage were provided, if not set it to PROD
if [ -z "$STAGE" ]; then
STAGE="repository-prod"
fi
# Going to list all files within the local repository
# Doc: https://www.jfrog.com/confluence/display/JFROG/Artifactory+REST+API#ArtifactoryRESTAPI-FileList
curl --silent \
-u"${A_ACCOUNT}:${PASSWORD}" \
-i \
-X GET "https://${STAGE}.${URL}/artifactory/api/storage/${LOCAL_REPO}/?list&deep=1" \
-w "\n\n%{http_code}\n"
echo
# Going to delete all files in the local repository
# Doc: https://www.jfrog.com/confluence/display/JFROG/Artifactory+REST+API#ArtifactoryRESTAPI-DeleteItem
curl --silent \
-u"${A_ACCOUNT}:${PASSWORD}" \
-i \
-X DELETE "https://${STAGE}.${URL}/artifactory/${LOCAL_REPO}/" \
-w "\n\n%{http_code}\n"
echo
So after calling
./Scripts/deleteRepository.sh JFROG-ARTIFACTORY Pa\$\$w0rd! repository-dev
for the development instance, it listed me all files in the local repository called JFROG-ARTIFACTORY, the JFrog Artifactory Pro installation RPM(s), deleted them, but left the local repository itself.
You may change and enhance the script for your needs and have also a look into How can I completely remove artifacts from Artifactory?

How to find error logs when my dockerized shiny app does not work

I'm trying to put my shiny app in docker container. My shiny app works totally fine on my local computer. But after dockerize my shiny app, I always have error message on my localhost like The application failed to start. The application exited during initialization..
I have no idea why that happens. I'm new to docker. How can I find the error logs when I run the docker image? I need the log to know what goes wrong.
Here is my dockfile:
# Install R version 3.6
FROM r-base:3.6.0
# Install Ubuntu packages
RUN apt-get update && apt-get install -y \
sudo \
gdebi-core \
pandoc \
pandoc-citeproc \
libcurl4-gnutls-dev \
libcairo2-dev/unstable \
libxt-dev \
libssl-dev
# Download and install ShinyServer (latest version)
RUN wget --no-verbose https://s3.amazonaws.com/rstudio-shiny-server-os-build/ubuntu-12.04/x86_64/VERSION -O "version.txt" && \
VERSION=$(cat version.txt) && \
wget --no-verbose "https://s3.amazonaws.com/rstudio-shiny-server-os-build/ubuntu-12.04/x86_64/shiny-server-$VERSION-amd64.deb" -O ss-latest.deb && \
gdebi -n ss-latest.deb && \
rm -f version.txt ss-latest.deb
# Install R packages that are required
# TODO: add further package if you need!
RUN R -e "install.packages(c( 'tidyverse', 'ggplot2','shiny','shinydashboard', 'DT', 'plotly', 'RColorBrewer'), repos='http://cran.rstudio.com/')"
# Copy configuration files into the Docker image
COPY shiny-server.conf /etc/shiny-server/shiny-server.conf
COPY /app /srv/shiny-server/
# Make the ShinyApp available at port 80
EXPOSE 80
# Copy further configuration files into the Docker image
COPY shiny-server.sh /usr/bin/shiny-server.sh
CMD ["/usr/bin/shiny-server.sh"]
I built image and ran like below:
docker build -t myshinyapp .
docker run -p 80:80 myshinyapp
Usually the logs for any (live or dead) container can be found by just using:
docker logs full-container-name
or
docker logs CONTAINERID
(replacing the actual ID of your container)
As first said, this usually works as well even for stopped (not still removed) containers, which you can list with:
docker container ls -a
or just
docker ps -a
However, sometimes you won't even have a log, since the container was never created at all (which I think, by experience, fits more to your case)
And it can be happening simply because the docker engine is unable to allocate all of the resources that your service definition is requiring to have available.
The application failed to start. The application exited during initialization
is usually reflect of your docker engine being unable to get the required resources.
And the most common case for that, is just as simple as your host ports:
If you have another service (being dockerized or not) using (for example) that port that you want to use for your service (in your case, port 80) then Docker would just be unable to start your container.
So... in short... the easiest fix for that situation (and your first try whenever you face this kind of issues) is just to bind any other port from your host (say: 8080), to that 80 port that your service will be listening to internally (inside your container):
docker run -p 8080:80 myshinyapp
The same principle applies to unallocatable volumes (e.g.: trying to bind a volume as read-only that doesn't actually exist in the host)
As an aside comment/trick:
Since you're not setting a name for your container, you will need to use the container id instead when looking for its logs.
But instead of typing (or copy-pasting) the full container id (usually something like: 1283c66babea or even larger) you can just type in a few first digits instead, and it will still work as expected:
docker logs 1283c6 or docker logs 1283 or even docker logs 128
(of course... as long as you don't have any other 128***** container)

MUP (meteor) deploy deletes files

Sadly although mup deploy works perfectly, I have a folder called ".uploads", which users can upload files into.
Each deploy deletes the files in the directory. I would like to exclude or protect the file from the deploy deleting the files, any ideas?
Currently I filed an issue: https://github.com/arunoda/meteor-up/issues/1022
Not sure if its an issue with mup or my system setup. I use tomitrescak:meteor-uploads and also cfs:file-collection. They both have the same issue.
But from what I see it shall be easy to do, you need to modify the script at https://github.com/arunoda/meteor-up/blob/mupx/templates/linux/start.sh#L26
And add a new mapping. You can map multiple volumes such as following: Mounting multiple volumes on a docker container?
So your script would look like (mounting the folder on the host machine /opt/uploads/myapp to the folder /opt/uploads in the container):
docker run \
-d \
--restart=always \
--publish=$PORT:80 \
--volume=$BUNDLE_PATH:/bundle \
--volume=/opt/uploads/myapp:/opt/uploads/ \ .... this is the new line
--env-file=$ENV_FILE \
--link=mongodb:mongodb \
--hostname="$HOSTNAME-$APPNAME" \
--env=MONGO_URL=mongodb://mongodb:27017/$APPNAME \
--name=$APPNAME \
meteorhacks/meteord:base
This can be found in "start.sh" in MUP until this issue is resolved and you can mount volumes via the options.
Also see discussion here: https://github.com/tomitrescak/meteor-uploads/issues/235#issuecomment-228618130

run apps using audio in a docker container

This question is inspired by Can you run GUI apps in a docker container?.
The basic idea is to run apps with audio and ui (vlc, firefox, skype, ...)
I was searching for docker containers using pulseaudio but all containers I found where using pulseaudio streaming over tcp.
(security sandboxing of the applications)
https://gist.github.com/hybris42/ce429de428e5af3a344a
https://github.com/jlund/docker-chrome-pulseaudio
https://github.com/tomparys/docker-skype-pulseaudio
In my case I would prefere playing audio from an app inside the container directly to my host pulseaudio. (without ssh tunneling and bloated docker images)
Pulseaudio because my qt app is using it ;)
it took me some time until i found out what is needed. (Ubuntu)
we start with the docker run command docker run -ti --rm myContainer sh -c "echo run something"
ALSA:
we need /dev/snd and some hardware access as it looks like.
when we put this together we have
docker run -ti --rm \
-v /dev/snd:/dev/snd \
--lxc-conf='lxc.cgroup.devices.allow = c 116:* rwm' \
myContainer sh -c "echo run something"`
In new docker versions without lxc flags you shoud use this:
docker run -ti --rm \
-v /dev/snd:/dev/snd \
--privileged \
myContainer sh -c "echo run something"`
PULSEAUDIO:
update: it may be enought to mount the pulseaudio socket within the container using -v option. this depends on your version and prefered access method. see other answers for the socket method.
Here we need basically /dev/shm, /etc/machine-id and /run/user/$uid/pulse. But that is not all (maybe because of Ubuntu and how they did it in the past). The envirorment variable XDG_RUNTIME_DIR has to be the same in the host system and in your docker container. You may also need /var/lib/dbus because some apps are accessing the machine id from here (may only containing a symbolic link to the 'real' machine id). And at least you may need the hidden home folder ~/.pulse for some temp data (i am not sure about this).
docker run -ti --rm \
-v /dev/shm:/dev/shm \
-v /etc/machine-id:/etc/machine-id \
-v /run/user/$uid/pulse:/run/user/$uid/pulse \
-v /var/lib/dbus:/var/lib/dbus \
-v ~/.pulse:/home/$dockerUsername/.pulse \
myContainer sh -c "echo run something"
In new docker versions you might need to add --privileged.
Of course you can combine both together and use it together with xServer ui forwarding like here: https://stackoverflow.com/a/28971413/2835523
Just to mention:
you can handle most of this (all without the used id) in the dockerfile
using uid=$(id -u) to get the user id and gid with id -g
creating a docker user with this id
create user script:
mkdir -p /home/$dockerUsername && \
echo "$dockerUsername:x:${uid}:${gid}:$dockerUsername,,,:/home/$dockerUsername:/bin/bash" >> /etc/passwd && \
echo "$dockerUsername:x:${uid}:" >> /etc/group && \
mkdir /etc/sudoers.d && \
echo "$dockerUsername ALL=(ALL) NOPASSWD: ALL" > /etc/sudoers.d/$dockerUsername && \
chmod 0440 /etc/sudoers.d/$dockerUsername && \
chown ${uid}:${gid} -R /home/$dockerUsername
Inspired by the links you've posted, I was able to create the following solution. It is as lightweight as I could get it. However, I'm not sure if it is (1) secure, and (2) entirely fits your use-case (as it still uses the network).
Install paprefson your host system, e.g. using sudo apt-get install paprefs on an Ubuntu machine.
Launch PulseAudio Preferences, go to the "Network Server" tab, and check the "Enable network access to local sound devices" checkbox [1]
Restart your computer. (Only restarting Pulseaudio didn't work for me on Ubuntu 14.10)
Install Pulseaudio in your container, e.g. sudo apt-get install -y pulseaudio
In your container, run export "PULSE_SERVER=tcp:<host IP address>:<host Pulseaudio port>". For example, export "PULSE_SERVER=tcp:172.16.86.13:4713" [2]. You can find out your IP address using ifconfig and the Pulseaudio port using pax11publish [1].
That's it. Step 5 should probably be automated if the IP address and Pulseaudio port are subject to change. Additionally, I'm not sure if Docker permanently stores environment variables like PULSE_SERVER: If it doesn't then you have to initialize it after each container start.
Suggestions to make my approach even better would be greatly appreciated, since I'm currently working on a similar problem as the OP.
References:
[1] https://github.com/jlund/docker-chrome-pulseaudio
[2] https://github.com/jlund/docker-chrome-pulseaudio/blob/master/Dockerfile
UPDATE (and probably the better solution):
This also works using a Unix socket instead of a TCP socket:
Start the container with -v /run/user/$UID/pulse/native:/path/to/pulseaudio/socket
In the container, run export "PULSE_SERVER=unix:/path/to/pulseaudio/socket"
The /path/to/pulseaudio/socket can be anything, for testing purposes I used /home/user/pulse.
Maybe it will even work with the same path as on the host (taking care of the $UID part) as the default socket, this way the ultimate solution would be -v /run/user/$UID/pulse/native:/run/user/<UID in container>/pulse; I haven't tested this however.
After trying most of the solutions described here I found only PulseAudio over network to be really working. However you can make it safe by keeping the authentication.
Install paprefs (on host machine):
$ apt-get install paprefs
Launch paprefs (PulseAudio Preferences) > Network Server > [X] Enable network access to local sound devices.
Restart PulseAudio:
$ service pulseaudio restart
Check it worked or restart machine:
$ (pax11publish || xprop -root PULSE_SERVER) | grep -Eo 'tcp:[^ ]*'
tcp:myhostname:4713
Now use that socket:
$ docker run \
-e PULSE_SERVER=tcp:$(hostname -i):4713 \
-e PULSE_COOKIE=/run/pulse/cookie \
-v ~/.config/pulse/cookie:/run/pulse/cookie \
...
Check that the user running inside the container has access to the cookie file ~/.config/pulse/cookie.
To test it works:
$ apt-get install mplayer
$ mplayer /usr/share/sounds/alsa/Front_Right.wav
For more info may check Docker Mopidy project.
Assuming pulseaudio is installed on host and in image, one can provide pulseaudio sound over tcp with only a few steps. pulseaudio does not need to be restarted, and no configuration has to be done on host or in image either. This way it is included in x11docker, without the need of VNC or SSH:
First, find a free tcp port:
read LOWERPORT UPPERPORT < /proc/sys/net/ipv4/ip_local_port_range
while : ; do
PULSE_PORT="`shuf -i $LOWERPORT-$UPPERPORT -n 1`"
ss -lpn | grep -q ":$PULSE_PORT " || break
done
Get ip adress of docker daemon. I always find it being 172.17.42.1/16
ip -4 -o a | grep docker0 | awk '{print $4}'
Load pulseaudio tcp module, authenticate connection to docker ip:
PULSE_MODULE_ID=$(pactl load-module module-native-protocol-tcp port=$PULSE_PORT auth-ip-acl=172.17.42.1/16)
On docker run, create environment variable PULSE_SERVER
docker run -e PULSE_SERVER=tcp:172.17.42.1:$PULSE_PORT yourimage
Afterwards, unload tcp module. (Note: for unknown reasons, unloading this module can stop pulseaudio daemon on host):
pactl unload-module $PULSE_MODULE_ID
Edit: How-To for ALSA and Pulseaudio in container
I managed to dockerize a Java game in the following ways, effectively passing through the game's sound.
This approach requires building an image, making sure the app has all the dependencies it'll need, in this case, pulseaudio and x11. If you're sure your images has everything it needs, you may procees as stated in the previous answers.
Here, we need to build the image, then we can actually launch it.
docker build -t my-unciv-image . # Run from directory where Dockerfile is
docker run --name unciv # image name\
--device /dev/dri \
-e DISPLAY=$DISPLAY \
-e PULSE_SERVER=unix:/run/user/1000/pulse/native \
--privileged \
-u $(id -u):$(id -g) \
-v /path/to/Unciv:/App \
-v /run/user/$(id -u)/pulse:/run/user/(id -u)/pulse \
-v /tmp/.X11-unix:/tmp/.X11-unix \
-w /App \
my-unciv-image \
java -jar /App/Unciv.jar
In the second command the following is specified:
--name: a name is given to the container
--device: video device*
-e: required environment vars
DISPLAY: the display number
PULSE_SERVER: PulseAudio audio server socket
--privileged: run ip privileged*, so it can access all devices
-v: Mounted volumes:
Path to the game mounted into /App in the container**
Audio server socke
Display server socket
-w: Working directory
Here is a docker-compose.yml version of it:
# docker-compose.yml
version: '3'
services:
unciv:
build: .
container_name: unciv
devices:
- /dev/dri:/dev/dri # * Either this
entrypoint: java -jar /App/Unciv.jar
environment:
- DISPLAY=$DISPLAY
- PULSE_SERVER=unix:/run/user/1000/pulse/native
privileged: true # * or this
user: 1000:1000
volumes:
- /path/to/game/:/App
- /run/user/1000/pulse:/run/user/1000/pulse
- /tmp/.X11-unix:/tmp/.X11-unix
working_dir: /App
FROM ubuntu:20.04
RUN apt-get update
RUN apt-get install openjdk-11-jre -y
RUN apt-get install -y xserver-xorg-video-all
RUN apt-get install -y libgl1-mesa-glx libgl1-mesa-dri
RUN apt-get install -y pulseaudio
USER unciv
Notes:
*Only required for a game or anything that uses openGL. Either passing the devices explicitly or running it as privileged, but I think it's enough to pass the device, making it privileged may be overkill.
**This math may be bundled with the docker image, but for a demo.
For the audio, it's required to pass env variable PULSE_SERVER and mounting the pulseaudio socket

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