Abrupt transition between views within a Navigation View - firebase

I'm having trouble figuring out how to smoothly navigate from my SignInView() to my FirstView(). I have my FirstView() inside of a Navigation Stack, but the transition between the views is very abrupt and devoid of the transition that you normally get with the use of a NavigationLink. How can I get the transition to work?
Much appreciated!
Here is the relevant code...
struct ContentView: View {
#EnvironmentObject var viewModel: AppViewModel
var body: some View {
VStack{
NavigationView {
if viewModel.signedIn {
FirstView()
.transition(.slide)
} else {
//.onAppear method is used for keyboard management (See Misc Functions...)
SignInView()
.onAppear(perform: UIApplication.shared.addTapGestureRecognizer)
.navigationBarHidden(true)
}
}
.onAppear {
viewModel.listen()
}
}
}
}
class AppViewModel: ObservableObject {
private var db = Firestore.firestore()
#Published var userInfo: User?
#Published var signedIn: Bool = false
var handle: AuthStateDidChangeListenerHandle?
let authRef = Auth.auth()
var authHandle : AuthStateDidChangeListenerHandle?
var rootInfoCollection : CollectionReference!
var userIdRef = ""
func fetchUserData(){
db.collection("Users").document("\(userIdRef)").getDocument { document, error in
// Check for error
if error == nil {
// Check that this document exists
if document != nil && document!.exists {
self.userInfo = document.map { (documentSnapshot) -> User in
let data = documentSnapshot.data()
let uid = data?["uid"] as? UUID ?? UUID()
let company = data?["company"] as? String ?? ""
let name = data?["name"] as? String ?? ""
let admin = data?["admin"] as? Bool ?? false
let photo = data?["photo"] as? String ?? ""
return User(uid: uid, company: company, name: name, admin: admin, photo: photo)
}
withAnimation {
self.signedIn = true
}
}
}
}
}
func listen(){
handle = authRef.addStateDidChangeListener({ auth, user in
print(user?.email ?? "No User Found")
if let user = auth.currentUser {
self.userIdRef = user.uid
self.rootInfoCollection = Firestore.firestore().collection("/Users/")
DispatchQueue.main.async {
self.fetchUserData()
}
} else {
self.signedIn = false
}
})
}
func signIn(email: String, password: String){
authRef.signIn(withEmail: email, password: password) { result, error in
guard result != nil, error == nil else {
return
}
}
}
}
struct SignInView: View {
#EnvironmentObject var viewModel: AppViewModel
#State private var username : String = ""
#State private var password : String = ""
#State private var shouldShowLoginAlert: Bool = false
#State var selectedImageArray : [Image] = []
var disableLoginButton : Bool {
return self.username.isEmpty || self.password.isEmpty
}
var body: some View {
VStack{
Image(uiImage: #imageLiteral(resourceName: "awText"))
.resizable()
.frame(width: 180, height: 100)
.padding(.bottom, 50)
TextField("Email", text: $username)
.padding(.leading)
.disableAutocorrection(true)
.autocapitalization(.none)
Rectangle().fill(Color.gray.opacity(0.25)).frame(height: 1, alignment: .center).padding(.bottom)
.padding(.bottom)
.onChange(of: self.username, perform: { value in
if value.count > 10 {
self.username = String(value.prefix(20)) //Max 10 Characters for Username.
}
})
SecureField("Password", text: $password)
.padding(.leading)
.disableAutocorrection(true)
.autocapitalization(.none)
Rectangle().fill(Color.gray.opacity(0.25)).frame(height: 1, alignment: .center)
.onChange(of: self.username, perform: { value in
if value.count > 10 {
self.username = String(value.prefix(10)) //Max 10 Characters for Password.
}
})
//SignIn Button
Button(action: {
viewModel.signIn(email: username, password: password)
}, label: {
Text("Sign In")
.disabled(disableLoginButton)
.frame(width: 300, height: 50)
.background(Color.green)
.clipShape(RoundedRectangle(cornerRadius: 20, style: .continuous))
.padding()
})
}

Replacing the default NavigationView behavior with your own animations isn't necessarily totally straightforward. I'll lay out one possibility, but another would be to use a real NavigationView transition, but just hide the back button once you're on FirstView.
To do the transition yourself, you'll need one root element to NavigationView, an if clause, a transition(.slide) and withAnimation. Here's a simplified version of your code showing just these elements:
class AppViewModel: ObservableObject {
#Published var signedIn = false
}
struct FirstView : View {
var body: some View {
Text("Signed in")
}
}
struct ContentView: View {
#StateObject var viewModel = AppViewModel()
var body: some View {
NavigationView {
VStack {
if viewModel.signedIn {
FirstView()
.transition(.slide)
} else {
Button("Sign me in") {
withAnimation {
viewModel.signedIn = true
}
}
}
}
.frame(maxWidth: .infinity, maxHeight: .infinity)
.navigationBarHidden(true)
}
}
}

Related

SwiftUI, Firebase : How I can handle the completion come from Login result?

First, this is the AuthService I made
import Foundation
import FirebaseAuth
class AuthService {
static let instance = AuthService()
var isSignIn : Bool = false
func signUpWithEmail(email : String, password : String, completion : #escaping (_ result : Bool) -> ()) {
Auth.auth().createUser(withEmail: email, password: password) { [weak self] result, error in
if let error = error {
print("error to make account")
completion(false)
}
completion(true)
}
}
}
Next one is the View related with the Auth,
import SwiftUI
struct SignUpView: View {
#Environment(\.presentationMode) var presentationMode
#State private var email : String = ""
#State private var password : String = ""
#State private var firstName : String = ""
#State private var lastName : String = ""
#State private var userName : String = ""
#Binding var showMainView : Bool
var body: some View {
NavigationView {
ScrollView {
VStack(alignment : .leading) {
textFieldStyle(title: "E-mail", bindingText: $email)
textFieldStyle(title: "Password", bindingText: $password)
textFieldStyle(title: "Last name", bindingText: $lastName)
textFieldStyle(title: "First name", bindingText: $firstName)
textFieldStyle(title: "User name", bindingText: $userName)
Button(action: {
AuthService.instance.signUpWithEmail(email: email, password: password) { result in
if result {
presentationMode.wrappedValue.dismiss()
showMainView.toggle()
} else {
print("cannot close the view")
}
}
}, label: {
Text("Sign Up")
.font(.title3.bold())
.foregroundColor(.white)
.frame(maxWidth : .infinity)
.frame(height : 60)
.background(.blue)
.cornerRadius(12)
.shadow(color: .gray.opacity(0.2), radius: 12, x: 1, y: 1)
})
}//vst
.padding()
.navigationTitle("Sign Up ")
.navigationBarTitleDisplayMode(.large)
}
}
}
}
And this is the HomeView,
import SwiftUI
import AuthenticationServices
struct HomeView: View {
#State private var showSignUpSheet : Bool = false
#State private var showMainView : Bool = false
var body: some View {
NavigationView {
VStack(spacing : 40) {
HStack {
VStack(alignment : .leading) {
Text("Welcome to")
.font(.title)
.fontWeight(.bold)
Text("CranMarket")
.font(.largeTitle)
.fontWeight(.heavy)
.foregroundColor(.blue)
}
Spacer()
}
.padding()
Text("This is the application for the students and families who want to sell and buy some second use things! Start it right now!")
.padding()
VStack(spacing : 0) {
appleSignInButton
googleSignInButton
emailSignInButton
HStack {
Spacer()
Button(action: {
showSignUpSheet.toggle()
}, label: {
Text("Don't you have account yet?")
.font(.headline)
})
.fullScreenCover(isPresented: $showMainView) {
MainView()
}
.sheet(isPresented: $showSignUpSheet) {
SignUpView(showMainView: $showMainView)
}
}
.padding(.horizontal)
}
}//vst
}//nav
}
}
And this is the picture of result when I failed to sign up,
If you see the picture, the view is not dismissed and navigationLink is triggered.
But I can't understand why that is triggered because the result of signup is 'false' with completion.
How I can handle this situation? and why is the view not working?

Generic parameter 'Success' could not be inferred; Key path value type '_' cannot be converted to contextual type '_'; Cannot find 'Response' in scope

I think this might be the last push for my project of mobile GitHub query repository search, but I get 3 errors I cannot find out how to cope with.
The code:
import SwiftUI
import Combine
struct Root: Codable {
let items: [Item]
enum CodingKeys: String, CodingKey {
case items
}
}
struct Item: Identifiable, Codable {
let id: Int
let urlCode: String
let fullName: String
enum CodingKeys: String, CodingKey {
case id
case urlCode = "url"
case fullName = "full_name"
}
}
private final class ContentViewState: ObservableObject {
#Published var isLoading = false
#Published var query = ""
#Published var stuff = [String]()
private var subscription: AnyCancellable?
func fetchRepos(query: String) {
isLoading = true
subscription = Just("test")
.delay(for: 2, scheduler: RunLoop.main)
.sink(receiveValue: {[weak self] (title: String) in
self?.isLoading = false
self?.stuff.append(title)
})
}
}
struct ContentView: View {
#StateObject private var state = ContentViewState()
#State private var items = [Item]()
var body: some View {
VStack {
if state.isLoading {
ProgressView()
} else {
HStack {
TextField("Enter search", text: $state.query)
Button("Search") {
state.fetchRepos(query: state.query)
}
}
List(items, id: \.id) { item in
VStack(alignment: .leading) {
Text(item.fullName).font(.headline)
Text(item.urlCode)
}
}.task {
await loadData()
}
}
}
}
func loadData() async {
guard let url = URL(string: "https://api.github.com/search/repositories?q=" + state.query + "&per_page=20") else
{
print("Invalid URL")
return
}
do {
let (data, _) = try await URLSession.shared.data(from: url)
if let decodedResponse = try? JSONDecoder().decode(Root.self, from: data) {
items = decodedResponse.items
}
} catch {
print("Invalid data ")
}
}
}
The errors:
"Generic parameter 'Success' could not be inferred" on line:
TextField("Enter search", text: $state.query)
"Key path value type '' cannot be converted to contextual type ''" on line:
await loadData()
}
}
"Cannot find 'Response' in scope" on line:
} catch {
print("Invalid data ")
}
}
}
Please help :)
The answer was to move the code to another file, change its structure a bit and everything works fine now!

Why does the Navigation Bar from the View still remain after Signing Out a User

I'm working on a very simple app to try to wrap my mind around SwiftUI and Firebase. I have a Login View, a SignUp View, and the FirstView that gets presented once the user is logged in.
Once a User is logged in and the SignOut button is tapped, the Navigation Bar that was only visible in the FirstView, all of a sudden appears superimposed on the LoginView as well. That's not supposed to happen and I'm trying to understand why that happens. Perhaps I'm not dismissing the FirstView correctly?
As a side question, I'm also running into an issue where my User Data is presented/Updated on the FirstView after Signing In, but with a noticeable delay between the Text change for the fields within the view.
Any help would be greatly appreciated.
Here is the relevant code...
#main
struct AWSupportLoggerApp: App {
#UIApplicationDelegateAdaptor(AppDelegate.self) var appDelegate
#StateObject var viewModel = AppViewModel()
var body: some Scene {
WindowGroup {
ContentView()
.environmentObject(viewModel)
}
}
class AppDelegate:NSObject,UIApplicationDelegate{
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey : Any]? = nil) -> Bool {
FirebaseApp.configure()
return true
}
}
}
class AppViewModel: ObservableObject {
private var db = Firestore.firestore()
#Published var userInfo: User?
#Published var signedIn: Bool = false
var handle: AuthStateDidChangeListenerHandle?
let authRef = Auth.auth()
var authHandle : AuthStateDidChangeListenerHandle?
var rootInfoCollection : CollectionReference!
var userIdRef = ""
func fetchUserData(){
db.collection("Users").document("\(userIdRef)").getDocument { document, error in
// Check for error
if error == nil {
// Check that this document exists
if document != nil && document!.exists {
self.userInfo = document.map { (documentSnapshot) -> User in
let data = documentSnapshot.data()
let uid = data?["uid"] as? UUID ?? UUID()
let company = data?["company"] as? String ?? ""
let name = data?["name"] as? String ?? ""
let admin = data?["admin"] as? Bool ?? false
let photo = data?["photo"] as? String ?? ""
return User(uid: uid, company: company, name: name, admin: admin, photo: photo)
}
}
}
}
}
func listen(){
handle = authRef.addStateDidChangeListener({ auth, user in
print(user?.email ?? "No User Found")
if let user = auth.currentUser {
self.userIdRef = user.uid
self.rootInfoCollection = Firestore.firestore().collection("/Users/")
DispatchQueue.main.async {
self.fetchUserData()
}
self.signedIn = true
} else {
self.signedIn = false
}
})
}
func signIn(email: String, password: String){
authRef.signIn(withEmail: email, password: password) { result, error in
guard result != nil, error == nil else {
return
}
}
}
func signOut(){
do {
try authRef.signOut()
} catch {
print(error)
}
}
func signUp(email: String, password: String, company: String, name: String, admin: Bool, photo: String){
authRef.createUser(withEmail: email, password: password) { result, error in
guard result != nil, error == nil else {
return
}
let db = Firestore.firestore()
//Success
db.collection("Users").document("\(result!.user.uid)").setData(["company" : "\(company)", "name" : "\(name)", "admin" : admin, "photo" : "\(photo)", "uid":result!.user.uid]) { error in
if error != nil {
print(error!)
}
}
}
}
func unbind() {
if let handle = handle {
authRef.removeStateDidChangeListener(handle)
}
}
}
struct ContentView: View {
#EnvironmentObject var viewModel: AppViewModel
var body: some View {
NavigationView {
if viewModel.signedIn {
FirstView()
} else {
//.onAppear method is used for keyboard management (See Misc Functions...)
SignInView()
.onAppear(perform: UIApplication.shared.addTapGestureRecognizer)
}
}
.onAppear {
viewModel.listen()
}
}
}
struct FirstView: View {
#EnvironmentObject private var appViewModel: AppViewModel
var body: some View {
VStack{
Spacer()
VStack(spacing: 50){
NavigationLink(destination: Text("Test")){
awButton(content: "Request Support", backColor: Color(#colorLiteral(red: 0, green: 0.723585546, blue: 0.9907287955, alpha: 1)))
.shadow(color: Color.primary.opacity(0.5), radius: 20, x: 0, y: 20)
.rotation3DEffect(Angle(degrees:10), axis: (x: 10.0, y: 0, z: 0))
}
NavigationLink(destination: Text("Test")){
awButton(content: "Request Quote", backColor: Color(#colorLiteral(red: 0.9372549057, green: 0.3490196168, blue: 0.1921568662, alpha: 1)))
.shadow(color: Color.primary.opacity(0.5), radius: 20, x: 0, y: 20)
.rotation3DEffect(Angle(degrees:10), axis: (x: 10.0, y: 0, z: 0))
}
NavigationLink(destination: Text("Test")){
awButton(content: "Ticket Status", backColor: Color(#colorLiteral(red: 0.4666666687, green: 0.7647058964, blue: 0.2666666806, alpha: 1)))
.shadow(color: Color.primary.opacity(0.5), radius: 20, x: 0, y: 20)
.rotation3DEffect(Angle(degrees:10), axis: (x: 10.0, y: 0, z: 0))
}
}
Spacer()
}
.navigationBarBackButtonHidden(true)
.navigationTitle(appViewModel.userInfo?.company ?? "Test")
.navigationBarItems(leading: Button(action: {
appViewModel.signOut()
}) {
HStack {
Text("Sign Out")
}
},trailing: HStack{
Image(systemName: "bell")
Text(appViewModel.userInfo?.name ?? "Tester")
.font(.system(size: 20))
})
}
}
Try to hide it explicitly, like
if viewModel.signedIn {
FirstView()
.navigationBarHidden(true) // << here !!
} else {
Hiding the navigationBar will cause lots of problems if you need it in other views .the better answer in my opinion is to
1 - create a splash view and set it as your starting view in #main file
2 - add a StateObject for tracking user loginState :
class LoginState: ObservableObject {
#Published var isLogin : Bool = false
}
3 - add navigationView to splash view
4 - pass loginState , StateObject as .environmentObject(loginState) to navigationView
5- now you can change login state when ever you want from anywhere without need of hiding the navigation bar

swiftUI - Button Camera in TabBar

There is a button in the TabBar, this button should open the camera
"Button(action: {...}, label: { ..."
The camera code is written in "CameraView" and "CameraModel" :
struct CameraView: View {
#StateObject var camera = CameraModel()
var body: some View {
ZStack{
// Camera preview...
CameraPreview(camera: camera)
.ignoresSafeArea(.all, edges: .all)
VStack{
if camera.isTaken{
HStack {
Spacer()
Button(action: {}, label: {
Image(systemName: "arrow.triangle.2.circlepath.camera")
.foregroundColor(.black)
.padding()
.background(Color.white)
.clipShape(Circle())
})
.padding(.trailing,10)
}
}
Spacer()
HStack{
if camera.isTaken{
Button(action: {}, label: {
Text("Save")
.foregroundColor(.black)
.fontWeight(.semibold)
.padding(.vertical,10)
.padding(.horizontal,20)
.background(Color.white)
.clipShape(Capsule())
})
.padding(.leading)
Spacer()
}
else{
Button(action: {camera.isTaken.toggle()}, label: {
ZStack{
Circle()
.fill(Color.white)
.frame(width: 65, height: 65)
Circle()
.stroke(Color.white,lineWidth: 2)
.frame(width: 75, height: 75)
}
})
}
}
.frame(height: 75)
}
}
.onAppear(perform: {
camera.Check()
})
}
}
class CameraModel: ObservableObject{
#Published var isTaken = false
#Published var session = AVCaptureSession()
#Published var alert = false
// since were going to read pic data....
#Published var output = AVCapturePhotoOutput()
// preview....
#Published var preview : AVCaptureVideoPreviewLayer!
func Check(){
// first checking camerahas got permission...
switch AVCaptureDevice.authorizationStatus(for: .video) {
case .authorized:
setUp()
return
// Setting Up Session
case .notDetermined:
// retusting for permission....
AVCaptureDevice.requestAccess(for: .video) { (status) in
if status{
self.setUp()
}
}
case .denied:
self.alert.toggle()
return
default:
return
}
}
func setUp(){
// setting up camera...
do{
// setting configs...
self.session.beginConfiguration()
// change for your own...
let device = AVCaptureDevice.default(.builtInWideAngleCamera, for: .video, position: .back)
let input = try AVCaptureDeviceInput(device: device!)
// checking and adding to session...
if self.session.canAddInput(input){
self.session.addInput(input)
}
// same for output....
if self.session.canAddOutput(self.output){
self.session.addOutput(self.output)
}
self.session.commitConfiguration()
}
catch{
print(error.localizedDescription)
}
}
}
// setting view for preview...
struct CameraPreview: UIViewRepresentable {
#ObservedObject var camera : CameraModel
func makeUIView(context: Context) -> UIView {
let view = UIView(frame: UIScreen.main.bounds)
camera.preview = AVCaptureVideoPreviewLayer(session: camera.session)
camera.preview.frame = view.frame
// Your Own Properties...
camera.preview.videoGravity = .resizeAspectFill
view.layer.addSublayer(camera.preview)
// starting session
camera.session.startRunning()
return view
}
func updateUIView(_ uiView: UIView, context: Context) {
}
}
How to call the camera on click Button in TabBar "Button(action: {}, label: {
)"?
This is just an example of how I did it in the past (after all permissions etc... have been done).
Use your code to do the same.
struct ContentView: View {
#State var image: UIImage?
#State private var showCamera = false
var body: some View {
VStack {
Button(action: { self.showCamera.toggle() }) {
Image(systemName: "camera.circle").resizable().frame(width: 100, height: 100)
}
if image != nil {
Image(uiImage: image!).resizable().frame(width: 200, height: 200)
}
} // this is where it happens
.sheet(isPresented: $showCamera, onDismiss: {self.showCamera = false}) {
CameraViewController(photo: $image)
}
}
}
struct CameraViewController: UIViewControllerRepresentable {
#Environment(\.presentationMode) var presentationMode
#Binding var photo: UIImage?
func updateUIViewController(_ uiViewController: UIImagePickerController, context: Context) {
}
func makeUIViewController(context: UIViewControllerRepresentableContext<CameraViewController>) -> UIImagePickerController {
let vc = UIImagePickerController()
vc.sourceType = .camera
vc.delegate = context.coordinator
return vc
}
func makeCoordinator() -> Coordinator {
Coordinator(self)
}
class Coordinator: NSObject, UINavigationControllerDelegate, UIImagePickerControllerDelegate, AVCapturePhotoCaptureDelegate {
var parent: CameraViewController
var captureSession: AVCaptureSession!
var capturePhotoOutput: AVCapturePhotoOutput!
var theCamera: AVCaptureDevice!
var videoPreviewLayer: AVCaptureVideoPreviewLayer?
let photoQualityPrioritizationMode = AVCapturePhotoOutput.QualityPrioritization.speed
init(_ imagePickerController: CameraViewController) {
self.parent = imagePickerController
}
// called when a picture has been taken
func imagePickerController(_ picker: UIImagePickerController, didFinishPickingMediaWithInfo info:[UIImagePickerController.InfoKey : Any]) {
guard let image = info[.originalImage] as? UIImage else {
print("No image found")
return
}
parent.photo = image // <--- the photo image
parent.presentationMode.wrappedValue.dismiss()
}
}
}

finding a nil value in session when accessing value in view

So i have a sessionStore:
class SessionStore: ObservableObject {
var handle: AuthStateDidChangeListenerHandle?
#Published var isLoggedIn = false
#Published var userInSession: User?
func listenAuthenticationState() {
handle = Auth.auth().addStateDidChangeListener({(auth, user) in
if let user = user {
let firestoreGetUser = Firestore.firestore().collection("users").document(user.uid)
firestoreGetUser.getDocument{(document, error) in
if let dict = document?.data() {
guard let decodedUser = try? User.init(fromDictionary: dict) else { return }
self.userInSession = decodedUser
print("decoded user = \(decodedUser)")
}
}
self.isLoggedIn = true
print("user logged in")
} else {
self.isLoggedIn = false
self.userInSession = nil
print("no one logged in")
}
})
}
func logout() {
do {
try Auth.auth().signOut()
} catch {
}
}
func unbind() {
if let handle = handle {
Auth.auth().removeStateDidChangeListener(handle)
}
}
deinit {
unbind()
}
}
Its working as expected, I am able to sign in etc.
I have the following to pull the current user data:
import Foundation
import Firebase
import FirebaseAuth
import FirebaseFirestore
class ProfileViewModel: ObservableObject {
var uid: String = ""
var email: String = ""
var username: String = ""
var profileURL: String = ""
var bio: String = ""
var occupation: String = ""
var city: String = ""
func LoadAUser(userId: String) {
Firestore.firestore().collection("users").document(userId).getDocument{(snapshot, error) in
guard let snap = snapshot else {
print("error fetching data")
return
}
let dict = snap.data()
guard let decodedUser = try? User.init(fromDictionary: dict!) else { return }
print("decoded user - load user - \(decodedUser)")
}
}
}
In my view im trying to call it like:
import SwiftUI
struct ProfileView: View {
#EnvironmentObject var session: SessionStore
#ObservedObject var profileViewModel = ProfileViewModel()
func loadUserData() {
profileViewModel.LoadAUser(userId: session.userInSession!.uid)
}
var body: some View {
VStack {
Text("Edit Profile")
.fontWeight(.semibold)
.font(.system(.title, design: .rounded))
.foregroundColor(Color("startColor"))
Spacer()
VStack(alignment: .leading) {
Text("view")
}.padding()
.onAppear(perform: loadUserData)
}
}
struct ProfileView_Previews: PreviewProvider {
static var previews: some View {
ProfileView()
}
}
Im using .onAppear(perform: loadUserData) which is causing an issue - Thread1: Fatal error: Unexpectedly found nil while unwrapping
I also tried:
init() {
profileViewModel.LoadAUser(userId: session.userInSession!.uid)
}
But this also causes the same error.
The thing is I should only be able to get to this view if I'm logged in as this already works:
struct InitialView: View {
#EnvironmentObject var session: SessionStore
func listen() {
session.listenAuthenticationState()
}
var body: some View {
Group {
if session.isLoggedIn {
MainView()
} else {
NavigationView {
SignUpView()
}
}
}.onAppear(perform: listen)
}
}
I have an initialView()
struct InitialView: View {
#EnvironmentObject var session: SessionStore
func listen() {
session.listenAuthenticationState()
}
var body: some View {
Group {
if session.isLoggedIn {
MainView()
} else {
NavigationView {
SignUpView()
}
}
}.onAppear(perform: listen)
}
}
which takes you to the MainView() which has tabs to control which screen you can navigate to, then from here i can go to ProfileView()
Anyway by the logic of provided code it is more correct to activate isLoggedIn in
let firestoreGetUser = Firestore.firestore().collection("users").document(user.uid)
firestoreGetUser.getDocument{(document, error) in
if let dict = document?.data() {
guard let decodedUser = try? User.init(fromDictionary: dict) else { return }
self.userInSession = decodedUser
print("decoded user = \(decodedUser)")
self.isLoggedIn = true // << here !!
print("user logged in")
}
}
So whats worked for me is passing in Auth instead of session data:
func loadUserData() {
profileViewModel.LoadAUser(userId: Auth.auth().currentUser!.uid)
}

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