I'm fetching data that is stored in Firestore to use in my web app. Normally to check the speed of this kind of call, I'd just check the network tab in the chrome dev tools.
But for my Firebase Query, in the network tab it always shows a time of 1 minute (I've learned this is because of the open long polling connection that the JavaScript SDK utilizes).
So is there a way where I can get more specific details on the speed of my Firestore response?
Related
Using
FirebaseDatabase.getInstance().setPersistenceEnabled(true);
Is this guarantee to download the data only one time across the App life/App restarts even if the user has good connection?
N.B: The official docs isn't clear ( at least for me) at this point.
By enabling persistence, any data that the Firebase Realtime Database client would sync while online persists to disk and is available offline, even when the user or operating system restarts the app. This means your app works as it would online by using the local data stored in the cache. Listener callbacks will continue to fire for local updates.
The sole goal of enabling persistence is to ensure that the app continues to work, even when the user starts it when they don't have a connection to the Firebase servers.
The client does send tree of hash values of its restored local state to the server when it connects, which the server then uses to only send the modified segments back. But there is no guarantee on how much data this sends or saves.
If you want to learn more about what Firebase actually does under the hood, I highly recommend enabling debug logging and studying its output on logcat.
For more on the topic, see these questions on Firebase's synchronization strategy.
I have a Firestore database which I want to populate with data that is delivered by a live sports event API. This API offers to push the data, so I get new values every time some event happen in a selected game - so we don't have to pull new updates all the time.
However, the delivery method is a websocket which means, that we should open a web socket to a certain endpoint, and then we'll get the data updates.
How could we do this in Firebase? If it was just a simple webhook with an HTTP call, it would be easy to make a firebase functon that could receive the posted data.
But is it possible to do something similar with a web socket? I guess that keeping a Firebase Cloud Function running 24/7 with the web socket is not a good idea at all.
What you're describing is not supported by any Firebase products, and definitely not Cloud Functions. Cloud Functions doesn't support websockets at all, nor does it support any streaming. On top of that, the max lifetime of a function is 9 minutes.
If you absolutely need websockets, consider a different backend infrastructure instead, such as App Engine.
According to firestore documentation:
a transaction is a set of read and write operations on one or more documents.
Also:
Transactions will fail when the client is offline.
Now the limitation in firestore is that:
In Cloud Firestore, you can only update a single document about once per second, which might be too low for some high-traffic applications.
So using cloud functions and running transactions to increment/decrement counters when the traffic is high will fail.
So they have discussed to use the approach of distributed counters.
According to the algorithm of distrbuted counter:
create shards
choose a shard randomly
run a transaction to increment/decrement the counter
get all the shards and aggregate the
result to show the value of a counter
Scenerio:
consider you have a counter which is to be updated when a document is added and that counter is being displayed in the UI. Now for good UX, I cannot block the UI when network is offline. So I must allow creation/updation of documents even when client is offline and sync these changes once client is online so that everyone else listening to these changes receive the correct value of the counter.
Now transactions fail when the client is offline.
So my question for best user experience (even when offline) is:
Do you really require a transaction to increment a counter? I know
transactions ensure that writes are atomic and are either
successful/unsuccessful and prevent partial writes. But what's the
point when they fail offline? I was thinking maybe write them to local cache and sync it once the network is back online.
Should this be done via client sdks of via cloud functions?
Do you really require a transaction to increment a counter?
Definitely yes! Because we are creating apps that can be used in a multi user environment, transactions are mandatory, so we can provide consistent data.
But what's the point when they fail offline?
When there is a loss of network connectivity (there is no network connection on user device), transactions are not supported for offline use. This is because a transaction absolutely requires round trip communications with server in order to ensure that the code inside the transaction completes successfully. So, transactions can only execute when you are online.
Should this be done via client sdks of via cloud functions?
Please note, that the Firestore SDK for Android has a local cache that's enabled by default. According to the official documentation regarding Firestore offline persistence:
For Android and iOS, offline persistence is enabled by default. To disable persistence, set the PersistenceEnabled option to false.
So all read operations will come from cache if there are no updates on the server. So Firestore provides this feature for handle offline data.
You can also write a function in Cloud Function that will increment the counter while a new document is added or to decrement the conter while a document is deleted.
I also recommend you to take a look:
How to count the number of documents under a collection in Firestore?
So you may also consider using Firebase realtime database for that. Cloud Firestore and Firebase realtime database work very well together.
Edit:
It allows one to upvote the answer even when the device is offline. After the network is online, it syncs to the server and the counter is updated. Is there a way i can do this in firestore when the device is offline.
This is also happening by default. So if the user tries to add/delete documents while offline, every operation is added to a queue. Once the user regains the connection, every change that is made while offline, will be updated on Firebase servers. With other words, all queries will be commited on the server.
Cloud fnctions are triggered only when the change is received and that can only happen when the device is online.
Yes, that correct. Once the device regains the network connection, the document is added/deleted from the database, moment in which the function fires and increases/decreases the counter.
Edit2:
Suppose I have made around 100 operations offline, will that not put a load on the cloud functions when the device comes online? What's your thought on this?
When offline, pending writes that have not yet been synced to the server are held in a queue. If you do too many write operations without going online to sync them, that queue will grow fast and it will not slow down only the write operations it will also slow down your read operations. So I suggest use this database for its online capabilities.
Regarding Cloud Functions for those 100 offline operations, there will be no issues. Firebase servers work very well with concurent operations.
It seems odd to me that Firestore would charge me for read queries to locally cached data, but I can't find any clarification to the contrary in the Firestore Pricing document. If I force Firebase into offline mode and then perform reads on my locally cached data, am I still charged for each individual entity that I retrieve?
Second, offline users in my app write many small updates to a single entity. I want the changes to persist locally each time (in case they quit the app), but I only need eventually consistent saves to the cloud. When a user reconnects to the internet and Firestore flushes the local changes, will I be charged a single write request for the entity or one per update call that I made while offline?
Firestore could potentially fit my use case very well, but if offline reads and writes are charged at the same rate as online ones it would not be an affordable option.
As the offical documentation says,
Cloud Firestore supports offline data persistence. This feature caches a copy of the Cloud Firestore data that your app is actively using, so your app can access the data when the device is offline. You can write, read, listen to, and query the cached data. When the device comes back online, Cloud Firestore synchronizes any local changes made by your app to the data stored remotely in Cloud Firestore.
So, every client that is using a Firestore database and sets PersistenceEnabled to true, maintains it's own internal (local) version of the database. When data is inserted/updated, it is first written to this local version of the database. As a result, all writes to the database are added to a queue. This means that all the operations that where stored there will be commited on Firebase servers once you are back online. This also means that those operations will be seen as independent operations and not as a whole.
But remeber, don't use Firestore as an offline-only database. It is really designed as an online database that came work for short to intermediate periods of being disconnected. While offline it will keep queue of write operations. As this queue grows, local operations and app startup will slow down. Nothing major, but over time these may add up.
If Google Cloud Firestore priceing model does not fit your use case very well then use Firebase Realtime Database. As mentioned also in this post from the Firebase offical blog, one the reasons you still might want to use the Realtime Database is:
As we noted above, Cloud Firestore's pricing model means that applications that perform very large numbers of small reads and writes per second per client could be significantly more expensive than a similarly performing app in the Realtime Database.
So it's up to you which option you choose.
According to this If you want to work completely offline with Cloud Firestore you can disable network by :
FirebaseFirestore.getInstance().disableNetwork()
but firestore will cause client offline error for first user get request, that you must consider this error as empty response.
I'm thinking moving an Android app's persistent data to Firebase Database. Currently I use Sqlite with a Python HTTP REST service.
In the app, I have a big list of cities, called citiesList. Since the list is quite big and hardly updated, I don't want the app fetch the list whenever it goes online.
My current strategy is provide a citiesListVersion. When the app goes online, it checks citiesListVersion. If the server's citiesListVersion is newer, the app will fetch citiesList from server. Otherwise, the app continues working with the cached data.
My question is: can I keep my current strategy when moving to Firebase Database? As I understand, Firebase tries to sync data whenever the app goes online.