CSS Clip/Path/Mask/Shape Animation with circle or arc segment - css

How can I do an animated shape in the form of cake or clock or circle that starts with one small slice and then over time fills the whole circle:
Is that possible with CSS? Or do I need SVG?
I couldn’t find any CSS shape or mask or clipping path or anything that would work with this shape.
Thank you very much for any hints!

Turns out, "pie chart" is the term to google by...
Based on an extensive article by Lea Verou featuring 2 different approaches https://www.smashingmagazine.com/2015/07/designing-simple-pie-charts-with-css/, this is my solution:
<svg viewbox="0 0 16 16" width="100px" height="100px" fill="none">
<circle cx="8" cy="8" r="4" stroke="#000" data-fallback="edge"
stroke-width="8px"
transform="rotate(-90, 8, 8)"
stroke-dasharray="0, 100" >
<animate attributeName="stroke-dasharray"
dur="2s" to="100,100"
fill="freeze" />
</circle>
</svg>

Related

How to append one circle on top of another in SVG?

I have attached a jsfiddle sample where the SVG works fine but when I add it to my angular html both circles are appearing at different places.
<svg class="circle-chart" viewbox="0 0 33.83098862 33.83098862" width="200" height="200" xmlns="http://www.w3.org/2000/svg">
<circle class="circle-chart__background" stroke="#efefef" stroke-width="2" fill="none" cx="16.91549431" cy="16.91549431" r="15.91549431" />
<circle class="circle-chart__circle" stroke="#00acc1" stroke-width="2" stroke-dasharray="30,100" stroke-linecap="round" fill="none" cx="16.91549431" cy="16.91549431" r="15.91549431" />
</svg>
working example https://jsfiddle.net/7104bgz3/
Angular example - where it's not working https://stackblitz.com/edit/angular-sq1dwb
How to make it work exactly like jsfiddle example?
Any help would be appreciated!
The problem is in the viewBox attribute: in the second example you wrote viewbox (lowercase b)
That attribute is case sensitive and a typo doesn't properly create the dimension (and coordinates) of the SVG viewport.
As a side note, I voted to close this question, because the problem is due to a typo.

SVG text clippath in Firefox

I am using a text clippath to create an SVG displaying text so that I can animate the background to come in for a fun text reveal effect.
It works great in Chrome and Safari but in Firefox there are issues with the clippath.
<svg viewBox="0 0 600 150">
<!-- Clippath with text -->
<clippath id="cp-text">
<text text-anchor="left"
x="0"
y="50%"
dy=".35em"
class="text--line"
>
hello
</text>
</clippath>
<!-- Group with clippath for text-->
<g clip-path="url(#cp-text)" class="colortext">
<!-- Animated shapes inside text -->
<polyline class="anim-shape" points="559.91 153.84 526.17 -11.62 478.32 -11.62 512.05 150.84 559.91 153.84" style="fill: #4c4870"/>
<polyline class="anim-shape" points="599.75 149.75 599.92 -0.62 528.07 -0.62 558.75 150.75 599.75 149.75" style="fill: #93d2c4"/>
<polygon class="anim-shape" points="479.07 -11.62 395.78 -11.62 429.52 153.84 512.8 153.84 479.07 -11.62" style="fill: #f89c2c"/>
</g>
</svg>
I'm using CSS transforms to animate the polgyon shapes on load (scale and translate).
See codepen demo here: https://codepen.io/njpatten/pen/zwEeev
I've tried updating the polgyons inside the svg but it seems to be a problem with the clippath text rendering being delayed.
Any idea what might be the problem in Firefox? Thanks in advance for any suggestions or help!
It seems Firefox requires something to render beside the text mask you have created, while the animated shapes are with scale of 0,1 , it gets some problems.
I added this
<rect x="0" y="0" width="100%" height="100%" fill="transparent" />
just before first polygon and seems it now works similar to Chrome.
I think you can work with width and height if you don't want full width and height.
Hope it helps

SVG, how would I define text to apply to a Cylinder?

I am attempting to apply text to a 3D image of a Cylinder using HTML and SVG. I can get the text to follow a textpath or calculate dx and dy for a textspan so that it follows the curve of an ellipse but the perspective is wrong. I have seen examples with the correct perspective but they were created using a drawing program like Corel Draw and I need this to work in a responsive Web site.
The textpath bends the text vertically so for example an L is just tilted at the outer edges of the cylinder where the vertical part of the L should stay parallel to the sides of the cylinder.
Using textspan with dx and dy attributes keeps the vertical part of an L vertical but the base does not follow the elliptical path.
The text I am writing to the cylinder is fairly limited so I could possibly pre-process it into a set of glyphs but there is too many possibilities to do this manually.
I appreciate any tips offered on how to make this look visually correct.
-- edited --
Based on the comments I now realize that even though I can fake a 3D image there is no z axis so to make this work correctly I might need to generate the graphic using something that supports 3D images. If I use something like that ideally it would allow for a responsive feel.
Here is an example:
https://jsfiddle.net/9bzaytnj/
<svg width="100%" height="100%" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink">
<defs>
<ellipse cx="65" cy="50" rx="60" ry="15" id="lid"></ellipse>
<linearGradient id="gradient" x1="0%" y1="0%" x2="100%" y2="0%">
<stop offset="0%" stop-color="rgb(80,80,80)"></stop>
<stop offset="30%" stop-color="rgb(255,255,255)"></stop>
<stop offset="100%" stop-color="rgb(80,80,80)"></stop>
</linearGradient>
<ellipse cx="65" cy="70" rx="60" ry="15" id="bottom"></ellipse>
<rect x="5" y="50" width="120" height="20" id="face"></rect>
<clipPath id="clip" clipPathUnits="userSpaceOnUse">
<use xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="#bottom"></use>
<use xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="#face"></use>
</clipPath>
<path id="myTextPath" d="M5,62.5 a35,9 0 1,0 120,0"></path>
</defs>
<rect x="5" y="50" width="120" height="35" fill="url(#gradient)" clip-path="url(#clip)"></rect>
<use fill="grey" xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="#lid"></use>
<text style="font-size:10">
<textPath anchor="middle" startoffset="20%" xlink:href="#myTextPath" >LX HHH LL HHH</textPath>
</text>
<path d="M5,70 a35,9 0 1,0 120,0" style="stroke:#660000; fill:none;"></path>
</svg>

SVG CSS animation star glittering moving toward 0,0 point

I'm trying to animation a svg star with glittering made in css.
The thing is the star moves toward 0,0 position of svg during the animation.
I would like the star to stay in position during the animation.
What I'm guessing is that the position of each points that make the star (in path) are not used during the animation.
<svg width="300" height="100" xmlns="http://www.w3.org/2000/svg" xmlns:svg="http://www.w3.org/2000/svg">
<g>
<rect fill="#009eff" height="351.7699" width="300.36301" class="color-fill"/>
<path class="glittering" fill="#ffcc00" d="m270.88123,28.60792l-7.20074,6.20193l1.02679,9.44777l-8.12354,-4.93181l-8.66808,3.89605l2.18013,-9.24996l-6.38396,-7.03987l9.47093,-0.78498l4.72256,-8.24694l3.67325,8.76482l9.30264,1.94299z"/>
</g>
</svg>
I made a codepen so that you can see what I mean.
codepen
Can you help me community?
Thanks a lot !
When you scale the star, you're effectively multiplying all the path coordinates by the scale factor. Since the path coordinates are all some distance from the origin, the star is moving about.
You need to define the star coordinates centered on the origin, and then use a <g> element with a suitable transform to park the star where you actually want it to be.
Assuming you plan to have more than one star in this picture, I would recommend defining the star shape in the <defs> section. This will make your SVG much easier to work with:
<svg width="300" height="100" xmlns="http://www.w3.org/2000/svg" xmlns:svg="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink">
<defs>
<path id="star1" fill="#ffcc00" d="M0.000-10L2.939-4.05L9.511-3.09L4.755 1.55L5.878 8.09L0 5L-5.878 8.09L-4.755 1.55L-9.511 -3.09L-2.939-4.05L0-10Z"/>
</defs>
<g>
<rect fill="#009eff" height="100" width="300" class="color-fill"/>
<g transform="translate(200,30)">
<use xlink:href="#star1" class="glittering"/>
</g>
<g transform="translate(100,60)">
<use xlink:href="#star1" class="glittering"/>
</g>
</g>
</svg>
Updated copepen link here

Make sun rays figure using css3

Please I want to know how to make something similar to sunrise using css3.
Below is a sample.
This article (though it talks about animating the rays also) decribes making a suburst pattern http://designrshub.com/2013/01/css3-keyframe-animations.html.
But, I would use an svg image. See Is Starburst effect doable in CSS3?
the SVG:
<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN"
"http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
<svg width="512px" height="512px" viewBox="-256 -256 512 512"
xmlns="http://www.w3.org/2000/svg" version="1.1"
xmlns:xlink="http://www.w3.org/1999/xlink">
<title>Burst</title>
<defs>
<g id="burst">
<g id="quad">
<path id="ray" d="M0,0 -69,-500 69,-500 z" />
<use xlink:href="#ray" transform="rotate(30)"/>
<use xlink:href="#ray" transform="rotate(60)"/>
<use xlink:href="#ray" transform="rotate(90)"/>
</g>
<use xlink:href="#quad" transform="rotate(120)"/>
<use xlink:href="#quad" transform="rotate(240)"/>
</g>
<radialGradient id="grad" cx="50%" cy="50%" r="50%" fx="50%" fy="50%">
<stop offset="0%" stop-color="white" stop-opacity="0.65"/>
<stop offset="100%" stop-color="black" stop-opacity="0.65"/>
</radialGradient>
<!-- a circle mask -->
<mask id="m"><circle r="256" fill="white"/></mask>
</defs>
<!-- added a mask and scaled it to a different aspect ratio below. scale(x,y) -->
<g mask="url(#m)" transform="scale(1, 0.75)">
<use xlink:href="#burst" fill="lightslateblue"/>
<use xlink:href="#burst" fill="darkslateblue" transform="rotate(15)"/>
<circle r="360px" fill="url(#grad)" />
</g>
</svg>
Yes, it is possible.
Working demo: https://codepen.io/lethargic/full/RRYdxX
I've written a vanilla CSS version as well as a Sass mixin at github.com/pestbarn/starburst.css.
Cross-browser?
As far as I can tell, yes. Needs testing in IE versions below 11, but seems well supported otherwise (full browser support as of 2019).
Animatable?
Yep, like you would animate any other elements.
Caveats?
Alas, there is. Using colors that are far from another on the color wheel will create jagged edges. I'd recommend using colors that are close to one another.
Also, since the effect is created using pseudo elements, you will in some cases need to explicitly set the element's height and width.
Using the Sass mixin, you can simply do the following:
#include starburst(both, 11, #184256, #194052);
This will create a starburst/sunburst effect with the colors you asked for, with the bursts being 11 degrees apart (smaller number = tighter burst).

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