I am getting console message for below shown code using GridLayout:
Rectangle{
id: topRect
color: "transparent"
border {
width: 1
color: "gray"
}
height: parent.height
width: parent.width
Flickable {
id: flickableArea
clip: true
anchors.fill: parent
contentHeight: gridContainer.height
contentWidth: gridContainer.width
boundsBehavior: Flickable.DragAndOvershootBounds
flickableDirection: Flickable.VerticalFlick
GridLayout{
id: gridContainer
rows: 10
columns: 3
width: topRect.width
columnSpacing: 0
rowSpacing: 0
Repeater{
model: 10*3
Rectangle{
width: 415
height: 110
border.color: "blue"
color: "transparent"
}
}
Rectangle {
id: rect1
width: 138
height: 110
Layout.row: 1
Layout.column: 0
color: "red"
}
Rectangle {
id: rect2
width: 138
height: 110
Layout.row: 2
Layout.column: 0
color: "blue"
}
}
}
Without repeater i am not getting this kind of console message but with repeater i am getting it. Repeater i need and that is the requirement.
Why i am getting warning message?
QGridLayoutEngine::addItem: Cell (1, 0) already taken
QGridLayoutEngine::addItem: Cell (2, 0) already taken
Is there any way to fix it or stop reflecting in console?
The problem is that the Repeater creates the 30 items that occupy all the cells but then you try to replace those cells and it makes GridLayout launch that warning. One possible solution is to create the items using Component.createObject to set it as a child of the items that meet the condition based on the row and column.
Rectangle{
id: topRect
color: "transparent"
border {
width: 1
color: "gray"
}
height: parent.height
width: parent.width
Component{
id: rectangleProvider
Rectangle{
width: 138
height: 110
}
}
function createRectangle(row, column, item){
var color;
if(row == 1 && column == 0){
color = "red"
}
else if(row == 2 && column == 0){
color = "blue"
}
if(color !== undefined){
var it = rectangleProvider.createObject(item, {"color": color})
}
}
Flickable {
id: flickableArea
clip: true
anchors.fill: parent
contentHeight: gridContainer.height
contentWidth: gridContainer.width
boundsBehavior: Flickable.DragAndOvershootBounds
flickableDirection: Flickable.VerticalFlick
GridLayout{
id: gridContainer
rows: 10
columns: 3
width: topRect.width
columnSpacing: 0
rowSpacing: 0
Repeater{
model: 10*3
Rectangle{
id: item
width: 415
height: 110
border.color: "blue"
color: "transparent"
Component.onCompleted: {
var row = Math.floor(index/gridContainer.columns)
var column = index - gridContainer.columns*row
topRect.createRectangle(row, column, item)
}
}
}
}
}
}
Related
I'm trying to create a reusable slider. I'm having trouble to set implicit sizes correctly so that the CustomSlider includes the Slider and the Label. I would like to have a implicit size specified, but let the user set a width for the slider itself.
I tried using childrenRect but that gives me a binding loop error.
How can I have the yellow background span across all the components: the slider and the green label?
Currently:
Would like:
CustomSlider.qml
Item {
id: root
property int startval: 0
property int endval: 20
property int sliderWidth: 200
// This results in binding loop
//implicitHeight: childrenRect.height
implicitHeight: control.height + label.height
implicitWidth: sliderWidth
Rectangle {
color: "yellow"
width: root.width
height: root.height
}
Slider {
id: control
stepSize: 1
anchors.centerIn: parent
snapMode: Slider.SnapOnRelease
width: root.sliderWidth
from: root.startval
to: root.endval
handle: Rectangle {
id: handleId
x: control.visualPosition * (control.width - width)
y: (control.height - height) / 2
width: 20
height: 20
radius: 20
color: "gray"
}
background: Rectangle {
y: (control.height - height) / 2
height: 4
radius: 2
color: "green"
Rectangle {
width: control.visualPosition * parent.width
height: parent.height
color: "red"
radius: 2
}
}
}
Label {
id: label
width: 20
height: 20
text: control.value
font.pixelSize: 15
color: "black"
x: handleId.x + control.x
y: handleId.y - 20
Rectangle {
color: "green"
anchors.fill: parent
opacity: 0.3
}
}
}
Main.qml
CustomSlider {
anchors.centerIn: parent
startval: 0
endval: 10
//sliderWidth: 100
}
I usually set the Width and height based on the parent.
I set sliderWidth: parent.width/2.0 and for your green label I add TextMetrics and calculate its width based on the text that it wants to show.
import QtQuick 2.15
import QtQuick.Controls 2.15
Item {
id: root
property int startval: 0
property int endval: 0
property int sliderWidth: parent.width/2.0
// This results in binding loop
//implicitHeight: childrenRect.height
implicitHeight: control.height + label.height
implicitWidth: sliderWidth
Rectangle {
color: "yellow"
width: root.width
height: root.height
}
Slider {
id: control
stepSize: 1
anchors.centerIn: parent
snapMode: Slider.SnapOnRelease
width: root.sliderWidth
from: root.startval
to: root.endval
handle: Rectangle {
id: handleId
x: control.visualPosition * (control.width - width)
y: (control.height - height) / 2
width: 20
height: 20
radius: 20
color: "gray"
}
background: Rectangle {
y: (control.height - height) / 2
height: 4
radius: 2
color: "green"
Rectangle {
width: control.visualPosition * parent.width
height: parent.height
color: "red"
radius: 2
}
}
}
Label {
id: label
width: t_metrics.tightBoundingRect.width +4
height: t_metrics.tightBoundingRect.height +7
text: control.value
font.pixelSize: 15
color: "black"
x: handleId.x + control.x
y: handleId.y - 20
Rectangle {
color: "green"
anchors.fill: parent
opacity: 0.3
}
}
TextMetrics {
id: t_metrics
text: control.value.toString()
}
}
Updated:
in CustomSlider.qml , changed it to this code:
import QtQuick 2.15
import QtQuick.Controls 2.15
Item {
id: root
property int startval: 0
property int endval: 0
property int sliderWidth: parent.width/2.0
implicitHeight: control.height + label.height
implicitWidth: sliderWidth
Rectangle {
color: "yellow"
width: root.width +10
height: root.height +control.height + label.height + t_metrics.tightBoundingRect.height +7
Slider {
id: control
stepSize: 1
anchors.centerIn: parent
snapMode: Slider.SnapOnRelease
width: root.sliderWidth
from: root.startval
to: root.endval
handle: Rectangle {
id: handleId
x: control.visualPosition * (control.width - width)
y: (control.height - height) / 2
width: 20
height: 20
radius: 20
color: "gray"
}
background: Rectangle {
y: (control.height - height) / 2
height: 4
radius: 2
color: "green"
Rectangle {
width: control.visualPosition * parent.width
height: parent.height
color: "red"
radius: 2
}
}
}
Label {
id: label
width: t_metrics.tightBoundingRect.width +4
height: t_metrics.tightBoundingRect.height +7
text: control.value
font.pixelSize: 15
color: "black"
x: handleId.x + control.x
y: handleId.y /2 + 4
Rectangle {
color: "green"
anchors.fill: parent
opacity: 0.3
}
}
TextMetrics {
id: t_metrics
text: control.value.toString()
}
}
}
This makes your text label shows inside the yellow rectangle and in main.qml I add one Row with labels and spinboxes for the test.
If you want that user to set sliderWidth or startval and endval and then show him Slider you need to create that object dynamically.
and if you want to be displayed in the Column and don't overlap you need ColumnLayout.
If you want to scroll them then you need to use ScrollView.
import QtQuick.Window 2.15
import QtQuick.Controls 2.15
import QtQuick.Layouts 1.15
Window {
width: 660
height: 480
visible: true
title: qsTr("Hello World")
ScrollView {
width: parent.width
height : parent.height
contentWidth: slidersColumn.width
contentHeight: slidersColumn.height
clip : true
ColumnLayout {
id: slidersColumn
anchors.fill: parent
spacing:50
}
}
function addSlider(sliderWidth,startval,endval) {
var obj = Qt.createComponent("CustomSlider.qml");
var slider = obj.createObject(slidersColumn);
slider.startval=startval;
slider.endval=endval;
slider.sliderWidth=sliderWidth;
}
Row
{
x: 0
y: 5
width: parent.width
height: 30
Label {
id: lbl_slider_width
text: qsTr(" Slider width ")
}
SpinBox {
id: spinBox_slider_width
editable: true
from:0
to:parent.width
}
Label {
id: lbl_startval
text: qsTr(" Startval ")
}
SpinBox {
id: spinBox_startval
editable: true
from:0
to:parent.width
}
Label {
id: lbl_endval
text: qsTr(" Endval ")
}
SpinBox {
id: spinBox_endval
editable: true
from:0
to:parent.width
}
Button {
id: button
text: qsTr(" Create Slider")
onClicked:
{
addSlider(spinBox_slider_width.value,spinBox_startval.value,spinBox_endval.value)
}
}
}
}
The result is:
I have the following SpinBox model which I am trying to recreate using the new QtQuick.Control 2, because this one it's using version 1. And I've encountered some problems which I am not sure how to solve.
On the validation side, I should not be able to write anything on the suffix side, just on the number part. Also I should not be allowed to remote the suffix from there while editing
My width should be fixed and I should not be allowed to write more than that.
My Code:
import QtQuick 2.6
import QtQuick.Controls 2
import QtQuick.Controls.Styles 1.4
import QtGraphicalEffects 1.0
SpinBox {
id: root
property color borderColor: "red"
property string multipleValuesTooltip: ""
property color backgroundColor: "yellow"
property bool showTooltip: true
font.pointSize: 10
property int maximumValue: 50
property int minimumValue: 0
property string suffix: ""
property int decimals: 0
to: maximumValue
from: minimumValue
editable: true
rightPadding: {
console.log(root.contentItem.height)
return Math.max(40, Math.round(root.contentItem.height))
}
textFromValue: function(value, locale) {
return qsTr("%1"+suffix).arg(value);
}
contentItem: TextInput {
z: 5
text: root.textFromValue(root.value, root.locale)
font: root.font
color: "white"
selectionColor: "#21be2b"
selectedTextColor: "#ffffff"
horizontalAlignment: Qt.AlignHCenter
verticalAlignment: Qt.AlignVCenter
validator: root.validator
inputMethodHints: Qt.ImhFormattedNumbersOnly
}
up.indicator: Rectangle {
height: parent.height / 2
anchors.right: parent.right
anchors.top: parent.top
implicitWidth: 20 // Adjust width here
implicitHeight: {
console.log(root.contentItem.height)
return root.contentItem.height - 10
}
color: root.up.pressed ? "red" : "pink"
Image {
source: "qrc:/resources/arrow-down.png"
height: Math.min(15, sourceSize.height)
width: Math.min(30, sourceSize.width)
anchors.centerIn: parent
rotation: 180
}
}
down.indicator: Rectangle {
height: parent.height / 2
anchors.right: parent.right
anchors.bottom: parent.bottom
implicitHeight: root.contentItem.height - 10
implicitWidth: {
console.log("W: ",root.width)
return 20
}
color: root.down.pressed ? "red" : "pink"
Image {
source: "qrc:/resources/arrow-down.png"
height: Math.min(15, sourceSize.height)
width: Math.min(30, sourceSize.width)
anchors.centerIn: parent
}
}
background: Item {
implicitHeight: root.height === 0 ? Math.max(30, Math.round(root.contentItem.height * 1.2)) : root.height
implicitWidth: root.contentItem.width + leftPadding +rightPadding
baselineOffset: root.anchors.baselineOffset
Rectangle {
id: baserect
anchors.fill: parent
color: "purple"
radius: 3
}
Rectangle { // Border only
anchors.fill: parent
border.color: "black"
color: "transparent"
radius: 3
}
Rectangle {
anchors.right: parent.right
anchors.rightMargin: root.rightPadding - 10
anchors.verticalCenter: parent.verticalCenter
color: "black"
height: parent.height - parent.height/5
width: 1
}
}
}
I couldn't find any documentation or any kind of information regarding this wherever I've searched for. If any of you could help me I would be really grateful.
I have a ListView where the items become visible or not based on whether a header was expanded or not. When the visible property is set to false, there is just blank space in that area. How do I remove the black space in the list so that the next visible item comes in view?
Currently I have set the height:model.count * 50 with 50 being height of each item. I tried subtracting 50 every time an item's visible property is set to false but this just reduces the height of the list overall but the blank space remains.
ListView { id: list
focus: true
anchors.top: header.bottom
anchors.left: parent.left
anchors.right: parent.right
width: parent.width
height:model.count*50
model:hall
Component {
id:comp
Item{
width: parent ? parent.width : 0
height: parent ? parent.height: 0
Column{
id:col1
width: parent.width - 16
height: 25
anchors.centerIn: parent
spacing: 3
Text { id: name
width: parent.width
text: name
elide: Text.ElideMiddle
font: "black"
color: "grey"
}
Row{
width: parent.width
Text { id: file1
width: parent.width * 0.6 - 5
text: "hello"
horizontalAlignment: Text.AlignLeft
elide: Text.ElideMiddle
font: systemFont.TableCellFont
}
Text { id: file2
width: parent.width*0.4 - 3
horizontalAlignment: Text.AlignRight
text: mod
font: systemFont.TableCellFont
}
}
}
MouseArea {
anchors.fill: parent
onClicked: {
console.warn("Mouse onClicked")
}
}
}
}
delegate: Item {
width: parent.width;
height: {
if (!cric && expanded)
return 50
else
return 0
}
Loader {
anchors.fill: parent
sourceComponent: comp
height: expanded? 50: 0
readonly property int index:model.index
readonly property string mod: model.mod
visible: !cric && expanded
}
}
Keys.onReturnPressed: {
console.warn("Return pressed")
}
}
The blank space is created because the List item which is hidden by setting visible to false still has its dimensions set. You can update the item height to 0 and the blank space will not be visible. Try this example for reference.
import QtQuick 1.1
Rectangle{
width: 400; height: 400
color: 'lightblue'
ListView{
width: 400; height: count * 30
model: 20
delegate: Rectangle{
id: rectDel
width: 200; height: 30
color: 'lightgreen'
border{
width: 1
color: 'black'
}
Text{
text: index
anchors.centerIn: parent
}
Rectangle{
width: 20; height: 20
radius: 10
color: 'red'
anchors{
verticalCenter: parent.verticalCenter
right: parent.right; rightMargin: 10
}
Text{ text: 'X'; anchors.centerIn: parent; }
MouseArea{
anchors.fill: parent
onClicked: {
rectDel.visible = false
rectDel.height = 0
}
}
}
}
}
}
I have a file named page2.qml like below
Page {
id: page
Rectangle {
id: container
anchors.fill: parent
width: parent.width * 0.8
Rectangle {
id: title
anchors.top: parent.top
width: parent.width
height: 50
color: "salmon"
}
ListView {
id: listView
currentIndex: -1
anchors.top: title.bottom
anchors.bottom: parent.bottom
delegate: Rectangle {
height: 20
width: 100
border.color: "red"
color: "pink"
Text {
text: model.index
}
}
model: 100
}
}
}
the result is in this image:
Since the listview contain 100 item, how can i make the whole page scrollable? i can make just listview scrollable but not the whole page.
If you don't need the ListView to be scrollable by itself but your whole container need to, you could use a Repeater instead and put it inside a Column wrapped in a Flickable :
Flickable {
id: container
contentHeight: column.implicitHeight
contentWidth: width
width: parent.width * 0.8
height: parent.height
Column {
id: column
width: parent.width
Rectangle {
id: title
width: parent.width
height: 50
color: "salmon"
}
Repeater {
id: listView
model: 100
delegate: Rectangle {
height: 20
width: 100
border.color: "red"
color: "pink"
Text {
text: model.index
}
}
}
}
}
I am trying to make an app which shows 3 pages at a time. The central page shows 3 rectangles displying sql query results 1-3 , the left page is a link to an image from query result 4, and the right page is also built from the same query and has a different layout. Now I am unable to fit these 3 pages into a listmodel and use pathview to make it look like a paginator, because all 3 pages are incongruent and not really a model, hence giving me error ListElement: cannot contain nested elements. I am pasting the code below. All i want is for the user to be able to flick between the pages, whether that involves a pathview or statechange with a decent transition to mimick flipping pages :
import QtQuick 2.0
import QtQuick.Controls 1.0
import QtQuick.Layouts 1.0
import "content"
Rectangle{
property ListModel mainModel
id: tripleView
visible: true
width: 800
height: 1400
PathView {
model: mainModel
delegate: mainDelegate
id: paginator
preferredHighlightBegin: 0.5
preferredHighlightEnd: 0.5
anchors.fill: parent
path: Path {
startX: -tripleView.width * mainModel.count / 2 + tripleView.width / 2;
startY: tripleView.height / 2
PathLine {
x: tripleView.width * mainModel.count /2 + tripleView.width / 2
y: tripleView.height * .5 }
}
}
Component {
id: mainDelegate
Rectangle {
width: tripleView.width
height: tripleView.height
}
}
ListModel {
id: regionsModel
ListElement {
name: "Stomach"
}
ListElement {
name: "Lung"
}
ListElement {
name: "Colorectal"
}
ListElement {
name: "Pancreas"
}
ListElement {
name: "Urinary Bladder"
}
}
ListModel {
id: mainModel
ListElement{
Rectangle{
id: tnmPage
width: parent.width
height: container.height
Rectangle {
id: menu
z: 2
width: parent.width ;
height: 75
Component {
id: appDelegate
Rectangle {
width: genericText.width + 10; height: parent.height
id: wrapper
color: PathView.isCurrentItem ? "yellow" : "white"
Text {
id: genericText
height: parent.height
font.pointSize: 12
verticalAlignment: Text.AlignVCenter
// anchors.topMargin: wrapper.top
color: wrapper.PathView.isCurrentItem ? "red" : "black"
text: name
}
MouseArea {
// width:parent.width; height: parent.height
anchors.fill: parent
hoverEnabled: true
onClicked: {
var List = mWindow.printi(name)
t.content = List[1]
node.content = List[2]
mets.content = List[3]
view.currentIndex = index
}
}
}
}
PathView {
id: view
width: 2500
height: parent.height
anchors.rightMargin: 18
anchors.bottomMargin: 0
anchors.leftMargin: -18
anchors.topMargin: 0
anchors.fill: parent
// anchors.bottom: parent.bottom
// anchors.top: parent.top
// preferredHighlightBegin: .1
// preferredHighlightEnd: .6
highlightRangeMode: PathView.StrictlyEnforceRange
// anchors.rightMargin: 0
// anchors.bottomMargin: 0
// anchors.leftMargin: 2
// anchors.topMargin: -71
z: 1
highlight: Component {
Rectangle {
color: "yellow"
visible: PathView.onPath
}
}
focus: true
model: regionsModel
delegate: appDelegate
path: Path {
startX: 0; startY: view.height *.5
PathLine { x: menu.width; y: view.height * .5 }
}
}
}
Flickable {
id: flick
anchors.topMargin: menu.bottom
width: parent. width
height: parent. height - menu.height
contentWidth: parent.width+200
contentHeight: container.height // this is calculated on amount of text
PinchArea {
width: Math.max(flick.contentWidth, flick.width)
height: Math.max(flick.height, flick.height)
pinch.minimumScale: 0.5
pinch.maximumScale: 3
property real initialWidth
property real initialHeight
x: 0
y: 0
//![0]
onPinchStarted: {
initialWidth = flick.contentWidth
initialHeight = flick.contentHeight
flick.interactive = false
}
onPinchUpdated: {
t.fontSize = t.size*pinch.scale
node.fontSize = node.size * pinch.scale
mets.fontSize = mets.size * pinch.scale
}
onPinchFinished: {
flick.returnToBounds()
flick.interactive = true
}
Rectangle {
id: container
MouseArea {
anchors.fill: parent
onDoubleClicked: {
t.fontSize = 12
node.fontSize = t.size
mets.fontSize = t.size
}
}
anchors.top: flick.top
width: parent.width
height: t.height + node.height + mets.height
StageBox {
id: t
anchors.top: container.top
color: "#6acbd3"
}
StageBox {
id: node
anchors.top: t.bottom
color: "#1fd77b"
}
StageBox {
id: mets
anchors.top: node.bottom
color: "blue"
}
}
}
}
}
}
I realise the code above is lengthy, but i think it will give some idea about what i am trying to achieve. The examples i have found so far have simple pages displaying images and no nesting. Thank you for your help.
Try QML type VisualItemModel http://qt-project.org/doc/qt-4.8/qml-visualitemmodel.html#details .good luck
I have managed a hack. Experimentally implemented in colored rectangles, this flickable behaves as a 3-page app starting at mid page and allowing flicking horizontally to access neighbouring pages. It works and I am sure with some tweaking it can suit similar applications as mine. Comments invited
import QtQuick 2.0
import QtQuick.Controls 1.0
import QtQuick.Layouts 1.0
Rectangle {
state: "baseState"
id: mainScreen
width: 400
height: 600
Text {
z:2
id: logTxt
height: 10
width: 20
function log(txt){
text = txt+"\n"
}
}
Flickable {
boundsBehavior: StopAtBounds
id: flick
y: 48
onContentXChanged: {
if(flick.contentX>100 && mainScreen.state=="baseState" && flick.flickingHorizontally){
logTxt.log(flick.contentX)
mainScreen.state="State1"
}
if(flick.contentX<-100 && mainScreen.state=="baseState" && flick.flickingHorizontally){
mainScreen.state="State2"
logTxt.log(flick.contentX)
}
if(flick.contentX>100 && mainScreen.state=="State2" && flick.flickingHorizontally ){
mainScreen.state="baseState"
logTxt.log(flick.contentX)
flick.contentX=0
}
if(flick.contentX<-100 && mainScreen.state=="State1" && flick.flickingHorizontally){
logTxt.log(flick.contentX)
mainScreen.state="baseState"
flick.contentX=0
logTxt.log(flick.contentX)
Timer
}
}
interactive: true
width: 400
height: 600
transformOrigin: Item.Center
flickableDirection: Flickable.HorizontalFlick
Rectangle {
width: 600
height: 600
id: container
Rectangle {
id:two
visible: false
x: 0
z:3
height: 600
width: 400
color: "grey"
}
Row{
id: testGrid
x:0
visible: true
y: 0
z: 3
width:600
height: 600
Rectangle {
id: a
anchors.top:parent.top
color:"#f6f7b1"
visible: true
z: 3
height: parent.height
width: 200
}
Rectangle {
id: b
anchors.top:parent.top
color:"#ffebeb"
visible: true
height: parent.height
width: 200
}
Rectangle {
id: c
y: -35
anchors.top:parent.top
color:"#b1d5f7"
height: parent.height
width: 200
}
}
Rectangle {
id: three
visible: false
z:2
x:0
height: parent.height
width: 400
color: "#028000"
}
}
}
states: [
State {
name: "State1"
PropertyChanges {
target: testGrid
visible: false
}
PropertyChanges {
target: two
visible: true
}
PropertyChanges {
target: three
visible: false
}
},
State {
name: "State2"
PropertyChanges {
target: testGrid
visible: false
}
PropertyChanges {
target: three
visible: true
}
PropertyChanges {
target: two
visible: false
}
},
State {
name: "baseState"
PropertyChanges {
target: testGrid
visible: true
}
PropertyChanges {
target: three
visible: false
}
PropertyChanges {
target: two
visible: false
}
}
]
}