HC-SR04P reading errors - arduino

In my project I need to measure distances up to 3-4m, so I am using a HC-SR04P sensor hooked up to an ESP32 dev board.
The code is written without any third-party library (was inspired by a very simple HC-SR04 arduino library, though), in plain C, within a project created from the ESP32 eclipse IDF plugin; no extra libraries or arduino code; just the RTOS.
Everything works fine when the device boots and measurements are pretty accurate, but after a while (can't say exactly what triggers this), the sensor/devboard circuit (can't say which) starts behaving strangely : after the TRIG pulse, the ECHO pin does not go HIGH within a reasonable 1s timeout, and no measurement is performed.
Once this happens, no new measurement is performed again unless reboot/power on; it looks like something happens and somehow there is a faulty state either for the sensor or within the communication code.
A couple of observations :
sensor is the right version to be powered at 3.3V.
HC-SR04P uses GPIO2 and GPIO4 for TRIG and ECHO.
measurements are not required to be frequent, hence the 30s timer for the measurement task.
at power on, everything works fine.
after reset by dev board micro-switch, everything works correctly again.
when timeout occurs, re-init the sensor (settings up GPIOs, etc.), but nothing happens; still timeouts.
For reference, the timing function is below (the HCSR04_Info struct holds only pin and measurement data); it is called from a timed task every 30s.
uint32_t hcsr04_timing(HCSR04_Info* pDevice)
{
// TRIG pulse for 10ms
gpio_set_level(pDevice->trig, 1);
ets_delay_us(10);
gpio_set_level(pDevice->trig, 0);
pDevice->startMicros = esp_timer_get_time();
// wait for the echo pin HIGH or timeout
while ((!gpio_get_level(pDevice->echo)) && (esp_timer_get_time() - pDevice->startMicros) <= pDevice->timeout);
if (!gpio_get_level(pDevice->echo)) {
pDevice->status = STATUS_OFFLINE;
ESP_LOGE(TAG, "hcsr04_timing timeout (1)");
return 0;
}
pDevice->startMicros = esp_timer_get_time();
// wait for the echo pin LOW or timeout
while ((gpio_get_level(pDevice->echo)) && (esp_timer_get_time() - pDevice->startMicros) <= pDevice->timeout);
if (gpio_get_level(pDevice->echo)) {
pDevice->status = STATUS_OFFLINE;
ESP_LOGE(TAG, "hcsr04_timing timeout (2)");
return 0;
}
pDevice->status = STATUS_ONLINE;
pDevice->endMicros = esp_timer_get_time();
return pDevice->endMicros - pDevice->startMicros;
}
Any help is appreciated. Thank you.

This does not generate a pulse of 10 ms; it's 10 us. Probably takes your device into an undetermined state eventually.
// TRIG pulse for 10ms
gpio_set_level(pDevice->trig, 1);
ets_delay_us(10);
gpio_set_level(pDevice->trig, 0);
The comment in the header file where ets_delay_us() is defined says: In FreeRTOS task, please call FreeRTOS apis.
Anyway, use delay(10) if in Arduino-land; or vTaskDelay(pdMS_TO_TICKS(10)) if in FreeRTOS-land.

Following up on campescassiano suggestions on overflow, the solution finally presented itself. Not really an overflow in the exact sense of the problem, but closely related.
It's finally a stupid bug in the code, so please close or delete the question if appropriate.
The problem was that pDevice->startMicros was defined as an uint32_t (probably because of a copy/paste or bad habit error), while esp_timer_get_time() returns microseconds as an uint64_t.
So it 'overflows' at about 1h 11m 34s (which is about 232 microseconds) after boot, and timeout calculations become off since (esp_timer_get_time() - pDevice->startMicros) will obviously be an uint64_t.
Because of that (esp_timer_get_time() - pDevice->startMicros) <= pDevice->timeout will always be false after 1h 11m 34s, so the loop breaks before getting an ECHO input.

Related

Sim800L lag/delay before incoming calls are visible to arduino

I use SIM800L GSM module to detect incoming calls and generally it works fine. The only problem is that sometimes it takes up to 8 RINGS before the GSM module tells arduino that someone is calling (before RING appears on the serial connection). It looks like a GSM Network congestion but I do not have such issues with normal calls (I mean calls between people). It happens to often - so it cannot be network/Provider overload. Does anybody else had such a problem?
ISP/Provider: Plus GSM in Poland
I don't put any code, because the problem is in different layer I think
sorry that I didn't answer earlier. I've tested it and it turned out that in bare minimum code it worked OK! I mean, I can see 'RING' on the serial monitor immediately after dialing the number. So it's not a hardware issue!
//bare minimum code:
void loop() {
if(serialSIM800.available()){
Serial.write(serialSIM800.read());
}
if(Serial.available()){
serialSIM800.write(Serial.read());
}
}
In my real code I need to compare calling number with the trusted list. To do that I saved all trusted numbers in the contact list on the sim card (with the common prefix name 'mytrusted'). So, in the main loop there's if statement:
while(mySerial.available()){
incomingByte = mySerial.read();
inputString += incomingByte;
}
if (inputString.indexOf("mytrusted") > 0){
isTrusted = 1;
Serial.println("A TRUSTED NUMBER IS CALLING");
}
After adding this "if condition" Arduino sometimes recognize trusted number after 1'st call, and sometimes after 4'th or 5'th. I'm not suspecting the if statement itself , but the preceding while loop, where incoming bytes are combined into one string.
Any ideas, what can be improved in this simply code?
It seems, I found workaround for my problem. I just send a simple 'AT' command every 20 seconds to SIM800L (it replies with 'OK' ). I use timer to count this 20 seconds interval (instead of simply delay function)
TimerObject *timer2 = new TimerObject(20000); //AT command interval
....
timer2->setOnTimer(&SendATCMD);
....
void SendATCMD () {
mySerial.println("AT");
timer2->Stop();
timer2->Start();
}
With this simple modification Arduino always sees incoming call immediately (after 1 ring)

Understanding UNIX termios VMIN and VTIME

I am currently working on a simple serial interface on a UNIX based device and cant find a definitive answer to the following:
I am currently trying to determine if a 'pure time read' (VMIN = 0, VTIME >0) will return half way through reading to n_bytes, as the timer is started when read is called, not when the first character is received.
For example, if I send a message to the device on the other end of the serial interface and I want a response I'd attempt the following (pseudo code):
m_tty.c_cc[VMIN] = 0;
m_tty.c_cc[VTIME] = 5; //i.e. > 0
write(myFileHandle, myData, sizeof(myData));
usleep(sizeof(myData) * 100); //assuming 100 us per char to Tx.
read(myFileHandle, myRxData, expectedMinNumBytes);
I am unclear as to whether read() would return if the first byte arrived just as the timer was about to expire, or if it would continue until 'expectedMinNumBytes' once the first is received?
Thanks for the help in advance!
This is a pure timed read. If there is available data, the read is immediately satisfied. If there is no data, the timer is started at the time read is called, and the read returns: either because the timer expires (returns 0) or a single byte is available.

Why Direct2D only runs at an FPS of 30 after unplugging the external power supply of my laptop?

I am new to Direct2D and recently I've found a wierd problem. When external power supply is plugged, my program runs at a steady FPS of 60, which I know may be a result of VSync; but after unplugging the external power supply for a while, my program drops to a steady FPS of 30 (I outputed the time interval between every two renderings and it shows 32ms).
And even if I plugged the power supply again, it still remains at 30 FPS until I reboot the computer.
Is it because my laptop shut down something when powered by battery which cuts the FPS to its half? If true, what can I do for it?
My laptop's OS is Windows 8.1.
Here are some code that may be helpful.
HRESULT hr = S_OK;
if (!m_pRenderTarget)
{
RECT rc;
GetClientRect(m_hwnd, &rc);
D2D1_SIZE_U size = D2D1::SizeU(rc.right - rc.left, rc.bottom - rc.top);
D2D1_HWND_RENDER_TARGET_PROPERTIES render_target_properties = D2D1::HwndRenderTargetProperties(m_hwnd, size);
//render_target_properties.presentOptions = D2D1_PRESENT_OPTIONS_IMMEDIATELY;
//↑ Tried this and it doesn't work, don't know why
// Create a Direct2D render target.
hr = m_pDirect2dFactory->CreateHwndRenderTarget(
D2D1::RenderTargetProperties(),
render_target_properties,
&m_pRenderTarget
);
}
return hr;
The mainloop looks like this:
while(msg.message!=WM_QUIT)
{
if(PeekMessage(&msg,0,0,0,PM_REMOVE))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
now_time = timeGetTime();
if(now_time - last_time >= 1000/MAX_FPS)
{
OutputDebugPrintf("%lf\n", now_time - last_time);
application->Update(now_time - last_time);
application->OnRender();
last_time = now_time;
}
}
I'm sure it takes little time in Update() and it can run at a steady frame rate of 60, so there seems to be no problem in OnRender().
Thank you!
I wasn't aware of this myself but you already guessed right: many (all?) laptops drop their refresh rate when running on battery. See google. And if vsync runs slower, so will your loop. There appear to be solutions to disable this, depending on your hardware (e.g. for Intel).
Bit late but your problem has nothing the do with the code i think. Many laptops with an nvidia video card have a system called "Battery Boost". When enabled, your can drag a slider to an fps count. When charging the battery games get vsynced to 60 fps. When not charging games get vsynced to the fps indicated by the slider:
With the top-right toggle you can disable this feature.
This menu can be found in the nvidia experience program -> settings -> games.

OpenBSD serial I/O: -lpthead makes read() block forever, even with termios VTIME set?

I have an FTDI USB serial device which I use via the termios serial API. I set up the port so that it will time-out on read() calls in half a second (by using the VTIME parameter), and this works on Linux as well as on FreeBSD. On OpenBSD 5.1, however, the read() call simply blocks forever when no data is available (see below.) I would expect read() to return 0 after 500ms.
Can anyone think of a reason that the termios API would behave differently under OpenBSD, at least with respect to the timeout feature?
EDIT: The no-timeout problem is caused by linking against pthread. Regardless of whether I'm actually using any pthreads, mutexes, etc., simply linking against that library causes read() to block forever instead of timing out based on the VTIME setting. Again, this problem only manifests on OpenBSD -- Linux and FreeBSD work as expected.
if ((sd = open(devPath, O_RDWR | O_NOCTTY)) >= 0)
{
struct termios newtio;
char input;
memset(&newtio, 0, sizeof(newtio));
// set options, including non-canonical mode
newtio.c_cflag = (CREAD | CS8 | CLOCAL);
newtio.c_lflag = 0;
// when waiting for responses, wait until we haven't received
// any characters for 0.5 seconds before timing out
newtio.c_cc[VTIME] = 5;
newtio.c_cc[VMIN] = 0;
// set the input and output baud rates to 7812
cfsetispeed(&newtio, 7812);
cfsetospeed(&newtio, 7812);
if ((tcflush(sd, TCIFLUSH) == 0) &&
(tcsetattr(sd, TCSANOW, &newtio) == 0))
{
read(sd, &input, 1); // even though VTIME is set on the device,
// this read() will block forever when no
// character is available in the Rx buffer
}
}
from the termios manpage:
Another dependency is whether the O_NONBLOCK flag is set by open() or
fcntl(). If the O_NONBLOCK flag is clear, then the read request is
blocked until data is available or a signal has been received. If the
O_NONBLOCK flag is set, then the read request is completed, without
blocking, in one of three ways:
1. If there is enough data available to satisfy the entire
request, and the read completes successfully the number of
bytes read is returned.
2. If there is not enough data available to satisfy the entire
request, and the read completes successfully, having read as
much data as possible, the number of bytes read is returned.
3. If there is no data available, the read returns -1, with errno
set to EAGAIN.
can you check if this is the case?
cheers.
Edit: OP traced back the problem to a linking with pthreads that caused the read function to block. By upgrading to OpenBSD >5.2 this issue was resolved by the change to the new rthreads implementation as the default threading library on openbsd. more info on guenther# EuroBSD2012 slides

TinyOS interrupts handlling

Please give me an advice for this:
I want to get the time when a signal is sent from a mote(I was thinking to generate a interruption when the SFD pin gets from 1 to 0) I didn't find a solution for that, but I found this component:
Component: tos.chips.cc2420_tkn154.CC2420TransmitP
which provides cc2420Tx which seems to give me the time a need. But I can't manage to use it, as by default it usest the component from cc2420 folder and not the one from cc2420_tkn154 folder.
The main ideea is that I'd like to measure the time from sending the signal to recieving ack. I need Microsecond precision. All these would help me to get the distance between two motes.
Any ideea would be helpfull. I searched all over: forums, tinyos documentantion, examples...
Thank you :)
I do not know how low-level you want to get, but if you have a timer, in nesC you can get the local time every time the timer fires:
uint32_t timestamp;
event void myTimer.fired() {
timestamp = call myTimer.getNow();
printf("Timestamp: %ld \n", timestamp);
}
If you do not have a timer, you can use the component LocalTimeMilliC.
Add this to your configuration file:
components LocalTimeMilliC;
TestC.LocalTime -> LocalTimeMilliC;
...and in the module section of the implementation:
uses interface LocalTime<TMilli>;
...and in the code:
timestamp = call LocalTime.get();
However, the local time of each mote will start again when you reset the mote. You would have to synchronize the different times. If you want to calculate the distance between motes, this may not be the best way. To cite from the abstract of this paper:
Location of the deployed sensor nodes can be found either by TOA, TDOA or Received Signal Strength (RSS) measurements.
For RSSI, there is a demo in the folder tinyos-2.1.1/apps/tutorials.

Resources