Delete hostname HTTP client DNS cache and close connections to specific IP - http

I'm using the net/http library to make HTTP requests.
I have a use case where sometimes I resolve a domain name that fronts an Amazon CloudFront distribution. Occasionally for reasons of its own, CloudFront will resolve the DNS to a point of presence (POP) on a different continent, resulting in very high latencies.
When this happens, I want to cause a "targeted reset" making my http.Client "forget" about that POP, basically closing open TCP connections and forcing the DNS for that hostname to be re-resolved.
I'm not able to find a way to force this "targeted reset". My options seem to be:
Close all idle connections in the http.Transport using Transport.CloseIdleConnections(), but this will close all TCP connections and it won't do anything about cached DNS results.
Construct a whole new http.Client. I've confirmed this does result in re-doing the DNS lookup and it does also create a new connection pool. The downside is it forces re-resolution of all other DNS and force-closes all other TCP connections, even ones I like.
Is there a way to achieve the "targeted reset" (DNS for specific hostnames, TCP connections for specific IP addresses) I've described? I'm happy to use reflection and traverse down into the http.Client implementation to some extent.

Related

DDos Attack Under HTTP

We have received a DDOS attack with the same pattern with all requests:
Protocol HTTP
GET
Random IP Address
Loading the home page /
Our server was returning a 301 to all requests and we had problems with the performance, the server was down.
We have blocked all requests coming from the HTTP and we have stopped the attack, we would like to know why we are receiving the attack to our servers under HTTP and not HTTPS from different sources, we would like to know if the source IP could only be changed using HTTP requests?
What's the best way to prevent this kind of attacks?
Our server right now is only working with HTTPS without issues. Server running on Azure Web Apps.
We have blocked all requests coming from the HTTP and we have stopped the attack.
Please note, when people type in your URL in browser manually, the first hit is usually over HTTP. If you turn off HTTP, people will not be able to access the the site by simply typing in your domain name.
we would like to know why we are receiving the attack to our servers under HTTP and not HTTPS from different sources
This is by the attacker to decide. Most probably it was only coincidence that the attack went over HTTP only.
we would like to know if the source IP could only be changed using HTTP requests?
No. For an HTTP request to be performed you need to do TCP handshake first. This means, that you can not fake the IP address easily, as you need to actively participate in the communication and the routers must see you as a valid participants. You can fake the IP while being in the same local network but it would be only for one packet and would not allow to perform a TCP handshake correctly.
What's the best way to prevent this kind of attacks?
We're still struggling with DDOS and there is no 100% solution. An attack of sufficient scale can turn down the internet as it did in the past already. There are some things you can do like:
Rate limiting - put some brakes on the incoming traffic not to kill your infrastructure completely. You will loose some valid traffic, but you will be up and running.
Filtering - pain when dealing with DDOS attacks. Analyse which IP addresses are attacking you constantly. Filter them on your firewall. (Imagine the fun when you are being attacked by 100k IoT devices). A WAF (Web Application Firewall) may allow you to filter not only on IP addresses but also on other request parameters too.
Scaling up - more infrastructure can do more.
In most cases all you need to do is survive till the attack is over.

Load balancer for websockets

I know how load balancers work for http requests. A client opens a connection with the LB, LB forwards the request to the backend servers, LB gets a response and from the same connection it sends the response to the client and closes the connection. I want to know the internal details of load balancer for websockets. How the connections are maintained and how the response is sent to the client. I read many questions on stackoverflow but none of them gave a clear picture of the internal implementation of LB
the LB just route the connection to a server behind it.
so as long you keep the connection open you will keep being connected to the same server and do not communicate with the LB again.
depending on the client, on reconnection you could be routed to another server.
I'm not sure how it works when some libraries fallback to JSON-P tho
Implementations of load balancers have great variety. There are load balancers that support websockets, like F5's BIG-IP (https://support.f5.com/kb/en-us/solutions/public/14000/700/sol14754.html), and LB's that I don't think support websocekts, like AWS ELB (there is a thread where somebody says they could make it with ELB but I suppose they added some other component behind ELB: How do you get Amazon's ELB with HTTPS/SSL to work with Web Sockets?.
Load Balancer's not only act as terminators of HTTP connections, they can terminate also HTTPS, SSL, and TCP connections. They can implement stickiness based on different parameters, like cookies, origin IP, etc. (like F5) In the case of ELB's they use only cookies, and it could be application generated cookies or LB generated cookies (both only with HTTP or HTTPS). Also stickiness can be kept for certain defined time, sometimes configurable.
Now, in order to forward data corresponding to websockets, they need to terminate, and forward, connections at level of SSL or TCP (not HTTP or HTTPS). Unless they understand websocket protocol (I don't know if any does it). Additionally, they need to keep stickiness to the server with which the connetion was opened. This is not possible with ELB but yes with more complex LB's like BIG-IP.

How do you load balance TCP traffic?

I'm trying to determine how to load balance TCP traffic. I understand how HTTP load balancing works because it is a simple Request / Response architecture. However, I'm unsure of how you load balance TCP traffic when your servers are trying to write data to other clients. I've attached an image of the work flow for a simple TCP chat server where we want to balance traffic across N application servers. Are there any load balancers out there that can do what I'm trying to do, or do I need to research a different topic? Thanks.
Firstly, your diagram assumes that the load balancer is acting as a (TCP) proxy, which is not always the case. Often Direct Routing (or Direct Server Return) is used, or Destination NAT is performed. In both cases the connection between backend server and the client is direct. So in this case it is essentially the TCP handshake that is distributed amongst backend servers. See the following for more info:
http://www.linuxvirtualserver.org/VS-DRouting.html
http://www.linuxvirtualserver.org/VS-NAT.html
Obviously TCP proxies do exist (HAProxy being one), in which case the proxy manages both sides of the connecton, so your app would need to be able to identify the client by the incoming IP/Port (which would happen to be from the proxy rather than the client). The proxy will handle getting the messages back to the client.
Either way, it comes down to application design as I would imagine the tricky bit is having a common session store (a database of some kind, or key=>value store such as Redis), so that when your app server says "I need to send a message to Frank" it can determine which backend server Frank is connected to (from DB), and signal that server to send it the message. You reduce the problem of connections (from the same client) moving around different backend servers by having persistent connections (all load balancers can do this), or by using something intrinsically persistent like a websocket.
This is probably a vast oversimplification as I have no experience with chat software. Obviously DB servers themselves can be distributed amongst several machines, for fault-tolerance and load balancing.

Get domain the server was reached over?

In general on any non-HTTP server. Would there be a way to detect what domain was used to reach the IP?
I know HTTP servers get the domain passed within the request header, but would this be possible with any other server that does not require this information to be received from the client?
I'm especially looking for a way to do this with the minecraft server (Bukkit) so my preferred language (if needed for you to answer) would be Java. But I'd like to not have the theories about this language specific.
In general, no, which is why the HTTP protocol includes it in the headers.
In order to reach your server, first a DNS lookup is performed to resolve your IP, which is then followed by the connection itself. These two steps are separate, and hard to link together.
Logging what domain was last requested by a client is tricky, too, as DNS information is often cached, so the DNS request may not even reach your DNS server before being answered.
If it isn't cached, it also often isn't directly looked up by the end client, but rather by a caching DNS server operated, for instance, by the ISP.
No. The only way to get the DNS name used to connect to a server is to have the client provide it.
No, if there are no means for this in the protocol itself like the Host header in HTTP you cannot find out which hostname was used on the client to resolve your IP address.

Maintaining simultaneous connections in HTTP?

I need to maintain multiple active long-pooling AJAX connections to the Webserver.
I know that most browsers don't allow more then 2 simultaneous connections to the same server. This is what the HTTP 1.1 protocol states:
Clients that use persistent
connections SHOULD limit the number of
simultaneous connections that they
maintain to a given server. A
single-user client SHOULD NOT maintain
more than 2 connections with any
server or proxy. A proxy SHOULD use up
to 2*N connections to another server
or proxy, where N is the number of
simultaneously active users. These
guidelines are intended to improve
HTTP response times and avoid
congestion.
Supposing that I have 2 sub-domains Server1.MyWebSite.Com and Server2.MyWebSite.Com sharing the same IP address, will I be able to make 2x2 simultaneous connections?
It does appear that different hostnames on the same IP can be useful. You may run into issues when making the AJAX connections due to Same Origin Policy.
Edit: As per your document.domain question (from Google's Browser Security Handbook):
Checks for XMLHttpRequest targets do not take document.domain into account...
It will be 100% browser dependent. Some might base the 2 connection limit on domain name, some might on IP address.
Others will let you do as many as you like.
No browser bases its connection limit on IP address. All browsers base the limit on the specified FQDN.
Hence, yes, it would be entirely fine to have a DNS alias to your server, although the earlier answer is correct that XHR will require that you use the page's domain name for XHR, and use the alias to download the static content (images, etc) in the page.
Incidentally, modern browsers typically raise the connection limit to 6 or 8 connections per host.

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