I am working on react native app and integrated firebase crashlytics in that. If I run app from iOS folder using Xcode and crash the app its showing logs in firebase. But same if i run from visual code and crash the app the logs are not getting in firebase.
Is there anything i am missing which is causing this issue?
I am new to react native please let me know if more information needed to solve issue.
Thank You for help.
use sentry to check crash report in react-native
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Hi i am new to react native development. I am trying to authenticate users using firebase phone auth and expo. I tried all the codes on the internet but none of them worked. I am using expo-cli version 5.4.6 and npm version 8.10.0. Someone please post a working code so that i could just replace the firebase config. I had created a web app in firebase project and set mode of auth as phone. Thanks and regards
I have yesterday added Firebase iOS project in my console and enabled the crashlytics after that only loading is appearing not sure it's firebase problem or something is wrong.
My flutter project is using firebase_dynamic_link package. I followed the instruction to register both my android and ios app on the firebase console without any problem. I've tested it out on android and it's working fine, opening the app I have running.
On iOS, I was expecting it to open the app I have running on it, instead I just get redirected to a preview page link.
Is it not opening my ios app because :
It's not yet published on the app store ?
Or is it because of an error in setup?
You can disable it in Firebase Console when you create/edit the dynamic link.
I am trying to migrate my flutter app to androidx but when i migrate it, it shows at popup saying
No Usages Found in Project
This project is using firebase but before integrating firebase it was working fine.
can anyone find solution for this problem?
I've tried initializing Firebase on Unity for iOS app only, and I'm getting this error while running:
Unable to load options for default app ([/Users/yaniv/Downloads/21312111222/New Unity Project333/Assets/StreamingAssets/google-services-desktop.json, /Users/yaniv/Downloads/21312111222/New Unity Project333/Assets/StreamingAssets/google-services.json] are missing or malformed)
I know that for cross-platform apps, I usually download the google-services.json from the Firebase project settings, but in this case, I have no Android apps under this project (it's an iOS app only).
How can I prevent Firebase from request it?