We want to implement drag and drop functionality in Xamarin forms
and in this user should be able to drag an emoji from 1 place, and put on another. We don’t want the source emoji to go away though and should be able to come to know on which employee, rating is given .
Image how it is before
Image how it is after
Question also posted on:
https://forums.xamarin.com/discussion/184104/drag-and-drop-on-xamarin-forms/p1?new=1
We have checked a few links like below, but none of them seem to work:
Xamarin Forms Drag Image between Views
https://blog.francois.raminosona.com/drag-and-drop-in-xamarin-forms/
Will appreciate if could get some tips on how to do it and even if this was possible on forms?
You could check the code below.
xaml:
<StackLayout Margin="10">
<StackLayout Margin="10" Orientation="Horizontal">
<components:DragAndDropSample3ReceivingView
BackgroundColor="Beige"
HeightRequest="80"
WidthRequest="80" />
<components:DragAndDropSample3ReceivingView
BackgroundColor="Beige"
HeightRequest="80"
WidthRequest="80" />
<components:DragAndDropSample3ReceivingView
BackgroundColor="Beige"
HeightRequest="80"
WidthRequest="80" />
</StackLayout>
<BoxView
BackgroundColor="Blue"
HeightRequest="5"
WidthRequest="3" />
<StackLayout Margin="10" Orientation="Horizontal">
<components:DragAndDropSample3MovingView
BackgroundColor="Red"
CornerRadius="40"
HeightRequest="40"
WidthRequest="40" />
<components:DragAndDropSample3MovingView
BackgroundColor="Green"
CornerRadius="40"
HeightRequest="40"
WidthRequest="40" />
</StackLayout>
</StackLayout>
Code Behind:
public void OnDropReceived(IDragAndDropMovingView view)
{
if (view is DragAndDropSample3MovingView sender)
{
var control = new DragAndDropSample3MovingView()
{
BackgroundColor=sender.BackgroundColor,
CornerRadius=sender.CornerRadius,
WidthRequest=sender.WidthRequest,
HeightRequest=sender.HeightRequest,
};
Content = control;
}
}
Screenshot:
You could check the source file from the code project for reference.
https://github.com/WendyZang/Test/tree/master/Drag_Drop_Controls/Xamarin-Developer-Sample-master
Related
I work on the front end of our app, configuring the UI. Our app originally had a ListView using Xamarin Community Toolkit's EventToCommandBehavior with custom ViewCells to facilitate the search. We set up custom renderers to change the ViewCell's background color. However, when I moved over to the Mac, we discovered that none of that worked with iOS; the cell background would not change.
At this point, I switched to a CollectionView with a TapGestureRecognizer on the grid using VisualStateManager to change the background color. Since then, I can either get the grid selection to highlight without the command enabling our buttons or the command to fire which enables the buttons, but the grid selection will not highlight. Simply put, I either get the command or the event but have been unable to get them working together. This is also a problem on our store page; the IAP's never highlighted before the purchase confirmation popped up. We have been experiencing this issue from the start and never noticed.
Here is the relevant XAML:
<!--Faction Search Results-->
<Frame Grid.Row="2" Grid.Column="0" Grid.ColumnSpan="6" BackgroundColor="Black" BorderColor="White" CornerRadius="5">
<CollectionView ItemsSource="{Binding FactionItems}"
BackgroundColor="Transparent">
<CollectionView.ItemTemplate>
<DataTemplate>
<Grid x:DataType="Data:Faction" BackgroundColor="Black">
<Grid.GestureRecognizers>
<TapGestureRecognizer
NumberOfTapsRequired="1"
Command="{Binding Source={RelativeSource AncestorType={x:Type local:FactionTopPageViewModel}}, Path=ItemTapped}"
CommandParameter="{Binding .}">
</TapGestureRecognizer>
</Grid.GestureRecognizers>
<Grid.RowDefinitions>
<RowDefinition Height="{markups:OnScreenSize DefaultSize='12', iPod='20', iPhoneSE='20', iPhoneXR='20', iPhoneX='20', iPhone13='25', iPhone7p='25', iPhone11pm='25', iPhone13pm='16',
iPadMini='35', iPad9p7='35', iPad='35', iPadAir='35', iPad11='35', iPad12p9='40', Nexus1='20', NexusR='25', Nexus7R='30', Pixel2R='25', Pixel3R='25', GalaxyS8='25', Nexus6P='25', Pixel3XL='25', PixelC='40'}" />
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<Label Padding="10,5" Grid.Row="0" Grid.Column="0" Grid.ColumnSpan="4" Text="{Binding FactionName}" HorizontalOptions="Start" VerticalTextAlignment="End" FontAttributes="Bold"
FontSize="{markups:OnScreenSize DefaultSize='12', iPod='15', iPhoneSE='15', iPhoneXR='18', iPhoneX='19', iPhone13='19', iPhone7p='19', iPhone11pm='19', iPhone13pm='16',
iPadMini='30', iPad9p7='30', iPad='32', iPadAir='32', iPad11='34', iPad12p9='34', Nexus1='14', NexusR='14', Nexus7R='22', Pixel2R='20', Pixel3R='20', GalaxyS8='20', Nexus6P='18', Pixel3XL='18', PixelC='34'}" />
<Label Padding="0,5" Grid.Row="0" Grid.Column="4" Grid.ColumnSpan="2" Text="{Binding NumberMembersString}" HorizontalOptions="Center" VerticalTextAlignment="End" FontAttributes="Bold"
FontSize="{markups:OnScreenSize DefaultSize='12', iPod='15', iPhoneSE='15', iPhoneXR='18', iPhoneX='19', iPhone13='19', iPhone7p='19', iPhone11pm='19', iPhone13pm='16',
iPadMini='30', iPad9p7='30', iPad='32', iPadAir='32', iPad11='34', iPad12p9='34', Nexus1='14', NexusR='14', Nexus7R='22', Pixel2R='20', Pixel3R='20', GalaxyS8='20', Nexus6P='18', Pixel3XL='18', PixelC='34'}"/>
<VisualStateManager.VisualStateGroups>
<VisualStateGroup Name="CommonStates">
<VisualState Name="Normal"></VisualState>
<VisualState Name="Selected">
<VisualState.Setters>
<Setter Property="BackgroundColor" Value="#ae00ff"/>
</VisualState.Setters>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
</Grid>
</DataTemplate>
</CollectionView.ItemTemplate>
</CollectionView>
Relevant code from the ViewModel:
public Command<Faction> ItemTapped { get; }
public FactionTopPageViewModel()
{
ItemTapped = new Command<Faction>(OnItemSelected);
}
private void OnItemSelected(Faction faction)
{
if (faction == null)
{
SelectedItem = null;
DisableFactionButtons();
return;
}
EnableFactionButtons();
SelectedItem = faction;
}
This results in our buttons enabled at the bottom of the page, but the faction (essentially a team) is not being highlighted in the CollectionView, so the user does not receive confirmation of selecting the proper faction.
If I remove the tapgesture and work through the CollectionView commands setting the SelectionMode="Single", SelectionChangedCommand={Binding IsTapped}, and SelectionChangedCommandParameter={Binding .} then the selected Faction highlights without enabling any buttons. These issues are not platform-specific, like the ListView ViewCell background.
I have been working on this longer than I care to mention, as it seems like I have not wrapped my head around some relatively simple concept. Any help would be greatly appreciated, this issue is holding up the next release of our app.
I am using Rg.Plugins.Popup plugin in my xamarin forms app. It is a nice plugin for modal dialogs. However, I am looking to dismiss the dialog when user scrolls down. (Most dialogs in iOS has this behavior of closing with scrolling down).
XAML inside Popup page.
Option 1
<pages:PopupPage xmlns="http://xamarin.com/schemas/2014/forms"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
xmlns:pages="clr-namespace:Rg.Plugins.Popup.Pages;assembly=Rg.Plugins.Popup"
HasSystemPadding="True"
CloseWhenBackgroundIsClicked="False"
x:Name="MyPage"
x:Class="wQuran.Views.Today.PrayerTimesSettingsPopupPage">
<Frame Style="{DynamicResource PopupFrame}" VerticalOptions="FillAndExpand" IsClippedToBounds="True">
<Grid RowDefinitions="Auto,*" Style="{DynamicResource BaseGrid}">
<BoxView Grid.Row="0" Style="{DynamicResource PopupTitleBoxView}"/>
<Grid Grid.Row="0" ColumnDefinitions="*,30" HeightRequest="40" Padding="10">
<Label Grid.Column="0" Text="{Binding Title}" Style="{DynamicResource PopupTitleLabel}"/>
<ImageButton Grid.Column="1" Style="{DynamicResource DialogCloseImageButton}" Command="{Binding CloseDialogCommand}"/>
</Grid>
</Grid>
</Frame>
</pages:PopupPage>
Option 2.
Updated XAML and added the Frame inside ScrollView
<ScrollView Scrolled="ScrollView_Scrolled">
....
</ScrollView>
private void ScrollView_Scrolled(object sender, Xamarin.Forms.ScrolledEventArgs e)
{
if (e.ScrollY > 100)
{
itemViewModel.CloseDialogCommand.Execute(null);
}
}
In option 1 I don't have the scroll, so the plug in works with default behavior, but I have no way to close the dialog in scroll.
In option 2, I added the frame inside the scrollview to check for Y scroll and dismiss the dialog. The Scrolled event never fires. Additionally, I cannot close the dialog when clicking outside the modal.
After all, my question is how to dismiss the dialog while scrolling down?
After all, my question is how to dismiss the dialog while scrolling down?
I guess that you want to close PopupPage when ScrollView scroll ending. If yes, please take a look the following code:
<pages:PopupPage
x:Class="FormsSample.simplecontrol.Page16"
xmlns="http://xamarin.com/schemas/2014/forms"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
xmlns:pages="clr-namespace:Rg.Plugins.Popup.Pages;assembly=Rg.Plugins.Popup">
<StackLayout
Padding="20,0"
HorizontalOptions="FillAndExpand"
VerticalOptions="Center">
<Frame
Padding="0"
BackgroundColor="CadetBlue"
CornerRadius="10"
HeightRequest="100">
<ScrollView Scrolled="ScrollView_Scrolled">
<StackLayout Padding="10">
<Label
FontSize="20"
HorizontalOptions="Center"
Text="First Popup Page"
TextColor="Black" />
<Label Text="Hello Xamarin Guys" TextColor="Red" />
<Label Text="This is Very Awesome Popup Plugins For Xamarin forms" TextColor="LightBlue" />
<Button Text="Close" TextColor="Black" />
<Image Source="a11.jpg" />
</StackLayout>
</ScrollView>
</Frame>
</StackLayout></pages:PopupPage>
private async void ScrollView_Scrolled(object sender, ScrolledEventArgs e)
{
ScrollView scrollView = sender as ScrollView;
double scrollingSpace = scrollView.ContentSize.Height - scrollView.Height;
if (scrollingSpace <= e.ScrollY) // Touched bottom
// Do the things you want to do
await PopupNavigation.Instance.PopAsync();
}
I am trying to achieve the effect, cross-platform(ios, android and uwp), as shown in the image below:
Clicking "More" normally would open a page, as normal behaviour for a tab bar item. Not sure how to override that behaviour and reveal the sliding master page instead. To the left of the "More" tab bar item, theres another tab bar item, when clicked it refreshes the data on (or reloads) the MainPage.
SettingsPage.xaml (master page, the sliding settings page)
<ContentPage xmlns="http://xamarin.com/schemas/2014/forms"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
xmlns:local="clr-namespace:MyProject.Classes"
xmlns:views="clr-namespace:MyProject.Views"
x:Class="MyProject.Views.SettingsMasterPage"
IconImageSource="menu.png"
Padding="0,40,0,0"
Title="Menu">
<StackLayout>
<ListView x:Name="listView" x:FieldModifier="public">
<ListView.ItemsSource>
<x:Array Type="{x:Type local:MasterPageItem}">
<local:MasterPageItem Title="Settings Link 1" />
<local:MasterPageItem Title="Settings Link 2" />
<local:MasterPageItem Title="Settings Link 3" />
</x:Array>
</ListView.ItemsSource>
<ListView.ItemTemplate>
<DataTemplate>
<ViewCell>
<Grid Padding="5,10">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="30"/>
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<Image Source="{Binding IconSource}" />
<Label Grid.Column="1" Text="{Binding Title}" />
</Grid>
</ViewCell>
</DataTemplate>
</ListView.ItemTemplate>
</ListView>
</StackLayout>
</ContentPage>
MyTabbedPage.xaml
<TabbedPage xmlns="http://xamarin.com/schemas/2014/forms"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
xmlns:android="clr-namespace:Xamarin.Forms.PlatformConfiguration.AndroidSpecific;assembly=Xamarin.Forms.Core"
xmlns:views="clr-namespace:MyProject.Views;assembly=MyProject"
x:Class="Xamarin.Sigma01.Views.LoggerDetectionTabbedPage"
android:TabbedPage.ToolbarPlacement="Bottom"
BarBackgroundColor="White"
SelectedTabColor="Black"
BarTextColor="Black">
<TabbedPage.Children>
<views:MainPage IconImageSource="tab_icon_mainpage.png" />
<!-- second link should be the sandwhich button that brings up the settings page -->
</TabbedPage.Children>
</TabbedPage>
MainPage.xaml (the main page, navigated to by the left TabBar link icon, to the left of the sandwhich icon with title "More")
<ContentPage.Content>
<StackLayout>
<Label Text="Welcome to the Main page!"
VerticalOptions="CenterAndExpand"
HorizontalOptions="CenterAndExpand" />
</StackLayout>
</ContentPage.Content>
An easy way I can achieve the effect is to use Shell. It's released for months and just check your VS version for the correct template.
Create a new Xamarin.Forms project using VS2019.
You can use Shell out of the box if you can see the following screen.
Find "ItemsPage.xaml" in the Views folder.
Add one line in the ContentPage at the top
<ContentPage
...
Shell.TabBarIsVisible="False">
Add a StackLayout to contain the existing CollectionView and add your bottom buttons.
<RefreshView ...>
<!-- new StackLayout -->
<StackLayout>
<CollectionView ..... />
<!-- new Buttons -->
<StackLayout
HeightRequest="52"
Orientation="Horizontal"
BackgroundColor="#2196F3"
Visual="Material">
<Button
WidthRequest="200"
BackgroundColor="Transparent"
Text="Refresh"
Command="{Binding LoadItemsCommand}" />
<Button
BackgroundColor="Transparent"
Text="More"
Clicked="Button_Clicked" />
</StackLayout>
</StackLayout>
Go to "ItemsPage.xaml.cs" to complete the button event, add a method:
private void Button_Clicked(object sender, EventArgs e)
{
Shell.Current.FlyoutIsPresented = true;
}
Set startup project and deploy, check the effect and play around.
Additionally, in the latest Xamarin.Forms, UWP Shell is an experimental feature, and so does in XF 5.0. But the flyout things will probably work fine (not too sure about this).
An alternative, following the idea from #Shaw, but without Shell is to use the good old MasterDetail Page (which supports UWP) and add two buttons at the bottom to provide the "More" and "Refresh" functionality.
If this sounds like a good option for you, keep reading:
Add a Master-Detail Page to your Solution
On Visual Studio 2019 adding a Master-Detail to your solution is pretty straight forward. You only need to right click the Xamarin.Forms Project in the Solution Explorer and go to Add -> New Item (or simply use the shortcut Ctrl+Shift+A):
in the window that appears, select Master-Detail Page, give it a cool name (MasterDetailPage1 in this example!) and click Add:
By doing this you successfully have added a Master Detail to your solution. Now just go to App and set MainPage to it as follows:
MainPage = new MasterDetailPage1();
Add the bottom buttons
Now we want two buttons at the bottom of our Detail page. This is simply done by adding a stack of two buttons that locate at the end. Our newly added MasterDetailPage1Detail.xaml will then look like:
<?xml version="1.0" encoding="utf-8" ?>
<ContentPage xmlns="http://xamarin.com/schemas/2014/forms"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
x:Class="MasterTabRefresh.MasterDetailPage1Detail"
Title="Detail">
<StackLayout>
<Label Text="This is a detail page. To get the 'triple' line icon on each platform add a icon to each platform and update the 'Master' page with an Icon that references it."
Padding="10"/>
<StackLayout Orientation="Horizontal"
VerticalOptions="EndAndExpand"
Spacing="0">
<Button BackgroundColor="CornflowerBlue"
Text="Refresh"
TextColor="White"
CornerRadius="0"
HorizontalOptions="FillAndExpand"/>
<Button BackgroundColor="CornflowerBlue"
Text="More"
TextColor="White"
CornerRadius="0"
HorizontalOptions="FillAndExpand"
Clicked="MoreClicked"/>
</StackLayout>
</StackLayout>
</ContentPage>
which should look like:
And in the code behind (MasterDetailPage1Detail.xaml.cs ) we add the "More" functionality:
private void MoreClicked(object sender, EventArgs e)
{
((MasterDetailPage)Application.Current.MainPage).IsPresented = !((MasterDetailPage)Application.Current.MainPage).IsPresented;
}
Add a nice X (close) button to your menu/master
This could be achieved by adding a label with an "X" at the top right of the menu.
Simply modify your MasterDetailPage1Master.xaml to look like (note Label at Column 2 Row 0!)
<?xml version="1.0" encoding="utf-8" ?>
<ContentPage xmlns="http://xamarin.com/schemas/2014/forms"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
x:Class="MasterTabRefresh.MasterDetailPage1Master"
Title="Master">
<StackLayout>
<ListView x:Name="MenuItemsListView"
SeparatorVisibility="None"
HasUnevenRows="true"
ItemsSource="{Binding MenuItems}">
<ListView.Header>
<Grid BackgroundColor="#03A9F4">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="10"/>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="30"/>
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="30"/>
<RowDefinition Height="80"/>
<RowDefinition Height="Auto"/>
<RowDefinition Height="10"/>
</Grid.RowDefinitions>
<Label Grid.Column="2"
Grid.Row="0"
Text="X"
FontAttributes="Bold"
HorizontalTextAlignment="Center"
VerticalTextAlignment="Center">
<Label.GestureRecognizers>
<TapGestureRecognizer Tapped="X_Tapped"/>
</Label.GestureRecognizers>
</Label>
<Label
Grid.Column="1"
Grid.Row="2"
Text="My wonderful App"
Style="{DynamicResource SubtitleStyle}"/>
</Grid>
</ListView.Header>
<ListView.ItemTemplate>
<DataTemplate>
<ViewCell>
<StackLayout Padding="15,10" HorizontalOptions="FillAndExpand">
<Label VerticalOptions="FillAndExpand"
VerticalTextAlignment="Center"
Text="{Binding Title}"
FontSize="24"/>
</StackLayout>
</ViewCell>
</DataTemplate>
</ListView.ItemTemplate>
</ListView>
</StackLayout>
</ContentPage>
Which should look like this:
And then add the "Close" functionality to that "X" Label in the code behind (MasterDetailPage1Master.xaml):
private void X_Tapped(object sender, EventArgs e)
{
((MasterDetailPage)Application.Current.MainPage).IsPresented = false;
}
And that is it! This should get you going. Happy coding!
Can I create a view including Entry Progress bar or others to make a view which I can use in other places?
for example I want to create a card view which I can use to list the lists.
I can only write in the list not to write the card in every list.
Yes, you can create a custom view and use it in the MainPage or other Pages, Views you want.
To create a custom view, add a new item --> ContentView,let's call it CardView:
In .cs of CardView:
public partial class CardView : ContentView
{
public CardView()
{
InitializeComponent();
}
}
In xaml of CardView, add your labels,progressbar, entry there:
<?xml version="1.0" encoding="UTF-8"?>
<ContentView xmlns="http://xamarin.com/schemas/2014/forms"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
xmlns:d="http://xamarin.com/schemas/2014/forms/design"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d"
x:Class="App35.CardView">
<ContentView.Content>
<StackLayout>
<Label Text="Hello Xamarin.Forms!" />
<ProgressBar Progress="0.5" />
<Entry Placeholder="I'm entry"/>
</StackLayout>
</ContentView.Content>
</ContentView>
To use it in MainPage, in listView or in the page:
<StackLayout>
<projectName:CardView HorizontalOptions="Center" VerticalOptions="CenterAndExpand" />
<ListView x:Name="listView" RowHeight="70">
<ListView.ItemsSource>
<x:Array Type="{x:Type x:String}">
<x:String>mono</x:String>
<x:String>monodroid</x:String>
</x:Array>
</ListView.ItemsSource>
<ListView.ItemTemplate>
<DataTemplate>
<ViewCell>
<projectName:CardView HorizontalOptions="Center" VerticalOptions="CenterAndExpand" />
</ViewCell>
</DataTemplate>
</ListView.ItemTemplate>
</ListView>
</StackLayout>
I upload a sample here and you can check.
Yes you can do that using ContentView, if you want to use it as views
Or you can make ViewCells if you want to use it in ListViews. Its easy and almost every project does that.
You can refer this link :- https://xamarinhelp.com/xamarin-forms-user-control/
Let me know if you have more questions on this. Thanks!
Redirecting to App.g.i.cs when loading a page in xamarin UWP. Code control comes to the following if block.
#if DEBUG && !DISABLE_XAML_GENERATED_BREAK_ON_UNHANDLED_EXCEPTION
UnhandledException += (sender, e) =>
{
if (global::System.Diagnostics.Debugger.IsAttached) global::System.Diagnostics.Debugger.Break();
};
#endif
If I mouse over the e showing {Windows.UI.Xaml.UnhandledExceptionEventArgs}
I am not understanding what is the problem? Is this related to some error in XAML? This issue is only on the windows app, Android and IOS apps parts are working fine.
XAML page code:
<?xml version="1.0" encoding="utf-8" ?>
<ContentPage xmlns="http://xamarin.com/schemas/2014/forms"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
x:Class="Myproject.Pages.CodeValidationPage"
BackgroundColor="#00aff0">
<ScrollView>
<StackLayout
VerticalOptions="FillAndExpand">
<StackLayout
VerticalOptions="CenterAndExpand"
Orientation="Vertical">
<Image
Source="splash.png"
HeightRequest="120"
WidthRequest="120"
IsVisible="True"
HorizontalOptions="Center"
VerticalOptions="CenterAndExpand"/>
<Label
Text=" Please check your email for the verification code and activate your account. "
HorizontalOptions="CenterAndExpand"
x:Name="italic_test"
HorizontalTextAlignment="Center"
Margin="3"
Font="Italic,15"
TextColor="White"/>
<Frame
HorizontalOptions="FillAndExpand"
CornerRadius="10"
Margin="20"
Padding="0">
<StackLayout
BackgroundColor="White"
Orientation="Vertical"
VerticalOptions="CenterAndExpand" >
<Entry
x:Name="codeentry"
Margin="10,10,10,0"
Keyboard="Numeric"
Placeholder="Enter Verification Code"/>
<Entry
x:Name="passwordentry"
Placeholder="Password"
IsVisible="False"
Margin="10,10,10,0"
IsPassword="True"/>
<Entry
x:Name="confirmpasswordentry"
Margin="10,0,10,-10"
IsVisible="False"
Placeholder="Confirm Password"
IsPassword="True"/>
<Button
Text="Verify Code"
HeightRequest="40"
WidthRequest="150"
x:Name="validationButton"
TextColor="White"
HorizontalOptions="CenterAndExpand"
Font="Bold,15"
Margin="5,15,5,10"
BorderRadius="20"
BackgroundColor="#00aff0"
Clicked="SaveNewPassword"/>
</StackLayout>
</Frame>
</StackLayout>
<Label
VerticalOptions="EndAndExpand"
HorizontalOptions="CenterAndExpand"
Margin="0,0,0,15"
x:Name="backto_label"
TextColor="White"
Font="Bold,16"
Text=" Back to Sign Up "/>
</StackLayout>
</ScrollView>
</ContentPage>
With Xamarin.forms 3.x Microsoft moved to .net standard 2.0.
I was able to compile the code and run the app after converting your PCL to .net standard 2.0, updating all nuget packages to last version and changing xmlns:controls="clr-namespace:ImageCircle.Forms.Plugin.Abstractions;assembly=ImageCircle.Forms.Plugin.Abstractions" to xmlns:controls="clr-namespace:ImageCircle.Forms.Plugin.Abstractions;assembly=ImageCircle.Forms.Plugin" as stated in the documentation in your XAML files.
Clicking on ResetPassword shows a System.Collections.Generic.KeyNotFoundException at this line:
string initialLogin = Application.Current.Properties["initialLogin"].ToString();
So change it to
Application.Current.Properties.TryGetValue("initialLogin", out var initialLogin);
to handle the case that "initialLogin" was not added to the Application.Current.Properties collection. Next check the value for being != null before use it.
Also in Mainpage.xaml.cs you do the same mistake with username and password.
Also change PDB type from full to pdb-only to allow debugging. This is a known issue.
So reset works:
The real problem is with the disaplayalert.
I am using the following code for display alert:
await DisplayAlert("Alert", "A verification code has been sent to your email.", "OK");
If I changed the above lines like below, no issue will come.
Device.BeginInvokeOnMainThread(async () =>
{
await DisplayAlert("Alert", "A verification code has been sent to your email.", "OK");
});