HTTP code for timeout when server continues processing in the background - http

I stumbled upon a case where a request to an endpoint might take more than 60 seconds (let's say that's the timeout value), in which case the server sends a response and continues processing the request in the background. There are also cases where the same request would be processed before it times out and a successful response would be sent from the server to the client.
What would be the best HTTP code to use in those first case? I read HTTP server timeout. When should it be sent, which suggests 503 or 504, and HTTP status code for 'Loading', which mentions that the request can be deemed successful and return 200. But I'm not convinced by any of those suggestions more than the others yet.

No
HTTP protocol doesn't work that way.
A server would receive a request, process it and sends a reply. The cycle ends there.
HTTP is never intended to send multui-stage replies with different states. You need to work on a custom protocol built on top of HTTP if you want to do that.
Sending timeout error as an indication of an unfinished response is an anti pattern. If your server takes more time than usual to process a request, you should send a success response with an ID which can be used to poll the state of the initial request and get the results.

So to summarize from your question and comments: you have an HTTP API that takes a command and executes it, and sends a callback-reply through a webhook. If the execution takes longer than a minute, you have to send some form of reply that indicates the request is still being processed.
There are various problems with executing long-running work in an HTTP request handler. For starters, you tie up HTTP server resources (threads, sockets) while processing non-HTTP work, you can't restart the HTTP server without losing work, and so on.
So I would opt for a queuing mechanism that takes in the work, replies 200 OK or 201 Created immediately, and then schedules the work for processing on a background thread or even a different service. When finished, you execute the webhook callback.
Any error response to the initial call will leave the caller confused: they won't know whether their requested work will finish, unless you use an "exotic" status code that actually differs from real error conditions, and document that they can expect that.

Charlie and CodeCaster suggested to return 200 or 201 and I took a look at the other 2xx codes and found 202 Accepted:
From https://developer.mozilla.org/en-US/docs/Web/HTTP/Status/202
The HyperText Transfer Protocol (HTTP) 202 Accepted response status
code indicates that the request has been accepted for processing, but
the processing has not been completed; in fact, processing may not
have started yet. The request might or might not eventually be acted
upon, as it might be disallowed when processing actually takes place.
202 is non-committal, meaning that there is no way for the HTTP to
later send an asynchronous response indicating the outcome of
processing the request. It is intended for cases where another process
or server handles the request, or for batch processing.
I wonder if this would fit best.

Related

Determine when HTTP(S) POST have reached receiver without waiting for full response

I want to invoke an HTTP POST with a request body and wait until it has reached the receiver, but NOT wait for any full response if the receiving server is slow to send the response.
Is this possible at all to do reliably? It's been years since I studied the internals of TCP/IP so I don't really remember the entire state machine here.
I guess that if I simply incur a timeout of say 1 seconds and then close the socket, there's no guarantee that the request has reached the remote server. Is there any signalling at all happening when the receiving server has received the entire request, but before it starts sending its response?
In practical terms I want to call a webhook URL without having to wait for a potentially slow server implementation of that webhook - I want to make the webhook request as "fire and forget" and simply ignore the responses (even if they are intermediate errors in gateways etc and the request actually didn't reach its final destination), but I'm hesitant to simply setting a low timeout (if so, how low would be "sufficient", etc)?

What is the Correct HTTP Status Code for a Cancelled Request

When a TCP connection gets cancelled by the client while making a HTTP request, I'd like to stop doing any work on the server and return an empty response. What HTTP status code should such a response return?
To be consistent I would suggest 400 Bad Request now if your backend apps are capable of identifying when the client gets disconnected or if you reject or close the connection, probably you could return Nginx' non-standard code 499 or 444.
499 Client Closed Request
Used when the client has closed the request before the server could send a response.
444 No Response
Used to indicate that the server has returned no information to the client and closed the connection.
HTTP (1.0/1.1) doesn't have a means to cancel a request. All that a client can do if it no longer wants the response is to close the connection and hope that the server contains an optimization to stop working on a response that can no longer be delivered. Since the connection is now closed, no response nor status code can actually be delivered to the client and so any code you "return" is only for your own satisfaction. I'd personally pick something in the 4xx range1 since the "fault" - the reason you can no longer deliver a response - is due to the client.
HTTP 2.0 does allow an endpoint to issue END_STREAM or RST_STREAM to indicate that they are no longer interested in one stream without tearing down the whole connection. However, they're meant to just ignore any further HEADERS or DATA sent on that stream and so even though you may theoretically deliver a status code, the client is still going to completely ignore it.
1Probably 400 itself since I can't identify a more specific error that seems entirely appropriate.
There are just a few plausible choices (aside from 500, of course):
202 Accepted
You haven't finished processing, and you never will.
This is appropriate only if, in your application domain, the original requestor "expects" that not all requests will be satisfied.
409 Conflict
…between making and cancelling the request.
This is only weakly justified: your situation does not involve one client making a request based on out of date information, since the cancellation had not yet occurred.
503 Service Unavailable
The service is in fact unavailable for this one request (because it was cancelled!).
The general argument of "report an error as an error" favors 409 or 503. So 503 it is by default.
There really is little to do. Quoting from RFC 7230, section 6.5:
A client, server, or proxy MAY close the transport connection at any time.
That is happening at TCP-, not HTTP-level. Just stop processing the connection. A status code will confer little meaning here as the intent of an incomplete/broken request is mere speculation. Besides, there will be no means to transport it across to the client.

How do browsers handle HTTP keepalive race condition?

There exists a known race condition in the HTTP keepalive mechanism:
HTTP KeepAlive connection closed by server but client had sent a request in the mean time
https://github.com/mikem23/keepalive-race
As I understand, I need my HTTP client either to have a shorter timeout than my HTTP server, or retry when getting TCP-FIN or TCP-RST.
My question is, how do today's web-browsers, that use the HTTP keepalive feature, handle this race condition. Do they retry?
I'll be happy for references, a google search hasn't come up with anything.
According the the RFC, in these cases, a server should respond with a 408 error code, signalling to the client that the connection has already been closed on its side. As the RFC states:
If the client has an outstanding request in transit, the client MAY
repeat that request on a new connection.
This means that it's up to the client (aka each browser) to decide how a 408 response will be handled. There are 2 alternatives:
handle it gracefully: retrying the remaining requests in a new connection automatically, so that the user stays completely unaware of the underlying failure that happened
fail-fast: showing the user a failure with the appropriate 408 error message
For example, it seems that Chrome in the past was following the second approach until a point, where people started considering this as a "buggy" behaviour and switched to the first one. You can find the bug thread related to the Chromium bug here and the associated code change here.
Note: As you can read in the final emails in the linked thread, Chrome performs these retries, only when some requests have succeeded in this connection. As a result, if you try to reproduce that with a single request, returning a 408 response, you'll notice that Chrome won't probably retry in that case.

Is an HTTP request 'atomic'

I understand an HTTP request will result in a response with a code and optional body.
If we call the originator of the request the 'client' and the recipient of the request the 'server'.
Then the sequence is
Client sends request
Server receives request
Server sends response
Client receive response
Is it possible for the Server to complete step 3 but step 4 does not happen (due to dropped connection, application error etc).
In other words: is it possible for the Server to 'believe' the client should have received the response, but the client for some reason has not?
Network is inherently unreliable. You can only know for sure a message arrived if the other party has acknowledged it, but you never know it did not.
Worse, with HTTP, the only acknowledge for the request is the answer and there is no acknowledge for the answer. That means:
The client knows the server has processed the request if it got the response. If it does not, it does not know whether the request was processed.
The server never knows whether the client got the answer.
The TCP stack does normally acknowledge the answer when closing the socket, but that information is not propagated to the application layer and it would not be useful there, because the stack can acknowledge receipt and then the application might not process the message anyway because it crashes (or power failed or something) and from perspective of the application it does not matter whether the reason was in the TCP stack or above it—either way the message was not processed.
The easiest way to handle this is to use idempotent operations. If the server gets the same request again, it has no side-effects and the response is the same. That way the client, if it times out waiting for the response, simply sends the request again and it will eventually (unless the connection was torn out never to be fixed again) get a response and the request will be completed.
If all else fails, you need to record the executed requests and eliminate the duplicates in the server. Because no network protocol can do that for you. It can eliminate many (as TCP does), but not all.
There is a specific section on that point on the HTTP RFC7230 6.6 Teardown (bold added):
(...)
If a server performs an immediate close of a TCP connection, there is
a significant risk that the client will not be able to read the last
HTTP response.
(...)
To avoid the TCP reset problem, servers typically close a connection
in stages. First, the server performs a half-close by closing only
the write side of the read/write connection. The server then
continues to read from the connection until it receives a
corresponding close by the client, or until the server is reasonably
certain that its own TCP stack has received the client's
acknowledgement of the packet(s) containing the server's last
response. Finally, the server fully closes the connection.
So yes, this response sent step is a quite complex stuff.
Check for example the Lingering close section on this Apache 2.4 document, or the complex FIN_WAIT/FIN_WAIT2 pages for Apache 2.0.
So, a good HTTP server should maintain the socket long enough to be reasonably certain that it's OK on the client side. But if you really need to acknowledge something in a web application, you should use a callback (image callback, ajax callback) asserting the response was fully loaded in the client browser (so another HTTP request). That means it's not atomic as you said, or at least not transactional like you could expect from a relational database. You need to add another request from the client, that maybe you'll never get (because the server had crash before receiving the acknowledgement), etc.

What's the fastest way to send the same http request repeatedly?

I want to send the same http request repeatedly unless I get the right response, and the server is slow, sending the request is quick, receiving the response is quick also, but waiting for server to handle the request is slow. So if I send the request, and then waiting the failure should not be acceptable.
I think of the following workflow:
1)Sending the request
2)After sending the data, start a new request to send the same request
repeat 1-2, and the response should be handled asynchronously, and when detecting the right response, it stop sending request.
How to achieve this workflow or any other workflow can solve my problem. Any language and tool which will be fast would be considerable, like C/C++.
This will cause the server to simply respond slower and slower; your first request will be the first to receive any response, all the others will be wasted CPU time and bandwidth - if you did that to my servers you'd get your IP banned automatically.
What you need to consider is
why do you need the response this fast?
can you cache the response so that re-requesting it is no longer needed
perhaps having a caching proxy between your client(s) and the server will cover your needs? (also, prefetching)

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