ImageCropper.Forms throws: "Method not found - xamarin.forms

Ive followed the instructions. MediaPlugin is fully installed in all three projects. Now, I am calling this:
new ImageCropper()
{
Success = (imageFile) =>
{
Device.BeginInvokeOnMainThread(() =>
{
img.Source = ImageSource.FromFile(imageFile);
});
}
}.Show(this);
But this throws the error:
method not found Plugin.Media.Abstractions.IMedia.TakePhotoAsync(Plugin.Media.Abstractions.StoreCameraMediaOptions)'
Why is this happening? (IOS).

In iOS is required to have keys in your Info.plist for NSCameraUsageDescription and NSPhotoLibraryUsageDescription in order to access the device's camera and photo/video library.
Such as :
<key>NSCameraUsageDescription</key>
<string>This app needs access to the camera to take photos.</string>
<key>NSPhotoLibraryUsageDescription</key>
<string>This app needs access to photos.</string>
<key>NSPhotoLibraryAddUsageDescription</key>
<string>This app needs access to the photo gallery.</string>
If not works , you can share the sample project link here , I will check that .

Related

window.ethereum.providers undefined - allow user to select MetaMask OR Coinbase Wallet as web3 provider

How do we allow users to choose which browser wallet / provider they use when interacting with web3 websites? This is for basic HTML / WordPress websites not using TypeScript / React, etc.
According to Coinbase Docs, the Coinbase Wallet SDK is not needed: "You can use this provider in your dapp to request users' Ethereum accounts, read on-chain data, and have the user sign messages and transactions, without using the Coinbase Wallet SDK."
https://docs.cloud.coinbase.com/wallet-sdk/docs/injected-provider
Currently, my integration works with MetaMask without issue. However, when trying to choose the Coinbase Wallet (browser extension) as my provider, there doesn't seem to be a way to do so.
If window.ethereum gets set by the Coinbase Wallet extension, there is suppose to be a window.ethereum.providers object. You can then go through each one, find MetaMask or Coinbase, and set the preferred one as the provider:
MetaMask conflicting with Coinbase wallet
However, it seems that MetaMask is has priority over this, and sets window.ethereum WITHOUT the .providers object.
I've attempted to load / find the Coinbase Wallet provider during and after Page Load, but it doesn't seem to exist. Again, I'm assuming MetaMask gets set as the provider before Coinbase injection even exists.
Is there a way to let the user set the provider / wallet that is being used using basic web3 JS?
Have had some testing with this function with coinbase and metamask extensions both installed on chrome. It will open a window for you to choose which wallet you want to connect and then use the first address in that wallet to set the account.
async function getWallet() {
try{
const accounts = await ethereum.request({ method: 'eth_requestAccounts' });
let account = accounts[0];
return account
} catch (error) {
console.log(error);
}
}
https://docs.cloud.coinbase.com/wallet-sdk/docs/injected-provider-guidance
const connectWallet = async () => {
if (typeof window.ethereum !== "undefined") {
let provider = window.ethereum;
// edge case if MM and CBW are both installed
if (window.ethereum.providers?.length) {
window.ethereum.providers.forEach(async (p) => {
if (p.isMetaMask) provider = p;
});
}
await provider.request({
method: "eth_requestAccounts",
params: [],
});
}
};
I think the way how implemented your code has some bugs. this code above is clear

ionic firebase phoneAuth without recaptcha on ios

I have an ionic app where i use firebase phone authentication which uses recaptcha. It works fine on android but throws error on ios saying recaptcha can only be run in an http environment. I would like to know if there's a way to perform firebase phone auth without using recaptcha.
this.recaptchaVerifier = new firebase.auth.RecaptchaVerifier('recaptcha-container',{
'size': 'invisible'
});
let appVerifier = this.recaptchaVerifier;
this.appService.sendPhoneVerification(phoneNumber,appVerifier)
.then(confirmationResult => {
//do something
})
Ios throws error 'RECAPTCHA can only be run in HTTP/HTTPS environment'
Well this is how I solved my issue "'RECAPTCHA can only be run in HTTP/HTTPS environment'".
Install the Firebase Plugin :plugin link
Add the it to your app.module.ts.
Make a platform check: to check if its iOS.
if (this.plt.is('ios')) {
//ios code here
} else {
//android here
}
Now add the following code (iOS platform) to send a verification code sms to the user to verify the phone number. Inject the plugin into the constructor. Create a variable to assign the data from the promise. Phone number should be country code + number. example '+19999999999'
public signInUser(phoneNum) {
this.firebase.verifyPhoneNumber(phoneNum).then((vdata) => {
this.refConfirm = vdata;
//you can redirect the person to a verification page or show an alert to
input verification code.
});
}
Now create a token to verify and sign in user with credentials using firebase.
public verifyPhoneNumber(phoneNumber) {
let tokenPhone = firebase.auth.PhoneAuthProvider.credential(this.refConfirm,
phoneNumber);
firebase.auth().signInWithCredential(tokenPhone).then((verifiedData) => {
//whatever you want to do here or redirect the user to home page.
});
}
Generate your GoogleService.plist on Firebase & add to your project root directory
You have to add reversed client id instead of normal one.
This is how I solved it.

Firebase Auth successful, but Database Ref set and update does not happen in electron app version 1.4.2

I'm able to authorize the Firebase app from my existing Electron app using firebase.auth().signInWithCustomToken. The promise for this method resolves and I'm able to obtain the current authorized user with firebase.auth().currentUser.uid.
At this point I must technically be able to write to /users/<currentUser>. However calling the userRef.set() and userRef.update() methods does not update the database reference and fails silently (both the callback and the promise from these methods do not resolve and there is no error thrown).
What is strange is that the exact same code works in a different, newly created Electron app. My code looks like below:
const writeToFirebase = (customToken) => {
syncApp.auth().signInWithCustomToken(customToken).then(user => {
const userId = firebase.auth().currentUser.uid; // this is successfull
const userRef = firebase.database().ref("/users/" + userId);
userRef.set({data: data}, () => { //callback does not trigger });
userRef.update({data: data})
.then(() => {//promise does not resolve})
.catch(err) => {// promise is not rejected either! }
});
}
Any pointers on how to go about debugging this would be helpful.
I discovered the problem. It's unlikely anybody else would have the same issue, but if you do, take a look at the userAgent value in your browserWindow.loadURL in Electron.
Mine was set to an Android mobile device & Firebase was not setting/updating due to this reason. I presume the Firebase server reacts differently when it sees a mobile userAgent and I was using the Firebase JS SDK and not the Android SDK which caused the issue.

NSFileProtectionComplete doesn't encrypt the core data file

I am using Xcode 7.3 for iOS 9.3 to try and encrypt a Core Data file. I am trying to use NSPersistentStoreFileProtectionKey and set it to NSFileProtectionComplete to enable the encryption. It is not working for some reason and I can always see the .sqlite file generated by the app and browse through the content in sqlitebrowser or iexplorer. Here is my code :
lazy var persistentStoreCoordinator: NSPersistentStoreCoordinator = {
// The persistent store coordinator for the application. This implementation creates and returns a coordinator, having added the store for the application to it. This property is optional since there are legitimate error conditions that could cause the creation of the store to fail.
// Create the coordinator and store
let coordinator = NSPersistentStoreCoordinator(managedObjectModel: self.managedObjectModel)
let url = self.applicationDocumentsDirectory.URLByAppendingPathComponent("SingleViewCoreData.sqlite")
var failureReason = "There was an error creating or loading the application's saved data."
let dict: [NSObject : AnyObject] = [
NSPersistentStoreFileProtectionKey : NSFileProtectionComplete
]
do {
try coordinator.addPersistentStoreWithType(NSSQLiteStoreType, configuration: nil, URL: url, options: dict)
} catch {
// Report any error we got.
var dict = [String: AnyObject]()
dict[NSLocalizedDescriptionKey] = "Failed to initialize the application's saved data"
dict[NSLocalizedFailureReasonErrorKey] = failureReason
dict[NSUnderlyingErrorKey] = error as NSError
let wrappedError = NSError(domain: "YOUR_ERROR_DOMAIN", code: 9999, userInfo: dict)
// Replace this with code to handle the error appropriately.
// abort() causes the application to generate a crash log and terminate. You should not use this function in a shipping application, although it may be useful during development.
NSLog("Unresolved error \(wrappedError), \(wrappedError.userInfo)")
abort()
}
do {
let url = self.applicationDocumentsDirectory.URLByAppendingPathComponent("SingleViewCoreData.sqlite")
try NSFileManager.defaultManager().setAttributes([NSFileProtectionKey : NSFileProtectionComplete], ofItemAtPath: url.path!)
} catch {
}
do {
let url = self.applicationDocumentsDirectory.URLByAppendingPathComponent("SingleViewCoreData.sqlite-wal")
try NSFileManager.defaultManager().setAttributes([NSFileProtectionKey : NSFileProtectionComplete], ofItemAtPath: url.path!)
// try print(NSFileManager.defaultManager().attributesOfFileSystemForPath(String(url)))
} catch {
}
do {
let url = self.applicationDocumentsDirectory.URLByAppendingPathComponent("SingleViewCoreData.sqlite-shm")
try NSFileManager.defaultManager().setAttributes([NSFileProtectionKey : NSFileProtectionComplete], ofItemAtPath: url.path!)
// try print(NSFileManager.defaultManager().attributesOfFileSystemForPath(String(url)))
} catch {
}
return coordinator
}()
I have also enabled Data Protection for my target in the "Capabilities". I have regenerated the provisioning profile from the Apple Developer portal and am using that with Enabled Data Protection.
I am also using the following code to check the file attributes of .sqlite , .sqlite-wal and .sqlite-shm files. NSFileProtectionKey is correctly set for all 3 of them.
func checkProtectionForLocalDb(atDir : String){
let fileManager = NSFileManager.defaultManager()
let enumerator: NSDirectoryEnumerator = fileManager.enumeratorAtPath(atDir)!
for path in enumerator {
let attr : NSDictionary = enumerator.fileAttributes!
print(attr)
}
}
I also tried disabling the Journal mode to prevent -wal and -shm files from being created. But I can still read the .sqlite file. Even though the attributes read NSFileProtectionComplete.
As described in the Apple Documentation at Apple Docs under "Protecting Data using On Disk Encryption", I tried to check whether the value of variable protectedDataAvailable changes as shown in the code below
public func applicationDidEnterBackground(application: UIApplication) {
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
NSThread.sleepForTimeInterval(10)
sleep(10)
let dataAvailable : Bool = UIApplication.sharedApplication().protectedDataAvailable
print("Protected Data Available : " + String(dataAvailable))
}
If I check the value without the delay it's set to true but after adding the delay it's set to false. This is kind of encouraging, however, right after, when I download the container, to show the content, it still has .sqlite file that still shows the content when opened in sqlitebrowser.
Ok, I finally understand this.
Using Xcode 7.3.1
Enabling File Protection
Enable File Protection using the Capabilities tab on your app target
If you do not want the default NSFileProtectionComplete, change this setting in the developer portal under your app id
Make sure Xcode has the new provisioning profile this creates.
For protecting files your app creates, that's it.
To protect Core Data, you need to add the NSPersistentStoreFileProtectionKey: NSFileProtectionComplete option to your persistent store.
Example:
var options: [NSObject : AnyObject] = [NSMigratePersistentStoresAutomaticallyOption: true,
NSPersistentStoreFileProtectionKey: NSFileProtectionComplete,
NSInferMappingModelAutomaticallyOption: true]
do {
try coordinator!.addPersistentStoreWithType(NSSQLiteStoreType, configuration: nil, URL: url, options: options)
Testing File Protection
I am not able to test this using a non-jailbroken device connected to a computer. Every attempt to access the device this way requires that I "trust" the computer and I believe that trusted computers are always able to read the phone's data ("Trusted computers can sync with your iOS device, create backups, and access your device's photos, videos, contacts, and other content" - https://support.apple.com/en-us/HT202778). I think the other answers on SO referencing this technique are no longer valid with more recent versions of iOS. Indeed, I am always able to download the container using XCode and view the app's data using iPhone Explorer. So how to test...
1 - Create an archive and ensure that it is has the proper entitlements by running the following on the .app file from the command line:
codesign -d --entitlements :- <path_to_app_binary>
You should see a key/value pair that represents your Data Protection level. In this example, NSFileProtectionComplete:
<key>com.apple.developer.default-data-protection</key>
<string>NSFileProtectionComplete</string>
In addition, I used the following two techniques to satisfy myself that the data protection is indeed working. They both require code changes.
2 - Add some code to verify that the proper NSFileProtectionKey is being set on your files and/or core data store:
NSFileManager.defaultManager().attributesOfItemAtPath(dbPath.path!)
If I print this out on one of my files I get:
["NSFileCreationDate": 2016-10-14 02:06:39 +0000, "NSFileGroupOwnerAccountName": mobile, "NSFileType": NSFileTypeRegular, "NSFileSystemNumber": 16777218, "NSFileOwnerAccountName": mobile, "NSFileReferenceCount": 1, "NSFileModificationDate": 2016-10-14 02:06:39 +0000, "NSFileExtensionHidden": 0, "NSFileSize": 81920, "NSFileGroupOwnerAccountID": 501, "NSFileOwnerAccountID": 501, "NSFilePosixPermissions": 420, "NSFileProtectionKey": NSFileProtectionComplete, "NSFileSystemFileNumber": 270902]
Note the "NSFileProtectionKey": "NSFileProtectionComplete" pair.
3 - Modify the following code and hook it up to some button in your app.
#IBAction func settingButtonTouch(sender: AnyObject) {
updateTimer = NSTimer.scheduledTimerWithTimeInterval(0.5, target: self,
selector: #selector(TabbedOverviewViewController.runTest), userInfo: nil, repeats: true)
registerBackgroundTask()
}
var backgroundTask: UIBackgroundTaskIdentifier = UIBackgroundTaskInvalid
var updateTimer: NSTimer?
func registerBackgroundTask() {
backgroundTask = UIApplication.sharedApplication().beginBackgroundTaskWithExpirationHandler {
[unowned self] in
self.endBackgroundTask()
}
assert(backgroundTask != UIBackgroundTaskInvalid)
}
func endBackgroundTask() {
NSLog("Background task ended.")
UIApplication.sharedApplication().endBackgroundTask(backgroundTask)
backgroundTask = UIBackgroundTaskInvalid
}
func runTest() {
switch UIApplication.sharedApplication().applicationState {
case .Active:
NSLog("App is active.")
checkFiles()
case .Background:
NSLog("App is backgrounded.")
checkFiles()
case .Inactive:
break
}
}
func checkFiles() {
// attempt to access a protected resource, i.e. a core data store or file
}
When you tap the button this code begins executing the checkFiles method every .5 seconds. This should run indefinitely with the app in the foreground or background - until you lock your phone. At that point it should reliably fail after roughly 10 seconds - exactly as described in the description of NSFileProtectionComplete.
We need to understand how Data Protection works.
Actually, you don't even need to enable it. Starting with iOS7, the default protection level is “File Protection Complete until first user authentication.”
This means that the files are not accessible until the user unlocks the device for the first time. After that, the files remain accessible even when the device is locked and until it shuts down or reboots.
The other thing is that you're going to see the app's data on a trusted computer always - regardless of the Data Protection level setting.
However, the data can’t be accessed if somebody tries to read them from the flash drive directly. The purpose of Data Protection is to ensure that sensitive data can’t be extracted from a password-protected device’s storage.
After running this code, I could still access and read the contents written to protectedFileURL, even after locking the device.
do {
try data.write(to: protectedFileURL, options: .completeFileProtectionUnlessOpen)
} catch {
print(error)
}
But that's normal since I ran iExplorer on a trusted computer.
And for the same reason, it's fine if you see your sqlite file.
The situation is different if your device gets lost or stolen. A hacker won't be able to read the sqlite file since it's encrypted. Well, unless he guesses your passcode somehow.
Swift 5.0 & Xcode 11:
Enable "Data Protection" in "Capabilities".
Use the following code to protect a file or folder at a specific path:
// Protects a file or folder + excludes it from backup.
// - parameter path: Path component of the file.
// - parameter fileProtectionType: `FileProtectionType`.
// - returns: True, when protected successful.
static func protectFileOrFolderAtPath(_ path: String, fileProtectionType: FileProtectionType) -> Bool {
guard FileManager.default.fileExists(atPath: path) else { return false }
let fileProtectionAttrs = [FileAttributeKey.protectionKey: fileProtectionType]
do {
try FileManager.default.setAttributes(fileProtectionAttrs, ofItemAtPath: path)
return true
} catch {
assertionFailure("Failed protecting path with error: \(error).")
return false
}
}
(Optional) Use the following code to check whether the file or folder at the specific path is protected (note: This only works on physical devices):
/// Returns true, when the file at the provided path is protected.
/// - parameter path: Path of the file to check.
/// - note: Returns true, for simulators. Simulators do not have hardware file encryption. This feature is only available for real devices.
static func isFileProtectedAtPath(_ path: String) -> Bool {
guard !Environment.isSimulator else { return true } // file protection does not work on simulator!
do {
let attributes = try FileManager.default.attributesOfItem(atPath: path)
if attributes.contains(where: { $0.key == .protectionKey }) {
return true
} else {
return false
}
} catch {
assertionFailure(String(describing: error))
return false
}
}
Rather than encrypt a file at the local level I set NSFileProtectionComplete for the app as a whole.
Create the file 'entitlements.plist' in your apps root folder with the following content.
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>DataProtectionClass</key>
<string>NSFileProtectionComplete</string>
</dict>
</plist>
Then if you haven't already done so already (this could be the problem with your file level encryption) enable Data Protection in your apps capabilities.

ngCordova/Ionic Push Notifications when application is in the background

I'm currently building an android application using ionic/ngcordova. I'm at the point of implementing push notifications. I've implemented push notifications as a service which is injected at app.run(function(){..}) stage. The registration part works and I receive a callback containing the regid. Also, when the application is in the active state, the event is raised and the notification is received.
The problem I'm having is that when the application goes into the background, the notifications are not received at all. I would expect that a local notification would be raised when the app isn't running or something similar, but absolutely nothing happens, which is weird.
I've trawled the web for the last couple of days looking for a solution but I've been unable to find anything which kind of indicates to me that it should just work.
The following is my notificationService.js inside my app
app.factory('notificationService', ['$cordovaPush', function($cordovaPush){
var dataFactory = {};
//
// When the device is ready and this service has been plumbed in...
document.addEventListener("deviceready", function(){
console.log("initializing push notifications...");
_register();
}, false);
//
// Registers the device for push notifications...
var _register = function(){
var config = {};
if ( device.platform == 'android' || device.platform == 'Android' || device.platform == "amazon-fireos" ){
// TODO: centralise this value as it can change...
config = {
senderID: "448168747432",
ecb: "onNotificationGCM"
};
}else {
// iOS
config = {
"badge":"true",
"sound":"true",
"alert":"true"
};
// Can add the following property to the config object to raise a callback with the information if need be...
// "ecb": "onNotificationRegisterAPN"
}
$cordovaPush.register(config).then(function(result){
//
// Typically returns "ok" for android and devicetoken for iOS
console.log(result);
});
};
window.onNotificationGCM = function(result){
console.log(result);
/*
I get called when the app is in the foreground, but nothing happens when the app is in the background.
*/
};
dataFactory.register = _register;
return dataFactory;
}]);
If it helps, I'm using PushSharp via a .net application in order to deliver the notifications. Any help would be greatly appreciated.
UPDATE: I'm using the following frameworks/libs:
Ionic Framework 1.2.14-beta6
Cordova 4.2.0
PushPlugin
For anyone else who's been pulling their hair out for a couple of days like I have, the solution was really simple...I was missing two properties in my Pushsharp QueueNotification request. So using the example given on the PushSharp github repo here: https://github.com/Redth/PushSharp#sample-code
push.QueueNotification(new GcmNotification().ForDeviceRegistrationId("DEVICE-REGISTRATION-ID-HERE").WithJson("{\"alert\":\"Hello World!\",\"badge\":7,\"sound\":\"sound.caf\"}"));
Needs to be updated to add the missing properties:
push.QueueNotification(new GcmNotification().ForDeviceRegistrationId("DEVICE REGISTRATION ID HERE")
.WithJson(#"{""alert"":""This is the future"",""badge"":7,""sound"":""sound.caf"",""title"":""Status Bar title"",""message"":""Some text you want to display to the user""}"));
Otherwise if your app happens to be developed using Cordova and its not currently in the foreground, nothing, repeat nothing will happen.
Tip my hat to gdelavald with his comment on PushPlugin for pointing me in the right direction here:
https://github.com/phonegap-build/PushPlugin/issues/212

Resources