connecting Esp8266 client to sub-directory of a local web server - arduino

I am going to connect Esp8266 client to local web server. Here I am connecting to a sub-directory inside local web server. In a browser It's easy with just typing: 192.168.1.103/public_html/register.php
When it comes to esp8266, I use the following function: client.connect(host, 80). In this function, host can be either an array of IP address or a URL. Giving host a value of 192.168.1.103/public_html/register.php doesn't cause the esp8266 client to connect to the server sub-directory. However it has no problem with connecting to the IP address when I give the host the value of 192.168.1.103 (Server IP). I appreciate if you give me help finding a way to fix it.

The WiFiClient of ESP8266WiFi library wraps a TCP socket. A TCP socket connects to IP address and port where a server side socket is created. After the sockets are connected, any data can be send and received over it both ways.
The HTTP communication protocol is an application layer communication protocol usually running over a TCP socket connection. It makes a HTTP server understand the request from a HTTP client and the client to understand the response.
To make HTTP communication, send a valid HTTP request to the server over TCP socket (WiFiClient). Or use HTTPClient to handle the HTTP protocol for you.
Example of HTTP GET request with WiFiClient:
if (client.connect(server, 80)) {
client.println("GET /public_html/register.php HTTP/1.1");
client.print("Host: ");
client.println(server);
client.println("Connection: close");
client.println();
client.flush();
}

Related

TCP/UDP And NAT

My friend told me that TCP doesn't need port forward.
What exactly he said is if the server is port forwarded the client can request something and the server will respond without port forward.
And I agreed with that even though I'm not sure it is true.
Later he said it is the same with UDP which I do not believe.
MAINLY THE QUESTION IS
If a client requests something on a server with TCP, does it need to be port forwarded to receive the response?
Also is it the same for UDP?
If the request from the client is a SYN for connect call then only a SYN-ACK response will be allowed through NAT. If the NAT supports simultaneous open connection then a SYN response from server will also be allowed through NAT. After the connection is established then client and server can communicate freely without any restriction. Port forwarding is not needed.
For UDP after a packet from client to server is sent then anything from server can be received through exact same public port of the NAT from which the first packet was sent. No port forwarding needed.

How do browsers detect which HTTP response is theirs?

Given that you have multiple web browsers running, all which obviously listen on port 80, how would a browser figure if an incoming HTTP response was originated by itself? And whether or not catch the response and show it?
As part of the connection process a TCP/IP connection is assigned a client port. Browsers do not "listen on port 80"; rather a browser/clients initiate a request to port 80 on the server and waits for a reply on the client port from the server's IP.
After the client port is assigned (locally), each client [TCP/IP] connection is uniquely identified by (server IP, server port, client IP, client port) and the connection (and response sent over such) can be "connected back" to the correct browser. This same connection-identifying tuple is how a server doesn't confuse multiple requests coming from the same client/IP1
HTTP sits on top of the TCP/IP layer and doesn't have to concern itself with mixing up connection streams. (HTTP/2 introduces multiplexing, but that is a different beast and only affects connection from the same browser.)
See The Ephemeral Port Range for an overview:
A TCP/IPv4 connection consists of two endpoints, and each endpoint consists of an IP address and a port number. Therefore, when a client user connects to a server computer, an established connection can be thought of as the 4-tuple of (server IP, server port, client IP, client port). Usually three of the four are readily known -- client machine uses its own IP address and when connecting to a remote service, the server machine's IP address and service port number are required [leaving only the client port unknown and to be automatically assigned].
What is not immediately evident is that when a connection is established that the client side of the connection uses a port number. Unless a client program explicitly requests a specific port number, the port number used is an ephemeral port number. Ephemeral ports are temporary ports assigned by a machine's IP stack, and are assigned from a designated range of ports for this purpose. When the connection terminates, the ephemeral port is available for reuse, although most IP stacks won't reuse that port number until the entire pool of ephemeral ports have been used. So, if the client program reconnects, it will be assigned a different ephemeral port number for its side of the new connection.
See TCP/IP Client (Ephemeral) Ports and Client/Server Application Port Use for an additional gentle explanation:
To know where to send the reply, the server must know the port number the client is using. This [client port] is supplied by the client as the Source Port in the request, and then used by the server as the destination port to send the reply. Client processes don't use well-known or registered ports. Instead, each client process is assigned a temporary port number for its use. This is commonly called an ephemeral port number.
1 If there are multiple client computers (ie. different TCP/IP stacks each assigning possibly-duplicate ephemeral ports) using the same external IP then something like Network Address Translation must be used so the server still has a unique tuple per connection:
Network address translation (NAT) is a methodology of modifying network address information in Internet Protocol (IP) datagram packet headers while they are in transit across a traffic routing device for the purpose of remapping one IP address space into another.
thank you all for answers.
the hole listening thing over port 80 was my bad,I must have been dizzy last night :D
anyway,as I have read HTTP is connectionless.
browser initiates an HTTP request and after a request is made, the client disconnects from >the server and waits for a response. The server process the request and re-establish the >connection with the client to send response back.
therefor the browser does not maintain connection waiting for a response.so the answer is not that easy to just send the response back to the open socket.
here's the source
Pay attention browesers aren't listening on specific port to receive HTTP response. Web server listening on specific ports (usually 80 or 443). Browser open connection to web server, and send HTTP request to web server. Browser don't close connection before receive HTTP response. Web server writes HTTP response on opened connection.
Given that you have multiple web browsers running, all which obviously listen on port 80
Not obvious: just wrong. The HTTP server listens on port 80. The browsers connect to port 80.
how would a browser figure if an incoming HTTP response was originated by itself?
Because it comes back on the same connection and socket that was used to send the request.
And whether or not catch the response and show it?
Anything that comes back on the connected socket belongs to the guy who connected the socket.
And in any case all this is the function of TCP, not the browser.

Port from which requests originate + HTTP

I have a web application running on port 8080 of a server. I am accessing this application from my windows machine. From which port on my windows machine does the request originate? How does the server send back the response to the same port? Is it all handled by HTTP specification?
It's handled by TCP, which is the underlying transport protocol used by HTTP. When a client connects to a server using TCP, it sets up a client port and includes it in the TCP header of every packet it sends to the server. The server knows which port to send the response to based on seeing this in the header.

How to establish Socket Connection between Mobile device and Server

For TCP Socket, the Server is connected to the Client through the Socket.
But if the client is a mobile phone, and because its IP address keep changing would that break the socket between it and the server?
From the Server point of view, does it care the IP addressed of the Client?
If you are using TCP/IP, server need not know client's IP address.Its client which should know server's ip address and connect itself .Whenever IP will be changed for client,client will have next connect() and server will have next accept() call.

After requesting a TCP connection request to a server, can client receive the reply on another port generated by server at its end

When TCP client requests conn'n on server's listening port, server will accept it and create a new port meant for this conn'n with this client. Hence forth the client will communicate with server on this new port.
if the above statement is true and possible, how server conveys the newly generated port to client. In reply to the conn'n request the packet from server to client will have what port as source port (Server's listening port OR New port generated by server for client).
Will Client accept this port and take into use or it will give error ? I need this to implement an architecture having 2 clients and one server in an embedded system using lwip stack.
regards,
ED
The server doesn't create a new port. It creates a new TCP connection and it sends its reply packets to the IP and port the client sent its connection request from. (A TCP connection has an IP address and port on each side.)
When you connect to a server, you get a port number yourself, which is assigned to you by the system (unless you bind the socket before connecting). When the network stack of the server replies to your connection request, the "source" port is the new port number of the server, and the "destination" port of the message is your port. That's how the network stack on the client side knows what port the server has.
The new port number on the server used for your connection can not be set or changed by the actual server program, it's the network stack on the server machine that just grabs an available port number.
Edit: You might also want to read up a little on how connections are established, a.k.a. the three-way handshake.

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