How to use millis on traffic light controller in Arduino - arduino

I'm doing a smart city project with my Arduino and I have a question. I have created 2 functions and one of them is the traffic light controller and I use the delay() to make them have the right delays between them. But I have a problem. I call both of the functions inside loop(), but one of them only runs when the other is finished. Is there any way to run them both? I've seen people using millis().
My code:
int smartled1 = 13;
int smartled2 = 12;
int smartled3 = 11;
int smartled4 = 10;
int smartled5 = 9;
int smartled6 = 8;
int smartled7 = 7;
int smartled8 = 6;
int smartled9 = 50;
int smartled10 = 51;
int smartled11 = 52;
int smartled12 = 53;// Pin para ligar o led
int sensorPin = A0; // Seleção do pin de entrada do LDR
int sensorValor = 0; // Variavel de armazenamento do LDR inicializada a 0
int semaforo1[]= {22, 24, 26};
int semaforo2[]= {5, 4, 3};
int semaforo3[]= {29, 31, 33};
int semaforo4[]= {28, 30, 32};
int Delayvermelho = 5000;
int Delayamarelo = 2000;
void setup() {
Serial.begin(9600); // Define a porta serie para comunicação
pinMode(smartled1, OUTPUT);
pinMode(smartled2, OUTPUT);
pinMode(smartled3, OUTPUT);
pinMode(smartled4, OUTPUT);
pinMode(smartled5, OUTPUT);
pinMode(smartled6, OUTPUT);
pinMode(smartled7, OUTPUT);
pinMode(smartled8, OUTPUT);
pinMode(smartled9, OUTPUT);
pinMode(smartled10, OUTPUT);
pinMode(smartled11, OUTPUT);
pinMode(smartled12, OUTPUT);// Define o pin do Led como saída
for (int i = 0; i < 3; i++) {
pinMode(semaforo1[i], OUTPUT);
pinMode(semaforo2[i], OUTPUT);
pinMode(semaforo3[i], OUTPUT);
pinMode(semaforo4[i], OUTPUT);
}
}
void loop() {
smart_lights();
semaforos_cruzamento();
}
void semaforos_cruzamento(){
// Making Green LED at signal 1 and red LED's at other signal HIGH
digitalWrite(semaforo1[2], HIGH);
digitalWrite(semaforo1[0], LOW);
digitalWrite(semaforo2[0], HIGH);
digitalWrite(semaforo3[0], HIGH);
digitalWrite(semaforo4[0], HIGH);
delay(Delayvermelho);
// Making Green LED at signal 1 LOW and making yellow LED at signal 1 HIGH for 2 seconds
digitalWrite(semaforo1[1], HIGH);
digitalWrite(semaforo1[2], LOW);
delay(Delayamarelo);
digitalWrite(semaforo1[1], LOW);
// Making Green LED at signal 2 and red LED's at other signal HIGH
digitalWrite(semaforo1[0], HIGH);
digitalWrite(semaforo2[2], HIGH);
digitalWrite(semaforo2[0], LOW);
digitalWrite(semaforo3[0], HIGH);
digitalWrite(semaforo4[0], HIGH);
delay(Delayvermelho);
// Making Green LED at signal 2 LOW and making yellow LED at signal 2 HIGH for 2 seconds
digitalWrite(semaforo2[1], HIGH);
digitalWrite(semaforo2[2], LOW);
delay(Delayamarelo);
digitalWrite(semaforo2[1], LOW);
// Making Green LED at signal 3 and red LED's at other signal HIGH
digitalWrite(semaforo1[0], HIGH);
digitalWrite(semaforo2[0], HIGH);
digitalWrite(semaforo3[2], HIGH);
digitalWrite(semaforo3[0], LOW);
digitalWrite(semaforo4[0], HIGH);
delay(Delayvermelho);
// Making Green LED at signal 3 LOW and making yellow LED at signal 3 HIGH for 2 seconds
digitalWrite(semaforo3[1], HIGH);
digitalWrite(semaforo3[2], LOW);
delay(Delayamarelo);
digitalWrite(semaforo3[1], LOW);
// Making Green LED at signal 4 and red LED's at other signal HIGH
digitalWrite(semaforo1[0], HIGH);
digitalWrite(semaforo2[0], HIGH);
digitalWrite(semaforo3[0], HIGH);
digitalWrite(semaforo4[2], HIGH);
digitalWrite(semaforo4[0], LOW);
delay(Delayvermelho);
// Making Green LED at signal 4 LOW and making yellow LED at signal 4 HIGH for 2 seconds
digitalWrite(semaforo4[1], HIGH);
digitalWrite(semaforo4[2], LOW);
delay(Delayamarelo);
digitalWrite(semaforo4[1], LOW);
}
void smart_lights(){
int sensorValor = analogRead(sensorPin);// Lê o valor fornecido pelo LDR
Serial.println(sensorValor);//Imprime os valores provenientes do sensor na ecrã
// Caso o valor lido na porta analógica A5 seja maior do que
// 800, acende o LED
// Ajuste o valor abaixo de acordo com o circuito
if (sensorValor < 400)
{
digitalWrite(smartled1, HIGH);
digitalWrite(smartled2, HIGH);
digitalWrite(smartled3, HIGH);
digitalWrite(smartled4, HIGH);
digitalWrite(smartled5, HIGH);
digitalWrite(smartled6, HIGH);
digitalWrite(smartled7, HIGH);
digitalWrite(smartled8, HIGH);
digitalWrite(smartled9, HIGH);
digitalWrite(smartled10, HIGH);
digitalWrite(smartled11, HIGH);
digitalWrite(smartled12, HIGH);
}
else //Caso contrário, apaga o led
{
digitalWrite(smartled1, LOW);
digitalWrite(smartled2, LOW);
digitalWrite(smartled3, LOW);
digitalWrite(smartled4, LOW);
digitalWrite(smartled5, LOW);
digitalWrite(smartled6, LOW);
digitalWrite(smartled7, LOW);
digitalWrite(smartled8, LOW);
digitalWrite(smartled9, LOW);
digitalWrite(smartled10, LOW);
digitalWrite(smartled11, LOW);
digitalWrite(smartled12, LOW);
}
}

Yes, you can use state machines.
Example:
// totally randon delays. Prime to each other.
static const unsigned char MY_EVENT_TIMEOUT = 100; // in milliseconds.
static const unsigned int HIS_EVENT_TIMEOUT = 2533; // in milliseconds.
// setup two sta=te machines. In this example both state machines will simply
// wait a bit before toggling between two states.
// state machines consist of different state values, a state variable, and some data
enum MyEventState {
my_event_state_initial, // we'll just start timing
my_event_state_1,
my_event_state_2,
/* and so on... */
};
MyEventState my_state = my_state_initial;
unsigned char my_event_timestamp; // largest my_event delay is less than 255 ms
// second state machine.
enum HisEventState {
his_event_state_iinitial, // we'll wait for some external event
his_event_state_1,
his_event_state_2,
/* more states if you need */
};
HisEventState his_state = his_state_initial;
unsigned int his_event_timestamp; // largest his_event delay is less than 65535 ms
void my_event_handler()
{
switch (my_state)
{
case my_event_state_initial:
// initialize our timestamp and go straight to state 1
my_event_timestamp = (unsigned char)millis();
my_state = my_event_state_1;
// passing though to execute next state handler immediately
case my_event_state_1:
// in real application, you'd likely CHECK for a triggering event first
// and check millis() for timeouts, etc. Using different states to
// check for time out... Note the use of subtraction of UNSIGNED
// values to avoid rollover issues altogether
// the extra cast is the correct way to to it. C++ subtraction MAY
// return an unsigned int, according to the standard. In practice, it
// does not happens for 8 and 16-bit MCUs.
// no matter what you do, do not wait, poll your input line, or
// check if there are bytes on the serial buffer, do not block.
if ((unsigned char)((unsigned char)millis() - my_event_timestamp) < MY_EVENT_TIMEOUT)
{
// not enough time has elapsed, nothing to do, so return
return;
}
my_event_timestamp = (unsigned char)millis(); // get a time stamp
my_state = my_event_state_2; // change state
// passing though to execute next state handler immediately
case my_event_state_2:
// it's always the same logic in this simple state machine,
// but you can put any logic you want here to turn one light on or off,
// check inputs, etc..
if ((unsigned char)millis() - my_event_timestamp < MY_EVENT_TIMEOUT)
{
// not enough time has elapsed, nothing to do, so return
return;
}
my_event_timestamp = (unsigned char)millis(); // get a time stamp
my_state = my_event_state_1; // change state
// we're done. the handler for state 1 will execute the next time
// loop() is called.
// This would be the place you could find an infamous goto within a
// switch blck, if timing needs to be suoer duper extra tight.
// It does happen sometimes, but rarely.
return;
}
}
void his_event_handler()
{
// this is the same logic, but with a different beat.
// since these handlers do not block for timers or events
// the handlers appear to run 'concurrently'
switch (his_state)
{
case his_event_state_initial:
// initialize our timestamp and go straight to state 1
his_event_timestamp = (unsigned int)millis();
his_state = his_event_state_1;
// passing though to execute next state handler immediately
case his_event_state_1:
if ((unsigned int)millis() - his_event_timestamp < HIS_EVENT_TIMEOUT)
{
// not enough time has elapsed, nothing to do, so return
return;
}
his_event_timestamp = (unsigned int)millis(); // get a time stamp
his_state = his_event_state_2; // change state
// passing though to execute next state handler immediately
case his_event_state_2:
if ((unsigned int)millis() - his_event_timestamp < HIS_EVENT_TIMEOUT)
{
// not enough time has elapsed, nothing to do, so return
return;
}
his_event_timestamp = (unsigned int)millis(); // get a time stamp
his_state = his_event_state_1; // change state
// we're done. the handler for state 1 will execute the next time
// loop() is called.
return;
}
}
void setup()
{
}
void loop() {
// call our concurrent state machines
my_event_handler();
his_event_handler();
/* some other non-blocking code... */
}

Related

Ultrasonic sensors

Now i am using 2 ultrasonic sensors but i found that they become unstable outdoors and give random readings .....although they act normally inside a room .....how can i solve this problem???
That is the code
it seems like the off Sensor always Reading and i checked the wiring and it is good so i don't really know where is the problem is ??
#define trig 2
#define echo 3
#define led 7
#define relay 4
#define trig2 10
#define echo2 9
#define led2 8
long duration,distance,OnSensor,OffSensor;
void setup() {
// put your setup code here, to run once:
pinMode(echo,INPUT);
pinMode(echo2,INPUT);
Serial.begin(9600);
pinMode(led,OUTPUT);
pinMode(led2,OUTPUT);
pinMode(relay,OUTPUT);
pinMode(trig,OUTPUT);
pinMode(trig2,OUTPUT);
}
void loop() {
// put your main code here, to run repeatedly:
digitalWrite(led,LOW);
digitalWrite(led2,LOW);
digitalWrite(relay,LOW);
SonarSensor(trig2, echo2);
OffSensor = distance;
delay(50);
SonarSensor(trig, echo);
OnSensor=distance;
if(OnSensor<80&&OffSensor>=80){//sensor 1 activated
digitalWrite(led,HIGH);
digitalWrite(relay,HIGH);
delay(150);
digitalWrite(led,LOW);
digitalWrite(relay,LOW);
delay(1000);
digitalWrite(led,HIGH);
digitalWrite(relay,HIGH);
delay(150);
digitalWrite(led,LOW);
digitalWrite(relay,LOW);
}
else if(OnSensor>80&&OffSensor>80){//No sensor activated
digitalWrite(led,LOW);
digitalWrite(relay,LOW);
}
else if(OnSensor>80&&OffSensor<80){//sensor2 activated
digitalWrite(led2,HIGH);
digitalWrite(relay,LOW);
delay(5000);
}
else if(OnSensor<80&&OffSensor<80){//Both sensors activated
digitalWrite(led2,HIGH);
digitalWrite(led,HIGH);
digitalWrite(relay,LOW);
delay(3000);
}
}
void SonarSensor(int trigPin,int echoPin)
{
digitalWrite(trigPin, LOW);
delayMicroseconds(2);
digitalWrite(trigPin, HIGH);
delayMicroseconds(10);
digitalWrite(trigPin, LOW);
duration = pulseIn(echoPin, HIGH);
distance = duration*0.034/2;
}
I think there are 2 problem here
You use 2 sensor
List item
Use use it outdoor
From my experience the ultra sonic wave can bouncing around object many time. depend on your setup, second sensor might read echo form first sensor.
follow these step
1. Try to use 1 sensor per time to see if it error
2. If single sensor work you should add more delay after sensor reading
3. Plot the data to see how it look like you might need digital filter to improve reading
For step 3 if you use sensor as On Off by threshold you can see my example code.
This code work the same way as button de-bouncing so in need to trig continuously for 10 time to prevent false alarm (This code for single sensor)
#define ULTRASONIC_TRIG_PIN 8
#define ULTRASONIC_ECHO_PIN 7
#define RELAY_PIN 4
/**/
#define ULTRASONIC_INTERVAL_MS 100//50
#define ULTRASONIC_TRIG_COUNT_THRESH 10
#define ULTRASONIC_DISTACE_THRESH_CM 50
/**/
#define RELAY_TRIG__INTERVAL_MS 5000
#define RELAY_TRIG_LOGIC HIGH
void setup()
{
pinMode (RELAY_PIN, OUTPUT);
pinMode (ULTRASONIC_TRIG_PIN, OUTPUT);
pinMode (ULTRASONIC_ECHO_PIN, INPUT);
Serial.begin(115200);
}
void loop()
{
static unsigned long ultrasonic_timer = millis();
static unsigned long relay_trig_timer = millis();
static float us_distance_cm = 0;
static int us_trig_count = 0;
static byte relay_state = !RELAY_TRIG_LOGIC; // initial value as off;
if (millis() - ultrasonic_timer >= ULTRASONIC_INTERVAL_MS) {
ultrasonic_timer += ULTRASONIC_INTERVAL_MS;
us_distance_cm = getDistanceCM();
if (us_distance_cm <= ULTRASONIC_DISTACE_THRESH_CM) {
if (us_trig_count >= ULTRASONIC_TRIG_COUNT_THRESH) {
digitalWrite(RELAY_PIN, RELAY_TRIG_LOGIC);
relay_state = RELAY_TRIG_LOGIC;
relay_trig_timer = millis();
}
else {
us_trig_count++;
}
}
else {
us_trig_count = 0;
}
Serial.print("distance = ");
Serial.print(us_distance_cm);
Serial.print("cm, relay = ");
Serial.print(relay_state);
Serial.print(", count = ");
Serial.println(us_trig_count);
}
if (relay_state == RELAY_TRIG_LOGIC) {
if (millis() - relay_trig_timer > RELAY_TRIG__INTERVAL_MS) {
relay_state = !RELAY_TRIG_LOGIC;
digitalWrite(RELAY_PIN, !RELAY_TRIG_LOGIC);
}
}
}
float getDistanceCM() {
digitalWrite(ULTRASONIC_TRIG_PIN, HIGH);
delayMicroseconds(10);
digitalWrite(ULTRASONIC_TRIG_PIN, LOW);
unsigned long duration = pulseIn(ULTRASONIC_ECHO_PIN, HIGH, 50000);
float distance = float(duration * 343) / 20000.0;
delay(5);
return distance;
}

How to light up multiple lines on an LED display?

I am working on an LED display project and trying to show some words on the display, though I can't get continuous lines to light up. Below is the code.
int greenPin = 7;
int redPin = 6;
int stbPin = 2;
int clkPin = 3;
int aPin = 4;
int bPin = 5;
int delayTime = 1;
int i = 0;
void setup() {
pinMode(greenPin, OUTPUT);
pinMode(redPin, OUTPUT);
pinMode(stbPin, OUTPUT);
pinMode(clkPin, OUTPUT);
pinMode(aPin, OUTPUT);
pinMode(bPin, OUTPUT);
digitalWrite(aPin, LOW);
digitalWrite(bPin, LOW);
digitalWrite(stbPin, HIGH);
digitalWrite(clkPin, LOW);
}
void loop() {
digitalWrite(stbPin, LOW);
digitalWrite(aPin, HIGH);
digitalWrite(bPin, LOW);
twoLines(B11111111, B11111111, B00000000, B00000000, B11111111, B11111111, B00000000, B00000000);
digitalWrite(aPin, LOW);
digitalWrite(bPin, LOW);
delayMicroseconds(delayTime);
digitalWrite(stbPin, HIGH);
delayMicroseconds(delayTime);
}
void twoLines( byte br, byte dr, byte ar, byte cr, byte bg, byte dg, byte ag, byte cg) {
byte Garr[] = { ag, bg, cg, dg };
byte Rarr[] = { ar, br, cr, dr };
for ( int i = 0; i < 4; i++ ) {
for (byte mask = 11111111; mask > 0; mask >>= 1) {
digitalWrite(clkPin, LOW); // delayMicroseconds(delayTime);
if (Rarr[i] & mask) {
digitalWrite(redPin, HIGH);
} else {
digitalWrite(redPin, LOW);
}
if (Garr[i] & mask) {
digitalWrite(greenPin, HIGH);
} else {
digitalWrite(greenPin, LOW);
}
delay(2);
digitalWrite(clkPin, HIGH);
delay(2);
}
}
}
Right now, I can at most only light up two rows, but I want the capability to be able to light up three rows at once to create letters. Help of any kind is appreciated. Below is also how the LED display looks like.
For things like this first thing you do, read the data sheet of your LED and see how much current they draw. If you got like 100 LED and each draw 20 mA, that would be 2 Amps and not only Arduino can not supply it, you are risking burning your Arduino. After you figured out how much current your system needs, you gotta use a power source that can handle it. You got several options, for example a BJT is a current amplifier but it complicates the design and needs some background in electrical engineering. The other option would be using external power sources such as batteries or wall plugs. Then, you just need to buy a good adapter or voltage regulator that can handle your current need. Also, in that case you will need some sort of relay to control the leds with your Arduino. What Relay does is that it lets you turn it on and off with micro controller logic, but when it is on it uses an external power source.

On/Off switch with button on arduino

I'm trying to create an Arduino circuit which runs this code. Basically, whith an ultrasonic sensor module, I set different distance ranges.
Within every range I chose to play a buzzer and light up a RGB led with different combinations.
Everything worked so far until I decided to add a button to act as a switch:
I can't think of a code that "turnes on/off" the circuit. To be more specific I want to light up a led (pin n.11) if the circuit is off, and to work normally when it's on, but now it works in the "on" state only if I keep pressed the button, and if I release it, the circuit "locks itself" on the last set of frequency (for the buzzer) and color (for the RGB led).
//pins for buzzer and ultrasonic sensor
int const trigPin = 10;
int const echoPin = 9;
int const buzzPin = 2;
//pins for rgb led(color changes as i get closer to an object)
const int VERDE = 3;
const int BLU = 5;
const int ROSSO = 6;
//pin for led representing main state of the circuit
const int accPin = 7;
// pins for button i want to use as an on/off switch
const int buttonPin = 11;
int stato=0;
int old = 0;
const int delayTime = 5;
void setup()
{
pinMode(VERDE, OUTPUT);
pinMode(BLU, OUTPUT);
pinMode(ROSSO, OUTPUT);
pinMode(accPin,OUTPUT);
digitalWrite(VERDE, LOW);
digitalWrite(BLU, LOW);
digitalWrite(ROSSO, LOW);
digitalWrite(accPin,LOW);
pinMode(buttonPin,INPUT);
pinMode(trigPin, OUTPUT); // trig pin will have pulses output
pinMode(echoPin, INPUT); // echo pin should be input to get pulse width
pinMode(buzzPin, OUTPUT); // buzz pin is output to control buzzering
}
void loop(){
stato=digitalRead(buttonPin);
//if the circuit is off and i turn it on by pressing the button, or if the circuit's already on, then do the things
if(((stato==1)&&(old==0))||((stato==0)&&(old==1))){
digitalWrite(accPin,LOW);
int duration, distance; // Duration will be the input pulse width and distance will be the distance to the obstacle in centimeters
digitalWrite(trigPin, HIGH); // Output pulse with 1ms width on trigPin
delay(1);
digitalWrite(trigPin, LOW);
duration = pulseIn(echoPin, HIGH); // Measure the pulse input in echo pin
// Distance is half the duration devided by 29.1 (from datasheet)
distance = (duration/2) / 29.1;
// the following code is just a test to see get a different frequency from the buzzer and a different color from the rgb led, while moving from the facing object
if (distance <= 10 && distance >= 0) {
// Buzz
tone(buzzPin, 2000);
digitalWrite(ROSSO, HIGH);
}
if (distance <= 20 && distance > 10) {
// Buzz
tone(buzzPin, 1750);
digitalWrite(BLU, HIGH);
digitalWrite(ROSSO, HIGH);
}
if (distance <= 30 && distance > 20) {
// Buzz
tone(buzzPin, 1250);
digitalWrite(BLU, HIGH);
}
if (distance <= 40 && distance > 30) {
// Buzz
tone(buzzPin, 1000);
digitalWrite(BLU, HIGH);
digitalWrite(VERDE, HIGH);
}
if (distance <= 80 && distance > 50) {
// Buzz
tone(buzzPin, 750);
digitalWrite(VERDE, HIGH);
}
if(distance>=81){
noTone(buzzPin);// if out of range then shut up
}
delay(60); // Waiting 60 ms won't hurt any one
digitalWrite(VERDE, LOW);
digitalWrite(BLU, LOW);
digitalWrite(ROSSO, LOW);
old=1;
}
//if the circuit is on and i press the button, turn it off
if((old==1)&&(stato=1)){old=0;}
//if the circuit is off and if i let it like this, don't do nothing, but turn on the a led to make it obvious(pin n.11)
if((old==0)&&(stato==0)){
digitalWrite(VERDE, LOW);
digitalWrite(BLU, LOW);
digitalWrite(ROSSO, LOW);
noTone(buzzPin);
digitalWrite(accPin,HIGH);
}
}
Create a function with your whole code, or with piece that starts your process, than attach interrupt to the button pin (you'll have to replace the button pin). Use booleans to toggle button press.

LED stays on even when digitalRead is low

I am just creating a simple basic program, but I can't figure out what's going wrong.
I have set three pins as output and three pins as input. When those three pins digitalRead == HIGH they will set an LED to HIGH, but instead my LED is always staying high.
Here is my Arduino code:
int LED_Low = 4; // Red LED
int LED_Avg = 3; // Yellow LED
int LED_High = 2; // Green Led
int WaterLow = 7;
int WaterAvg = 8;
int WaterHigh = 9;
void setup() {
// Put your setup code here, to run once:
pinMode(LED_Low, OUTPUT);
pinMode(LED_Avg, OUTPUT);
pinMode(LED_High, OUTPUT);
pinMode(WaterLow, INPUT);
pinMode(WaterAvg, INPUT);
pinMode(WaterHigh, INPUT);
}
void check(){
if(digitalRead(WaterLow) == HIGH){ // If Water level is low
digitalWrite(ledLow, HIGH); // Turn on red LED indication water level is low
}
else{
digitalWrite(ledLow, LOW);
}
if(digitalRead(WaterAvg) == HIGH){ // If water level is medium
digitalWrite(ledAvg, HIGH); // Turn on yellow LED indicating water level is average
}
else{
digitalWrite(ledAvg, LOW);
}
if(digitalRead(WaterHigh) == HIGH){ //
digitalWrite(ledHigh, HIGH); //
}
else{
digitalWrite(ledHigh, LOW);
}
}
void loop() {
// Put your main code here, to run repeatedly:
check();
}
In the above image I have connected led on pin 2, 3, and 4 with 1.5 kilohm resistor and three wires in pin 7, 8, and 9 which will receive input from the 5 volt pin and turn on the LED. Accordingly, the 5 volt pin is connected to the positive terminal on the power bus and with 9.1 *2 resistors in series and then this wire connect with pin 2, 3, and 4.
I found the issue. My code was OK. It was my circuit.
The pins I declared to receive input were not connected to ground.
You can make that with the help of two cases
Define the delay
if (digitalRead(WaterLow) == HIGH) // If Water level is low
{
digitalWrite(ledLow, HIGH); // Turn red LED indication water level is low
delay(2000);
}
else
{
digitalWrite(ledLow, LOW);
}
Make a condition like this
int stateled = LOW;
int previous = LOW;
long time = 0;
long debounce = 200;
void loop()
{
stateButton = digitalRead(WaterLow);
if (stateButton == HIGH && previous == LOW && millis() - time > debounce)
{
if(stateLED == HIGH)
{
stateLED = LOW;
}
else
{
stateLED = HIGH;
}
time = millis();
}
digitalWrite(ledlow, stateLED);
previous == stateButton;
}

athletic response light trainer by arduino

currently I am trying to develop a light response trainer by arduino , as a beginning I used 3 led and 3 push button ,the led must work randomly and when the ledx is flash the user press push bottonx and so on
of course I must use approximate sensor or something similar to be more reliable
when uploading following code all leds continuous week glow (flash) what the problem? thanks for help.
int ledselect = 0;
int led1 = 11;
int led2 = 12;
int led3 = 13;
int pb1 = 4;
int pb2 = 5;
int pb3 = 6;
void setup() {
pinMode(led1, OUTPUT);
pinMode(led2, OUTPUT);
pinMode(led3, OUTPUT);
pinMode(pb1, INPUT);
pinMode(pb2, INPUT);
pinMode(pb3, INPUT);
}
void loop() {
int ledselect = random(3);
switch (ledselect) {
case 0: //if ledcolor equals 0 then the led1 will turn on
digitalWrite(led1, HIGH);
if (digitalRead(pb1),HIGH)
digitalWrite(led1,LOW);
break;
case 1: //if ledcolor equals 1 then the led2 will turn on
digitalWrite(led2, HIGH);
if (digitalRead(pb2),HIGH)
digitalWrite(led2,LOW);
break;
case 2: //if ledcolor equals 2 then the led3 will turn on
digitalWrite(led3, HIGH);
if (digitalRead(pb3),HIGH)
digitalWrite(led3,LOW);
break;
}
}
There are two timing problems in this program: 1) loop executes too quickly to see the response, 2) the pushbutton is read before the person has time to respond to the led.
I recommend restructuring your loop() to have the following general structure:
Turn on an led, based on random()
delay to give the person time to respond. For example, delay(500); will wait 1/2 second (1000 / 2).
read the pushbutton, based on a second switch(ledselect) code block.
delay to give the person time to get ready for the next loop. For example, delay(1000);
thankx alot I catch it ,i change the circuit so I Connect all output's switchs and connect to pin 4 in arduino (every switch become active only if his led on)
int ledselect = 0;
int led1 = 11;
int led2 = 12;
int led3 = 13;
int pb = 4;
void setup() {
pinMode(led1, OUTPUT);
pinMode(led2, OUTPUT);
pinMode(led3, OUTPUT);
pinMode(pb, INPUT);
}
void loop() {
int ledselect = random(3);
switch (ledselect) {
case 0:
digitalWrite(led1, HIGH);
delay(20);
while(digitalRead(pb) != HIGH){delay(20);}
digitalWrite(led1,LOW);
break;
case 1:
digitalWrite(led2, HIGH);
delay(20);
while(digitalRead(pb) != HIGH){delay(20);}
digitalWrite(led2,LOW);
break;
case 2:
digitalWrite(led3, HIGH);
delay(20);
while(digitalRead(pb) != HIGH){delay(20);}
digitalWrite(led3,LOW);
break;
default:
delay(20);
break;
}
}

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