How to show Android like toast messages in JavaFX (JFoenix)? [closed] - javafx

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I saw that it was possible to make material design toast messages in JavaFX when I ran JFoenix demo. How can I implement that in my own app? (I'm a JavaFX beginner)

Here is a small minimal example to get you started:
Image sample
import javafx.animation.*;
import javafx.application.Application;
import javafx.event.EventHandler;
import javafx.geometry.Insets;
import javafx.geometry.Pos;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.control.Label;
import javafx.scene.effect.DropShadow;
import javafx.scene.input.MouseEvent;
import javafx.scene.layout.Background;
import javafx.scene.layout.BackgroundFill;
import javafx.scene.layout.CornerRadii;
import javafx.scene.layout.Pane;
import javafx.scene.paint.Color;
import javafx.stage.Stage;
import javafx.util.Duration;
public class Main extends Application {
public class Toast extends Label {
private float displayTime = 0.90f;
private float initialPositon =0;
private float downBias = 10f;// the distance the label should sit below before appearing
Interpolator interpolator = new Interpolator() {
#Override
protected double curve(double v) {
//quadratic curve for upward motion
return -4 * ( v - 0.5 ) * ( v - 0.5 ) +1;
}
};
public Toast(String msg){
super();
this.setText(msg);
this.setOpacity(0);// starting it with zero because we dont want it to show up upoun adding it to the root
this.setBackground(new Background(new BackgroundFill(Color.WHEAT, CornerRadii.EMPTY, Insets.EMPTY)));// some background cosmetics
this.setAlignment(Pos.CENTER);
}
public void appear(){
this.setEffect(new DropShadow(20, Color.BLACK));// Shadow
//creating animation in the Y axis
Timeline timeline = new Timeline(
new KeyFrame(Duration.seconds(this.displayTime), new KeyValue(this.translateYProperty(),this.initialPositon-this.getMinHeight()-20, interpolator))
);
FadeTransition fd = new FadeTransition(Duration.seconds(this.displayTime),this);
fd.setCycleCount(1);
fd.setFromValue(0);
fd.setToValue(1.0);
fd.setInterpolator(interpolator);
fd.play();
timeline.play();
}
public void setInitialPositon(float positon){
this.initialPositon = positon+downBias;
this.setTranslateY(positon+downBias);
}
}
#Override
public void start(Stage primaryStage) throws Exception{
float sceneHeight = 230f;
float sceneWidth =230f;
Toast toast = new Toast("Hello World");
toast.setMinWidth(sceneWidth-40);
toast.setMinHeight(30);
toast.setInitialPositon(sceneHeight);
toast.setTranslateX(sceneWidth/2-toast.getMinWidth()/2);
Button showToast = new Button("show toast");
showToast.setOnMouseClicked(new EventHandler<MouseEvent>() {
#Override
public void handle(MouseEvent mouseEvent) {
toast.appear();
}
});
Pane root = new Pane();
root.getChildren().addAll(toast,showToast);
Scene myscene =new Scene(root, sceneWidth, sceneWidth);
primaryStage.setScene(myscene);
primaryStage.show();
}
public static void main(String[] args) {
launch(args);
}
}
Don't forget to refactor the toast class to allow for more flexibility in-terms interpolators and other cosmetic features.

Related

use vlcj-javafx-demo develop a player, but it looks some components UI not update correctly when set full screen

I try to use vlcj-javafx-demo to develop a video player, and I put the progress bar(Slider) on the StackPane over the video layer. In the beginning, it looks work well, but when I set maximum or full screen the app, it looks some components UI did not update correctly. How can I correct it?
Thanks a lot!
normally:
[1]: https://i.stack.imgur.com/bbE51.png
normally:
[2]: https://i.stack.imgur.com/Plsb1.png
the red color is the sence background color.
the code :
package my.javafx.myplayer;
import javafx.animation.FadeTransition;
import javafx.application.Application;
import javafx.application.Platform;
import javafx.beans.property.DoubleProperty;
import javafx.geometry.Pos;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.control.Label;
import javafx.scene.control.ProgressIndicator;
import javafx.scene.control.Slider;
import javafx.scene.image.ImageView;
import javafx.scene.layout.AnchorPane;
import javafx.scene.layout.BorderPane;
import javafx.scene.layout.FlowPane;
import javafx.scene.layout.StackPane;
import javafx.scene.paint.Color;
import javafx.stage.Stage;
import javafx.util.Duration;
import uk.co.caprica.vlcj.factory.MediaPlayerFactory;
import uk.co.caprica.vlcj.player.base.MediaPlayer;
import uk.co.caprica.vlcj.player.base.MediaPlayerEventAdapter;
import uk.co.caprica.vlcj.player.embedded.EmbeddedMediaPlayer;
import java.util.ArrayList;
import java.util.List;
import static uk.co.caprica.vlcj.javafx.videosurface.ImageViewVideoSurfaceFactory.videoSurfaceForImageView;
/**
*
*/
public class VlcjJavaFxApplication extends Application {
private final MediaPlayerFactory mediaPlayerFactory;
private final EmbeddedMediaPlayer embeddedMediaPlayer;
private ImageView videoImageView;
Slider progress=new Slider();
public VlcjJavaFxApplication() {
this.mediaPlayerFactory = new MediaPlayerFactory();
this.embeddedMediaPlayer = mediaPlayerFactory.mediaPlayers().newEmbeddedMediaPlayer();
this.embeddedMediaPlayer.events().addMediaPlayerEventListener(new MediaPlayerEventAdapter() {
#Override
public void mediaPlayerReady(uk.co.caprica.vlcj.player.base.MediaPlayer mediaPlayer) {
Platform.runLater(()->{
progress.setValue(0);
progress.setMax(embeddedMediaPlayer.media().info().duration());
progress.setMin(0);
});
}
#Override
public void playing(uk.co.caprica.vlcj.player.base.MediaPlayer mediaPlayer) {
}
#Override
public void paused(uk.co.caprica.vlcj.player.base.MediaPlayer mediaPlayer) {
}
#Override
public void stopped(uk.co.caprica.vlcj.player.base.MediaPlayer mediaPlayer) {
}
#Override
public void timeChanged(uk.co.caprica.vlcj.player.base.MediaPlayer mediaPlayer, long newTime) {
Platform.runLater(()->{
progress.setValue(newTime);
});
}
});
}
#Override
public void init() {
this.videoImageView = new ImageView();
this.videoImageView.setPreserveRatio(true);
embeddedMediaPlayer.videoSurface().set(videoSurfaceForImageView(this.videoImageView));
}
#Override
public final void start(Stage primaryStage) throws Exception {
List<String> params = new ArrayList<String>();
params.add("/Users/baixq/Downloads/妙味课堂xhtml+css2/妙味课堂-XHTMLCSS2整站视频教程-4.avi");
if (params.size() != 1) {
System.out.println("Specify a single MRL");
System.exit(-1);
}
StackPane root=new StackPane();
//BorderPane root = new BorderPane();
root.setStyle("-fx-background-color: black;");
videoImageView.fitWidthProperty().bind(root.widthProperty());
videoImageView.fitHeightProperty().bind(root.heightProperty());
root.widthProperty().addListener((observableValue, oldValue, newValue) -> {
// If you need to know about resizes
});
root.heightProperty().addListener((observableValue, oldValue, newValue) -> {
// If you need to know about resizes
});
Scene scene = new Scene(root, 1200, 675, Color.RED);
primaryStage.setTitle("vlcj JavaFX");
primaryStage.setScene(scene);
AnchorPane contrlBox=new AnchorPane();//操作面板上的控制模块
contrlBox.prefWidthProperty().bind(root.widthProperty());
contrlBox.prefHeightProperty().bind(root.heightProperty().multiply(0.1));
BorderPane controlBar=new BorderPane();
controlBar.setStyle("-fx-background-color: #130c0e;");
controlBar.prefWidthProperty().bind(root.widthProperty());
controlBar.prefHeightProperty().bind(root.heightProperty().multiply(0.1));
controlBar.setCenter(progress);
Button fullScreen=new Button("全屏");
controlBar.setRight(fullScreen);
contrlBox.getChildren().add(controlBar);
contrlBox.setBottomAnchor(controlBar, 0.0);
root.getChildren().addAll(videoImageView,contrlBox);
primaryStage.show();
embeddedMediaPlayer.media().play(params.get(0));
fullScreen.setOnAction(event->{
primaryStage.setFullScreen(true);
});
root.setOnMouseEntered(event->{
Platform.runLater(()->{
FadeTransition ft = new FadeTransition(Duration.millis(500), contrlBox);
ft.setFromValue(0.0);
ft.setToValue(1);
//ft.setCycleCount(Timeline.INDEFINITE);
ft.setAutoReverse(false);
ft.play();
contrlBox.setVisible(true);
});
});
root.setOnMouseExited(event->{
Platform.runLater(()->{
FadeTransition ft = new FadeTransition(Duration.millis(500), contrlBox);
ft.setFromValue(1);
ft.setToValue(0.0);
ft.setAutoReverse(false);
ft.play();
contrlBox.setVisible(false);
});
});
//embeddedMediaPlayer.controls().setPosition(0.4f);
}
#Override
public final void stop() {
embeddedMediaPlayer.controls().stop();
embeddedMediaPlayer.release();
mediaPlayerFactory.release();
}
public static void main(String[] args) {
launch(args);
}
}
You appear to be using a Linux OS, try passing one or more of these system properties when you start your JVM:
-Dprism.dirtyopts=false
-Dprism.forceUploadingPainter=true
This is mentioned under "Linux notes" here: https://github.com/caprica/vlcj-javafx-demo/tree/vlcj-5.x
I have seen similar painting glitches on Linux before and in all cases using these properties, at least for me, clears the issue with only a small hit to performance - even when doing something like a full-screen grid of nine concurrent media players, where each one had an animating video controls overlay.

JavaFX Stage not fully loaded

I have this whole mess of Controls and Transitions in the Scene, and whenever an error or message is made, I call FormBuilder.say(String x).
The sample included doesn't error as much, because it's empty. But when all the stuff are active, the pop up from FormBuilder.say(String x) comes out as a mess.
If I wait long enough, attempt to interact, or if I minimize then restore the Stage, it loads properly. But many times, it's just blank.
My laptop runs Ubuntu 15.10, with approx 2GB RAM. No Video Card.
Included is a screen cap of the messy picture.
Included is the code that's affected during the bug. I've striped out some of the less suspected parts. (EDITED)
package solo;
import javafx.animation.Animation;
import javafx.animation.TranslateTransition;
import javafx.application.Application;
import javafx.beans.value.ChangeListener;
import javafx.beans.value.ObservableValue;
import javafx.geometry.Pos;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.layout.Pane;
import javafx.scene.layout.VBox;
import javafx.scene.paint.Color;
import javafx.scene.shape.Rectangle;
import javafx.scene.text.Text;
import javafx.stage.Stage;
import javafx.stage.StageStyle;
import javafx.stage.Window;
import javafx.util.Duration;
public class FormBuilder extends Application{
Stage ps;
public FormBuilder(){
}
public void begin(String[] args){
launch(args);
}
public void start(Stage primaryStage) {
ps = primaryStage;
ps.setTitle("E-VIL v0.0");
ps.setScene(new Scene(scene(), 800, 600));
ps.show();
}
public void say(String things){
Stage stage = new Stage(StageStyle.UTILITY);
stage.initOwner(ps);
Text text = new Text(things);
Button btn = new Button("Okay");
btn.setOnAction(e -> {stage.close();});
VBox pane = new VBox(text,btn);
pane.setAlignment(Pos.TOP_CENTER);
text.setLayoutY(12);
pane.autosize();
stage.setScene(new Scene(pane));
stage.sizeToScene();
stage.setOnShown(e -> {stage.requestFocus();});
stage.showAndWait();
}
public Pane scene(){
Pane pn = new Pane();
Button btn = new Button("Say Something");
btn.setOnAction(e->{FormBuilder.this.say("Something");});
btn.setLayoutX(0);
btn.setLayoutY(10);
pn.getChildren().add(btn);
pn.sceneProperty().addListener(new ChangeListener<Scene>(){
#Override
public void changed(ObservableValue<? extends Scene> arg0, Scene arg1, Scene arg2) {
System.out.println("new Scene");
if(arg2 != null)
arg2.windowProperty().addListener(new ChangeListener<Window>(){
#Override
public void changed(ObservableValue<? extends Window> observable, Window oldValue,
Window newValue) {
System.out.println("new window");
if(newValue != null){
Rectangle rect = new Rectangle(0,30,300,300);
rect.setFill(Color.RED);
pn.getChildren().add(rect);
Rectangle box = new Rectangle(30,60,50,50);
TranslateTransition tt = new TranslateTransition(Duration.seconds(1), box);
tt.setByX(160);
tt.setByY(160);
tt.setAutoReverse(true);
tt.setCycleCount(Animation.INDEFINITE);
pn.getChildren().add(box);
tt.play();
}
}
});
}
});
return pn;
}
}
package solo;
public class Main {
public static void main(String args[]){
FormBuilder fb = new FormBuilder();
fb.begin(args);
}
}

How to show ProgressIndicator in center of Pane in Javafx

I have a Pane with some controls and a button. When I click on the button, I want show ProgressIndicator in center of pane without removing any controls.
When I am adding a ProgressIndicator to pane during onAction of button, it adds it below the button. I want it to overlay on the pane.
The picture below explains what I want.
Code
package fx;
import javafx.application.Application;
import javafx.event.ActionEvent;
import javafx.event.EventHandler;
import javafx.geometry.Pos;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.control.ProgressIndicator;
import javafx.scene.control.TextField;
import javafx.scene.layout.VBox;
import javafx.stage.Stage;
public class Main extends Application {
#Override
public void start(Stage arg0) throws Exception {
final VBox bx = new VBox();
bx.setAlignment(Pos.CENTER);
TextField userName = new TextField("User Name");
userName.setMaxWidth(200);
TextField email = new TextField("Email");
email.setMaxWidth(200);
Button submit = new Button("Submit");
submit.setOnAction(new EventHandler<ActionEvent>() {
public void handle(ActionEvent event) {
ProgressIndicator pi = new ProgressIndicator();
//adding here but it is adding at below of button
//how to do here
bx.getChildren().add(pi);
//Further process
}
});
bx.getChildren().addAll(userName, email, submit);
Scene c = new Scene(bx);
arg0.setScene(c);
arg0.setMinWidth(500);
arg0.setMinHeight(500);
arg0.show();
}
public static void main(String[] args) {
Main h = new Main();
h.launch(args);
}
}
You need to use a StackPane as your root layout instead of using a VBox. StackPane allows you to stack nodes on top of each other (z-order).
On the button's action you can create a new ProgressIndicator and add it to your StackPane. I have introduced another VBox as the parent to the indicator, because I did not want the indicator to capture all the available space. You can disable the already present VBox to get the greying effect on button's action after the process is done you can enable the VBox again.
import javafx.application.Application;
import javafx.event.ActionEvent;
import javafx.event.EventHandler;
import javafx.geometry.Pos;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.control.ProgressIndicator;
import javafx.scene.control.TextField;
import javafx.scene.layout.StackPane;
import javafx.scene.layout.VBox;
import javafx.stage.Stage;
public class Main extends Application {
#Override
public void start(Stage arg0) throws Exception {
StackPane root = new StackPane();
VBox bx = new VBox();
bx.setAlignment(Pos.CENTER);
TextField userName = new TextField("User Name");
userName.setMaxWidth(200);
TextField email = new TextField("Email");
email.setMaxWidth(200);
Button submit = new Button("Submit");
submit.setOnAction(new EventHandler<ActionEvent>() {
public void handle(ActionEvent event) {
ProgressIndicator pi = new ProgressIndicator();
VBox box = new VBox(pi);
box.setAlignment(Pos.CENTER);
// Grey Background
bx.setDisable(true);
root.getChildren().add(box);
}
});
bx.getChildren().addAll(userName, email, submit);
root.getChildren().add(bx);
Scene c = new Scene(root);
arg0.setScene(c);
arg0.setMinWidth(500);
arg0.setMinHeight(500);
arg0.show();
}
public static void main(String[] args) {
launch(args);
}
}

JavaFX ImageView Transition

I'm trying to create image gallery and use some image animations. Problem is with ImageView. I would like to play() RotateTransition from some method and call this method any time but it's not working at all. There should be some issue with threads but even if it is called from new thread nothing is happening. Is there any solution how to work with ImageView and Transitions generally?
public class ImageGallery extends ImageView{
RotateTransition rt;
public ImageGallery() {
setImage(new Image("/img/01.jpg"));
setPreserveRatio(true);
rt = new RotateTransition(Duration.millis(800), this);
rt.setByAngle(90);
//this works but not what I need
//fitWidthProperty().addListener(e -> rt.play());
}
public void rotateRight(){
rt.play(); //nothing
//run later is not working too
//Platform.runLater(new ViewTransition(this));
}
}
Thanks
As per user comments in the question, adding a MCVE
Main.java
import javafx.application.Application;
import javafx.geometry.Pos;
import javafx.scene.Scene;
import javafx.scene.layout.VBox;
import javafx.stage.Stage;
public class Main extends Application {
#Override
public void start(Stage primaryStage) throws Exception {
ImageGallery gallery = new ImageGallery();
VBox box= new VBox(gallery);
box.setAlignment(Pos.CENTER);
Scene scene = new Scene(box, 400, 400);
primaryStage.setScene(scene);
primaryStage.show();
gallery.rotateRight();
}
public static void main(String[] args){
launch(args);
}
}
ImageGallery.java
import javafx.animation.RotateTransition;
import javafx.scene.image.Image;
import javafx.scene.image.ImageView;
import javafx.util.Duration;
public class ImageGallery extends ImageView{
RotateTransition rt;
public ImageGallery() {
setImage(new Image("http://jaxenter.com/wp-content/uploads/2013/03/javafx.1.png"));
setPreserveRatio(true);
rt = new RotateTransition(Duration.millis(800), this);
rt.setByAngle(90);
}
public void rotateRight(){
rt.play();
}
}

javafx fxml bring window to front form itself

I need to bring to front JavaFX FXML window from itself. Something like this:
procedure (boolean close)
{
if(close)
current_window.toFront();
}
How should I get this window(scene) ?
Try this
import javafx.application.Application;
import javafx.scene.Scene;
import javafx.scene.layout.VBox;
import javafx.scene.text.Font;
import javafx.scene.text.Text;
import javafx.stage.Stage;
public class Main extends Application {
#Override
public void start(Stage stage) {
Text text = new Text("!");
text.setFont(new Font(40));
VBox box = new VBox();
box.getChildren().add(text);
final Scene scene = new Scene(box,300, 250);
scene.setFill(null);
stage.setScene(scene);
stage.show();
stage.toFront();
}
public static void main(String[] args) {
launch(args);
}
}
If you have access to any of the nodes, you can use the following
((Stage)node.getScene().getWindow()).toFront();

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