Delete Struct in Julia - julia

I created a composite type
mutable struct Person
id::Int64
end
This went fine, so I want to expand the type like this
mutable struct Person
id::Int64
contacts::Array{Int64}
end
but I am told that this is an invalid redefinition of constant Person.
How do I delete a type? Is there another way besides restarting the REPL? (Please, say yes.)

This is unfortunately one of the few limitations of Revise.jl (and if there was a way to do it, it would probably be implemented in Revise). So even using Revise you currently have to restart julia to change the definition of a type.
Let me just try to illustrate the reason why this is currently not possible:
julia> struct Person
name :: String
end
julia> alice = Person("Alice")
Person("Alice")
# Imagine you have some magic trick that makes this possible:
julia> struct Person
id :: Int
name :: String
end
julia> bob = Person(42, "Bob")
Person(42, "Bob")
# What should be the type of alice now?
julia> alice
Person("Alice") # Not consistent with the current definition of Person
I sometimes use the following trick during the development stage of a new type. It is somewhat of a hack, though, and I'm not sure I should advise it: use at your own risk.
The idea consists in numbering your actual type definitions, naming your types like Person1, Person2 with a version number that is incremented each time the definition changes. In order to have uses of these numbered type names littered all over your code in method definitions, you can temporarily alias the latest definition to a common unnumbered name.
Suppose for example that you have a first implementation of your Person type, with only a name:
# First version of the type
julia> struct Person1
name :: String
end
# Aliased to just "Person"
julia> Person = Person1
Person1
# Define methods and instances like usual, using the "Person" alias
julia> hello(p::Person) = println("Hello $(p.name)")
hello (generic function with 1 method)
julia> alice = Person("Alice")
Person1("Alice")
julia> hello(alice)
Hello Alice
Now suppose you want to change the definition of the Person type to add an id field:
# Second version of the type: increment the number
# This is strictly a new, different type
julia> struct Person2
id :: Int
name :: String
end
# But you can alias "Person" to this new type
julia> Person = Person2
Person2
# It looks as though you update the definition of the same "hello" method...
julia> hello(p::Person) = println("Hello $(p.name), you have id: $(p.id)")
hello (generic function with 2 methods)
# ...when in reality you are defining a new method
julia> methods(hello)
# 2 methods for generic function "hello":
[1] hello(p::Person2) in Main at REPL[8]:1
[2] hello(p::Person1) in Main at REPL[3]:1
julia> bob = Person(42, "Bob")
Person2(42, "Bob")
julia> hello(bob)
Hello Bob, you have id: 42
# alice is still of type "Person1", and old methods still work
julia> hello(alice)
Hello Alice

No, this is not possible without restarting Julia.

Related

Trying to pass an array into a function

I'm very new to Julia, and I'm trying to just pass an array of numbers into a function and count the number of zeros in it. I keep getting the error:
ERROR: UndefVarError: array not defined
I really don't understand what I am doing wrong, so I'm sorry if this seems like such an easy task that I can't do.
function number_of_zeros(lst::array[])
count = 0
for e in lst
if e == 0
count + 1
end
end
println(count)
end
lst = [0,1,2,3,0,4]
number_of_zeros(lst)
There are two issues with your function definition:
As noted in Shayan's answer and Dan's comment, the array type in Julia is called Array (capitalized) rather than array. To see:
julia> array
ERROR: UndefVarError: array not defined
julia> Array
Array
Empty square brackets are used to instantiate an array, and if preceded by a type, they specifically instantiate an array holding objects of that type:
julia> x = Int[]
Int64[]
julia> push!(x, 3); x
1-element Vector{Int64}:
3
julia> push!(x, "test"); x
ERROR: MethodError: Cannot `convert` an object of type String to an object of type Int64
Thus when you do Array[] you are actually instantiating an empty vector of Arrays:
julia> y = Array[]
Array[]
julia> push!(y, rand(2)); y
1-element Vector{Array}:
[0.10298669573927233, 0.04327245960128345]
Now it is important to note that there's a difference between a type and an object of a type, and if you want to restrict the types of input arguments to your functions, you want to do this by specifying the type that the function should accept, not an instance of this type. To see this, consider what would happen if you had fixed your array typo and passed an Array[] instead:
julia> f(x::Array[])
ERROR: TypeError: in typeassert, expected Type, got a value of type Vector{Array}
Here Julia complains that you have provided a value of the type Vector{Array} in the type annotation, when I should have provided a type.
More generally though, you should think about why you are adding any type restrictions to your functions. If you define a function without any input types, Julia will still compile a method instance specialised for the type of input provided when first call the function, and therefore generate (most of the time) machine code that is optimal with respect to the specific types passed.
That is, there is no difference between
number_of_zeros(lst::Vector{Int64})
and
number_of_zeros(lst)
in terms of runtime performance when the second definition is called with an argument of type Vector{Int64}. Some people still like type annotations as a form of error check, but you also need to consider that adding type annotations makes your methods less generic and will often restrict you from using them in combination with code other people have written. The most common example of this are Julia's excellent autodiff capabilities - they rely on running your code with dual numbers, which are a specific numerical type enabling automatic differentiation. If you strictly type your functions as suggested (Vector{Int}) you preclude your functions from being automatically differentiated in this way.
Finally just a note of caution about the Array type - Julia's array's can be multidimensional, which means that Array{Int} is not a concrete type:
julia> isconcretetype(Array{Int})
false
to make it concrete, the dimensionality of the array has to be provided:
julia> isconcretetype(Array{Int, 1})
true
First, it might be better to avoid variable names similar to function names. count is a built-in function of Julia. So if you want to use the count function in the number_of_zeros function, you will undoubtedly face a problem.
Second, consider returning the value instead of printing it (Although you didn't write the print function in the correct place).
Third, You can update the value by += not just a +!
Last but not least, Types in Julia are constantly introduced with the first capital letter! So we don't have an array standard type. It's an Array.
Here is the correction of your code.
function number_of_zeros(lst::Array{Int64})
counter = 0
for e in lst
if e == 0
counter += 1
end
end
return counter
end
lst = [0,1,2,3,0,4]
number_of_zeros(lst)
would result in 2.
Additional explanation
First, it might be better to avoid variable names similar to function names. count is a built-in function of Julia. So if you want to use the count function in the number_of_zeros function, you will undoubtedly face a problem.
Check this example:
function number_of_zeros(lst::Array{Int64})
count = 0
for e in lst
if e == 0
count += 1
end
end
return count, count(==(1), lst)
end
number_of_zeros(lst)
This code will lead to this error:
ERROR: MethodError: objects of type Int64 are not callable
Maybe you forgot to use an operator such as *, ^, %, / etc. ?
Stacktrace:
[1] number_of_zeros(lst::Vector{Int64})
# Main \t.jl:10
[2] top-level scope
# \t.jl:16
Because I overwrote the count variable on the count function! It's possible to avoid such problems by calling the function from its module:
function number_of_zeros(lst::Array{Int64})
count = 0
for e in lst
if e == 0
count += 1
end
end
return count, Base.count(==(1), lst)
The point is I used Base.count, then the compiler knows which count I mean by Base.count.

Can you create a singleton in Julia?

I know that Julia does not have OOP but that multiple dispatch enables similar ideas. Given how seemingly contentious the use of singletons are in Python, I am wondering if there is a similar idea Julia (i.e. a struct that can only be instantiated once).
I am wondering if there's a way to have the constructor keep track of the number of times an object was instantiated with a global var or something like that? Or it's altogether not be possible?
The main way people make singletons in Julia is to define an empty struct (which means that it has 0 size), and define methods that return information for it.
struct Singleton
end
data(::Singleton) = "whatever you want it to do"
etc.
From this book, a singleton can be defined as a type without fields:
struct MySingleton end
julia> MySingleton() === MySingleton()
true
You can also use Val, which can receive any value (of bit type):
julia> Val(1) === Val(1)
true
julia> Val(:foo) === Val(:foo)
true
using Val you can write something like this:
julia> do_something(::Val{:asymbol}) = println("foo")
julia> do_something(::Val{:anothersymbol}) = println("bar")
julia> do_something(s::String) = do_something(Val{Symbol(s)})
julia> do_something("asymbol")
foo
The definition of Val is:
struct Val{x} end
So, for a more clear readability of your code, you could define your own singleton type as, for example:
struct Command{x} end

Julia: Defining promote_rule with multiple parametric types

Say I want to define a promote_rule() for a type that has multiple parametric types, for example for type MyType:
abstract type State end
struct Open<:State end
struct Closed<:State end
struct MyType{T,S<:State}
x::T
state::S
end
Is there a way to define a promote_rule() which only promotes the first type and not the second, for example:
myFloat = MyType(1.0, Open()) # MyType{Float64, Open}
myInt = MyType(2, Closed()) # MyType{Int64, Closed}
promote(myFloat, myInt)
# (MyType{Float64, Open}, MyType{Float64, Closed})
By definition, the result of a promotion is one common type. So while you can just recursively promote the Ts, you have to resort to a common supertype for the Ss if you want to keep them as is. Simply using State would be a valid choice, but a Union leads to a bit more fine-grained results:
julia> Base.promote_rule(::Type{MyType{T1, S1}}, ::Type{MyType{T2, S2}}) where {T1, T2, S1, S2} = MyType{promote_type(T1, T2), <:Union{S1, S2}}
julia> promote_type(MyType{Int, Closed}, MyType{Float64, Closed})
MyType{Float64,#s12} where #s12<:Closed
julia> promote_type(MyType{Int, Closed}, MyType{Float64, Open})
MyType{Float64,#s12} where #s12<:Union{Closed, Open}
You still have to define the respective convert methods for promote to work, of course; specifically, one ignoring the state type:
julia> Base.convert(::Type{<:MyType{T}}, m::MyType) where {T} = MyType(convert(T, m.x), m.state)
julia> promote(myFloat, myInt)
(MyType{Float64,Open}(1.0, Open()), MyType{Float64,Closed}(2.0, Closed()))
But be sure to test all kinds of combinations really well. Promotion and conversion is really fiddly and hard to get right the first time, in my experience.

Purpose of "where" keyword in constructor of a parametric type

For the Julia manual parametric composite type example
struct Point{T}
x::T
y::T
end
it is possible to write an outer constructor such as
Point(x::T, y::T) where {T} = Point{T}(x, y)
Why is the where {T} part needed, i.e. why isn't
Point(x::T, y::T) = Point{T}(x, y)
possible? Julia complains that T is not defined, but could it not figure out that T is a type from the :: syntax? I am a newcomer to Julia so I might be missing something pretty basic.
T is a variable that has to be defined. If you do not define it in where Julia starts looking for it in an outer scope. Here is an example:
julia> struct Point{T}
x::T
y::T
end
julia> Point(x::T, y::T) = Point{T}(x, y)
ERROR: UndefVarError: T not defined
Stacktrace:
[1] top-level scope at REPL[2]:1
julia> T = Integer
Integer
julia> Point(x::T, y::T) = Point{T}(x, y)
Point
julia> Point(1,1)
Point{Integer}(1, 1)
Note that in this example you do not get what you expected to get, as probably you have hoped for Point{Int64}(1,1).
Now the most tricky part comes:
julia> Point(1.5,1.5)
Point{Float64}(1.5, 1.5)
What is going on you might ask. Well:
julia> methods(Point)
# 2 methods for type constructor:
[1] (::Type{Point})(x::Integer, y::Integer) in Main at REPL[4]:1
[2] (::Type{Point})(x::T, y::T) where T in Main at REPL[1]:2
The point is that The (::Type{Point})(x::T, y::T) where T already got defined by default when the struct as defined so with the second definition you have just added a new method for T = Integer.
In short - always use where to avoid getting surprising results. For example if you would write:
julia> T = String
String
julia> Point(1,1)
ERROR: MethodError: Cannot `convert` an object of type Int64 to an object of type String
you get a problem. As the signature of Point is fixed when it is defined but in the body T is taken from a global scope, and you have changed it from Integer to String, so you get an error.
Expanding on what #Oscar Smith noted the location of where is also sensitive to scope, and tells Julia on what level the "wildcard" is introduced. For example:
ulia> T1 = Vector{Vector{T} where T<:Real}
Array{Array{T,1} where T<:Real,1}
julia> T2 = Vector{Vector{T}} where T<:Real
Array{Array{T,1},1} where T<:Real
julia> isconcretetype(T1)
true
julia> isconcretetype(T2)
false
julia> T1 isa UnionAll
false
julia> T2 isa UnionAll
true
julia> x = T1()
0-element Array{Array{T,1} where T<:Real,1}
julia> push!(x, [1,2])
1-element Array{Array{T,1} where T<:Real,1}:
[1, 2]
julia> push!(x, [1.0, 2.0])
2-element Array{Array{T,1} where T<:Real,1}:
[1, 2]
[1.0, 2.0]
and you can see that T1 is a concrete type that can have an instance, and we created one calling it x. This concrete type can hold vectors whose element type is <:Real, but their element types do not have to be the same.
On the other hand T2 is a UnionAll, i.e. some of its "widlcards" are free (not known yet). However, the restriction is that in all concrete types that match T2 all vectors must have the same element type, so:
julia> Vector{Vector{Int}} <: T2
true
julia> Vector{Vector{Real}} <: T2
true
but
julia> T1 <: T2
false
In other words in T2 the wildcard must have one concrete value that can be matched by a concrete type.
I'm going to take a different tack from BogumiƂ's excellent answer (which is 100% correct, but might be missing the crux of the confusion).
There's nothing special about the name T. It's just a common convention for a short name for an arbitrary type. Kinda like how we often use the name A for matrices or i in for loops. The fact that you happened to use the same name in the struct Point{T} and in the outer constructor is irrelevant (but handy for the readers of your code). You could have just as well done:
struct Point{SpecializedType}
x::SpecializedType
y::SpecializedType
end
Point(x::Wildcard, y::Wildcard) where {Wildcard <: Any} = Point{Wildcard}(x, y)
That behaves exactly the same as what you wrote. Both of the above syntaxes (the struct and the method) introduce a new name that will behave like a "wildcard" that specializes and matches appropriately. When you don't have a where clause, you're no longer introducing a wildcard. Instead, you're just referencing types that have already been defined. For example:
Point(x::Int, y::Int) = Point{Int}(x, y)
That is, this will reference the Int that was already defined.
I suppose you could say, but if T wasn't defined, why can't Julia just figure out that it should be used as a wildcard. That may be true, but it introduces a little bit of non-locality to the syntax, where the behavior is drastically different depending upon what happens to be defined (or even exported from a used package).

Is it possible to get the return type of a Julia function in an unevaluated context?

I want to get the result type of a function call in Julia without evaluating the function, and use that type. The desired usage looks somewhat like this:
foo(x::Int32) = x
foo(x::Float32) = x
y = 0.0f0
# Assert that y has the type of result of foo(Float32)
y::#resultof foo(Float32) # This apparently does not work in Julia
While in the case above, I can simply use y::typeof(foo(1.0f0)) with evaluation of a dummy variable, in more complicated cases, initializing a dummy variable might be inconvenient and expensive. For example, I want to use the iterator type returned by function eachline(filename::AbstractString; keep::Bool=false), but using the typeof really requires opening a file successfully, which looks like an overkill.
From a C++ background, what I am asking is that is there an equivalent of std::result_of in Julia. The question is almost the same as this one but the language is Julia.
After some research I see that Julia allows for return value of different types in one function, where the type inference looks very hard. For example,
foo(x::Int64) = x == 1 ? 1 : 1.0
The return type can now be Int64 or Float64, depending on the input value. Nevertheless, in this case, I am still wondering if there are some macro tricks that can deduce that the return type is of Union{ Int64, Float64 }?
To summarize, my questions are:
Fundamentally, is it possible to get the function return type by only supplying argument types in Julia?
If 1 is not possible, for functions that have one deterministic return type (as in the 1st example), is it possible to get the return type unevaluated?
(Might be unrelated with what I want but I think it can boost my understanding) When Julia codes are compiled, are the return types of the functions known? Or is the type information only determined at run time?
1) Yes, Base.return_types(foo, (Int64,)) will return an array containing the return type you're asking for, i.e. Union{ Int64, Float64 } in this case. If you drop the second argument, a tuple specifying the input argument types, you'll get all possible infered return types.
It should be noted, however, that the compiler might at any point decide to return Any or any other correct but imprecise return type.
2) see 1) ?
3) For given input argument types, the compiler tries to infer the return type at compile-time. If multiple are possible, it will infer a Union type. If it fails completely, or there are too many different return types, it will infer Any as the return type. In the latter cases, the actual return type is only known at runtime.
Demonstration of 1):
julia> foo(x::Float32) = x
foo (generic function with 1 methods)
julia> foo(x::Int32) = x
foo (generic function with 2 methods)
julia> foo(x::Int64) = x == 1 ? 1 : 1.0
foo (generic function with 3 methods)
julia> Base.return_types(foo)
3-element Array{Any,1}:
Union{Float64, Int64}
Int32
Float32
julia> Base.return_types(foo, (Int64,))
1-element Array{Any,1}:
Union{Float64, Int64}
julia> Base.return_types(foo, (Int32,))
1-element Array{Any,1}:
Int32

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