The installed package is incompatible in xamarin forms - xamarin.forms

We are developing a small game application using Xamarin forms in visual studio 2019. When I try to install the app in android tab 6.0 while I am getting an error "The installed package is incompatible. Please manually uninstall and try again.". Please give me a solution to resolve this issue
Note: Previously I unstalled app(Settings->Apps->myapp)

Couple of things to try:
See if updating Xamarin will help
rebuild/clean solution
close VS -> delete the bin and obj folders in your Xamarin Android project-> relaunch
The last step is usually what I have to do when Xamarin complains about having two versions of itself installed in one of my work projects since one of our branches has a brand new .csproj design so it is incompatible with the previous one

After get this Deployment Fail,
Steps=>
Open the Command Prompt in ada.exe
2.Run the adb devices command and after that you can see the listed devices
After that run command adb uninstall then solved the problem 😀

Related

Unable to install device agent in iOS 13

I tried to run xamarin ui test for iOS, it getting working on my iPhone iOS version 12.
When I tried it with iOS13 getting exception
Xamarin.UiTest.XDB.DeviceAgentException: Failed to install device agent.
I tried multiple xamarin ui test version none of them working.
Currently I am using
Xamarin.UiTest 3.0.7
Nunit 2.6.4
NunitTestAdapter 2.2.0
Definitely a bug in the UITest Nuget package that seems to be recurring since v3.
Have you tried the newer version of the Nuget package: 3.0.8-dev1? It may only be available in the Alpha channel.
I would recommend going here and tapping on "Contact Owners" to report the bug.
To verify that it's not just your issue, you could quite Visual Studio, delete all the bin and obj folders, delete the app from your phone and then try again (or just git clean -fxd if you have a .gitignore file)

Xamarin.iOS project: CS1703: Multiple assemblies with equivalent identity have been imported

I've got a cross platform (iOS and Android) Xamarin solution using .NET Standard 2.0. The solution is being built by Visual Studio 2017 (I've tried both the current and preview versions). The Forms and Android projects build fine. However, the iOS fails to build, with the following error:
1>CSC : error CS1703: Multiple assemblies with equivalent identity have been imported: 'C:\Users\newuser.nuget\packages\system.reflection.emit\4.3.0\ref\netstandard1.1\System.Reflection.Emit.dll' and 'C:\Program Files (x86)\Microsoft Visual Studio\Preview\Enterprise\Common7\IDE\ReferenceAssemblies\Microsoft\Framework\Xamarin.iOS\v1.0\Facades\System.Reflection.Emit.dll'. Remove one of the duplicate references.
I've tried many work arounds as described here:
oren.codes
www.hanselman.com
github.com/NuGet
Unfortunately none of these suggestions work. I have also tried to add the System.Reflection.Emit nuget package directly to the Forms and/or to the iOS projects directly. This doesn't work either. Note that originally, the The System.Reflection.Emit package wasn't referenced directly by anything in the solution. It is being pulled in by the following nuget packages which are being explicitly referenced:
Acr.DeviceInfo (5.0.5)
akavache (6.0.0-alpha0038)
AutoMapper (6.2.2)
Microsoft.Identity.Client (1.1.1-preview0040)
Newtonsoft.Json (10.0.3)
Finally, I have tried the update-package -reinstall command in the package console to reinstall all packages for the iOS project. This doesn't work either.
-- update
Just to make this clear, neither the Xamarin Forms or the Xamarin iOS project directly reference System.Reflection.Emit. That package is being pulled in as a dependency of other nuget packages, just from packages that are installed into the Xamarin Forms project. I have confirmed all of the dependencies that are referenced by Nuget, are using the same version. See these screenshots:
It seems to me that the problem (as the error says) is that there is an old version of System.Reflection.Emit that was installed by Visual Studio. However, I can't find a way of ignoring it and using the version of System.Reflection.Emit instead. As I've said above, I have tried to use a project.json file in the Xamarin.iOS project, and manually ignoring, but this doesn't work.
Does anyone else have any ideas?
As an aside, I notice that this bug is still open for Xamarin.
Xamarin Bugs
Managed to get this resolved thanks to an answer by #DirkWilhem on Xamarin Forums site.
Basically, add this to your Xamarin iOS project's .csproj file, with the other PackageReference nodes:
<PackageReference Include="System.Reflection.Emit">
<Version>4.3.0</Version>
<ExcludeAssets>all</ExcludeAssets>
</PackageReference>
Of course you need to make sure the nuget package has been added to the iOS package first.
Xamarin Forums discussion
After spending hours trying to resolve this myself I may have found a solution. Although it does feel wrong, it has got me past the issue.
Moving/Deleting the Xamarin.iOS version of System.Reflection.Emit.dll has solved the build problem for me and enabled me to deploy and run my app on a device. I don’t know what side effects it might have so will need more testing but I thought I’d share what’s worked for me so you can test it as well.
I was running on macOS Visual Studio 2017 but switched over to Windows to try and fix and first fixed on there then tried same approach on macOS and it worked as well.
On windows, go into the following directory and move the System.Reflection.Emit.dll somewhere else (you could just straight up delete it but I wanted to keep a copy I case this has some undesired effects down the track):
C:\Program Files (x86)\Microsoft Visual Studio\2017\Enterprise\Common7\IDE\ReferenceAssemblies\Microsoft\Framework\Xamarin.iOS\v1.0\Facades
On mac the following directory has it:
/Library/Frameworks/Xamarin.iOS.framework/Versions/Current/lib/mono/Xamarin.iOS/Facades
Like I say, it feels wrong but for now it’s got me past an issue that’s had me blocked for a couple of days so willing to just move on and hope there’s no side effects. I’d be interested to know your experience with it and if you come across anything else for the future too.
I’ll post this same comment on the Xamarin forums post (https://forums.xamarin.com/discussion/120814/xamarin-ios-project-cs1703-multiple-assemblies-with-equivalent-identity-have-been-imported) as well for future reference.
I had the same issue around a custom Nuget packages that we created and consumed in a separate project. We got around this issue by removing the automatic Nuget building checkbox in the "options" for the project. This does add the extra step of "Create Nuget Package" but one we pushed it to our Nuget repo and consumed it in our project, the errors vanished.
The problem showed up when we updated the sub-projects from PCLs to .netstandards (2.0).

Xamarin.Forms - Xamarin.Forms.Maps broken references in Droid Project

I need to implement Map functionality into an application that I'm building.
And I was folliwing this guide.
I downloaded the package and did all of the configuration.
I haven't implemented the Map class into my project yet, I only did the configuration required for both platforms (Android and iOS).
The Portable project and the iOS project are fine, the problem here is the Android project.
It has some broken references, these ones:
And when I try to compile the Android project, I get this error and these warnings:
Can anybody give me a hand? Thanks in advance.
EDIT:
As a sidenote, I'm using the Sdk installed by Android Studio, and that one has the latest Google Play Services installed.
UPDATE:
I just upgraded the version of my Xamarin.GooglePlayServices one by one (the one listed up there in the first image) for some reason it downloaded a really old version of those. So I just upgraded them, and it seems those references are fine now.
But I still get the error:
The "ResolveLibraryProjectImports" tasks failed unexpectedly.
SOLUTION:
I unloaded the Android project, added this:
<UseShortFileNames>True</UseShortFileNames>
To every property group in the .csproj file.
Load my android project back, and it all worked fine now.

Xamarin with Entity Framework Core: Error: unauthorized access to "/system/lib/libsqlite.so" on Android 7

Im trying to create a Xamarin Forms App using the new Entity Framework Core. The app targets android 6.0 but my Emulator is running Android 7.0. I installed the following related Nuget packages on the android project:
Microsoft.EntityFrameworkCore --> 1.1.1
Microsoft.EntityFrameworkCore.Sqlite --> 1.1.1
When accessing my DbContext on Android a message will pop up telling: Detected problems with native libraries unauthorized access to "/system/lib/libsqlite.so".
This Xamarin forums thread suggests, that it's due to the native SqLite binaries are no longer supported (on Android 7?) and the common fix seems to be to switch to the SqLite.Net PCL.
However as Microsoft.EntityFrameworkCore.Sqlite depends on Microsoft.Data.Sqlite which in turn depends on the native SqLite package I cannot just replace this (or can I?)
Strangely enough, despite of the error message suggesting otherwise, the data access seems to work. At least migrations run and repeated writes to the database will create new Ids.
Of course I could just scrap EF Core but I guess a lot of people are looking into using it for Xamarin in the future. So it would be nice if anyone would find/know a fix.
I had the same problem. I have fixed this using the following libs: sqlite-net-pcl (version 1.2.0), SQLitePCLRaw.bundle_green, SQLitePCLRaw.core, SQLitePCLRaw.lib.e_sqlite3.android, SQLitePCLRaw.provider.e_sqlite3.android.
Matheus Souza had the right idea there. However installing SQLitePCL is only part of the answer. Here is how I eventually solved this:
DISCLAIMER: This is a kind of "You can do it but it isn't pretty"-solution. If you have the time, it's probably best to wait for the official Microsoft.EntityFrameworkCore.Sqlite 1.2.0 release.
This issue brought me on the right track. The new (unreleased) version of EntityFrameworkCore no longer uses the native sqlite binaries, but sqlite-net-pcl. This is the steps I followed to install it:
Add the aspnetcore-dev branch to your nuget feeds. Nuget 3: https://dotnet.myget.org/F/aspnetcore-dev/api/v3/index.json
Check "Show preview versions" in Nuget and update (or reinstall) all EntityFrameworkCore packages to "1.2.0 - preview"
(Make sure your x64 is checked in your android projects advanced build options, if the app instantly crashes on deploy. This might be unreleated)

Xamarin.Forms version

When I create a new Xamarin.Forms project within Visual Studio it uses an old version of the Xamarin.Forms DLL (v2.0.0.6482). In nuget theres an update available to v2.3.0.107.
Why is an old version being used on project creation?
Im on the latest Visual Studio 2015 update and Xamarin version.
Thanks in advance
This is expected since the Forms templates that ship with Xamarin for Visual Studio are not updated as frequently as the package itself. You can go ahead and update the packages to the latest version available on NuGet. Just make sure to update the Forms package in all the projects to the same version.
Note though, only update the Forms package inside the Android project and not the Android Support packages. Forms will also update those to the correct versions needed in order to avoid compatibility issues.
Ok, sounds like it is an issue for a few people.
I have gotten it working with the help of a friend!
It's working fine for me now; I followed the steps below:
Start a new Xamarin.Forms portable project
Uninstall all Xamarin nugets, clear the packages folder (others will be downloaded)
Close VS 2015
Clear the C:\Users_[Username]_\AppData\Local\Xamarin\zips folder, these will be downloaded automatically as needed.
Open the project
Update nugets then install Xamarin.Forms 2.0.0.6490, this should get the relevant version of dependencies for the android project (ie Xamarin.Android.Support.x). This will be v23.0.1.3, even though an update exists, as MatPag stated, it is not yet compatible.
Build.
This will take a long, long time, as the Xamarin\zips folder will be re-populated so a quite hefty file will be downloaded.
Might complain again, clean, save then reopen.
This is will definitely work fine

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