What I want is to create a box that I can drag around the screen, so I created a class that extend Frame (but it could be also an AbsoluteLayout, NOT a BoxView because I need to write something inside that box).
CLASS DragBox
using System;
using System.Diagnostics;
using Xamarin.Forms;
namespace PanGesture
{
public class DragBox : Frame
{
public DragBox()
{
var panGesture = new PanGestureRecognizer();
this.GestureRecognizers.Add(panGesture);
panGesture.PanUpdated += OnPanUpdated;
BorderColor = Color.Blue;
Padding = 4;
BackgroundColor = Color.Green;
Content = new Label
{
Text = "Word",
};
}
private void OnPanUpdated(object sender, PanUpdatedEventArgs e)
{
switch (e.StatusType)
{
case GestureStatus.Started:
Debug.WriteLine("DEBUG: start dragging");
break;
case GestureStatus.Running:
this.TranslationX = e.TotalX;
this.TranslationY = e.TotalY;
break;
case GestureStatus.Completed:
Debug.WriteLine("DEBUG: drag ended");
break;
}
}
}
}
And in the homepage I just create an instance of DragBox
(container is the reference to the AbsoluteLayout on the main page
public partial class HomePage : ContentPage
{
public HomePage ()
{
InitializeComponent ();
DragBox box = new DragBox();
AbsoluteLayout.SetLayoutBounds(box, new Rectangle(0.1, 0.1, 0.2, 0.2));
AbsoluteLayout.SetLayoutFlags(box, AbsoluteLayoutFlags.All);
container.Children.Add(box);
}
}
The problem is that when I start to drag the box, it has that effect of flickering as you can see in the image below.
How to solve that? Or are there any other way to create a draggable element?
I use your code but I don't have the same issue as you, so I suggest you can try the following code in OnPanUpdated event.
private double _xOffset, _yOffset;
private void OnPanUpdated(object sender, PanUpdatedEventArgs e)
{
switch (e.StatusType)
{
case GestureStatus.Started:
Debug.WriteLine("DEBUG: start dragging");
break;
case GestureStatus.Running:
this.TranslationX = _xOffset + e.TotalX;
this.TranslationY = _yOffset + e.TotalY;
break;
case GestureStatus.Completed:
_xOffset = this.TranslationX;
_yOffset = this.TranslationY;
Debug.WriteLine("DEBUG: drag ended");
break;
}
}
Update:
I think you may have some issue in PanContainer, please modify you code as follows:
public class PanContainer : ContentView
{
private double x, y;
public PanContainer()
{
var panGesture = new PanGestureRecognizer();
panGesture.PanUpdated += OnPanUpdated;
this.GestureRecognizers.Add(panGesture);
}
private void OnPanUpdated(object sender, PanUpdatedEventArgs e)
{
switch (e.StatusType)
{
case GestureStatus.Started:
Debug.WriteLine("DEBUG: start dragging");
break;
case GestureStatus.Running:
Content.TranslationX = x + e.TotalX;
Content.TranslationY = y + e.TotalY;
break;
case GestureStatus.Completed:
x = Content.TranslationX;
y = Content.TranslationY;
Debug.WriteLine("DEBUG: drag ended");
break;
}
}
}
Then ContentPage.cs:
public partial class Page1 : ContentPage
{
public Page1()
{
InitializeComponent();
Label label = new Label() { Text = "Hello world" ,BackgroundColor=Color.Green, WidthRequest=100,HeightRequest=150};
PanContainer box = new PanContainer();
box.Content = label;
container.Children.Add(box);
}
}
You can not drag and drop PanContainer, you just can move PanContainer's content, like this:
Instead of using the TranslateX and TranslateY, use the LayoutTo method like below.
private void OnPanUpdated(object sender, PanUpdatedEventArgs e)
{
switch (e.StatusType)
{
case GestureStatus.Started:
break;
case GestureStatus.Running:
var newRectangle = new Rectangle(e.TotalX, e.TotalY, this.Bounds.Width, this.Bounds.Height);
this.LayoutTo(newRectangle, easing: Easing.Linear);
break;
case GestureStatus.Completed:
break;
}
}
Now there is no flickering.
Related
I need my web view to be tappable and scrolable. Once I implement on touch the scroll doesnt work. This way i managed to get it working however now i dont know how to make the web view tappable? the ButtonPress does nothing and if i use Move then i am just scrolling
This my my render in mu droid project
class ExtendedWebViewClient : WebViewClient
{
WebView _webView;
public async override void OnPageFinished(WebView view, string url)
{
try
{
_webView = view;
if (_xwebView != null)
{
view.Settings.JavaScriptEnabled = true;
await Task.Delay(100);
string result = await _xwebView.EvaluateJavaScriptAsync("(function(){return document.body.scrollHeight;})()");
_xwebView.HeightRequest = Convert.ToDouble(result);
}
base.OnPageFinished(view, url);
}
catch (Exception ex)
{
Console.WriteLine($"{ex.Message}");
}
}
public override bool ShouldOverrideUrlLoading(Android.Webkit.WebView view, IWebResourceRequest request)
{
return true;
}
}
protected override void OnElementChanged(ElementChangedEventArgs<Xamarin.Forms.WebView> e)
{
base.OnElementChanged(e);
_xwebView = e.NewElement as ExtendedWebView;
_webView = Control;
if (e.OldElement == null)
{
_webView.SetWebViewClient(new ExtendedWebViewClient());
}
if (e.OldElement != null)
{
Control.Touch -= ControlOnTouch;
Control.ScrollChange -= ControlOnScrollChange;
}
if (e.NewElement != null)
{
Control.Touch += ControlOnTouch;
Control.ScrollChange += ControlOnScrollChange;
}
}
private void ControlOnScrollChange(object sender, ScrollChangeEventArgs scrollChangeEventArgs)
{
if (scrollChangeEventArgs.ScrollY > 0 && scrollChangeEventArgs.OldScrollY == 0)
{
Control.Parent.RequestDisallowInterceptTouchEvent(true);
}
}
private void ControlOnTouch(object sender, Android.Views.View.TouchEventArgs e)
{
// Executing this will prevent the Scrolling to be intercepted by parent views
switch (e.Event.Action)
{
case MotionEventActions.Down:
Control.Parent.RequestDisallowInterceptTouchEvent(true);
break;
case MotionEventActions.Up:
Control.Parent.RequestDisallowInterceptTouchEvent(false);
break;
case MotionEventActions.ButtonPress:
Console.WriteLine("press");
break;
case MotionEventActions.Mask:
Console.WriteLine("mask");
break;
}
// Calling this will allow the scrolling event to be executed in the WebView
Control.OnTouchEvent(e.Event);
}
Instead of using the gesture recognizer on your webview, you can use the Focused event like following . It will been invoked when you tap the WebView .
var wb = new WebView
{
HorizontalOptions = LayoutOptions.FillAndExpand,
VerticalOptions = LayoutOptions.FillAndExpand,
Source = "xxx",
};
wb.Focused += (sender, event) =>
{
//Handle your logic here!
wb.Unfocus();
};
Unfocus() is used if you want to implement your logic everytime the webview is tapped.
I have a ListView in Xamarin.Forms of this way :
this.listView = new ListView();
this.listView.HasUnevenRows = true;
var dataTemplate = new DataTemplate(() =>
{
return new ViewCell { View = new CustomButtonTemplate()};
});
this.listView.ItemTemplate = dataTemplate;
CustomButtonTemplate.xaml
<local:CustomButton
Margin="6"
Padding="0"
HeightRequest="-1"
WidthRequest="-1"
Style="{StaticResource Title_LabelStyle}"
Text="{Binding DisplayText}" />
I also got one button renderer but dont work (without HeightRequest,WidthRequest,Padding dont work either):
[assembly: ExportRenderer(typeof(CustomButton), typeof(CustomButtonMultilineRenderer))]
namespace SGUK.ClassAction.IOS.Renderers
{
public class CustomButtonMultilineRenderer : ButtonRenderer
{
public CustomButtonMultilineRenderer()
{
}
protected override void OnElementChanged(ElementChangedEventArgs<Xamarin.Forms.Button> e)
{
base.OnElementChanged(e);
if (this.Control != null)
{
this.Control.TitleLabel.LineBreakMode = UILineBreakMode.WordWrap;
this.Control.TitleEdgeInsets = new UIEdgeInsets(0, 10, 0, 10);
this.Control.TitleLabel.TextAlignment = UITextAlignment.Center;
this.Control.HorizontalAlignment = UIControlContentHorizontalAlignment.Center;
}
}
}
}
(with MaterialButtonRenderer dont work either)
The auto height with HasUnevenRows=true works fine on iOS if not using a custom renderer. If using a custom renderer, then it is up to the renderer to set the height of the cell, you have to calculate your own row height in the GetHeightForRow method in the custom renderer.
[assembly: ExportRenderer(typeof(ListView), typeof(MyLVRenderer))]
namespace App79.iOS
{
public class MyLVRenderer : ListViewRenderer
{
//UITableViewSource originalSource;
protected override void OnElementChanged(ElementChangedEventArgs<ListView> e)
{
base.OnElementChanged(e);
UITableViewSource originalSource = (UIKit.UITableViewSource)Control.Source;
Control.Source = new MyLVSource(originalSource, e.NewElement);
}
}
public class MyLVSource : UITableViewSource
{
UITableViewSource originalSource;
ListView myListView;
public MyLVSource(UITableViewSource origSource, ListView myListV)
{
originalSource = origSource;
myListView = myListV;
}
public override nint RowsInSection(UITableView tableview, nint section)
{
return originalSource.RowsInSection(tableview, section);
}
public override UITableViewCell GetCell(UITableView tableView, NSIndexPath indexPath)
{
return originalSource.GetCell(tableView, indexPath);
}
public override nfloat GetHeightForFooter(UITableView tableView, nint section)
{
return originalSource.GetHeightForFooter(tableView, section);
}
public override nfloat GetHeightForRow(UITableView tableView, NSIndexPath indexPath)
{
nfloat origHeight = originalSource.GetHeightForRow(tableView, indexPath);
// calculate your own row height here
ObservableCollection<Employee> employees = myListView.ItemsSource as ObservableCollection<Employee>;
string displayName = employees[indexPath.Row].DisplayName;
nfloat height = MeasureTextSize(displayName,UIScreen.MainScreen.Bounds.Size.Width-50,UIFont.SystemFontSize,null);
return height;
}
public nfloat MeasureTextSize(string text, double width, double fontSize, string fontName = null)
{
var nsText = new NSString(text);
var boundSize = new SizeF((float)width, float.MaxValue);
var options = NSStringDrawingOptions.UsesFontLeading | NSStringDrawingOptions.UsesLineFragmentOrigin;
if (fontName == null)
{
fontName = "HelveticaNeue";
}
var attributes = new UIStringAttributes
{
Font = UIFont.FromName(fontName, (float)fontSize)
};
var sizeF = nsText.GetBoundingRect(boundSize, options, attributes, null).Size;
//return new Xamarin.Forms.Size((double)sizeF.Width, (double)sizeF.Height);
return sizeF.Height + 5;
}
}
}
Here is the result:
I uploaded a sample here and you can check.
I know the default DatePicker already has a bottom line, but I'm trying to add a bottom line to the DatePicker in the custom renderer code (for some purpose).
I can set a full border of my GradientDrawable object by myGradientDrawable.SetStroke(3, myColor); but I don't know how to add only the bottom line so anyone can help me please?
Try this:
public class CustomPickerRenderer : PickerRenderer
{
public CustomPickerRenderer(Context context) : base(context)
{
}
private AlertDialog alert;
private CustomPicker element;
private int selectedIndex;
public LayerDrawable AddPickerStyles(string imagePath)
{
ColorDrawable borderColorDrawable = new ColorDrawable(Xamarin.Forms.Color.FromHex("#43addf").ToAndroid());
ColorDrawable backgroundColorDrawable = new ColorDrawable(Xamarin.Forms.Color.FromHex("#7e1b80").ToAndroid());
Drawable[] drawables = new Drawable[]
{
borderColorDrawable, backgroundColorDrawable
};
LayerDrawable layerDrawable = new LayerDrawable(drawables);
layerDrawable.SetLayerInset(1, 0, 0, 0, 5);
return layerDrawable;
}
protected override void OnElementChanged(ElementChangedEventArgs<Picker> e)
{
base.OnElementChanged(e);
element = (CustomPicker)this.Element;
if (Control != null && this.Element != null)
{
Control.Background = AddPickerStyles(element.Image);
}
}
}
so i managed to get a stock navigation drawer to work and the action bar title to change with the fragments selected. I've also managed to get the backstack working easy peasy.
What i can't figure out how to do is get the action bar title to change back with the back click. google documentations says to add a onBackStackChangedListener:
getSupportFragmentManager().addOnBackStackChangedListener(
new FragmentManager.OnBackStackChangedListener() {
public void onBackStackChanged() {
// Update your UI here.
}
});
but i'm at a lost where to place it? they say when i .commit to changes so i assumed it was placed after
if (id == R.id.nav_spatial_awareness) {
setTitle("Spatial Awareness");
SpatialAwareness spatialAwarenessFragment = new SpatialAwareness();
android.support.v4.app.FragmentManager spatialAwarenessManager = getSupportFragmentManager();
spatialAwarenessManager.beginTransaction()
.addToBackStack(null)
.replace(R.id.main_content_layout, spatialAwarenessFragment, spatialAwarenessFragment.getTag())
.commit();
but that didn't work, this is what i tried and all i get is red squigglies
if (id == R.id.nav_spatial_awareness) {
setTitle("Spatial Awareness");
SpatialAwareness spatialAwarenessFragment = new SpatialAwareness();
android.support.v4.app.FragmentManager spatialAwarenessManager = getSupportFragmentManager();
spatialAwarenessManager.beginTransaction()
.addToBackStack(null)
.replace(R.id.main_content_layout, spatialAwarenessFragment, spatialAwarenessFragment.getTag())
.commit();
getSupportFragmentManager().addOnBackStackChangedListener(
new FragmentManager.OnBackStackChangedListener() {
public void onBackStackChanged() {
setTitle("Spatial Awareness");
}
});
please help me noob
so i tried this
if (id == R.id.nav_spatial_awareness) {
setTitle("Spatial Awareness");
final SpatialAwareness spatialAwarenessFragment = new SpatialAwareness();
android.support.v4.app.FragmentManager spatialAwarenessManager = getSupportFragmentManager();
spatialAwarenessManager.beginTransaction()
.addToBackStack(null)
.replace(R.id.main_content_layout, spatialAwarenessFragment, "spatialAwarenessFragmentTag")
.commit();
getSupportFragmentManager().addOnBackStackChangedListener(
new FragmentManager.OnBackStackChangedListener() {
public void onBackStackChanged() {
android.app.Fragment currentBackStackFragment = getFragmentManager().findFragmentByTag("spatialAwarenessFragmentTag");
if(currentBackStackFragment instanceof SpatialAwareness){
setTitle("Spatial");
}
}
});
i gave my fragment a tag and then tried matching the instance and then changing the title, still no good :(
Yes, the solution as mentioned here is to add a FragmentManager.OnBackStackChangedListener to your activity's FragmentManager.
Here is an example from a project I worked on:
(I have a navigation drawer with 7 Fragments and the OverviewFragment is the initial one that opens when the MainActivity opens)
My MainActivity:
public class MainActivity extends AppCompatActivity
implements NavigationView.OnNavigationItemSelectedListener, FragmentManager.OnBackStackChangedListener {
...
#Override
protected void onCreate(Bundle savedInstanceState) {
...
NavigationView navigationView = findViewById(R.id.nav_view);
navigationView.setNavigationItemSelectedListener(this);
if (savedInstanceState == null) {
// open the default fragment
OverviewFragment fragment = new OverviewFragment();
getSupportFragmentManager().beginTransaction()
.add(R.id.fragment_container, fragment).commit();
setTitle(R.string.title_fragment_overview);
}
getSupportFragmentManager().addOnBackStackChangedListener(this);
}
#Override
public boolean onNavigationItemSelected(MenuItem item) {
// Handle navigation view item clicks here.
Fragment fragment = null;
switch (item.getItemId()) {
case R.id.nav_overview:
fragment = new OverviewFragment();
break;
case R.id.nav_schedule:
fragment = new ScheduleFragment();
break;
case R.id.nav_all_tasks:
fragment = new AllTasksFragment();
break;
case R.id.nav_announcements:
fragment = new AnnouncementFragment();
break;
case R.id.nav_my_courses:
fragment = new MyCoursesFragment();
break;
case R.id.nav_map:
fragment = new MapFragment();
break;
case R.id.nav_settings:
fragment = new SettingsFragment();
break;
default:
fragment = new OverviewFragment();
}
getSupportFragmentManager().beginTransaction()
.replace(R.id.fragment_container, fragment)
.addToBackStack(null)
.commit();
drawer.closeDrawer(GravityCompat.START);
return true;
}
#Override
public void onBackStackChanged() {
FragmentManager fragmentManager = getSupportFragmentManager();
Fragment currentFragment =
fragmentManager.findFragmentById(R.id.fragment_container);
if (currentFragment instanceof OverviewFragment) {
setTitle(R.string.title_fragment_overview);
navigationView.getMenu().findItem(R.id.nav_overview).setChecked(true);
}
else if (currentFragment instanceof ScheduleFragment) {
setTitle(R.string.title_fragment_schedule);
navigationView.getMenu().findItem(R.id.nav_schedule).setChecked(true);
}
else if (currentFragment instanceof AllTasksFragment) {
setTitle(R.string.title_fragment_all_tasks);
navigationView.getMenu().findItem(R.id.nav_all_tasks).setChecked(true);
}
else if (currentFragment instanceof MyCoursesFragment) {
setTitle(R.string.title_fragment_my_courses);
navigationView.getMenu().findItem(R.id.nav_my_courses).setChecked(true);
}
else if (currentFragment instanceof AnnouncementFragment) {
setTitle(R.string.title_fragment_announcements);
navigationView.getMenu().findItem(R.id.nav_announcements).setChecked(true);
}
else if (currentFragment instanceof MapFragment) {
setTitle(R.string.title_fragment_map);
navigationView.getMenu().findItem(R.id.nav_map).setChecked(true);
}
else if (currentFragment instanceof SettingsFragment) {
setTitle(R.string.title_fragment_settings);
navigationView.getMenu().findItem(R.id.nav_settings).setChecked(true);
}
}
}
Here's the entire project: https://github.com/FCI-E-campus/fci-e-campus-android
How do I sort through an array of buttons to see if only one is left enabled? I am creating a Sudoku solver and need to check if there is only one button left unselected in each row, column, or box and if it is to highlight the last remaining option. I can't find a command that will allow me to check each individual cell in the row to see if ONLY one is left. This is what I have so far
public class SudoHelper extends Application
{
public boolean [][][] DisabledCell = new boolean[3][9][9]; // Creates our array
Scene scene;
Pane pane;
Pane main;
BookMark bane;
#Override
public void start (Stage primaryStage)
{
for(int a = 0;a<3;a++)
{
for(int b=0;b<9;b++)
{
for(int c=0; c<9;c++)
{
DisabledCell[a][b][c]=false;
}
}
}
mouseClicks = new MouseEvent[0];
SmartCell[] currentGame = new SmartCell[81];
pane = new Pane();
pane.setPrefSize(684, 702);
int x,y;
x=y=0;
main = new Pane();
for(int i=0; i<81; i++)
{
currentGame[i]= new SmartCell(i);
currentGame[i].setLayoutX(x);
currentGame[i].setLayoutY(y);
pane.getChildren().add(currentGame[i]);
x+=76; // Sets the layout for out array of SmartCells
if(x==684) // and puts our additional buttons on the screen
{ // With our scene and stage
x=0;
y+=78;
}
}
main.setPrefSize(1100, 702);
main.getChildren().add(pane);
bane= new BookMark();
scene = new Scene(main);
main.getChildren().add(bane);
bane.setPrefSize(416, 702);
bane.setLayoutX(685);
bane.setLayoutY(0);
primaryStage.setScene(scene);
primaryStage.setTitle("Sudoku Helper");
primaryStage.show();
}
public static void main(String[] args)
{
Application.launch(args); // Starts the game
}
class BookMark extends Pane
{
class List
{
String[] MyList=new String[0];
public void Add(String Add)
{
if(this.MyList.length>0)
{
String[] Resize = new String[this.MyList.length+1];
for(int i=0;i<this.MyList.length;i++)
{
Resize[i]=this.MyList[i];
}
Resize[this.MyList.length+1]=Add;
}
else
{
this.MyList = new String[1];
this.MyList[0]=Add;
}
}
public void Clear()
{
this.MyList = new String[0];
}
}
Button lkm = new Button("Load Bookmark"); // Creates our load bookmark button
Button bkm = new Button("Save Bookmark"); // Creates out save bookmark button'
final ToggleGroup group1 = new ToggleGroup();
final ToggleGroup group2 = new ToggleGroup();
RadioButton rl1a = new RadioButton("Rule One All"); // Creates rule one radiobutton
RadioButton rl1s = new RadioButton("Rule One Click"); // Creates Rule one click radiobutton
RadioButton rl2s = new RadioButton("Rule Two Click"); // Creates rule two click radiobutton
RadioButton rl2a = new RadioButton("Rule Two All"); // Create rule two radiobutton
void ruleTwo()
{
}
void ruleOne()
{
int _x,_y;
int B=10;
String[]Getloc = name.split("~");
int loc = Integer.parseInt(Getloc[1]);
_y = loc%9;
if(loc<8) // checking which row we are looking at
{
_x=0;
for(_x=0; loc<8;)
{
if()
{
}
}
}
else if(loc<18)
{
_x=1;
}
else if(loc<27)
{
_x=2;
}
else if(loc<36)
{
_x=3;
}
else if(loc<45)
{
_x=4;
}
else if(loc<54)
{
_x=5;
}
else if(loc<63)
{
_x=6;
}
else if(loc<72)
{
_x=7;
}
else
{
_x=8; // checks blocks were looking at
}
if(_y>=0&&_y<=2) // checks which block we are in
{
if(_x>=0&&_x<=2)
{
B=0;
}
else if(_x>=3&&_x<=5)
{
B=1;
}
else if(_x>=6&&_x<=8)
{
B=2;
}
}
else if(_y>=3&&_y<=5)
{
if(_x>=0&&_x<=2)
{
B=3;
}
else if(_x>=3&&_x<=5)
{
B=4;
}
else if(_x>=6&&_x<=8)
{
B=5;
}
}
else if(_y>=6&&_y<=8)
{
if(_x>=0&&_x<=2)
{
B=6;
}
else if(_x>=3&&_x<=5)
{
B=7;
}
else if(_x>=6&&_x<=8)
{
B=8;
}
}
}
BookMark() // Our buttons specifications (Location font ect)
{
this.bkm = new Button("Save Bookmark");
this.lkm = new Button("Load Bookmark");
this.bkm.setFont(Font.font("Ariel", FontWeight.BOLD, FontPosture.REGULAR, 12));
this.bkm.setLayoutX(10);
this.bkm.setLayoutY(10);
this.lkm.setFont(Font.font("Ariel", FontWeight.BOLD, FontPosture.REGULAR, 12));
this.lkm.setLayoutX(150);
this.lkm.setLayoutY(10);
this.rl1a.setLayoutX(10);
this.rl1a.setLayoutY(250);
this.rl2a.setLayoutX(10);
this.rl2a.setLayoutY(500);
this.rl2s.setLayoutX(250);
this.rl1s.setLayoutY(250);
this.rl1s.setLayoutX(250);
this.rl2s.setLayoutY(500);
this.rl1a.setFont(Font.font("Ariel", FontWeight.BOLD, FontPosture.REGULAR, 12));
this.rl1s.setFont(Font.font("Ariel", FontWeight.BOLD, FontPosture.REGULAR, 12));
this.rl2a.setFont(Font.font("Ariel", FontWeight.BOLD, FontPosture.REGULAR, 12));
this.rl2s.setFont(Font.font("Ariel", FontWeight.BOLD, FontPosture.REGULAR, 12));
this.group1.getToggles().add(this.rl1a);
this.group1.getToggles().add(this.rl1s);
this.group2.getToggles().add(this.rl2a);
this.group2.getToggles().add(this.rl2s);
BookMark.this.getChildren().add(this.lkm);
BookMark.this.getChildren().add(this.bkm);
BookMark.this.getChildren().add(this.rl1a);
BookMark.this.getChildren().add(this.rl1s);
BookMark.this.getChildren().add(this.rl2a);
BookMark.this.getChildren().add(this.rl2s);
// bkm.setOnMouseClicked(e -> Save(e));
}
}
private MouseEvent[] mouseClicks;
class SmartCell extends StackPane
{
GridPane buttonPane;
Pane valPane;
Text textVal;
Button [] btn;
String name;
SmartCell(int nameint)
{
buttonPane = new GridPane();
btn = new Button[10];
for(int i = 1; i <= 9; i++)
{
btn[i] = new Button(i+""); // Turns i into a String
btn[i].setFont(Font.font("Ariel", FontWeight.BOLD, FontPosture.REGULAR, 12));
btn[i].setOnMouseClicked(e -> mouseHandler(e));
buttonPane.add(btn[i], (i-1)%3, (i-1)/3);
}
// When the user clicks one of the 9 buttons, we want to take the number of the button
// they clicked, and set the text on the text pane to that number, hide the 9 buttons,
// and show the text pane.
name = "SmartCell~"+String.valueOf(nameint);
textVal = new Text(25, 55, "");
textVal.setFont(Font.font("Arial", 48));
textVal.setTextAlignment(TextAlignment.CENTER);
valPane = new Pane();
valPane.setStyle("-fx-border-color:black; -fx-border-stroke-width:1");
valPane.getChildren().add(textVal);
getChildren().add(buttonPane); // Add the pane with the 9 buttons to the cell
getChildren().add(valPane); // Add the pane with the one piece of text to the cell
buttonPane.setVisible(true); // We start out showing the 9 buttons
valPane.setVisible(false); // ...NOT showing the pane with the single text
} // end constructor
void disqual(MouseEvent e)
{
MouseEvent[] ResizeMouse = new MouseEvent[SudoHelper.this.mouseClicks.length+1];
ResizeMouse[ResizeMouse.length-1]=e;
SudoHelper.this.mouseClicks = ResizeMouse;
int _x,_y;
int B=10;
String[]Getloc = name.split("~");
int loc = Integer.parseInt(Getloc[1]);
_y = loc%9;
if(loc<8) // checking which row we are looking at
{
_x=0;
}
else if(loc<18)
{
_x=1;
}
else if(loc<27)
{
_x=2;
}
else if(loc<36)
{
_x=3;
}
else if(loc<45)
{
_x=4;
}
else if(loc<54)
{
_x=5;
}
else if(loc<63)
{
_x=6;
}
else if(loc<72)
{
_x=7;
}
else
{
_x=8; // checks blocks were looking at
}
if(_y>=0&&_y<=2) // checks which block we are in
{
if(_x>=0&&_x<=2)
{
B=0;
}
else if(_x>=3&&_x<=5)
{
B=1;
}
else if(_x>=6&&_x<=8)
{
B=2;
}
}
else if(_y>=3&&_y<=5)
{
if(_x>=0&&_x<=2)
{
B=3;
}
else if(_x>=3&&_x<=5)
{
B=4;
}
else if(_x>=6&&_x<=8)
{
B=5;
}
}
else if(_y>=6&&_y<=8)
{
if(_x>=0&&_x<=2)
{
B=6;
}
else if(_x>=3&&_x<=5)
{
B=7;
}
else if(_x>=6&&_x<=8)
{
B=8;
}
};
int CellNum =Integer.parseInt(((Button)e.getSource()).getText());
if(DisabledCell[0][_x][CellNum-1]==true||DisabledCell[1][_y][CellNum-1]==true||DisabledCell[2][B][CellNum-1]==true)
{
disqualify(Integer.parseInt(((Button)e.getSource()).getText()));
return;
}
DisabledCell[0][_x][CellNum-1]=true;
DisabledCell[1][_y][CellNum-1]=true;
DisabledCell[2][B][CellNum-1]=true;
textVal.setText(((Button)e.getSource()).getText());
buttonPane.setVisible(false);
valPane.setVisible(true);
for(int i = 1; i <= 9; i++)disqualify(i); // Since we have locked in, all others are out of play
// in this cell
int c = 0;
int z = 0;
switch(B)
{ // Figures out which block our selected number is in.
case 0: z=0;
break; // ^
case 1: z=27;
break; // ^
case 2: z=54;
break; // ^
case 3: z=3;
break; // ^
case 4: z=30;
break; // ^
case 5: z=57;
break; // ^
case 6: z=6;
break; // ^
case 7: z=33;
break; // ^
case 8: z=60;
break; // ^
}
for(int w = 0; w<9; w++)
{
Object xob =SudoHelper.this.pane.getChildren().get((_x*9)+w);
SmartCell d =SmartCell.class.cast(xob); // Disqualifies x cells
d.disqualify(CellNum);
xob=d;
Object yob =SudoHelper.this.pane.getChildren().get(_y+(9*w));
SmartCell b =SmartCell.class.cast(yob); // Disqualifies Y Cells
b.disqualify(CellNum);
yob=b;
Object zob =SudoHelper.this.pane.getChildren().get(z+c);
SmartCell a =SmartCell.class.cast(zob);
a.disqualify(CellNum); // Disqualifies boxes
zob=a;
c++;
if(c==3)
{
z+=9;
c=0;
}
}
}
void mouseHandler(MouseEvent e)
{
// When any button gets clicked, we take the text from the button, put it on the Text
// shape, hide the pane with the 9 buttons, and show the text pane, making it look like
// the 9 buttons have "gone", and the new value that we have "locked in" has taken their place.
//
if(e.getSource() instanceof Button)
{
// If this was a right click, then just disable this button; If it was a left click then lock
// in the value this button represents.
if(e.getButton() == MouseButton.SECONDARY)
{
disqualify(Integer.parseInt(((Button)e.getSource()).getText()));
// disables button after clicked
return;
}
// System.out.print("A button was clicked"); // for debugging
disqual(e);
} // end if source was a button
} // end mouseHandler
void disqualify(int buttonNo)
{
// When we are called, we disable button #buttonNo in this cell
btn[buttonNo].setDisable(true);
btn[buttonNo].setStyle("-fx-base:black; -fx-text-fill:black; -fx-opacity:1.0"); // Sets color of cells and numbers after disabled.
}
public String toString()
{
// The toString representation of a cell is a string containing a list of
// the values "still in play" --- the remaining candidate values --- for the cell
//
// Start with an empty string. Visit all 9 buttons, and if a given button is
// not disabled (i.e still in play), then add its number (from the text on the
// button) to our string
//
String result = "";
for(int i = 1; i <= 9; i++)
if(!btn[i].isDisabled())
result += i;
return result;
}
}
private boolean[] InitalizeTile() // Initalizes our board of 81 cells
{
boolean[] newbool = new boolean[81];
for(int i=0; i<81; i++)
{
newbool[i] = false;
}
Random R = new Random();
for(int j=0; j<0; j++)
{
while(true)
{
int W = R.nextInt(81);
if(newbool[W]==false)
{
newbool[W]=true;
break;
}
}
}
return newbool;
}
}
All I really need to know is how to look at an array of buttons and see if only one is left enabled.
Arrays.stream(buttons).filter(button -> !button.isDisabled()).count() == 1
Sample application:
import javafx.application.Application;
import javafx.application.Platform;
import javafx.scene.control.Button;
import javafx.stage.Stage;
import java.util.Arrays;
public class DisabledButtonCount extends Application {
public static void main(String[] args) {
launch(args);
}
#Override
public void start(Stage primaryStage) throws Exception {
Button[] buttons = {
new Button("1"),
new Button("2"),
new Button("3")
};
buttons[1].setDisable(true);
buttons[2].setDisable(true);
System.out.println(
"Only one button enabled? " +
(Arrays.stream(buttons).filter(button -> !button.isDisabled()).count() == 1)
);
Platform.exit();
}
}