Dart Http Package request timeout - http

While using http package in my flutter app, I encountered a slight issue. I am testing on localhost and when I post something in database using http.post, it doesn't return response for default time (i.e. 60s I think) when server is not running. And when I start the apache and mysql services within the timeout, it posts the data in the server . Is there any way to reduce the timeout of the http requests in dart http package? Or is there any alternative solution?

This is for http package
final response = await http.post(Url).timeout(Duration(seconds: 5));
And this is for Dio package (recommend to test this package)
BaseOptions options = new BaseOptions(
baseUrl: baseUrl,
connectTimeout: 10000, //10 seconds
receiveTimeout: 10000,
);
Dio dio = new Dio(options);
Response<dynamic> response = await dio.post(url, data: mapData);

You have two options availabe.
Reduce the timeout on the HttpClient
final client = new HttpClient();
client.connectionTimeout = const Duration(seconds: 10);
This will apply to all request made by the same client. If the request exceeds this timeout, a SocketException is thrown.
Set a per request timeout
You can set a timeout on any Future using the Future.timeout method.
try {
..
final request = await client.get(...);
final response = await request.close().timeout(const Duration(seconds: 10));
// more code
} on TimeoutException catch (e) {
// handle timeout
}

Related

event.passThroughOnException sends requests to origin, but without POST data

I thought that event.passThroughOnException(); should set the fail open strategy for my worker, so that if an exception is raised from my code, original requests are sent to my origin server, but it seems that it’s missing post data. I think that’s because the request body is a readable stream and once read it cannot be read again, but how to manage this scenario?
addEventListener('fetch', (event) => {
event.passThroughOnException();
event.respondWith(handleRequest(event));
});
async function handleRequest(event: FetchEvent): Promise<Response> {
const response = await fetch(event.request);
// do something here that potentially raises an Exception
// #ts-ignore
ohnoez(); // deliberate failure
return response;
}
As you can see in the below image, the origin server did not receive any body (foobar):
Unfortunately, this is a known limitation of passThroughOnException(). The Workers Runtime uses streaming for request and response bodies; it does not buffer the body. As a result, once the body is consumed, it is gone. So if you forward the request, and then throw an exception afterwards, the request body is not available to send again.
Did a workaround by cloning event.request, then add a try/catch in handleRequest. On catch(err), send the request to origin using fetch while passing the cloned request.
// Pass request to whatever it requested
async function passThrough(request: Request): Promise<Response> {
try {
let response = await fetch(request)
// Make the headers mutable by re-constructing the Response.
response = new Response(response.body, response)
return response
} catch (err) {
return ErrorResponse.NewError(err).respond()
}
}
// request handler
async function handleRequest(event: FetchEvent): Promise<Response> {
const request = event.request
const requestClone = event.request.clone()
let resp
try {
// handle request
resp = await handler.api(request)
} catch (err) {
// Pass through manually on exception (because event.passThroughOnException
// does not pass request body, so use that as a last resort)
resp = await passThrough(requestClone)
}
return resp
}
addEventListener('fetch', (event) => {
// Still added passThroughOnException here
// in case the `passThrough` function throws exception
event.passThroughOnException()
event.respondWith(handleRequest(event))
})
Seems to work OK so far. Would love to know if there are other solutions as well.

Flutter http get precent of completion?

Hy everybody,
I try now to get the precent of completion of a http get request, but this cann't work, every time I get this error:
flutter: Bad state: Can't finalize a finalized Request.
Code I writed:
http.Response response = await client.get(url, headers: {"email": email, "password": password});
var __ = await client.send(response.request);
var length = response.contentLength;
var received = 0;
__.stream.map((s) {
received += s.length;
print("${(received / length) * 100} %");
return 1;
});
finally I should get a json data.
Could have anyone a ideea, how can this fixed or other programmed?
use Dio package it includes up/download status counter

Trying to respond to Slack depending on response other API

I'm have difficulties of responding to Slack using Node Red. The response should wait on the response of another REST call.
I guess I need something with async await? But I can't figure out how to create the flow.
This is how the process should work
sent an interactive message to Slack
User clicks on a button (decline or Approve)
message is sent to Slack that request is being processed in other system
the request is transformed and posted to an other API /other system
When the response is received, then it should send the response back to Slack.
Can someone help me on this? (I'm trying to learn Node Red)
The nodejs that does exactly what I'm intent to do:
app.post('/review', urlencodedParser, async (req,res) => {
try{res.send(`Contract is currently being processed`)
var request = JSON.parse(req.body.payload);
var slackmessage = await SlackContractReviewContent(request);
var response = await sendContractReview(slackmessage.entity, slackmessage.status);
var Slackresponse = await sendSlackDelayedMessage(slackmessage,response);
console.log(Slackresponse);
res.end()
} catch (err) {
console.log(`Could not be processed!`);
res.end();
};

Use Koa for Server-Sent Events

After having implemented SSE with Express I wanted to do the same with Koa like so:
const Koa = require('koa');
const Router = require('koa-router');
const app = new Koa();
const router = new Router();
router.get('/stream', (ctx, next) => {
ctx.set({
'Access-Control-Allow-Origin': '*',
'Content-Type': 'text/event-stream',
'Cache-Control': 'no-cache',
Connection: 'Keep-Alive',
});
const id = new Date().toLocaleTimeString();
ctx.res.write(`id: ${id}'\n`);
ctx.res.write(`data: CONNECTION ESTABLISHED)}\n\n`);
next();
});
app.use(router.routes());
app.listen(8080, () => {
console.log('Listening on port 8080');
});
And for my client, in a React component's constructor:
constructor(props) {
super(props);
this.state = {
source: new EventSource("http://localhost:8080/stream"),
};
}
But for some reason, I received the following error message client-side:
Firefox can’t establish a connection to the server at http://localhost:8080/stream.
Even though my client's request to /stream does go through (but no answer is sent back).
What could be causing this problem with the SSE connection?
I have a Koa server listening on a given port, a route to catch the initial GET request with the correct header data and yet it fails.
A major problem here is that Koa will 'end' the HTTP response as soon as all middleware have run.
This happens immediately after the function ends, of if the function returns a promise, when the promise has resolved. To keep a connection open and circumvent Koa's response handling, you need to make sure that the function 'never ends', and the best way to do that is to simply return a promise that does not resolve.
You're effectively taking over the response handling and stopping Koa from doing so. At this point you can start doing stuff with the socket.
I'm not sure if a more appropriate way exists to handle this in Koa, but this is how I've solved this in the past.

.NET Core SignalR, Server timeoute / Reconnect issue

I have a SignalR hub written in my MVC solution, with a Javascript client connecting from the view.
The point of the connection is to receive changes for a wallboard from the server. This has to happen almost instantly and requires a lifetime connection, since the webpage is running on a screen without direct pc access.
So far the SignalR connection works for a couple of hours before it gives error.
The error I get is
Error: Connection disconnected with error 'Error: Server timeout elapsed without receiving a message form the server.'.
Failed to load resource: net::ERR_CONNECTION_TIMED_OUT
Warning: Error from HTTP request. 0:
Error: Failed to complete negotiation with the server: Error
Error: Failed to start the connection: Error
Uncaught (in promise) Error
at new HttpError (singlar.js:1436)
at XMLHttpRequest.xhr.onerror (singalr.js:1583)
My client code
let connection = new signalR.HubConnectionBuilder()
.withUrl("/wbHub")
.configureLogging(signalR.LogLevel.Information)
.build();
connection.start().then(function () {
connection.invoke("GetAllWallboards").then(function (wallboard) {
for (var i = 0; i < wallboard.length; i++) {
displayWallboard(wallboard[i]);
}
startStreaming();
})
})
connection.onclose(function () {
connection.start().then(function () {
startStreaming();
})
})
function startStreaming() {
connection.stream("StreamWallboards").subscribe({
close: false,
next: displayWallboard
});
}
Hub Code:
public class WallboardHub : Hub
{
private readonly WallboardTicker _WallboardTicker;
public WallboardHub(WallboardTicker wallboardTicker)
{
_WallboardTicker = wallboardTicker;
}
public IEnumerable<Wallboard> GetAllWallboards()
{
return _WallboardTicker.GetAllWallboards();
}
public ChannelReader<Wallboard> StreamWallboards()
{
return _WallboardTicker.StreamWallboards().AsChannelReader(10);
}
public override async Task OnConnectedAsync()
{
await Groups.AddToGroupAsync(Context.ConnectionId, "SignalR Users");
await base.OnConnectedAsync();
}
public override async Task OnDisconnectedAsync(Exception exception)
{
await Groups.RemoveFromGroupAsync(Context.ConnectionId, "SignalR Users");
await base.OnDisconnectedAsync(exception);
}
}
Question 1: Is the way I handle reconnecting correct? From the error it feels like the .onclose works, but that it only tries one time? Is there anyway to try for x min before showing error?
Question 2: Reloading the website makes the connection work again, is there potential anyway to refresh the browser on signalR connection error?
I have the same issue (Question 1), and i resolve with this:
const connection = new SignalR.HubConnectionBuilder()
.withUrl("/hub")
.configureLogging(SignalR.LogLevel.Information)
.build();
connect(connection);
async function connect(conn){
conn.start().catch( e => {
sleep(5000);
console.log("Reconnecting Socket");
connect(conn);
}
)
}
connection.onclose(function (e) {
connect(connection);
});
async function sleep(msec) {
return new Promise(resolve => setTimeout(resolve, msec));
}
Every 5 seconds tries to reconnect, but i don't know if this is the right way to do this.
ASP.NET Core 2.1 (current LTS release) with the corresponding SignalR release doesn't seem to have some integrated reconnecting method avaliable. The code from #Shidarg doesn't work for me, it calls the reconnect method in a infinitive loop crashiny my browser. I also like the async/await syntax from C# more, so I updated it:
let reconnectWaitTime = 5000
let paramStr = '?myCustomArg=true'
let client = new signalR.HubConnectionBuilder()
.withUrl("/overviewHub" + paramStr)
.build();
client.onclose(async () => {
console.warn(`WS connection closed, try reconnecting with loop interval ${reconnectWaitTime}`)
tryReconnect(client)
})
await tryReconnect(client)
async function tryReconnect(client) {
try {
let started = await client.start()
console.log('WS client connected!')
// Here i'm initializing my services, e.g. fetch history of a chat when connection got established
return started;
} catch (e) {
await new Promise(resolve => setTimeout(resolve, reconnectWaitTime));
return await tryReconnect(client)
}
}
But for ASP.NET Core 3 they included a reconnecting method:
let client = new signalR.HubConnectionBuilder()
.withUrl("/myHub")
.withAutomaticReconnect()
.configureLogging(signalR.LogLevel.Information)
.build();
Per default it try three reconnects: First after 2 seconds, second after 10 seconds and the last about 30 seconds. This could be modificated by passing the intervalls as array parameter:
.withAutomaticReconnect([5000, 1500, 50000, null])
This example re-trys after 5s, 15s and 50s. The last null param tell SignalR to stop re-trying. More information could be found here: https://www.jerriepelser.com/blog/automatic-reconnects-signalr/
Configuring automatic reconnects only requires a call to withAutomaticReconnect on the HubConnectionBuilder. Here is what my JavaScript code looks like for configuring my connection:
connection = new signalR.HubConnectionBuilder()
.withUrl("/publish-document-job-progress")
.withAutomaticReconnect()
.configureLogging(signalR.LogLevel.Information)
.build();
You can configure the backoff period by passing an array of retry delays to the call to withAutomaticReconnect(). The default for this is [0, 2000, 10000, 30000, null]. The null value tells SignalR to stop trying. So, for example, if I wanted it to retry at 0, 1 second and 5 seconds, I can configure my HubConnectionBuilder as follows:
connection = new signalR.HubConnectionBuilder()
.withUrl("/publish-document-job-progress")
.withAutomaticReconnect([0, 1000, 5000, null])
.configureLogging(signalR.LogLevel.Information)
.build();

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