I have a quite simple ASP.NET project that has the Azure AD Authentication installed.
It uses the CookieAuthentication by default and uses the Azure AD SSO to login.
So what I can't understand is that if I login and left the page opened for 1 hour - which is the Azure AD access token expiration time, it just stops working.
To avoid this, I tried to update the access token silently before it is expired but failed.
Not even sure why the app stops working as it's using Cookie for authorization and it uses the Azure AD login only for Authentication.
app.UseCookieAuthentication(new CookieAuthenticationOptions
{
Provider = new CookieAuthenticationProvider
{
OnValidateIdentity = (context) =>
{
var threshold = DateTime.UtcNow.AddMinutes(55);
if (context.Properties.ExpiresUtc < threshold)
{
var authManager = context.OwinContext.Authentication;
string signedInUserID = context.Identity.FindFirst(System.IdentityModel.Claims.ClaimTypes.NameIdentifier).Value;
if (authContext == null)
authContext = new AuthenticationContext(Authority, new ADALTokenCache(signedInUserID));
ClientCredential credential = new ClientCredential(clientId, appKey);
try
{
var result = authContext.AcquireTokenSilentAsync(graphResourceId, clientId).Result;
}
catch (AggregateException ex)
{
if (ex.InnerException.GetType() == typeof(AdalSilentTokenAcquisitionException))
{
var result = authContext.AcquireTokenAsync(graphResourceId, credential).Result;
}
}
}
return Task.FromResult(0);
}
}
});
This is the ADALTokenCache.
public class ADALTokenCache : TokenCache
{
private ApplicationDbContext db = new ApplicationDbContext();
private string userId;
private UserTokenCache Cache;
public ADALTokenCache(string signedInUserId)
{
// Associate the cache to the current user of the web app
userId = signedInUserId;
this.AfterAccess = AfterAccessNotification;
this.BeforeAccess = BeforeAccessNotification;
this.BeforeWrite = BeforeWriteNotification;
// Look up the entry in the database
Cache = db.UserTokenCacheList.FirstOrDefault(c => c.webUserUniqueId == userId);
// Place the entry in memory
this.Deserialize((Cache == null) ? null : MachineKey.Unprotect(Cache.cacheBits,"ADALCache"));
}
// Clean up the database
public override void Clear()
{
base.Clear();
var cacheEntry = db.UserTokenCacheList.FirstOrDefault(c => c.webUserUniqueId == userId);
db.UserTokenCacheList.Remove(cacheEntry);
db.SaveChanges();
}
// Notification raised before ADAL accesses the cache.
// This is your chance to update the in-memory copy from the DB, if the in-memory version is stale
void BeforeAccessNotification(TokenCacheNotificationArgs args)
{
if (Cache == null)
{
// First time access
Cache = db.UserTokenCacheList.FirstOrDefault(c => c.webUserUniqueId == userId);
}
else
{
// Retrieve last write from the DB
var status = from e in db.UserTokenCacheList
where (e.webUserUniqueId == userId)
select new
{
LastWrite = e.LastWrite
};
// If the in-memory copy is older than the persistent copy
if (status.First().LastWrite > Cache.LastWrite)
{
// Read from from storage, update in-memory copy
Cache = db.UserTokenCacheList.FirstOrDefault(c => c.webUserUniqueId == userId);
}
}
this.Deserialize((Cache == null) ? null : MachineKey.Unprotect(Cache.cacheBits, "ADALCache"));
}
// Notification raised after ADAL accessed the cache.
// If the HasStateChanged flag is set, ADAL changed the content of the cache
void AfterAccessNotification(TokenCacheNotificationArgs args)
{
// If state changed
if (this.HasStateChanged)
{
Cache = new UserTokenCache
{
webUserUniqueId = userId,
cacheBits = MachineKey.Protect(this.Serialize(), "ADALCache"),
LastWrite = DateTime.Now
};
// Update the DB and the lastwrite
db.Entry(Cache).State = Cache.UserTokenCacheId == 0 ? EntityState.Added : EntityState.Modified;
db.SaveChanges();
this.HasStateChanged = false;
}
}
void BeforeWriteNotification(TokenCacheNotificationArgs args)
{
// If you want to ensure that no concurrent write take place, use this notification to place a lock on the entry
var t = args;
}
public override void DeleteItem(TokenCacheItem item)
{
base.DeleteItem(item);
}
}
This is what I tried, but not working.
Would appreciate any help.
Thanks in advance.
Related
further to this question, i have the same problem. PubFolder on Prem , users in O365
I have fetched and added the routing headers from Glen's post but still get the error
GetToken works...
https://learn.microsoft.com/en-us/exchange/client-developer/exchange-web-services/how-to-authenticate-an-ews-application-by-using-oauth
GetX headers works...
https://learn.microsoft.com/en-us/exchange/client-developer/exchange-web-services/public-folder-access-with-ews-in-exchange
--->> ewsClient.FindFolders(WellKnownFolderName.PublicFoldersRoot, new FolderView(10))
Microsoft.Exchange.WebServices.Data.ServiceResponseException: 'There are no public folder servers available.'
static async System.Threading.Tasks.Task Test3()
{
string ClientId = ConfigurationManager.AppSettings["appId"];
string TenantId = ConfigurationManager.AppSettings["tenantId"];
string secret = ConfigurationManager.AppSettings["clientSecret"];
string uMbox = ConfigurationManager.AppSettings["userId"];
string uPwd = ConfigurationManager.AppSettings["userPWD"];
// Using Microsoft.Identity.Client 4.22.0
//https://learn.microsoft.com/en-us/exchange/client-developer/exchange-web-services/how-to-authenticate-an-ews-application-by-using-oauth//
var cca = ConfidentialClientApplicationBuilder
.Create(ClientId)
.WithClientSecret(secret)
.WithTenantId(TenantId)
.Build();
var ewsScopes = new string[] { "https://outlook.office365.com/.default" };
try
{
var authResult = await cca.AcquireTokenForClient(ewsScopes)
.ExecuteAsync();
// Configure the ExchangeService with the access token
var ewsClient = new ExchangeService();
ewsClient.Url = new Uri("https://outlook.office365.com/EWS/Exchange.asmx");
ewsClient.Credentials = new OAuthCredentials(authResult.AccessToken);
ewsClient.ImpersonatedUserId =
new ImpersonatedUserId(ConnectingIdType.SmtpAddress, uMbox);
AutodiscoverService autodiscoverService = GetAutodiscoverService(uMbox, uPwd);
GetUserSettingsResponse userResponse = GetUserSettings(autodiscoverService, uMbox, 3, UserSettingName.PublicFolderInformation, UserSettingName.InternalRpcClientServer);
string pfAnchorHeader= userResponse.Settings[UserSettingName.PublicFolderInformation].ToString();
string pfMailboxHeader = userResponse.Settings[UserSettingName.InternalRpcClientServer].ToString(); ;
// Make an EWS call
var folders = ewsClient.FindFolders(WellKnownFolderName.MsgFolderRoot, new FolderView(10));
foreach (var folder in folders)
{
Console.WriteLine($"Folder: {folder.DisplayName}");
}
//get Public folder root
//Include x-anchormailbox header
Console.WriteLine("X-AnchorMailbox value for public folder hierarchy requests: {0}", pfAnchorHeader);
Console.WriteLine("X-PublicFolderMailbox value for public folder hierarchy requests: {0}", pfMailboxHeader);
//var test3 = GetMailboxGuidAddress(ewsClient, pfAnchorHeader, pfMailboxHeader, uMbox);
///https://learn.microsoft.com/en-us/exchange/client-developer/exchange-web-services/how-to-route-public-folder-content-requests <summary>
ewsClient.HttpHeaders.Add("X-AnchorMailbox", userResponse.Settings[UserSettingName.PublicFolderInformation].ToString());
//ewsClient.HttpHeaders.Add("X-AnchorMailbox", "SharedPublicFolder#contoso.com");
ewsClient.HttpHeaders.Add("X-PublicFolderMailbox", userResponse.Settings[UserSettingName.InternalRpcClientServer].ToString());
try
{
var pubfolders = ewsClient.FindFolders(WellKnownFolderName.PublicFoldersRoot, new FolderView(10));
}
catch (Exception ex)
{
Console.WriteLine(ex.Message);
throw;
}
foreach (var folder in folders)
{
Console.WriteLine($"Folder: {folder.DisplayName}");
}
}
catch (MsalException ex)
{
Console.WriteLine($"Error acquiring access token: {ex}");
}
catch (Exception ex)
{
Console.WriteLine($"Error: {ex}");
}
if (System.Diagnostics.Debugger.IsAttached)
{
Console.WriteLine("Hit any key to exit...");
Console.ReadKey();
}
}
public static AutodiscoverService GetAutodiscoverService(string username, string pwd)
{
AutodiscoverService adAutoDiscoverService = new AutodiscoverService();
adAutoDiscoverService.Credentials = new WebCredentials(username, pwd);
adAutoDiscoverService.EnableScpLookup = true;
adAutoDiscoverService.RedirectionUrlValidationCallback = RedirectionUrlValidationCallback;
adAutoDiscoverService.PreAuthenticate = true;
adAutoDiscoverService.TraceEnabled = true;
adAutoDiscoverService.KeepAlive = false;
return adAutoDiscoverService;
}
public static GetUserSettingsResponse GetUserSettings(
AutodiscoverService service,
string emailAddress,
int maxHops,
params UserSettingName[] settings)
{
Uri url = null;
GetUserSettingsResponse response = null;
for (int attempt = 0; attempt < maxHops; attempt++)
{
service.Url = url;
service.EnableScpLookup = (attempt < 2);
response = service.GetUserSettings(emailAddress, settings);
if (response.ErrorCode == AutodiscoverErrorCode.RedirectAddress)
{
url = new Uri(response.RedirectTarget);
}
else if (response.ErrorCode == AutodiscoverErrorCode.RedirectUrl)
{
url = new Uri(response.RedirectTarget);
}
else
{
return response;
}
}
throw new Exception("No suitable Autodiscover endpoint was found.");
}
Your code won't work against an OnPrem Public folder tree as EWS in Office365 won't proxy to an OnPrem Exchange Org (even if hybrid is setup). (Outlook MAPI is a little different and allows this via versa setup but in that case it never proxies either it just makes a different connection to that store and its all the Outlook client doing this).
Because your trying to use the client credentials oauth flow for that to work onPrem you must have setup hybrid modern authentication https://learn.microsoft.com/en-us/microsoft-365/enterprise/hybrid-modern-auth-overview?view=o365-worldwide. Then you need to acquire a token with an audience set to the local OnPrem endpoint. (this is usually just your onPrem ews endpoint's host name but it should be one of the service principal names configured in your hybrid auth setup Get-MsolServicePrincipal). So in your code you would change
var ewsScopes = new string[] { "https://outlook.office365.com/.default" };
to
var ewsScopes = new string[] { "https://OnPrem.whatever.com/.default" };
which will then give you a token with an audience set for the onprem server then you need to send the EWS request to that endpoint so change that eg
ewsClient.Url = new Uri("https://OnPrem.whatever.com/EWS/Exchange.asmx");
if Hybird Modern Auth is setup then you need to default back to use Integrated or Basic Authenticaiton.
maybe my code will mess here beacuse I'm new into firebase stuff and there is lack doc for newbie like me, so I want to make save and load data from firebase, there is 2 scene the first for main menu and second one the main game,so when firstime login or auto login, user will load current user data from realtime database (I'm using firebase) also applies to user when back to main menu.
in the second scene itself, user load current user highscore data at first start then when game over if the score > lasthighscore that will save/update latest highscore to realtime database.
here the preview this is when I auto-login then playgame until game over:
it's supposed to be updated but not when back to main menu, I already try with player prefs since i erase all data when sign out so the highscore always be 0 and if login with other account that highscore is not belong to other account.
here my firebase script on main menu:
private void Start()
{
Time.timeScale = 1;
mainPanel.SetActive(true);
InitializeFirebase();
}
void InitializeFirebase()
{
auth = FirebaseAuth.DefaultInstance;
DBreference = FirebaseDatabase.DefaultInstance.RootReference;
auth.StateChanged += AuthStateChanged;
AuthStateChanged(this, null);
}
void AuthStateChanged(object sender, System.EventArgs eventArgs)
{
//This checks if the user (your local user) is the same as the one from the auth
if (auth.CurrentUser != User)
{
//this seems the same, but user could have been null before
bool signedIn = User != auth.CurrentUser && auth.CurrentUser != null;
if (!signedIn && User != null)
{
Debug.Log("Signed out " + User.UserId);
loginPanel.SetActive(true);
}
//this is important step, this user is the one you should be working with
User = auth.CurrentUser;
if (signedIn)
{
Debug.Log("Signed in " + User.UserId);
userNameShowText.text = User.DisplayName;
StartCoroutine(LoadUserData());
loginPanel.SetActive(false);
// //highScoreMainMenu.text = PlayerPrefs.GetInt("highscore").ToString("0000000");
}
else
{
loginPanel.SetActive(true);
}
}
}
public IEnumerator Login(string _email, string _password)
{
//Call the Firebase auth signin function passing the email and password
var LoginTask = auth.SignInWithEmailAndPasswordAsync(_email, _password);
//Wait until the task completes
yield return new WaitUntil(predicate: () => LoginTask.IsCompleted);
if (LoginTask.Exception != null)
{
//If there are errors handle them
Debug.LogWarning(message: $"Failed to register task with {LoginTask.Exception}");
FirebaseException firebaseEx = LoginTask.Exception.GetBaseException() as FirebaseException;
AuthError errorCode = (AuthError)firebaseEx.ErrorCode;
string message = "Login Failed!";
switch (errorCode)
{
case AuthError.MissingEmail:
message = "Missing Email";
break;
case AuthError.MissingPassword:
message = "Missing Password";
break;
case AuthError.WrongPassword:
message = "Wrong Password";
break;
case AuthError.InvalidEmail:
message = "Invalid Email";
break;
case AuthError.UserNotFound:
message = "Account does not exist";
break;
}
warningLoginText.text = message;
}
else
{
//User is now logged in
//Now get the result
User = LoginTask.Result;
Debug.LogFormat("User signed in successfully: {0} ({1})", User.DisplayName, User.Email);
warningLoginText.text = "";
confirmLoginText.text = "Logged In";
StartCoroutine(LoadUserData());
yield return new WaitForSeconds(2);
userNameShowText.text = User.DisplayName;
UserDataScreen(); // Change to user data UI
confirmLoginText.text = "";
ClearLoginFeilds();
ClearRegisterFeilds();
}
}
public IEnumerator UpdateHighScore(int _highScore)
{
var DBTask = DBreference.Child("users").Child(auth.CurrentUser.UserId).Child("highscore").SetValueAsync(_highScore);
yield return new WaitUntil(predicate: () => DBTask.IsCompleted);
if (DBTask.Exception != null)
{
Debug.LogWarning(message: $"Failed to register task with {DBTask.Exception}");
}
else
{
//giscrore now updated
}
}
and this is for the game scene also same function for update higscore like on main menu.
void Start()
{
InitializeFirebase();
YetGameOver();
//GetScore
score = 0;
scoreText.text = score.ToString("00000");
//highScoreText.text = "HI :" + PlayerPrefs.GetInt("highscore", 0).ToString("00000");
maxTime = .1f;
}
void InitializeFirebase()
{
auth = FirebaseAuth.DefaultInstance;
DBreference = FirebaseDatabase.DefaultInstance.RootReference;
auth.StateChanged += AuthStateChanged;
AuthStateChanged(this, null);
}
void AuthStateChanged(object sender, System.EventArgs eventArgs)
{
//This checks if the user (your local user) is the same as the one from the auth
if (auth.CurrentUser != User)
{
//this seems the same, but user could have been null before
bool signedIn = User != auth.CurrentUser && auth.CurrentUser != null;
if (!signedIn && User != null)
{
Debug.Log("Signed out " + User.UserId);
}
//this is important step, this user is the one you should be working with
User = auth.CurrentUser;
if (signedIn)
{
Debug.Log("Signed in " + User.UserId);
StartCoroutine(LoadUserData());
//highScoreMainMenu.text = PlayerPrefs.GetInt("highscore").ToString("0000000");
}
}
}
public void GameOver()
{
SaveData();
StartCoroutine(WaitToDeath());
}
public void SaveData()
{
Debug.Log("Saved");
StartCoroutine(UpdateHighScore(PlayerPrefs.GetInt("highscore", 0)));
}
public IEnumerator WaitToDeath()
{
_CamShake.instance.shouldShake = true;
DeathSound();
gameOverPanel.SetActive(true);
endHighScoreText.text = "HI :" + PlayerPrefs.GetInt("highscore").ToString("0000000");
scoreText.gameObject.SetActive(false);
highScoreText.gameObject.SetActive(false);
yield return new WaitForSeconds(.1f);
//_AdmobAds.instance.ShowInterstitialAd();
isStarted = false;
isGameOver = true;
Time.timeScale = 0;
}
//same function like main menu
public IEnumerator UpdateHighScore(int _highScore)
{
var DBTask = DBreference.Child("users").Child(auth.CurrentUser.UserId).Child("highscore").SetValueAsync(_highScore);
yield return new WaitUntil(predicate: () => DBTask.IsCompleted);
if (DBTask.Exception != null)
{
Debug.LogWarning(message: $"Failed to register task with {DBTask.Exception}");
}
else
{
//highscore are now updated
}
}
public IEnumerator LoadUserData()
{
//Get the currently logged in user data
var DBTask = DBreference.Child("users").Child(User.UserId).GetValueAsync();
yield return new WaitUntil(predicate: () => DBTask.IsCompleted);
if (DBTask.Exception != null)
{
Debug.LogWarning(message: $"Failed to register task with {DBTask.Exception}");
}
else if (DBTask.Result.Value == null)
{
//No data exists yet
highScoreText.text = "0";
endHighScoreText.text = "0";
}
else
{
//Data has been retrieved
DataSnapshot snapshot = DBTask.Result;
highScoreText.text = endHighScoreText.text = snapshot.Child("highscore").Value.ToString();
}
}
You don't capture child in this method. You can only capture all the data from the root. So, simply remove the child. It will work.
my solution to firebase realtime database not working was that my google-services.json wasnt updated after adding the google-services.json from firebase auth. firebase, project overview cogwheel, project settings, json on that page somewhere.
and my problem with firebase auth before that was that i didnt set the Client ID in unity, window, google play games, setup, android setup.. get the id from google play console, play games services, setup & management, configuration, and figure out how to add game server credentials
I am trying to find out how to keep user logged in. I am using Facebook Plugin and storing the user data in CosmosDB, however i am not sure what data do i need to keep the user logged in or when to actually ask his permission as i am redirected straight to Facebook login.
This is the code that i am using to sign in
async Task LoginFacebookAsync(User user)
{
try
{
if (_facebookService.IsLoggedIn)
{
_facebookService.Logout();
}
EventHandler<FBEventArgs<string>> userDataDelegate = null;
userDataDelegate = async (object sender, FBEventArgs<string> e) =>
{
if (e == null) return;
switch (e.Status)
{
case FacebookActionStatus.Completed:
var facebookProfile = await Task.Run(() => JsonConvert.DeserializeObject<FacebookProfile>(e.Data));
var socialLoginData = new User
{
UserEmail = facebookProfile.Email,
UserName = $"{facebookProfile.FirstName} {facebookProfile.LastName}",
Id = facebookProfile.UserId,
};
user.UserEmail = socialLoginData.UserEmail;
user.UserName = socialLoginData.UserName;
user.Id = socialLoginData.Id;
user = await UserViewModel.GetOrCreateUser(user);
UserViewModel.SetUser(user);
await App.Current.SavePropertiesAsync();
App.Current.MainPage = new AppShell();
break;
case FacebookActionStatus.Canceled:
break;
}
_facebookService.OnUserData -= userDataDelegate;
};
_facebookService.OnUserData += userDataDelegate;
string[] fbRequestFields = { "email", "first_name", "gender", "last_name" };
string[] fbPermisions = { "email" };
await _facebookService.RequestUserDataAsync(fbRequestFields, fbPermisions);
}
catch (Exception ex)
{
Debug.WriteLine(ex.ToString());
}
}
Please if you could help how to approach this.
You may use local db like Sqlite or Settings Plugin to save the authentication token, expire date etc. So when the app run you can check them and let the user automatically login or not.
I have below method to delete event in calendar:
public async Task<string> DeleteEventInCalendarAsync(TokenResponse token, string googleUserId, string calendarId, string eventId)
{
string result = null;
try
{
if (_calService == null)
{
_calService = GetCalService(token, googleUserId);
}
// Check if event exist
var eventResource = new EventsResource(_calService);
var erListRequest = eventResource.List(calendarId);
var eventsResponse = await erListRequest.ExecuteAsync().ConfigureAwait(false);
var existingEvent = eventsResponse.Items.FirstOrDefault(e => e.Id == eventId);
if (existingEvent != null)
{
var deleteRequest = new EventsResource.DeleteRequest(_calService, calendarId, eventId);
result = await deleteRequest.ExecuteAsync().ConfigureAwait(false);
}
}
catch (Exception exc)
{
result = null;
_logService.LogException(exc);
}
return result;
}
And I am getting error as follow -
Google.GoogleApiException Google.Apis.Requests.RequestError Not Found [404] Errors [ Message[Not Found] Location[ - ] Reason[notFound] Domain[global] ]
Can you help me understand why this error? Or where I can find the details about these error?
The error you are getting is due to the event's id you are passing doesn't exist or you are passing it in the wrong way. Following the .Net Quickstart I made a simple code example on how to pass the event's id to the Delete(string calendarId, string eventId) method from the Class Events
namespace CalendarQuickstart
{
class Program
{
// If modifying these scopes, delete your previously saved credentials
// at ~/.credentials/calendar-dotnet-quickstart.json
static string[] Scopes = { CalendarService.Scope.Calendar };
static string ApplicationName = "Google Calendar API .NET Quickstart";
static void Main(string[] args)
{
UserCredential credential;
using (var stream =
new FileStream("credentials.json", FileMode.Open, FileAccess.Read))
{
// The file token.json stores the user's access and refresh tokens, and is created
// automatically when the authorization flow completes for the first time.
string credPath = "token.json";
credential = GoogleWebAuthorizationBroker.AuthorizeAsync(
GoogleClientSecrets.Load(stream).Secrets,
Scopes,
"user",
CancellationToken.None,
new FileDataStore(credPath, true)).Result;
Console.WriteLine("Credential file saved to: " + credPath);
}
// Create Google Calendar API service.
var service = new CalendarService(new BaseClientService.Initializer()
{
HttpClientInitializer = credential,
ApplicationName = ApplicationName,
});
// Define request.
EventsResource.ListRequest request = service.Events.List("primary");
// List events.
Events events = request.Execute();
Event existingEvent = events.Items.FirstOrDefault(e => e.Id == "your event id you want to get");
Console.WriteLine("Upcoming events:");
if (existingEvent != null)
{
Console.WriteLine("{0} {1}", existingEvent.Summary, existingEvent.Id);
string deleteEvent = service.Events.Delete("primary", existingEvent.Id).Execute();
}
else
{
Console.WriteLine("No upcoming events found.");
}
Console.Read();
}
}
}
Notice
I made this example in a synchronous syntax way for testing purposes in the console. After you test it and see how it works, you could adapt it to your code. Remember, make your you are passing the correct Id.
Docs
For more info check this doc:
Namespace Google.Apis.Calendar.v3
I'm working on a social network with ASP.NET and signalr. I have a simple login page, if it finds the user in the database it creates an Application variable and redirect the user to the profile page and in this page i invoke my Connect method declared in my hub class, this method takes the userid in the session and it give the friend list of this user. That works great when two or many users logged in at different time. The thing is, when two or several users logged in at the same time, the connect method declared in my hub takes the last user id stored in the Application variable and it give the friend list of this last user id and it send it to all user connected.
I can't find the correct approach.
Loggin Page code:
protected void btn_login_Click(object sender, EventArgs e)
{
Tbl_User user = new Tbl_User();
user = FonctionCommun.Login(txt_UserName.Text , txt_PassWord.Text);
if (user != null)
{
Application["UserID"] = user.UserID.ToString();
Response.Redirect("Profile.aspx");
}
else {
Label1.Visible = true;
}
}
My connect method code:
public void connect()
{
UserID = Guid.Parse(HttpContext.Current.Application["UserID"].ToString());
string OutPut = "";
if (ListOnlineUser.Count(x => x.UserID == UserID) == 0)
{
ListOnlineUser.Add(new OnlineUsers { UserID = UserID, ConnetionID = Guid.Parse(Context.ConnectionId) });
objchat.SetOnline(UserID);
ListFriends = objchat.GetFriendLoginStatus(UserID);
}
foreach (Tbl_User item in ListFriends)
{
if (item.Status == "1")
{
OnlineUsers onlineFriend = ListOnlineUser.FirstOrDefault(x => x.UserID == Guid.Parse(item.UserID.ToString()));
if (onlineFriend != null)
{
using (FIESTA_ADVISOREntities BD = new FIESTA_ADVISOREntities())
{
Tbl_User Obj_User = BD.Tbl_User.Where(o => o.UserID == UserID).FirstOrDefault();
if (Obj_User.ProfileImage != null)
{
string ext = BD.Assets.Where(o => o.url == Obj_User.ProfileImage).Select(o => o.MimeType).FirstOrDefault();
UserDetaille res = new UserDetaille() { UserID = Guid.Parse(Obj_User.UserID.ToString()), Username = Obj_User.UserName, ProfileImage = Obj_User.ProfileImage.ToString(), Ext = ext };
OutPut = JsonConvert.SerializeObject(res);
}
else {
UserDetaille res = new UserDetaille() { UserID = Guid.Parse(Obj_User.UserID.ToString()), Username = Obj_User.UserName, ProfileImage = "111", Ext = "png" };
OutPut = JsonConvert.SerializeObject(res); }
Clients.Client(onlineFriend.ConnetionID.ToString()).OnNewUserConnect(OutPut);
}
}
}
}
Clients.Caller.ShowFriends(ListFriends);
}
Try session variable instead of application variable. Application variable shared through out application working. So Whenever new user this is override. But if you use session variable that will never override by any other user
Also you can use query string in signalr in which you can pass userid as query string so in each request userid will be in query string
$.connection.hub.qs = 'userid=' + "UserId";