How to unit test gutenberg class/component method that uses wp.apiFetch - wordpress

I am trying to unit test a method on a class/component that calls the wp.apiFetch method but when I run the test it always says TypeError: apiFetch is not a function the below structure has worked for other test cases, all be it they don't make any api calls.
Stripped down test setup
global.wp = {};
// some other packages
Object.defineProperty(global.wp, 'apiFetch', { get: () => require('#wordpress/api-fetch') });
Stripped down test
Shallow render the component
Call the method in question on the component instance - at this point here the tests error because of the error mentioned at the top.
Check that the method was called
it('createAuthor valid', () => {
// may have to mock window.fetch as wp.apiFetch uses it but that's currently not the issue
const componentProps = {
someFunc: jest.fn(),
};
const component = shallow(<NewAuthor {...componentProps} />);
component.setState({ name: 'john smith' });
component.instance().createAuthor();
expect(componentProps.someFunc).toHaveBeenCalledTimes(1);
});
Stripped down component
const { apiFetch } = wp;
// some more constants from window
class NewAuthor extends Component {
// constructor
// method to test
createAuthor = () => {
const { someFunc, someErrorFunc } = this.props;
const authorObject = {
name,
} = this.state;
const createPath = '/wp/v2/users';
apiFetch({
path: createPath,
data: authorObject,
method: 'POST',
})
.then((user) => {
console.log('success', user);
someFunc();
})
.catch((error) => {
console.log('error', error);
someErrorFunc();
});
};
// some more methods
// render
}
export default NewAuthor;

Related

React useState() hook returns initial value [duplicate]

I am trying to learn hooks and the useState method has made me confused. I am assigning an initial value to a state in the form of an array. The set method in useState is not working for me, both with and without the spread syntax.
I have made an API on another PC that I am calling and fetching the data which I want to set into the state.
Here is my code:
<div id="root"></div>
<script type="text/babel" defer>
// import React, { useState, useEffect } from "react";
// import ReactDOM from "react-dom";
const { useState, useEffect } = React; // web-browser variant
const StateSelector = () => {
const initialValue = [
{
category: "",
photo: "",
description: "",
id: 0,
name: "",
rating: 0
}
];
const [movies, setMovies] = useState(initialValue);
useEffect(() => {
(async function() {
try {
// const response = await fetch("http://192.168.1.164:5000/movies/display");
// const json = await response.json();
// const result = json.data.result;
const result = [
{
category: "cat1",
description: "desc1",
id: "1546514491119",
name: "randomname2",
photo: null,
rating: "3"
},
{
category: "cat2",
description: "desc1",
id: "1546837819818",
name: "randomname1",
rating: "5"
}
];
console.log("result =", result);
setMovies(result);
console.log("movies =", movies);
} catch (e) {
console.error(e);
}
})();
}, []);
return <p>hello</p>;
};
const rootElement = document.getElementById("root");
ReactDOM.render(<StateSelector />, rootElement);
</script>
<script src="https://unpkg.com/#babel/standalone#7/babel.min.js"></script>
<script src="https://unpkg.com/react#17/umd/react.production.min.js"></script>
<script src="https://unpkg.com/react-dom#17/umd/react-dom.production.min.js"></script>
Neither setMovies(result) nor setMovies(...result) works.
I expect the result variable to be pushed into the movies array.
Much like .setState() in class components created by extending React.Component or React.PureComponent, the state update using the updater provided by useState hook is also asynchronous, and will not be reflected immediately.
Also, the main issue here is not just the asynchronous nature but the fact that state values are used by functions based on their current closures, and state updates will reflect in the next re-render by which the existing closures are not affected, but new ones are created. Now in the current state, the values within hooks are obtained by existing closures, and when a re-render happens, the closures are updated based on whether the function is recreated again or not.
Even if you add a setTimeout the function, though the timeout will run after some time by which the re-render would have happened, the setTimeout will still use the value from its previous closure and not the updated one.
setMovies(result);
console.log(movies) // movies here will not be updated
If you want to perform an action on state update, you need to use the useEffect hook, much like using componentDidUpdate in class components since the setter returned by useState doesn't have a callback pattern
useEffect(() => {
// action on update of movies
}, [movies]);
As far as the syntax to update state is concerned, setMovies(result) will replace the previous movies value in the state with those available from the async request.
However, if you want to merge the response with the previously existing values, you must use the callback syntax of state updation along with the correct use of spread syntax like
setMovies(prevMovies => ([...prevMovies, ...result]));
Additional details to the previous answer:
While React's setState is asynchronous (both classes and hooks), and it's tempting to use that fact to explain the observed behavior, it is not the reason why it happens.
TLDR: The reason is a closure scope around an immutable const value.
Solutions:
read the value in render function (not inside nested functions):
useEffect(() => { setMovies(result) }, [])
console.log(movies)
add the variable into dependencies (and use the react-hooks/exhaustive-deps eslint rule):
useEffect(() => { setMovies(result) }, [])
useEffect(() => { console.log(movies) }, [movies])
use a temporary variable:
useEffect(() => {
const newMovies = result
console.log(newMovies)
setMovies(newMovies)
}, [])
use a mutable reference (if we don't need a state and only want to remember the value - updating a ref doesn't trigger re-render):
const moviesRef = useRef(initialValue)
useEffect(() => {
moviesRef.current = result
console.log(moviesRef.current)
}, [])
Explanation why it happens:
If async was the only reason, it would be possible to await setState().
However, both props and state are assumed to be unchanging during 1 render.
Treat this.state as if it were immutable.
With hooks, this assumption is enhanced by using constant values with the const keyword:
const [state, setState] = useState('initial')
The value might be different between 2 renders, but remains a constant inside the render itself and inside any closures (functions that live longer even after render is finished, e.g. useEffect, event handlers, inside any Promise or setTimeout).
Consider following fake, but synchronous, React-like implementation:
// sync implementation:
let internalState
let renderAgain
const setState = (updateFn) => {
internalState = updateFn(internalState)
renderAgain()
}
const useState = (defaultState) => {
if (!internalState) {
internalState = defaultState
}
return [internalState, setState]
}
const render = (component, node) => {
const {html, handleClick} = component()
node.innerHTML = html
renderAgain = () => render(component, node)
return handleClick
}
// test:
const MyComponent = () => {
const [x, setX] = useState(1)
console.log('in render:', x) // ✅
const handleClick = () => {
setX(current => current + 1)
console.log('in handler/effect/Promise/setTimeout:', x) // ❌ NOT updated
}
return {
html: `<button>${x}</button>`,
handleClick
}
}
const triggerClick = render(MyComponent, document.getElementById('root'))
triggerClick()
triggerClick()
triggerClick()
<div id="root"></div>
I know that there are already very good answers. But I want to give another idea how to solve the same issue, and access the latest 'movie' state, using my module react-useStateRef.
As you understand by using React state you can render the page every time the state change. But by using React ref, you can always get the latest values.
So the module react-useStateRef let you use state's and ref's together. It's backward compatible with React.useState, so you can just replace the import statement
const { useEffect } = React
import { useState } from 'react-usestateref'
const [movies, setMovies] = useState(initialValue);
useEffect(() => {
(async function() {
try {
const result = [
{
id: "1546514491119",
},
];
console.log("result =", result);
setMovies(result);
console.log("movies =", movies.current); // will give you the latest results
} catch (e) {
console.error(e);
}
})();
}, []);
More information:
react-usestsateref
I just finished a rewrite with useReducer, following #kentcdobs article (ref below) which really gave me a solid result that suffers not one bit from these closure problems.
See: https://kentcdodds.com/blog/how-to-use-react-context-effectively
I condensed his readable boilerplate to my preferred level of DRYness -- reading his sandbox implementation will show you how it actually works.
import React from 'react'
// ref: https://kentcdodds.com/blog/how-to-use-react-context-effectively
const ApplicationDispatch = React.createContext()
const ApplicationContext = React.createContext()
function stateReducer(state, action) {
if (state.hasOwnProperty(action.type)) {
return { ...state, [action.type]: state[action.type] = action.newValue };
}
throw new Error(`Unhandled action type: ${action.type}`);
}
const initialState = {
keyCode: '',
testCode: '',
testMode: false,
phoneNumber: '',
resultCode: null,
mobileInfo: '',
configName: '',
appConfig: {},
};
function DispatchProvider({ children }) {
const [state, dispatch] = React.useReducer(stateReducer, initialState);
return (
<ApplicationDispatch.Provider value={dispatch}>
<ApplicationContext.Provider value={state}>
{children}
</ApplicationContext.Provider>
</ApplicationDispatch.Provider>
)
}
function useDispatchable(stateName) {
const context = React.useContext(ApplicationContext);
const dispatch = React.useContext(ApplicationDispatch);
return [context[stateName], newValue => dispatch({ type: stateName, newValue })];
}
function useKeyCode() { return useDispatchable('keyCode'); }
function useTestCode() { return useDispatchable('testCode'); }
function useTestMode() { return useDispatchable('testMode'); }
function usePhoneNumber() { return useDispatchable('phoneNumber'); }
function useResultCode() { return useDispatchable('resultCode'); }
function useMobileInfo() { return useDispatchable('mobileInfo'); }
function useConfigName() { return useDispatchable('configName'); }
function useAppConfig() { return useDispatchable('appConfig'); }
export {
DispatchProvider,
useKeyCode,
useTestCode,
useTestMode,
usePhoneNumber,
useResultCode,
useMobileInfo,
useConfigName,
useAppConfig,
}
With a usage similar to this:
import { useHistory } from "react-router-dom";
// https://react-bootstrap.github.io/components/alerts
import { Container, Row } from 'react-bootstrap';
import { useAppConfig, useKeyCode, usePhoneNumber } from '../../ApplicationDispatchProvider';
import { ControlSet } from '../../components/control-set';
import { keypadClass } from '../../utils/style-utils';
import { MaskedEntry } from '../../components/masked-entry';
import { Messaging } from '../../components/messaging';
import { SimpleKeypad, HandleKeyPress, ALT_ID } from '../../components/simple-keypad';
export const AltIdPage = () => {
const history = useHistory();
const [keyCode, setKeyCode] = useKeyCode();
const [phoneNumber, setPhoneNumber] = usePhoneNumber();
const [appConfig, setAppConfig] = useAppConfig();
const keyPressed = btn => {
const maxLen = appConfig.phoneNumberEntry.entryLen;
const newValue = HandleKeyPress(btn, phoneNumber).slice(0, maxLen);
setPhoneNumber(newValue);
}
const doSubmit = () => {
history.push('s');
}
const disableBtns = phoneNumber.length < appConfig.phoneNumberEntry.entryLen;
return (
<Container fluid className="text-center">
<Row>
<Messaging {...{ msgColors: appConfig.pageColors, msgLines: appConfig.entryMsgs.altIdMsgs }} />
</Row>
<Row>
<MaskedEntry {...{ ...appConfig.phoneNumberEntry, entryColors: appConfig.pageColors, entryLine: phoneNumber }} />
</Row>
<Row>
<SimpleKeypad {...{ keyboardName: ALT_ID, themeName: appConfig.keyTheme, keyPressed, styleClass: keypadClass }} />
</Row>
<Row>
<ControlSet {...{ btnColors: appConfig.buttonColors, disabled: disableBtns, btns: [{ text: 'Submit', click: doSubmit }] }} />
</Row>
</Container>
);
};
AltIdPage.propTypes = {};
Now everything persists smoothly everywhere across all my pages
React's useEffect has its own state/lifecycle. It's related to mutation of state, and it will not update the state until the effect is destroyed.
Just pass a single argument in parameters state or leave it a black array and it will work perfectly.
React.useEffect(() => {
console.log("effect");
(async () => {
try {
let result = await fetch("/query/countries");
const res = await result.json();
let result1 = await fetch("/query/projects");
const res1 = await result1.json();
let result11 = await fetch("/query/regions");
const res11 = await result11.json();
setData({
countries: res,
projects: res1,
regions: res11
});
} catch {}
})(data)
}, [setData])
# or use this
useEffect(() => {
(async () => {
try {
await Promise.all([
fetch("/query/countries").then((response) => response.json()),
fetch("/query/projects").then((response) => response.json()),
fetch("/query/regions").then((response) => response.json())
]).then(([country, project, region]) => {
// console.log(country, project, region);
setData({
countries: country,
projects: project,
regions: region
});
})
} catch {
console.log("data fetch error")
}
})()
}, [setData]);
Alternatively, you can try React.useRef() for instant change in the React hook.
const movies = React.useRef(null);
useEffect(() => {
movies.current='values';
console.log(movies.current)
}, [])
The closure is not the only reason.
Based on the source code of useState (simplified below). Seems to me the value is never assigned right away.
What happens is that an update action is queued when you invoke setValue. And after the schedule kicks in and only when you get to the next render, these update action then is applied to that state.
Which means even we don't have closure issue, react version of useState is not going to give you the new value right away. The new value doesn't even exist until next render.
function useState(initialState) {
let hook;
...
let baseState = hook.memoizedState;
if (hook.queue.pending) {
let firstUpdate = hook.queue.pending.next;
do {
const action = firstUpdate.action;
baseState = action(baseState); // setValue HERE
firstUpdate = firstUpdate.next;
} while (firstUpdate !== hook.queue.pending);
hook.queue.pending = null;
}
hook.memoizedState = baseState;
return [baseState, dispatchAction.bind(null, hook.queue)];
}
function dispatchAction(queue, action) {
const update = {
action,
next: null
};
if (queue.pending === null) {
update.next = update;
} else {
update.next = queue.pending.next;
queue.pending.next = update;
}
queue.pending = update;
isMount = false;
workInProgressHook = fiber.memoizedState;
schedule();
}
There's also an article explaining the above in the similar way, https://dev.to/adamklein/we-don-t-know-how-react-state-hook-works-1lp8
I too was stuck with the same problem. As other answers above have clarified the error here, which is that useState is asynchronous and you are trying to use the value just after setState. It is not updating on the console.log() part because of the asynchronous nature of setState, it lets your further code to execute, while the value updating happens on the background. Thus you are getting the previous value. When the setState is completed on the background it will update the value and you will have access to that value on the next render.
If anyone is interested to understand this in detail. Here is a really good Conference talk on the topic.
https://www.youtube.com/watch?v=8aGhZQkoFbQ
I found this to be good. Instead of defining state (approach 1) as, example,
const initialValue = 1;
const [state,setState] = useState(initialValue)
Try this approach (approach 2),
const [state = initialValue,setState] = useState()
This resolved the rerender issue without using useEffect since we are not concerned with its internal closure approach with this case.
P.S.: If you are concerned with using old state for any use case then useState with useEffect needs to be used since it will need to have that state, so approach 1 shall be used in this situation.
If we have to update state only, then a better way can be if we use the push method to do so.
Here is my code. I want to store URLs from Firebase in state.
const [imageUrl, setImageUrl] = useState([]);
const [reload, setReload] = useState(0);
useEffect(() => {
if (reload === 4) {
downloadUrl1();
}
}, [reload]);
const downloadUrl = async () => {
setImages([]);
try {
for (let i = 0; i < images.length; i++) {
let url = await storage().ref(urls[i].path).getDownloadURL();
imageUrl.push(url);
setImageUrl([...imageUrl]);
console.log(url, 'check', urls.length, 'length', imageUrl.length);
}
}
catch (e) {
console.log(e);
}
};
const handleSubmit = async () => {
setReload(4);
await downloadUrl();
console.log(imageUrl);
console.log('post submitted');
};
This code works to put URLs in state as an array. This might also work for you.
With custom hooks from my library, you can wait for the state values to update:
useAsyncWatcher(...values):watcherFn(peekPrevValue: boolean)=>Promise - is a promise wrapper around useEffect that can wait for updates and return a new value and possibly a previous one if the optional peekPrevValue argument is set to true.
(Live Demo)
import React, { useState, useEffect, useCallback } from "react";
import { useAsyncWatcher } from "use-async-effect2";
function TestComponent(props) {
const [counter, setCounter] = useState(0);
const [text, setText] = useState("");
const textWatcher = useAsyncWatcher(text);
useEffect(() => {
setText(`Counter: ${counter}`);
}, [counter]);
const inc = useCallback(() => {
(async () => {
await new Promise((resolve) => setTimeout(resolve, 1000));
setCounter((counter) => counter + 1);
const updatedText = await textWatcher();
console.log(updatedText);
})();
}, []);
return (
<div className="component">
<div className="caption">useAsyncEffect demo</div>
<div>{counter}</div>
<button onClick={inc}>Inc counter</button>
</div>
);
}
export default TestComponent;
useAsyncDeepState is a deep state implementation (similar to this.setState (patchObject)) whose setter can return a promise synchronized with the internal effect. If the setter is called with no arguments, it does not change the state values, but simply subscribes to state updates. In this case, you can get the state value from anywhere inside your component, since function closures are no longer a hindrance.
(Live Demo)
import React, { useCallback, useEffect } from "react";
import { useAsyncDeepState } from "use-async-effect2";
function TestComponent(props) {
const [state, setState] = useAsyncDeepState({
counter: 0,
computedCounter: 0
});
useEffect(() => {
setState(({ counter }) => ({
computedCounter: counter * 2
}));
}, [state.counter]);
const inc = useCallback(() => {
(async () => {
await new Promise((resolve) => setTimeout(resolve, 1000));
await setState(({ counter }) => ({ counter: counter + 1 }));
console.log("computedCounter=", state.computedCounter);
})();
});
return (
<div className="component">
<div className="caption">useAsyncDeepState demo</div>
<div>state.counter : {state.counter}</div>
<div>state.computedCounter : {state.computedCounter}</div>
<button onClick={() => inc()}>Inc counter</button>
</div>
);
}
var [state,setState]=useState(defaultValue)
useEffect(()=>{
var updatedState
setState(currentState=>{ // Do not change the state by get the updated state
updateState=currentState
return currentState
})
alert(updateState) // the current state.
})
Without any addtional NPM package
//...
const BackendPageListing = () => {
const [ myData, setMyData] = useState( {
id: 1,
content: "abc"
})
const myFunction = ( x ) => {
setPagenateInfo({
...myData,
content: x
})
console.log(myData) // not reflecting change immediately
let myDataNew = {...myData, content: x };
console.log(myDataNew) // Reflecting change immediately
}
return (
<>
<button onClick={()=>{ myFunction("New Content")} }>Update MyData</button>
</>
)
Not saying to do this, but it isn't hard to do what the OP asked without useEffect.
Use a promise to resolve the new state in the body of the setter function:
const getState = <T>(
setState: React.Dispatch<React.SetStateAction<T>>
): Promise<T> => {
return new Promise((resolve) => {
setState((currentState: T) => {
resolve(currentState);
return currentState;
});
});
};
And this is how you use it (example shows the comparison between count and outOfSyncCount/syncCount in the UI rendering):
const App: React.FC = () => {
const [count, setCount] = useState(0);
const [outOfSyncCount, setOutOfSyncCount] = useState(0);
const [syncCount, setSyncCount] = useState(0);
const handleOnClick = async () => {
setCount(count + 1);
// Doesn't work
setOutOfSyncCount(count);
// Works
const newCount = await getState(setCount);
setSyncCount(newCount);
};
return (
<>
<h2>Count = {count}</h2>
<h2>Synced count = {syncCount}</h2>
<h2>Out of sync count = {outOfSyncCount}</h2>
<button onClick={handleOnClick}>Increment</button>
</>
);
};
Use the Background Timer library. It solved my problem.
const timeoutId = BackgroundTimer.setTimeout(() => {
// This will be executed once after 1 seconds
// even when the application is the background
console.log('tac');
}, 1000);
// replace
return <p>hello</p>;
// with
return <p>{JSON.stringify(movies)}</p>;
Now you should see, that your code actually does work. What does not work is the console.log(movies). This is because movies points to the old state. If you move your console.log(movies) outside of useEffect, right above the return, you will see the updated movies object.

How to execute this prop as a function in the if/else statement?

I want to change the state in the redux reducer if GoogleMap DirectionService returns an error.
How to use redux-thunk logic in the redux actions file if I use react-google-maps package and the app receiving data inside the component file that uses this package?
componentDidMount() {
const DirectionsService = new google.maps.DirectionsService();
DirectionsService.route({
//some state
}, (result, status) => {
if (status === google.maps.DirectionsStatus.OK) {
this.setState({
directions: {...result},
markers: true
})
} else {
this.props.HOW_TO_EXECUTE_THIS_PROP?;
}
});
}
const mapDispatchToProps = (dispatch) => {
return {
HOW_TO_EXECUTE_THIS_PROP?: () => dispatch(actions.someAction()),
}
}
Generally, you will be able to simply call the prop method you're passing in. So if your code reads:
const mapDispatchToProps = (dispatch) => {
return {
propToExecute: () => dispatch(actions.someAction()),
}
}
... then you will call it inside your componentDidMount as:
this.props.propToExecute();
However, since we're using ES6, let's format it correctly, please:
const mapDispatchToProps = dispatch => ({
propToExecute: () => dispatch(actions.someAction())
})

How to test router code that contains heavy logic using sinon and stubbing (nodeJS)

I am new to using sinon, so sorry if my question is weird, I looked everywhere but can't find a way to do it.
I have app with express router. I want to write uint test for one of the routes. That route have an inner function that is 'heavy', meaning that it is async with promise, and in reality calls an external api. I want to stub that inner function in the test so that it will not use the api, and will return my own data instead of the original method.
This is the code so far:
routes/setOrder.js:
// the inner function I want to stub
var verifyPayment = function(saleId) {
return new Promise((resolve, reject) => {
logger.info(`verifyPayment: ${saleId}`);
externalAPICall.get( // <==this is the 'heavey part!!
saleId,
function (error, sale) {
if(error) {
return reject(`Error querying sale(${saleId}): ${error}`);
}
resolve(sale);
});
});
}
router.get('/paymentId/:paymentId', setOrderWithGet);
const setOrderWithGet =async function(req, res, next) {
const { paymentId } = req.params;
verifyPayment(paymentId)
.then(async sale => {
try {
console.log(`sale:${sale}`);
res.send(JSON.stringify({"status": "ok!" }));
} catch (err) {
logger.warn(err)
res.send(JSON.stringify({"status": "fail.."}));
}
})
.catch(reason => {
logger.warn(`[] Payment(${paymentId}) is not valid ${reason}`);
res.send(JSON.stringify({"status": "fail.."}));
});
}
module.exports = router;
module.exports.setOrderWithGet = setOrderWithGet;
module.exports.verifyPayment = verifyPayment;
setOrderTest.js:
const setOrderStub = require('../routes/setOrder');
describe("POST /setOrder", () => {
beforeEach(() => {
sinon.stub(setOrderStub, 'verifyPayment').resolves({....});
});
afterEach(() => {
sinon.restore();
});
describe("test1", () => {
it("setOrder first attempt", () => {
let req ={params : {'paymentId' : 'mypamentid1'}};
setOrderStub.setOrderWithGet(req,{});
});
});
});
This line:
sinon.stub(setOrderStub, 'verifyPayment').resolves({....});
...stubs the verifyPayment function on the module exports of the setOrder module.
Right now setOrderWithGet is calling the verifyPayment function directly, so it is unaffected by any changes to the module exports.
Change setOrderWithGet to call verifyPayment using the module exports:
const setOrderWithGet = async function(req, res, next) {
// ...
module.exports.verifyPayment(paymentId) // <= call the module export for verifyPayment
// ...
}
...and your stub will get called.

shouldn't I dispatch an action inside a .then statement?

I found a code on git which I'm trying to understand and in the code the guy have this function:
export function startAddTodo(text) {
return (dispatch, getState) => {
const UID = firebase.auth().currentUser.uid;
const todo = {
text,
isDone: false,
isStarred: false
};
const todoRef = firebaseRef.child(`todos/${UID}`).push(todo);
dispatch(addTodo({
id: todoRef.key,
...todo
}));
todoRef.then(snapshot => {
return;
}, error => {
Alert.alert(JSON.stringify(error.message));
});
};
}
Why shouldn't it be like
const todoRef = firebaseRef.child(`todos/${UID}`).push(todo);
todoRef.then(snapshot => {
dispatch(addTodo({
id: snapshot.key,
...todo
}));
})
I think this because the promise may be rejected, but in the first code he may get an error when trying to call todoRef.key inside the dispatch method.

redux not picking up an object dispatched via actions

I created a rootSaga in sagas.js as
function* fetchStuff(action) {
try {
yield put({type: 'INCREMENT'})
yield call(delay, 1000)
yield put({type: 'DECREMENT'})
const highlights = yield call(API.getStuff, action.data.myObject);
} catch (e) {
yield put({type: 'FETCH_STUFF_FAILED', message: e});
}
}
export default function* rootSaga() {
yield takeEvery('INIT_LOAD', fetchStuff);
}
I am calling the INIT_LOAD after thirdParty.method:
class myClass extends Component {
constructor(props) {
super(props);
}
componentDidMount() {
this.load();
}
load = () => {
this.init = () => {
this.myObject = thirdParty.method(event => {
const action = {
type: 'INIT_LOAD',
payload: {
myObject: this.myObject
}
};
store.dispatch(action);
});
};
this.init();
};
render() {
return (
<div id="render-here" />
);
}
Passing the this.myObject in the action that is dispatched does not trigger the saga. If I change the action payload to a string, like the following, the saga is triggered.
const action = {
type: 'INIT_LOAD',
payload: {
myObject: 'this.myObject'
}
};
Why am I unable to pass this.myObject but a string is ok?
UPDATE: It is not a saga issue. I replicated the same issue with just plain redux. The rootReducer as
export default function rootReducer(state = initialState, action) {
switch (action.type) {
case 'INIT_LOAD':
return Object.assign({}, state, { myObject: action.payload.myObject });
default:
return state;
}
}
As I mentioned in the comment below, assigning it to an object Obj does not change the issue
let Obj = {};
...
load = () => {
this.init = () => {
Obj.myObject = thirdParty.method(event => {
const action = {
type: 'INIT_LOAD',
payload: {
myObj: Obj
}
};
store.dispatch(action);
});
};
this.init();
};
UPDATE2
I cleaned the code up & simply dispatched an action in the component that triggers the saga. Inside the saga is where I do the init(). I ran into another issue where the object that I was trying to save in the redux store has active socket sessions (which were given me cross-domain issues). Although I didn't solve my original problem, not storing a socket object made my problem go away.

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