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I know that the esp8266 is a dual core micro controler, is there a way to use control these two cores to different codes simultanuesly using arduino ide?
ESP8266 is based on a Tensilica L106 32-bit RISC processor ref which is single-core processor and thus you can't do real multiprocessing on it.
I'm not sure what you are trying to achieve but there is a good Scheduler library that may help you run simultaneous functions.
P.S: In general on a multi-core microcontroller, you can't simply put multiple codes inside each core. The process of multiprocessing should handle by its firmware and you need to use its tools like SDKs to do real multiprocessing.
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My name is saidarao, recently i started an innovation hub, im thinking to develop a product.
so Basically, My thought is to design an android application with Visual or block drag and drop graphical programming interface (similar apps like SCRATCH or BLOCKLY,PICTOBLOX,CODE IT ) for coding or programming Arduino with the help of blutooth OTA .
The application interface should be like graphical blocks for arranging them like a ladder in a easy way of understanding for kids and this arranging blocks should convert into the C++ code for arduino,and that android application should convert that C++ code to Arduino understandable file(Binary/Machine code).
How to develop the android application for visual programming IDE for arduino and How to know deep information regarding embedding arduino core and avr-gcc into this block programming application?
after conversion all the stuff it has to be able for uploading to the arduino wirelessly with Bluetooth.
How it can be possible?
kindly anybody suggest a path for me.
Thank You for reading with your precious time.
How to develop the android application for visual programming IDE for arduino and How to know deep information regarding embedding arduino core and avr-gcc into this block programming application?
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I am attempting to create a Minecraft fabric mod (or jarmod) that, when sent a server resource pack, sends back a packet acknowledging that it has loaded the resource pack, while it actually has not. This is intended to be used to bypass the way some servers require the use of a custom texture pack, which has to be loaded every single time. A similar system is used in Minecraft Console Client (code), which doesn't even load textures. Is there a way to do this? I can't understand the Fabric Networking Tutorial, none of the code or advice seems relevant to what I am trying to do. Also, I don't use java. Is there anyone more knowledgeable on the subject who can help?
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I am experimenting with the performance of running experiments on H2o Driverless AI instance on GCP. I have attached a K80 GPU to the instance but when I run the experiments selecting "GPU enabled" , it doesn't appear to be utilizing GPUs. Are there any installation steps that are needed so that the H2o software can begin to utilize this GPU?
Yes, you can use the GCP marketplace offering directly:
http://docs.h2o.ai/driverless-ai/latest-stable/docs/userguide/install/google-cloud-platform.html
Or install the required nvidia drivers manually yourself.
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So I had this idea of making a graphing assistant. Basically, It would be a camera connected to an Arduino. The camera would see a function, or a graph, take a picture, and from the picture, show on a display the Domain, function, where it does not exist, and it's derivative.
My question is how hard would it be to accomplish this? What hardware and software would I need and what concepts should I learn? I am pretty familiar with Arduino and been coding and creating projects with it for some time.
Arduino is not meant for developing high-end camera-based Video Processing applications. Although you can attach a camera module over SPI, capture an image and process it in your Arduino, I would highly recommend you to look for other alternatives. This is because Arduino is slow (for Computer Vision Applications) and you will end up writing a lot of code from scratch. You can instead make use of open source computer vision libraries and resources (like OpenCV) and develop your application on an SBC (Single Board Computer).
I will recommend using a RaspberryPi along with RaspiCam and Python and OpenCV.
If you still insist on using an Arduino, you can have a look at Pixy2, which comes along with a faster co-processor to handle your Image Processing needs.
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If you wanted to build a human-like robot, what language would be most suitable?
Arduino?
Or would you need to write mostly low-level microcontroller-level code at the 1s and 0s level?
There's probably a few people typing the same response as I type...
The term Arduino can be a bit confusing for beginners. There is the Arduino microcontroller, which stores the executable code and contains inputs and outputs, and the Arduino IDE, which compiles code and uploads it to the Arduino microcontroller. As mentioned in How is programming an Arduino different than standard C?, the programming language used to program the Arduino microcontroller is C or C++.
If a human-like robot is defined as a basic robot with two legs that move in a predefined routine, an Arduino should suffice.
To get started building a robot using an Arduino, Beginning Arduino and Arduino Robotics are two recent books that have been getting good reviews. I recommend starting with one of these books. If you have questions specific to microcontrollers or electronics, https://electronics.stackexchange.com/ would be a good resource.