Building library with imports from another library using NX Monorepo - tsconfig

Here is the case. I am using Nrwl NX Monorepo. I have 2 libraries lib-a and lib-b both are publishable libraries created via NX. Now I create a MyClass.ts in lib-a. Naturally under paths in workspace/tsconfig.json paths NX creates an alias to this lib-a ("#workspace/lib-a": ["libs/lib-a/src/index.ts"]). So far so good.
Now we can use this class anywhere within the workspace/monorepo by importing it "import { MyClass } from '#workspace/lib-a';
Unfortunately we can not build lib-b which is importing MyClass. When we try to do it we get the bellow error. So question is how can we build lib-b ?
PS It seems strange that NX monorepo actually don't support such a common scenario linking 2 publishable libs.
"error TS6059: File "d:/workspace/libs/lib-a/src/index.ts" is not under 'rootDir' "d:\workspace\libs\lib-b\src" rootDir is expected to contain all source files"

Try adding
"paths": { "#workspace/*": ["dist/libs/*"] }
into your tsconfig.lib.json files. This should resolve the problem.

Try this solution. Not sure it's official, but in my case it's working well.
3 problems should be resolved:
TypeScript paths
Compiled JS paths
Working directory
First. TypeScript paths is resolved by adding "paths" into workspace/tsconfig.lib.json. NX does it automatically while lib gen. Look answer from Radovan Skendzic.
Second. Problem with compiled JS paths very good described here: Typescript paths not working in an Express project. So you need to install tsconfig-paths into your workspace:
yarn add -D tsconfig-paths
Third. Considering nx run [project]:[target] is working in workspace/ directory you should set CWD to libs/lib-b home directory - to find correct tsconfig.json
So, finally, you have the following executor (add this to your lib-b/project.json) that should work:
"targets": {
"start-dev": {
"executor": "#nrwl/workspace:run-commands",
"options": {
"commands": [
"nodemon -e ts,js --exec ts-node -r tsconfig-paths/register src/index.ts"
],
"cwd": "libs/lib-b"
}
},
...
}
Command to run:
nx run lib-b:start-dev

Don't override "baseUrl" and "paths" in any of child tsconfig!
Put all of your "paths" in tsconfig.base.ts!

Try adding lib-a as an implicit dependency of lib-b, add the line below into the libs/lib-b/project.json file and see what happens:
"implicitDependencies": ["lib-a"]
Running nx graph should show you a graph that should look something like this (do not consider the name of the libraries):
After that you should be able to build both libraries, I hope it works with you as well.

Related

Nuxt using incorrect loader for scss

I am attempting to set up a nuxt project with scss. I added the following packages to my project:
"sass": "^1.37.0",
"sass-loader": "10",
and I updated nuxt.config.js to say the following to point to my new scss main file:
// Global CSS: https://go.nuxtjs.dev/config-css
css: [
'~/assets/sass/main.scss'
],
I had to use older versions because i was getting errors with certain functions I was using but i managed to get it working correctly on my local machine, and it builds just fine repeatedly as I update code as well.
I am now trying to deploy to staging on a Linux/nginx server and I am getting the following errors when building npm run build:
ERROR in ./assets/sass/main.scss (./node_modules/css-loader/dist/cjs.js??ref--7-oneOf-1-1!./node_modules/postcss-loader/dist/cjs.js??ref--7-oneOf-1-2!./node_modules/sass-loader/dist/cjs.js??ref--7-oneOf-1-3!./assets/sass/main.scss)
Module build failed (from ./node_modules/postcss-loader/dist/cjs.js):
SyntaxError
(1:1) postcss-custom-properties: <css input> Unknown word
> 1 | var(--font-size-2)/var(--font-ratio)
| ^
It looks like it's using css builder instead of sass builder! Does anyone know how to fix this? I doublechecked that the files on the server include the sass-loader and that the config is pointing to my .scss file, and i checked the documentation which states that Nuxt will automatically choose the correct loader.
What am I doing wrong?

Parsing error : Cannot find module 'next/babel'

Update 1 : Updated the latest working solution to #Jeevan Rupacha answer, please scroll below to check it out.
I have been encountering this error on every single new Next.js project that I create. The page can be compiled without any problem, it just keeps on showing as error on the first line in every js file.
Parsing error: Cannot find module 'next/babel'
Require stack:
D:\app\next_app\ratu-seo\node_modules\next\dist\compiled\babel\bundle.js
D:\app\next_app\ratu-seo\node_modules\next\dist\compiled\babel\eslint-parser.js
D:\app\next_app\ratu-seo\node_modules\eslint-config-next\parser.js
D:\app\next_app\ratu-seo\node_modules#eslint\eslintrc\lib\config-array-factory.js
D:\app\next_app\ratu-seo\node_modules#eslint\eslintrc\lib\index.js
D:\app\next_app\ratu-seo\node_modules\eslint\lib\cli-engine\cli-engine.js
D:\app\next_app\ratu-seo\node_modules\eslint\lib\cli-engine\index.js
D:\app\next_app\ratu-seo\node_modules\eslint\lib\api.js
c:\Users\Admin.vscode\extensions\dbaeumer.vscode-eslint-2.1.23\server\out\eslintServer.js
Create file called .babelrc in your root directory and add this code:
{
"presets": ["next/babel"],
"plugins": []
}
And in .eslintrc, replace the existing code with:
{
"extends": ["next/babel","next/core-web-vitals"]
}
I had this same problem - but only when I wasn't opening the project folder directly. It appears to be related to how ESLint needs to be configured for workspaces.
In addition, the currently accepted answer works for VSCode but breaks npm run lint for me.
TL;DR - see this answer which points to this blog. This fixed it for me.
Some Details
For example, if I have:
~
| -- some_folder
| | -- project_1
| | -- project_2
| ...files relating to both projects...
I'll often just cd ~/some_folder && code .
But then I get the same error you're experiencing. However, if I cd ~/some_folder/project_1 && code . then everything works fine.
If that's the case for you as well, then what you need (as described in the links above) is to:
Create a workspace config
Specify folders where you need ESLint to run
You can do this easily from VSCode. The net result (following my example above) is a file named ~/some_folder/.vscode/settings.json with contents
{
"eslint.workingDirectories": [
"./project_1",
"./project_2"
]
}
Note: You don't need to create extra .babelrc file
In your NextJS Project you have this file , named .eslintrc.json,
In this file
You have following code
{
"extends": "next/core-web-vitals"
}
Replace it with
{
"extends": ["next/babel","next/core-web-vitals"]
}
Note: If you only replace with
{
"extends": ["next/babel"]
}
The red error sign will go but the code won't compile and gives compile error.
For Nextjs 12 add prettier in .eslintrc.json file inside your root folder.
{
"extends": ["next/core-web-vitals", "prettier"]
}
In my case, the issue occurs when I code in VSCode and use pnpm as the package manager, I tried lots of methods in StackOverflow, and finally, I find out that it's the duty of the VSCode ESLint plugin.
So, to fix the problem without uninstalling the plugin, add the following configuration in the .vscode/settings.json and reload your editor.
{
"eslint.packageManager": "pnpm"
}
Using Next.js, TypeScript, and Tailwind CSS, I updated the .eslintrc.json file with:
{
"extends": ["next/babel", "next/core-web-vitals"]
}
then ctrl + shift + p and search for ESLint: Restart ESLint Server.
It worked for me by just adding prettier in .eslintrc file.
{
"extends": ["next", "prettier"]
}
Try updating the .eslintrc.json file to
{
"extends": ["next", "prettier","next/core-web-vitals"],
"plugins": ["prettier"]
}
Also install prettier plugin if you don't have it already
npm install eslint-plugin-prettier#latest --save-dev
Don't have to include .babelrc file as it will replace Nextjs SWC compiler
S
I had this same problem - Close the IDE and reopen it with the project folder !!
My Problem
I found this error in project with PNPM, ESLint, and Monorepo architecture using Turborepo.
My Solution
add this into the ESLint config file:
parserOptions: {
babelOptions: {
presets: [require.resolve('next/babel')],
},
},
You can also always try updating React and then Next. I had the same error message then updated them both and now my app is working fine.
Upgrade React version to latest
Most applications already use the latest version of React, with Next.js 11 the minimum React version has been updated to 17.0.2.
To upgrade you can run the following command:
npm install react#latest react-dom#latest
Or using yarn:
yarn add react#latest react-dom#latest
Upgrade Next.js version to latest
To upgrade you can run the following command in the terminal:
npm install next#latest
or
yarn add next#latest
Just had this issue with the Nextjs app and the following worked for me. I no longer have issue with next/babel and I can run yarn lint.
Add prettier to your project
yarn add --dev eslint-config-prettier
Update your eslint config as follows
{
"extends": ["prettier", "next/core-web-vitals"]
}
Add global vscode settings and include your project path
{
"eslint.workingDirectories": ["./your-project"]
}
In my case I had to disable VSCode ESLint extension.
Unfortunately when I added ["next/babel"] in extends, the npm run lint stopped working and Eslint in vscode did not underlining any abnormalities.
ctrl + shift + p
TypeScript: Restart TS server
Really, just adding prettier to "extends": ["next/core-web-vitals] to have something like ==> {"extends": ["next/core-web-vitals", "prettier"]}, gets rid of the error, without having to create an extra .babelrc file. But another research that needs to be done, is to know, if there are any downsides to doing it, and i think the answer is NO
In my project, i just run yarn add #babel/core and run
ctrl + shift + p in vscode, excute ESLint: Restart ESlint Server
ESLint: Restart ESlint Server
it works, and npm run lint works fine too.
> Executing task: yarn run lint <
✔ No ESLint warnings or errors
In my case, the problem is that I added "eslint.packageManager": "yarn" to the setting.json of VSCode before, and I tried to use the same setup within a new project managed with pnpm. After adding "eslint.packageManager": "pnpm" for the new workspace, and reload window, than the issue's gone.
I've tried adding "extends": ["next/babel", "next/core-web-vitals", "prettier"] to .eslintrc.js, it will fix the error only within VSCode, but will cause the other error when building my Next.js app.

Deno import maps and lock file

As far as I know, Deno lock files can only be created when using a TypeScript (or JavaScript) file with all the imports on it — usually from a deps.ts file.
I would like to be able to use (the unstable yet) import maps and also generate that lock file based on it.
Is it possible to generate that lock file from an import_map.json file? If it's not possible, is there any other way to use a deps.ts file, for instance, an be able to map the dependencies in order to import them without using (the infamous) ./.. everywhere?
Moreover, looks like using the paths feature on a tsconfig.json file wouldn't do since I don't have any idea how to refer to any module on it.
You cannot directly generate a lock file based on an import map yet. But you can pass the entry file of your program along with the import map to generate a lock file.
Here's an example.
log.ts:
import { green } from "colors";
console.log(`Status: ${green("OK")}`);
deps.json (import map):
{
"imports": {
"colors": "https://deno.land/std#0.88.0/fmt/colors.ts"
}
}
Now run the following command to generate a lock file.
deno cache --import-map=deps.json --unstable --lock=lock.json --lock-write log.ts
The content of lock.json might look like below.
{
"https://deno.land/std#0.88.0/fmt/colors.ts": "db22b314a2ae9430ae7460ce005e0a7130e23ae1c999157e3bb77cf55800f7e4"
}
Another solution that works very closely or better since it actually scans through all the dependencies the project uses is to run: deno test --no-run --import-map import-map.json --lock lock.json --lock-write.

JavaFX-11 in VSCode: Error: Could not find or load main class Files\Java\javafx-sdk-11.0.2\lib

I have been trying to set up JavaFX-11 in Visual Studio Code.
I found this post JavaFX-11 with VSCode, which explained how to do so, and followed the steps.
However, I need to include the module-path to the JavaFX SDK by adding an entry for the vmArgs in the launch.json file:
{
"configurations": [
{
"type": "java",
"name": "CodeLens (Launch) - Main",
"request": "launch",
"vmArgs": "--module-path C:\\Program Files\\Java\\javafx-sdk-11.0.2\\lib --add-modules javafx.controls,javafx.fxml",
"mainClass": "hellofx.Main",
"projectName": "hellofx"
}
]
}
As you can see in the vmArgs entry, is my local path to the JavaFX SDK. However, when I try to run the program I get the following error:
Error: Could not find or load main class
Files\Java\javafx-sdk-11.0.2\lib Caused by:
java.lang.ClassNotFoundException: Files\Java\javafx-sdk-11.0.2\lib
For the past hours I have trying to figure out why it doesn't work. Am I writing the arguments wrong? I saw there are .jmods files. Should I download those files? Is there any other way to specify the module path?
Is worth to mention that I am running Visual Studio Code in Windows 10, so I have to use escape sequence to use backslashes.
As you can see by the error you have posted:
Error: Could not find or load main class Files\Java\javafx-sdk-11.0.2\lib
it is clear that the issue is related to the space you have in Program Files.
Solutions
As a possible solution, you could move your JavaFX SDK to a folder without spaces in its path, and set your vmArgs accordingly, like:
"vmArgs": "--module-path C:\\Java\\javafx-sdk-11.0.2\\lib --add-modules javafx.controls,javafx.fxml",
While that works, if you still want to keep your current approach, you have to find a way to set the path with spaces.
Based on a similar issue, you can find that:
Paths containing spaces should be surrounded by (escaped) double quotes
So this will be the solution in your case:
"vmArgs": "--module-path \"C:\\Program Files\\Java\\javafx-sdk-11.0.2\\lib\" --add-modules javafx.controls,javafx.fxml",
Note this doesn't apply to the path added in the .classpath file with the JavaFX jars, that will be like this:
<classpathentry kind="lib" path="C:\\Program Files\\Java\\javafx-sdk-11.0.2\\lib\\javafx.base.jar"/>
Adding double quotes surrounding my environment variable in IntelliJ solved for me:
PATH_TO_FX="C:\Program Files\Java\javafx-sdk-11.0.2\lib"
** If you are having this error on Eclipse**
"Error occurred during initialization of boot layer
java.lang.module.FindException: Module javafx.controls not found"
Remove the JavaFX SDK library from the build path of the project!!

Django Pipeline, Heroku, and SASS

I've been trying to get django-pipeline setup so that I can compile and concat my assets. I would also like to remove the compiled css files from my repository to avoid merge conflicts in pull requests.
I've been trying to get django-pipeline to compile the files as part of the deploy process but can't figure this out. I use SASS to write my CSS. My pipeline settings look like this:
STATICFILES_STORAGE = 'pipeline.storage.PipelineCachedStorage'
PIPELINE_CSS = {
'main': {
'source_filenames': (
'sass/blah.scss',
'sass/main.scss',
),
'output_filename': 'css/main.css',
'extra_context': {
'media': 'screen',
},
},
}
PIPELINE_COMPILERS = (
'pipeline.compilers.sass.SASSCompiler',
)
This works great locally, and generates .css files in my /sass folder, which are then combined to make the main.css file. If I check those CSS files into my git repository and push to Heroku, it also works fine. However, if I ignore them, which I would like to do so that I'm not committing compiled files, then django-pipeline can't find the files to combine. I'm not sure how I can get the sass compilation working on Heroku and I can't find anything about it.
I can provide more information about my setup if needed, hopefully somebody knows something about this!
OK, here's how I got this working using Compass to compile my SASS files.
Use multiple Heroku buildpacks - Heroku Buildpack Multi
Put the following in your .buildpacks file
https://github.com/heroku/heroku-buildpack-ruby.git
https://github.com/heroku/heroku-buildpack-nodejs
https://github.com/heroku/heroku-buildpack-python.git
Create a Gemfile with compass and any other requirements you have. Here's mine:
source 'https://rubygems.org'
ruby '1.9.3'
gem 'bootstrap-sass'
gem 'compass'
Create a config.rb file. Here's mine. As you can see it, requires the bootstrap-sass that I included in my Gemfile:
# Require any additional compass plugins here.
require 'bootstrap-sass'
# Set this to the root of your project when deployed:
http_path = "/"
css_dir = "app_folder/static/css"
sass_dir = "app_folder/static/sass"
images_dir = "app_folder/static/images"
output_style = :compact
more details on config.rb can be found here
Install node packages (django-pipeline wants yuglify). You'll need a package.json file:
{
"dependencies": {
"yuglify": "0.1.4"
},
"engines": {
"node": "0.10.x",
"npm": "1.3.x"
},
"repository": {
"type": "git",
"url": "your repo url"
}
}
almost ready...
when Heroku runs the ruby buildpack, it will look for a rake task called assets:precompile. So now you'll need to add a Rakefile with the following:
namespace 'assets' do
desc 'Updates the stylesheets generated by Sass/Compass'
task :precompile do
print %x(compass compile --time)
end
end
this will put compile your stylesheets. You need to make sure you set the output (back in config.rb) to the place that django-pipeline is looking for CSS files (shown in the original question).
You should get rid of this part in the original question as django-pipeline isn't compiling your SASS for you:
PIPELINE_COMPILERS = (
'pipeline.compilers.sass.SASSCompiler',
)
That should be it! Deploys should just work now, and it didn't really add a significant amount of time to my deploy process.
All in all, it amounts to a lot of setup, but for me it was well worth it as I no longer have to commit compiled files into the repository, which was causing a lot of merge conflicts when working with branches and pull requests.
I would like to figure out how to do this using only two buildpacks (obviously only one would be ideal but I don't know if it's possible). The problem is trying to find binary paths so that pipeline can do it's thing when it doesn't find the defaults. I'm not sure if the reason I can't do this is because of how Heroku is installing things, or because there is a bug in django-pipeline, but right now this is good enough for me.
If you try this and it doesn't work for you, let me know, if I missed something I'm happy to make updates.
I don't want to take away from your excellent solution, but I tried this today and found a few differences that made things simpler for me - likely due to updates in django-pipeline and/or Heroku. My full solution is below, in case anyone else comes looking.
Add the 3 buildpacks to Heroku:
heroku buildpacks:set https://github.com/heroku/heroku-buildpack-ruby.git
heroku buildpacks:add https://github.com/heroku/heroku-buildpack-nodejs
heroku buildpacks:add https://github.com/heroku/heroku-buildpack-python.git
Add django-pipeline and django-pipeline-compass to requirements.txt:
django-pipeline==1.5.2
django-pipeline-compass==0.1.5
Create a Gemfile to install Sass:
source 'https://rubygems.org'
ruby '2.1.5'
gem 'bootstrap-sass'
Create a package.json file to install Yuglify:
{
"dependencies": {
"yuglify": "0.1.4"
},
"engines": {
"node": "0.10.x",
"npm": "1.4.x"
}
}
I did not need a Rakefile or config.rb.
For reference, here are relevant settings from my settings.py:
STATIC_URL = '/static/'
STATIC_ROOT = os.path.join(BASE_DIR, '_generated_media')
STATICFILES_STORAGE = 'pipeline.storage.PipelineCachedStorage'
STATICFILES_DIRS = (
os.path.join(BASE_DIR, 'static'),
)
STATICFILES_FINDERS = (
'django.contrib.staticfiles.finders.FileSystemFinder',
'django.contrib.staticfiles.finders.AppDirectoriesFinder',
'pipeline.finders.PipelineFinder',
)
PIPELINE_COMPILERS = (
'pipeline_compass.compiler.CompassCompiler',
)
PIPELINE_YUGLIFY_BINARY = os.path.join(BASE_DIR, 'node_modules', '.bin', 'yuglify')
And I also had to add this entry to urls.py:
url(r'^static/(?P<path>.*)$', serve, kwargs={'document_root': settings.STATIC_ROOT})
Hope it helps someone!
You may need to set PIPELINE_SASS_BINARY so that django-pipeline can find your SASS compiler.
You can use the libsass compiler for django-pipeline that uses Sass packaged as a Python package:
pip install libsasscompiler
Update your config:
PIPELINE['COMPILERS'] = (
'libsasscompiler.LibSassCompiler',
)
The default Yuglify compressor is also a problem on Heroku, which you can temporarily overcome by disabling it. This is my config for enabling Sass on Django for example:
PIPELINE = {
'COMPILERS': (
'libsasscompiler.LibSassCompiler',
),
'STYLESHEETS': {
'main': {
'source_filenames': (
'styles/main.scss',
),
'output_filename': 'css/main.css'
},
},
# disable the default Yuglify compressor not available on Heroku
'CSS_COMPRESSOR': 'pipeline.compressors.NoopCompressor',
'JS_COMPRESSOR': 'pipeline.compressors.NoopCompressor'
}
The longer-term solution would be to move towards a JS-only build toolchain (as most projects are doing). Rails integrates pretty nicely with Webpack for example and is maintained by the same team. Until that happens in Django (if ever) and trickles into the Heroku Python builpack, you can use Heroku's multiple buildpacks and add an official Node buildpack step that runs npm install; npm run build for you.

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