I'm trying to handle mouse clicks on table cells. I need to respond to the right button only if I clicked in a certain cell. but I can't find how to catch the column number. A TableView from QtQuick 2.12 is used. Or maybe you can do without a column number? Tableview from QtQuickControls I, for various reasons, can not use.
TableView {
id: table
boundsBehavior: Flickable.StopAtBounds
anchors.fill: parent
columnSpacing: 0
rowSpacing: 0
anchors.rightMargin: 2
anchors.leftMargin: 5
anchors.bottomMargin: 5
anchors.topMargin: 70
clip: true
model: TableModel {
id: model
Component.onCompleted: {
model.init()
}
}
delegate: Rectangle {
id: tableDelegate
implicitWidth: textDelegate.implicitWidth + textDelegate.padding * 2
implicitHeight: 30
border.width: 0
TextField {
id: textDelegate
text: tabledata
anchors.fill: parent
anchors.verticalCenter: parent.verticalCenter
clip: true
horizontalAlignment: TextField.AlignHCenter
verticalAlignment: TextField.AlignVCenter
enabled: true
background: Rectangle {
border.color: "#e61d6887"
color: "#e6ffffff"
border.width: 1
}
selectByMouse: true
MouseArea {
id: mad
anchors.fill: parent
acceptedButtons: Qt.LeftButton | Qt.RightButton
onClicked: {
switch(mouse.button){
case Qt.RightButton:
console.log("right button")
dialog.open()
break
case Qt.LeftButton:
console.log("left button")
break
default:
break
}
}
}
}
}
}
You have to use model.row and model.column (or row and column) to get the row or column in the delegate, respectively.
// ...
MouseArea {
id: mad
anchors.fill: parent
acceptedButtons: Qt.LeftButton | Qt.RightButton
onClicked: {
console.log(model.row, model.column)
// or
// console.log(row, column)
// ...
}
// ...
I have reported the bug in the documentation: QTBUG-76529.
Related
When I click a button in QML, I want the data from another place that I created before to come to the textfields in my table, how can I do it? Can I do this in QML or do I need to create a separate backend cpp file? Can you help me please?
For example this below code is one row of my table
Rectangle{
border.width: 2
border.color: "black"
id:rectangle_mov_mean_nokta_sayisi
Layout.alignment: Qt.AlignCenter
Layout.preferredWidth: mainWindow.width/8
Layout.preferredHeight: mainWindow.height/22
Layout.margins: -3
Layout.fillWidth: true
color: row_even
Text{
color:normal_text
id:text_rectangle_mov_mean_nokta_sayisi
text:"Mov Mean Nokta Sayısı"
anchors.centerIn: parent
}
}
Rectangle{
border.width: 2
border.color: "black"
id:rectangle_mov_mean_nokta_sayisi_deger
Layout.alignment: Qt.AlignCenter
Layout.preferredWidth: mainWindow.width/8
Layout.preferredHeight: mainWindow.height/22
Layout.margins: -3
Layout.fillWidth: true
color:row_even
TextField {
id:textfield_rectangle_mov_mean_nokta_sayisi_deger
anchors.centerIn: parent
placeholderText: qsTr("")
color:normal_text
}
}
There are 20 of these rectangles. When I click a button, a separate value will be displayed for each text field. I need to create these values elsewhere.
you should read Signal and Slots in QML.
For example :
If you have 3 separate QML files:
In main.qml:
import QtQuick 2.12
import QtQuick.Window 2.12
Window {
visible: true
width: 640
height: 480
title: qsTr("External Components with signals and slots")
Notifier{
id : notifierId
rectColor: "yellowgreen"
target: receiverId
}
Receiver {
id : receiverId
rectColor: "dodgerblue"
anchors.right: parent.right
}
Component.onCompleted: {
notifierId.notify.connect(receiverId.receiveInfo)//Connect signal to slot
}
}
and in Receiver.qml :
import QtQuick 2.12
Item {
property alias rectColor: receiverRectId.color
width: receiverRectId.width
height: receiverRectId.height
function receiveInfo( count){
receiverDisplayTextId.text = count
console.log("Receiver received number : "+ count)
}
Rectangle {
id : receiverRectId
width: 200
height: 200
color: "red"
Text {
id : receiverDisplayTextId
anchors.centerIn: parent
font.pointSize: 20
text : "0"
}
}
}
and in Notifier.qml:
import QtQuick 2.12
Item {
property alias rectColor: notifierRectId.color
width: notifierRectId.width
height: notifierRectId.height
property int count: 0
signal notify( string count)//Declare signal
property Receiver target : null
onTargetChanged: {
notify.connect(target.receiveInfo)
}
Rectangle {
id : notifierRectId
width: 200
height: 200
color: "red"
Text {
id : displayTextId
anchors.centerIn: parent
font.pointSize: 20
text : count
}
MouseArea{
anchors.fill: parent
onClicked: {
count++
notify(count)
}
}
}
}
you can see that by using signals and slots you can send data from Notifier.qml to Receiver.qml.
I have a listview in which, each item has gridview inside it:
ListView{
id:list_roi
anchors.fill: parent
delegate: roi_item_view
model: roi_item_model
spacing: 5
clip: true
focus: true
ScrollBar.vertical: ScrollBar {}
onCurrentIndexChanged: {
valueUpdater.selected_roi_changed(list_roi.currentIndex)
}
highlight: Rectangle {
color: 'lightgray'
}
}
ListModel{
id:roi_item_model
ListElement {roi_rows: 2, roi_cols: 2, roi_subregion_model : [{_text:"555.3"},{_text:"555.3"},{_text:"555.3"}]}
}
Component{
id:roi_item_view
MouseArea {
anchors.fill: parent
onClicked: list_roi.currentIndex = index
}
GridLayout{
id:layout_wrapper
anchors.fill: parent
rows: 3
columns: 5
GridView {
id:grid_sub_region
Layout.row: 2
Layout.column: 0
Layout.columnSpan:5
Layout.alignment: Qt.AlignHCenter
width: roi_cols * 30; height: roi_rows * 30
cellWidth: 30; cellHeight: 30
visible : true
model: roi_subregion_model
delegate: contactsDelegate
focus: true
}
Component {
id: contactsDelegate
CellBox{
id: wrapper
width: 30
height: 30
Text {
anchors.verticalCenter: parent.verticalCenter
anchors.horizontalCenter: parent.horizontalCenter
id: contactInfo
text: _text
}
}
}
}
}
as you can see, inside model i have 3 property (roi_rows, roi_cols, roi_subregion_model) which are supposed to change the view of Gridview's rows, columns and data inside each cell, when i change them.
but when i change these values, number of cells inside Gridview does not changes. when i initialize roi_rows and toi_cols to 2 i will have 2x2 gridview after listview item is created. but after initialization i cannot change it. it seems i have to do something to refresh the UI of specific item inside Listview so that the Gridview inside that item will be redrawn.
Update
based on comments: width and height of the GridView will be set based on roi_rows, roi_cols which are part of Listview Model. and because the CellWidth and CellHeight are constant then number of cells (rows and columns of the Gridview) will be changed.
OK i found the answer. in Model,View,Delegate structure when we create a Delegate and want to bind it with a key inside Model, in some cases like 'text' for 'Label' it will be automatically bound automatically. in this example:
ListModel{
id:roi_item_model
ListElement {label_text:"Hello" ,roi_rows: 2, roi_cols: 2, roi_subregion_model : [{_text:"555.3"},{_text:"555.3"},{_text:"555.3"}]}
}
Component{
id:roi_item_view
MouseArea {
anchors.fill: parent
onClicked: list_roi.currentIndex = index
}
GridLayout{
id:layout_wrapper
anchors.fill: parent
rows: 3
columns: 5
Label{ text:label_text }
GridView {
id:grid_sub_region
Layout.row: 2
Layout.column: 0
Layout.columnSpan:5
Layout.alignment: Qt.AlignHCenter
width: roi_cols * 30; height: roi_rows * 30
cellWidth: 30; cellHeight: 30
visible : true
model: roi_subregion_model
delegate: contactsDelegate
focus: true
}
Component {
id: contactsDelegate
CellBox{
id: wrapper
width: 30
height: 30
Text {
anchors.verticalCenter: parent.verticalCenter
anchors.horizontalCenter: parent.horizontalCenter
id: contactInfo
text: _text
}
}
}
}
}
label_text inside Model will be bound to text property of Label automatically which means if i change label_text the content of Label will be changed automatically. but for some property we should do this binding manually. in out example add this to delegate of ListView:
Binding {
target: grid_sub_region
property: 'height'
value: roi_rows * 30
}
Binding {
target: grid_sub_region
property: 'width'
value: roi_cols * 30
}
Its very hard to formulate question. But look on the followind picture:
For example there are exists list widget which items dynammically change content when receive hover state. For simplicity item contents depends on some set of bool values.
With QWidgets its easy could be achieved by checking the bool values when some signal raised and show/hide dependent components.
But how it could achieved with qml?
As I understand correctly the qml gui - its kind of "static" GUI and I should have different gui set to switch. But in described example I receive the combinatorial explosion.
I am not sure I got your question right, but let's begin from examples
ListModel {
id: listModel
ListElement {
name: "John"
age: 32
gender: "male"
}
ListElement {
name: "Kate"
age: 23
gender: "female"
}
}
ListView {
anchors.fill: parent
model: listModel
spacing: 5
delegate: Rectangle {
color: "#24F5F2"
width: parent.width
height: 50
Text {
id: nameText
anchors.top: parent.top
anchors.left: parent.left
anchors.right: parent.right
text: name
}
Text {
id: ageOrGenderText
anchors.bottom: parent.bottom
anchors.left: parent.left
anchors.right: parent.right
text: gender
}
MouseArea {
anchors.fill: parent
hoverEnabled: true
onEntered: {
ageOrGenderText.text = age
}
onExited: {
ageOrGenderText.text = gender
}
}
}
}
Also, you can create a separate boolean property and set it on entered/exited to true/false and do a QML binding to this property
property bool hovered: false
Text {
id: textItem
anchors.bottom: parent.bottom
anchors.left: parent.left
anchors.right: parent.right
text: hovered ? "age" : "gender" // or CppBackend.GetValue(hovered)
}
MouseArea {
anchors.fill: parent
hoverEnabled: true
onEntered: {
textItem = true;
}
onExited: {
textItem = false;
}
}
I have a TreeView with a custom delegate. The delegate uses a ToolTip, which will be shown if the delegates mouseArea is hovered. However, this mouseArea breaks selecting a row in my TreeView. I suppose that a click is not propagated to the TreeView's mouseArea. I tried propagateComposedEvents and mouse.accepted=false but selection does still not work.
TreeView {
id: view
anchors.fill: parent
sortIndicatorVisible: true
model: fileSystemModel
rootIndex: rootPathIndex
selection: sel
selectionMode: 2
Component {
id: mycomp
Item {
id: myitm
Row{
id: myrow
CheckBox{
id: cbox
anchors.baseline: ctext.baseline
}
Text{
id: ctext
text: styleData.value
color: styleData.textColor
width: namecolumn.width-cbox.width-myrow.x
elide: Text.ElideRight
}
}
NC.ToolTip {
id: ttip
parent: ctext
text: qsTr(styleData.value)
delay: 500
visible: mouseArea.containsMouse
}
MouseArea {
id: mouseArea
anchors.fill: parent
hoverEnabled: true
propagateComposedEvents: true
onClicked: {
mouse.accepted = false
}
}
}
}
Just set the acceptedButtons property of the MouseArea to Qt.NoButton. This property determined the buttons the area will handle. NoButton causes the area to report hover events but it will not handle any clicks.
See the full documentation for the property here:
http://doc.qt.io/qt-5/qml-qtquick-mousearea.html#acceptedButtons-prop
I have QML ListView, which shows customers from database via UeCustomerModel. Customers are sorted in model via MySQL statement. All works fine, but now I want to add sections into ListView, so the customers are sorted in sections by first letter criteria. Here is my ListView:
ListView
{
id: ueCustomersListView
Layout.fillWidth: true
Layout.fillHeight: true
Layout.alignment: Qt.AlignHCenter|Qt.AlignBottom
Layout.margins: 8
clip: true
spacing: 8
delegate: UeCustomerSelectorDelegate
{
ueParamWidth: ueCustomersListView.width
ueParamHeight: 128
ueParamImage: "image://ueCustomerModel/"+model.ueRoleImage
ueParamName: model.ueRoleCustomerName
ueParamTaxId: model.ueRoleCustomerTaxId
ueParamCurrentDebt: model.ueRoleCustomerCurrDebt
ueParamMaxDebt: model.ueRoleCustomerMaxDebt
} // delegate
section.property: model.ueRoleCustomerName // HERE RUNTIME ERROR OCCURS
section.criteria: ViewSection.FirstCharacter
section.delegate: UeCustomerSelectorSectionDelegate
{
ueParamWidth: ueCustomersListView.width
ueParamHeight: 128
ueParamName: section
} // section.delegate
Component.onCompleted:
{
model=ueCustomerModel;
} // Component.onCompleted
} // ListView
and here is section delegate:
import QtQuick 2.5
import QtQuick.Layouts 1.1
Rectangle
{
property int ueParamWidth
property int ueParamHeight
property string ueParamName
width: ueParamWidth
height: ueParamHeight
color: "#4682b4"
antialiasing: true
smooth: true
RowLayout
{
anchors.fill: parent
anchors.margins: 8
spacing: 8
Text
{
color: "#ffffff"
Layout.fillWidth: true
Layout.fillHeight: true
Layout.alignment: Qt.AlignHCenter|Qt.AlignVCenter
antialiasing: true
text: ueParamName
font.family: "Courier"
font.bold: true
font.pointSize: 12
clip: true
textFormat: Text.RichText
verticalAlignment: Text.AlignVCenter
horizontalAlignment: Text.AlignHCenter
} // Text
} // RowLayout
} // Rectangle
Now, when ListView is shown, there are no sections visible. What did I miss, i.e., how do I correct section.property: model.ueRoleCustomerName statement to get alphabetical letters from customers (A, B, C, ...). I want ListView to section delegates according to Customer Name (delivered from database via model) first letter. Also, in mentioned line of code, I get QML runtime error Unable to assign [undefined] to QString. Why?
P.S.: model works perfectly (is fast, can search accross customers using TextField), I've tested it 5 times.
According to user sk2212's hint, I've upgraded the code with:
section.property: "ueParamName"
section.criteria: ViewSection.FirstCharacter
section.delegate: UeCustomerSelectorSectionDelegate
{
ueParamWidth: ueCustomersListView.width/2
ueParamHeight: ueCustomersListView.height/4
ueParamName: model.ueRoleCustomerName.subString(0,1)
} // section.delegate
and here is Section delegate:
import QtQuick 2.5
import QtQuick.Layouts 1.1
Rectangle
{
property int ueParamWidth
property int ueParamHeight
property string ueParamName
width: ueParamWidth
height: ueParamHeight
color: "#4682b4"
antialiasing: true
smooth: true
RowLayout
{
anchors.fill: parent
anchors.margins: 8
spacing: 8
Text
{
color: "#ffffff"
Layout.fillWidth: true
Layout.fillHeight: true
Layout.alignment: Qt.AlignHCenter|Qt.AlignVCenter
antialiasing: true
text: ueParamName
font.family: "Courier"
font.bold: true
font.pointSize: 12
clip: true
textFormat: Text.RichText
verticalAlignment: Text.AlignVCenter
horizontalAlignment: Text.AlignHCenter
} // Text
} // RowLayout
} // Rectangle
Still does not work.
You have to use the section.property as a model data element:
delegate: UeCustomerSelectorDelegate
{
ueParamWidth: ueCustomersListView.width
ueParamHeight: 128
ueParamImage: "image://ueCustomerModel/"+model.ueRoleImage
ueParamName: model.ueRoleCustomerName
ueParamTaxId: model.ueRoleCustomerTaxId
ueParamCurrentDebt: model.ueRoleCustomerCurrDebt
ueParamMaxDebt: model.ueRoleCustomerMaxDebt
alphabet: model.ueRoleCustomerName.substring(0,1)
} // delegate
section.property: "alphabet"