Hello stackoverflow communuity , im working on java fx project in intelij idea , i heard the intelij idea had the option to add scene builder to the interface of the ide but i was not happy of the result the integrated of scene builder in intelij idea is awfal and so big that i can't design my interface in a fast and easy way like the original scene builder and i also can't use another ide because it's the teacher obligation to work like that if you can help to reduce the scene builder interface's size (button , links .....)
thanks a lot
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hey folks as you see in the code I want to add new stage in the jmenuitem
but it give me this error because I cant use swing with stage as I think
enter image description here
and here is the error
enter image description here
Mixing Swing and JavaFX is not recommended unless you really know what you are doing and have a really good reason for it.
Otherwise, don't import swing and awt classes into a JavaFX project, only import JavaFX classes.
JavaFX has menu system support. If you are using JavaFX then use that.
You appear to want a ContextMenu rather than an application menu. JavaFX supports both types and both are documented in the referenced tutorial.
I never used JavaFX before, I am trying to learn it by following tutorials online, This is locked for me in Scene Builder, and I can't seem to find a proper solution for the problem.
This happens when I try to change the color/font of a label:
**I have a "LWJGL Project" ** and I want to make some buttons by JavaFx scene in this project or put LWJGL in JavaFx scene .. but I can't understand how to do that.. any one have idea ?
Take a look at https://github.com/AlmasB/FXGL which is an open source framework to do exactly what you want for 2D type GL renders mixed with JavaFX.
JMonkeyEngine has been adding features and examples that have JavaFX 2D HUDs and GUIs over their 3D displays, so you may want to look at those.
Otherwise if you need to write it yourself, a quick way is to use SwingNode: place the LWJGL component in a SwingNode and then the SwingNode into the JavaFX layout. Be advised that you will have two separate rendering systems (JavaFX and Swing->OpenGL). Its really not hard but you'll need to code up any communications or event handlers that must "cross the divide".
I wanted add font awesome in the Scene Builder, but I don't know what is wrong
I have download from this site it doesn't work :
https://bitbucket.org/Jerady/fontawesomefx/downloads/
any help guys please,i would appreciate you
Thanks in advance.
See, always first try to google your issue, which the prospects and the issues you are facing out or what you want to do there,
As per my understanding, you are facing to add the custom fonts using scene builder in JavaFX right!
I would recommend below said given blog and issue thread on the similar,
Adding a Custom JavaFX Component to Scene Builder 2.0 (Part 2)
How to set custom fonts in JavaFX Scene Builder using CSS
hope these above links will help you, thanks.
I was thinking of building an application like Scene builder but for image editing.
I thought of doing a similar layout design like SceneBuilder where u can drag controls.
Is there any similar controls that could be used to replicate the gui of SceneBuilder?
Or is there any other different designs like a toolbox like gimp.
SceneBuilder code is open source.
If you want to replicate SceneBuilder's GUI, reviewing it's source might be a good place to start.