u-boot support many platform. and there are files with same file name. it's hard to determine which file is involved in the make process for a certain platform. how could I get all files that be used in make process?
You could:
first, build u-boot for your target platform,
then look for all object files that resulted from the compilation process.
For example, if your u-boot main makefile were located in /opt/u-boot-2019.01,
the following commands would give you all the object files that were compiled:
cd /opt/u-boot-2019.01
find . -name "*.o"
You can then correlate the list of files you retrieved with the content of your target board's config file, usually located in the configs sub-directory.
In my case, the first object files to be displayed are:
./scripts/kconfig/zconf.tab.o
./scripts/kconfig/conf.o
./scripts/dtc/srcpos.o
./scripts/dtc/dtc.o
./scripts/dtc/treesource.o
./scripts/dtc/util.o
./scripts/dtc/fstree.o
./scripts/dtc/checks.o
./scripts/dtc/flattree.o
./scripts/dtc/dtc-parser.tab.o
./scripts/dtc/livetree.o
./scripts/dtc/dtc-lexer.lex.o
./scripts/dtc/data.o
./arch/arm/cpu/built-in.o
./arch/arm/cpu/armv8/built-in.o
./arch/arm/cpu/armv8/cpu-dt.o
./arch/arm/cpu/armv8/cache_v8.o
./arch/arm/cpu/armv8/generic_timer.o
./arch/arm/cpu/armv8/exceptions.o
./arch/arm/cpu/armv8/lowlevel_init.o
./arch/arm/cpu/armv8/fwcall.o
./arch/arm/cpu/armv8/cpu.o
./arch/arm/cpu/armv8/start.o
./arch/arm/cpu/armv8/cache.o
./arch/arm/cpu/armv8/transition.o
./arch/arm/cpu/armv8/tlb.o
./arch/arm/mach-sunxi/built-in.o
./arch/arm/mach-sunxi/clock.o
./arch/arm/mach-sunxi/dram_helpers.o
./arch/arm/mach-sunxi/pinmux.o
./arch/arm/mach-sunxi/prcm.o
./arch/arm/mach-sunxi/board.o
./arch/arm/mach-sunxi/clock_sun6i.o
./arch/arm/mach-sunxi/cpu_info.o
./arch/arm/mach-sunxi/rsb.o
For example, the fact that the file ./arch/arm/mach-sunxi/rsb.o is in the list means that ./arch/arm/mach-sunxi/rsb.c was compiled during the build process and contributed to the resulting u-boot image.
Related
I have a Jar (we'll call it a.jar) with a resource in it at path foo/bar.txt and a function as follows:
object FooBarLoader {
fun loadFooBarText() = javaClass.getResourceAsStream("foo//bar.txt")
?.bufferedReader()
?.readLines()
?.joinToString("\n")
}
When I test the function in a unit test (JUnit 4, running with Gradle 6), it loads the text from the resource file despite the obvious typo (the // in the middle of the resource path).
I also have a CLI application (in b.jar) that has a dependency on a.jar. When the CLI application calls loadFooBarText(), it got a null result due to the resource not being found. This was fixed by fixing the typo (// -> /) in the function in a.jar. No other changes were needed to fix it.
So, my question is why did the wrong path work in one situation (unit tests of a.jar) and not the other (call from b.jar)?
How do you run the unit test with a.jar ? Just run it in your IDE or use command java -jar a.jar ?
If you ran it just in IDE,I think difference is the search path between local files and zip files .
Your first application searches the file in your target directory and the second application searches it in the jar which is a compressed file.
When searching files in local path, command will be changed to right one by system.
The two commands below are the same in both Windows/Linux.
cd work//abc/ddd
cd work/abc/ddd
But when searching files in a jar file which is actually compressed zip file, path should be a restrict written or else the program will find nothing.
Assume I have a qmake project file *.pro:
# some stuff ...
TARGET = my_binary
# other stuff...
include( $$PWD/post.pri )
And inside the post.pri file (because I would like to reuse whatever this *.pri file does), I would like to get the complete name of the output file.
For example if is an app, then on windows I would like to get my_binary.exe and on linux my_binary. Or if the project is a shared lib, I would like to get my_binary.dll or libmy_binary.so respectively. Same if is a static lib, I would expect my_binary.lib and libmy_binary.a.
I have already tried the undocumented qmake variable QMAKE_FILE_OUT but with no success.
You can do this in your .pro script:
load(resolve_target)
message($$QMAKE_RESOLVED_TARGET)
It will output the build path and target name, according to your platform and project TEMPLATE.
I'm trying to create app based on Jetty 9.4.20 (embedded) and Vaadin Flow 14.0.12.
It based on very nice project vaadin14-embedded-jetty.
I want to package app with one main-jar and all dependency libs must be in folder 'libs' near main-jar.
I remove maven-assembly-plugin, instead use maven-dependency-plugin and maven-jar-plugin. In maven-dependency-plugin i add section <execution>get-dependencies</execution> where i unpack directories META-INF/resources/,META-INF/services/ from Vaadin Flow libs to the result JAR.
In this case app work fine. But if i comment section <execution>get-dependencies</execution> then result package didn't contain that directories and app didn't work.
It just cannot give some static files from Vaadin Flow libs.
This error occurs only if i launch packaged app with ...
$ java -jar vaadin14-embedded-jetty-1.0-SNAPSHOT.jar
... but from Intellij Idea it launch correctly.
There was an opinion that is Jetty staring with wrong ClassLoader and cannot maintain requests to static files in Jar-libs.
The META-INF/services/ files MUST be maintained from the Jetty libs.
That's important for Jetty to use java.util.ServiceLoader.
If you are merging contents of JAR files into a single JAR file, that's called a "uber jar".
There are many techniques to do this, but if you are using maven-assembly-plugin or maven-dependency-plugin to build this "uber jar" then you will not be merging critical files that have the same name across multiple JAR files.
Consider using maven-shade-plugin and it's associated Resource Transformers to properly merge these files.
http://maven.apache.org/plugins/maven-shade-plugin/
http://maven.apache.org/plugins/maven-shade-plugin/examples/resource-transformers.html
The ServicesResourceTransformer is the one that merges META-INF/services/ files, use it.
As for static content, that works fine, but you have to setup your Base Resource properly.
Looking at your source, you do the following ...
final URI webRootUri = ManualJetty.class.getResource("/webapp/").toURI();
final WebAppContext context = new WebAppContext();
context.setBaseResource(Resource.newResource(webRootUri));
That won't work reliably in 100% of cases (as you have noticed when running in the IDE vs command line).
The Class.getResource(String) is only reliable if you lookup a file (not a directory).
Consider that the Jetty Project Embedded Cookbook recipes have techniques for this.
See:
WebAppContextFromClasspath.java
ResourceHandlerFromClasspath.java
DefaultServletFileServer.java
DefaultServletMultipleBases.java
XmlEnhancedServer.java
MultipartMimeUploadExample.java
Example:
// Figure out what path to serve content from
ClassLoader cl = ManualJetty.class.getClassLoader();
// We look for a file, as ClassLoader.getResource() is not
// designed to look for directories (we resolve the directory later)
URL f = cl.getResource("webapp/index.html");
if (f == null)
{
throw new RuntimeException("Unable to find resource directory");
}
// Resolve file to directory
URI webRootUri = f.toURI().resolve("./").normalize();
System.err.println("WebRoot is " + webRootUri);
WebAppContext context = new WebAppContext();
context.setBaseResource(Resource.newResource(webRootUri));
I've switched versions of QT (from 5.10.1 to 5.12.2) to get a more recent version of Mingw32 (from GCC/G++ 5.3 -> 7.3). The reasoning behind this is that have multiple products using the same library and using an old version of gcc is less than ideal. We've never had any issues with build before, but now I get the following error:
":-1: error: No rule to make target 'res/resources.qrc', needed by 'release/qrc_resources.cpp'. Stop."
Oddly enough, it does not stop the build from generating a completely functioning executable.
So far I've tried:
Cleaning the directory and building again
Deleting the build directory and building again
Not selecting shadow build option
Forcing Qmake (Build -> Run Qmake)
Creating a new .pro.user file
Deleting the whole repo, cloning it again, rebuilding the dependencies (we have a library which it relies on) and rebuilding QT
Adding the .qrc file to the includes (I know this was silly, but I was at my wits end)
Checking for deleted files (None that I can see)
Checking file names for inconsistencies(They seem ok)
Here is my qrc file
<RCC>
<qresource prefix="/">
<file>images/cnctbtn_connected.png</file>
<file>images/cnctbtn_connecting.png</file>
<file>images/cnctbtn_disconnected.png</file>
<file>images/configbtn.png</file>
<file>images/flash.png</file>
<file>images/logbtn.png</file>
<file>images/streambtn_start.png</file>
<file>images/streambtn_stop.png</file>
<file>images/d_logo_outlined.ico</file>
<file>images/d_logo_small.png</file>
<file>images/d_logo_small_outlined.png</file>
</qresource>
</RCC>
The list of resources which are located in the images folder
cnctbtn_connected.png
cnctbtn_connecting.png
cnctbtn_disconnected.png
configbtn.png
d_logo_small.png
d_logo_small_outlined.png
flash.png
logbtn.png
streambtn_start.png
streambtn_stop.png
d_logo_outlined.ico
The qrc_resource_File.cpp also looks ok. I see the bytes of the images in it, their names and assorted namespace declarations and functions in that name space.
The one thing I'm unsure of is why the images folder has it's on name in the resource name list.
Note: I've removed the bytes in this array, for my eyes and yours.
static const unsigned char qt_resource_name[] = {
// images
// cnctbtn_disconnected.png
// cnctbtn_connected.png
// cnctbtn_connecting.png
// streambtn_start.png
// d_logo_outlined.ico
// d_logo_small.png
// streambtn_stop.png
// d_logo_small_outlined.png
};
Ideally there would be no build error, which I don't really understand since I can see and use the executable produced. If you need any other information, don't hesitate to ask!
So I have a bunch of data that I want to load into database from CSV. I've hacked together a solution that works in local development, but when I deploy to meteor.com, it no longer works.
I'm loading the csv file in the folder /server/data/:
function readData(name){
var fs = __meteor_bootstrap__.require('fs');
var path = __meteor_bootstrap__.require('path');
var base = path.resolve('.');
var data = fs.readFileSync(path.join(base, '/server/data/', name));
return CSVToArray(data);
}
After I deploy to meteor.com, i got:
INFO Error: ENOENT, no such file or directory '/meteor/containers/98eb1286-120b-ee84-8e98-ce673fa2eab7/public/data/categories.csv'
at Object.openSync (fs.js:240:18)
at Object.readFileSync (fs.js:128:15)
at readData (app/server/models.js:10:16)
at app/server/categories.js:6:7
at /meteor/containers/98eb1286-120b-ee84-8e98-ce673fa2eab7/bundle/server/server.js:132:63
at Array.forEach (native)
at Function.<anonymous> (/meteor/containers/98eb1286-120b-ee84-8e98-ce673fa2eab7/bundle/server/underscore.js:76:11)
at /meteor/containers/98eb1286-120b-ee84-8e98-ce673fa2eab7/bundle/server/server.js:132:7
Any idea how I can get meteor to see the csv file after deployment?
I realize this question is old, but it still ranks high on certain keyword searches. So, if you're using Meteor 0.6.5+, you can use the new Assets API.
The issue is that meteor only bundles files that it knows about (ie. JS/CSS/HTML/+more depending on which packages you use) up when it deploys.
Try putting the file you need in the public directory (this directory is exempt from the above rule).
Thanks to SamuelDavis and Tom Coleman's tips. I ended up figuring out what the problem is. Turns out the bundled app is no longer formated as client, public, and server. I ended up debugging it by running meteor bundle to create a tarball. extract the tarball and took a look inside to find where the data folder is. Tom was also right that the data folder needed to be in the public folder in order to get bundled in.
It appears that the base directory is not in the same location that contains the file '/server/data/xxx.csv'.
Before you try anything else, log the base path after calling "var base = path.resolve('.'). If that value is what you expected, log the files that appear in that directory. Again if the files are what you expected, navigate into the /server folder and print out those directories and so forth.
This should pinpoint you to which folder and/or directory is missing and should indicate where you should place the CSV file in future.