If I have a QApplication, how can I redirect output (from qDebug) to the command line console that first started the executable?
Note that I don't want to create a new console.
You can use qInstallMessageHandler to redirect qDebug() to your own function.
void qDebugRedirect(QtMsgType type, const QMessageLogContext &context, const QString &msg)
{
switch (type) {
case QtDebugMsg:
std::cout << msg.toStdString() << " from line: " << context.line;
break;
default:
break;
}
}
You want to install the message handler as early as possible:
int main(int argc, char *argv[])
{
qInstallMessageHandler(qDebugRedirect); // Install the handler
QCoreApplication a(argc, argv);
qDebug() << "Hello from qDebug";
return a.exec();
}
This is from my previous question of read the text line by line.
Based from #KubaOber answer, I can successfully read and display the content line by line in a certain time interval.
Then, I was trying to transmit the content of the text file serially into Arduino Uno using the source code available on the internet.
Here's the header code:
#ifndef WIDGET_H
#define WIDGET_H
#include <QWidget>
#include <QtSerialPort/QSerialPort>
#include <QSerialPortInfo>
namespace Ui {
class Widget;
}
class Widget : public QWidget
{
QSerialPort *arduino;
static const quint16 arduino_uno_vendor_id = 10755;
static const quint16 arduino_uno_product_id = 67;
QString arduino_port_name;
bool arduino_is_available;
QByteArray serialData;
QString serialBuffer;
void updateSpeedometer(QString);
Q_OBJECT
public:
explicit Widget(QWidget *parent = 0);
~Widget();
Ui::Widget *ui;
private slots:
private:
};
#endif // WIDGET_H
and here's the main.cpp :
#include <QtWidgets>
#include <QSerialPortInfo>
#include <QtSerialPort/QSerialPort>
#include "widget.h"
#include <QDebug>
bool arduino_is_available = false;
QString arduino_port_name = "";
QSerialPort *arduino = new QSerialPort;
QString serialBuffer = "";
static const quint16 arduino_uno_vendor_id = 10755;
static const quint16 arduino_uno_product_id = 67;
class PeriodicReader : public QObject {
Q_OBJECT
QTimer m_timer{this};
QFile m_file{this};
void readLine() {
if (m_file.atEnd()) {
m_timer.stop();
return;
}
QByteArray lineBaru(m_file.readLine());
emit newLine(lineBaru);
qDebug()<<lineBaru;
QString lineString(lineBaru);
qDebug()<<lineString << " converted to QString";
lineString.remove("\n");
qDebug()<<lineString;
lineString.remove(" ");
qDebug()<<lineString;
QRegExp rx("d(\\d+)");
QList<int> list;
int pos = 0;
while ((pos = rx.indexIn(lineString, pos)) != -1) {
list << rx.cap(1).toInt();
pos += rx.matchedLength();
}
qDebug()<<list;
int listi = list.at(0);
qDebug()<<"list[0] :"<<listi;// <<---THIS IS WHERE I CAN GET THE VALUE AFTER THE "d"
updateSpeedometer(lineString);
}
void updateSpeedometer(QString command)
{
if(arduino->isWritable())
{
command.remove(" ");
arduino->write(command.toStdString().c_str());
qDebug() << command.toStdString().c_str() << " is uploaded to Arduino";
}else{
qDebug()<<"Couldn't write to Serial !" ;
}
}
public:
explicit PeriodicReader(QObject * parent = {}) : QObject(parent) {
connect(&m_timer, &QTimer::timeout, this, &PeriodicReader::readLine);
}
void load(const QString & fileName) {
m_file.close(); // allow re-opening of the file
m_file.setFileName(fileName);
if (m_file.open(QFile::ReadOnly | QFile::Text)) {
readLine();
m_timer.start(1000); // <<<---------------HERE IS WHERE I WANT THE DELAY TO BE
}
}
Q_SIGNAL void newLine(const QByteArray &);
};
QString lineToString(QByteArray line)
{
while (line.endsWith('\n') || line.endsWith('\r'))
line.chop(1);
return QString::fromUtf8(line);
}
int main(int argc, char ** argv) {
qDebug()<<"Number of available ports :" <<QSerialPortInfo::availablePorts().length();
foreach(const QSerialPortInfo &serialPortInfo, QSerialPortInfo::availablePorts()){
qDebug()<<"Has Vendor ID:" << serialPortInfo.hasVendorIdentifier();
if(serialPortInfo.hasVendorIdentifier()){
qDebug()<<"Vendor ID:"<< serialPortInfo.vendorIdentifier();
}
qDebug()<<"Has Product ID:" << serialPortInfo.hasProductIdentifier();
if(serialPortInfo.hasProductIdentifier()){
qDebug()<<"Product ID:"<< serialPortInfo.productIdentifier();
}
}
foreach(const QSerialPortInfo &serialPortInfo, QSerialPortInfo::availablePorts()){
if(serialPortInfo.hasVendorIdentifier() && serialPortInfo.hasProductIdentifier()){
if(serialPortInfo.vendorIdentifier() == arduino_uno_vendor_id){
if(serialPortInfo.productIdentifier() == arduino_uno_product_id){
arduino_port_name = serialPortInfo.portName();
arduino_is_available = true;
}
}
}
}
if(arduino_is_available){
//open and configure the serialport
arduino->setPortName(arduino_port_name);
arduino->open(QSerialPort::ReadWrite);
arduino->setBaudRate(QSerialPort::Baud9600);
arduino->setDataBits(QSerialPort::Data8);
arduino->setParity(QSerialPort::NoParity);
arduino->setStopBits(QSerialPort::OneStop);
arduino->setFlowControl(QSerialPort::NoFlowControl);
//QObject::connect(arduino,SIGNAL(readyRead()),this,SLOT(readSerial()));
}else{
//show error message
qDebug()<<" Port Error, Couldn't find the Arduino' !";
// QMessageBox::warning(this, "Port Error, Couldn't find the Arduino !");
}
QApplication app{argc, argv};
QWidget window;
QVBoxLayout layout{&window};
QPushButton load{"Load"};
QPlainTextEdit edit;
layout.addWidget(&load);
layout.addWidget(&edit);
window.show();
PeriodicReader reader;
QObject::connect(&load, &QPushButton::clicked, [&]{
auto name = QFileDialog::getOpenFileName(&window);
if (!name.isEmpty()) {
edit.clear(); // allow re-opening of the file
reader.load(name);
}
});
QObject::connect(&reader, &PeriodicReader::newLine, &edit,
[&](const QByteArray & line){ edit.appendPlainText(lineToString(line)); });
return app.exec();
}
#include "main.moc"
It is from the coding of "reading text line by line" I've asked months a go which I include the arduino serial connection coding as well and hey, it worked!
It reads the text line by line and when each line is displayed in textEdit, it also transmitted to Arduino Uno.
So my request is, instead of the delay between line by line is preset at 2 seconds, can the delay duration be controlled by the content of the text file?
Let say.. the first line content inside the text file is 's200 d300' , and the 's200' is processed by arduino to generate a frequency, meanwhile 'd300' is the delay interval in milliseconds before it reads the next line and generate another frequency signal.
So,how to make Qt recognise the 'd300' and use it as the delay value?
QString str = "asa24fsesfd300kslfv0";
QTextDocument document(str);
QTextCursor d = document.find("d");
qDebug()<<d.position();
QString s = str.mid(d.position()-1,6); // How many digits can be after << d >>
int count = 0;
for (int i = 1; i < s.size(); ++i) {
QString d = s.at(i);
if(d.isEmpty()){
break;
}else{
bool ok;
int k = d.toInt(&ok);
if(ok){
count++;
}else{
break;
}
}
}
QString result = str.mid(d.position(),count);
bool ok;
int result_int = result.toInt(&ok);
if(ok){
qDebug()<< result_int;
}
result 300
I have written code for a server which accepts connections from different clients. Each client is serviced in different threads. Each thread accesses a database to get data and then updates this data to all the clients connected to server.
1) For the first time when UI asks data from server, it responds properly, but after that server does not read the socket i.e. Server's readyread() doesn't get invoked. Funnily enough, this works fine in mac and linux, this issue is seen only on windows
2) I was able to verify that when the DB module emits a signal which is caught by the threads, the hang occurs, Because everything worked fine when I removed the emit.
Here, I am attaching all the needed .h and .cpp codes
Defn.h
#ifndef DEFN_H
#define DEFN_H
struct PresetData{
QString ID;
QString name;
QString value;
QString source;
};
#endif // DEFN_H
main.cpp
#include <QCoreApplication>
#include "myserver.h"
#include "mydb.h"
int main(int argc, char *argv[])
{
QCoreApplication a(argc, argv);
MyDB db;
MyServer server(&db);
server.startServer();
return a.exec();
}
mydb.h
#ifndef MYDB_H
#define MYDB_H
#include <QObject>
#include <QtSql>
#include "Defn.h"
class MyDB : public QObject
{
Q_OBJECT
public:
explicit MyDB(QObject *parent = 0);
signals:
void dataAvailable(QString ID, QString name, QString value, QString source);
public slots:
void onUpdateData(QString ID, QString name, QString value, QString source);
void onGetData(QString ID, QString name, QString value, QString source);
private:
QSqlDatabase m_db;
};
#endif // MYDB_H
mydb.cpp
#include "mydb.h"
MyDB::MyDB(QObject *parent) :
QObject(parent)
{
m_db = QSqlDatabase::addDatabase("QSQLITE");
m_db.setConnectOptions();
m_db.setDatabaseName("D:/MySimulator/New Folder/TCPServer1/DB.db");
if (m_db.open()){
qDebug() << "DB opened succesfully" ;
}else{
qDebug() << "DB Opening failed" ;
}
QStringList tables = m_db.tables();
if (tables.contains("Presets", Qt::CaseInsensitive)){
qDebug() << "DB Contains Data" ;
return;
}
}
void MyDB::onGetData(QString ID, QString name, QString value, QString source)
{
qDebug() << "onGetData" ;
QString queryString = "SELECT Value from 'Presets' where ID = \'" + ID + "\'";
QSqlQuery q;
bool result = q.exec(queryString);
if (result){
if (q.next()){
value = q.value(q.record().indexOf("Value")).toString();
qDebug() << " Retrieved Value = " << value ;
emit dataAvailable(ID, name, value, source);
}else{
qDebug("Empty Result");
}
}else{
qDebug("NO Result");
}
}
void MyDB::onUpdateData(QString ID, QString name, QString value, QString source)
{
qDebug() << "onUpdateData" ;
QString queryString = "UPDATE 'Presets' SET Value = \'" + value + "'\ WHERE ID = \'" + ID + "\'";
QSqlQuery q;
QSqlDatabase::database().transaction();
bool result = q.exec(queryString);
if (result){
QSqlDatabase::database().commit();
onGetData(ID, name, "", "000");
}else{
qDebug("NO Result");
}
}
mythread.h
#ifndef MYTHREAD_H
#define MYTHREAD_H
#include <QThread>
#include <QTcpSocket>
#include <QAbstractSocket>
#include <QDebug>
#include "Defn.h"
#include "mydb.h"
class MyThread : public QThread
{
Q_OBJECT
public:
explicit MyThread(int ID, MyDB* db, QObject * parent = 0);
void run();
void parseInput(QString string);
signals:
void error(QTcpSocket::SocketError socketError);
void updateData(QString ID, QString name, QString value, QString source);
void getData(QString ID, QString name, QString value, QString source);
public slots:
void readyRead();
void disconnected();
void onDataAvailable(QString ID, QString name, QString value, QString source);
private:
QTcpSocket* socket;
int socketDescriptor;
MyDB* db;
};
#endif // MYTHREAD_H
mythread.cpp
#include "mythread.h"
#include "qtcpserver.h"
#include "qabstractsocket.h"
MyThread::MyThread(int ID, MyDB* db, QObject * parent ):
QThread(parent)
{
this->socketDescriptor = ID ;
this->db = db;
}
void MyThread::run()
{
// thread starts here.
qDebug() << socketDescriptor << "Starting Thread" ;
socket = new QTcpSocket();
if (!socket->setSocketDescriptor(this->socketDescriptor)){
emit error(socket->error());
return;
}
connect(socket, SIGNAL(readyRead()), this, SLOT(readyRead()), Qt::DirectConnection);
connect(socket, SIGNAL(disconnected()), this, SLOT(disconnected()), Qt::DirectConnection);
connect(this, SIGNAL(getData(QString, QString , QString , QString )), this->db, SLOT(onGetData(QString , QString , QString , QString )));
connect(this, SIGNAL(updateData(QString , QString , QString , QString )), this->db, SLOT(onUpdateData(QString , QString , QString , QString )));
connect(this->db, SIGNAL(dataAvailable(QString , QString , QString , QString )), this, SLOT(onDataAvailable(QString , QString , QString , QString )));
qDebug() << socketDescriptor << "Client Connected" ;
exec();
}
void MyThread::readyRead()
{
QByteArray data = socket->readAll();
qDebug() << socketDescriptor << "Data in: " << data;
parseInput(data);
}
void MyThread::disconnected()
{
qDebug() << socketDescriptor << "Disconnected" ;
socket->deleteLater();
exit(0);
}
void MyThread::parseInput(QString dataFromTCP)
{
qDebug() << socketDescriptor << ":" <<"parseInput " << dataFromTCP;
if (dataFromTCP.isEmpty())
return;
QStringList list1 = dataFromTCP.split("\n", QString::SkipEmptyParts);
qDebug() << socketDescriptor << ":" << "list1 BEGIN";
for (int i = 0 ; i < list1.count(); i++)
{
qDebug() << i<< ":" << list1.at(i);
}
qDebug() << socketDescriptor << ":" << "list1 END";
if (list1.count() < 1){
return;
}
QString strMessage = "";
for (int i = 0 ; i < list1.count() ; i++)
{
strMessage = list1[i];
QStringList list2 = strMessage.split(" ", QString::SkipEmptyParts);
qDebug() << socketDescriptor << ":" << "list2 BEGIN";
for (int i = 0 ; i < list2.count(); i++)
{
qDebug() << i<< ":" << list2.at(i);
}
qDebug() << socketDescriptor << ":" << "list2 END";
if (list2.count() < 1){
break;
}
QString ID = list2[1];
QString source = QString::number(socketDescriptor) ;
if (list2[0] == "GET"){
emit getData(ID, "", "", source);
}
else if (list2[0] == "UPD"){
QString value = list2[2];
emit updateData(ID, "", value, source);
}
}
}
void MyThread::onDataAvailable(QString ID, QString name, QString value, QString source)
{
if( (QString::number(socketDescriptor) == source) || ("000" == source ) ) {
qDebug() << socketDescriptor << " : On Data Available " << ID << name << value ;
QString data = "DATA " + ID + " " + value + " " + "\n" ;
QByteArray ba;
ba.append(data);
socket->write(ba);
}
}
myserver.h
#ifndef MYSERVER_H
#define MYSERVER_H
#include <QDebug>
#include <QObject>
#include <QTCPServer>
#include <QTCPSocket>
#include "mythread.h"
#include "mydb.h"
class MyServer: public QTcpServer
{
Q_OBJECT
public:
explicit MyServer(MyDB* pdb, QObject* parent = 0);
void startServer();
signals:
public slots:
protected:
void incomingConnection(qintptr socketDescriptor);
private:
MyDB* pdb ;
};
#endif // MYSERVER_H
myserver.cpp
#include "myserver.h"
MyServer::MyServer(MyDB* pdb, QObject* parent ):
QTcpServer(parent)
{
this->pdb = pdb;
}
void MyServer::startServer()
{
if (!this->listen(QHostAddress::Any, 1234)){
qDebug() << "Could not Start Server " << this->errorString();
}
else{
qDebug() << " Server Running... ";
}
}
void MyServer::incomingConnection(qintptr socketDescriptor)
{
qDebug() << socketDescriptor << " Connecting... ";
MyThread *thread = new MyThread(socketDescriptor, pdb, this);
connect(thread, SIGNAL(finished()), thread, SLOT(deleteLater()));
thread->start();
}
Here the signal about which I mentioned above is dataAvailable from "mydb.cpp". If I comment out that line then server responds to client messages. But if that signal is emitted then after the initial response, the server seems to hang and no longer reacts to incoming messages from the client.
The same code is working perfectly fine in mac and linux. But it is having this problem in Windows only.
Could someone let me know what is it that I am doing wrong that it is failing only in Windows?
Thanks in advance for helping me out.
EDIT:
The objective of this code is that whenever a thread causes an update call to the database, EVERY thread including the one that called the update gets informed about the change. So it is EXPECTED that other thread that runs at that time also receives a signal.
This is what is expected of the server:
Be able to allow TCP connections from multiple clients simultaneously.
If any client requests info, it gets the required data over the TCP connection.
If any client updates info, all clients including the updating client, gets a notifications over the TCP connection.
Well, for starters, your code is completely not thread-safe. You create a single instance of MyDB in your main() function, then call it from threads without protecting its data member. Also, signals get emitted, updating data without any protection. What if two threads happen to be running at the same time?
Secondly, and this is more important: whenever you emit dataAvailable() you call functions in other thread objects in your own thread. This is the code path when data arrives:
MyThread::parseInput() emits
MyThread::getData(), which is connected to
MyDB::onGetData(), which emits
MyDb::dataAvailable, which is connected to (drumroll....)
MyThread::onDataAvailable, which eventually calls
socket->write()
So if data arrives in thread #1, you're going to send data from MyThread object #2, #3, #4, etc from .... thread #1. Depending on the OS, this is bad news. I don't know enough about Windows threads but I do know this code is terminally broken.
If all you want to do is update a database and relay the data you can dispense with the threads and use a sequential program that handles sockets using the regular Qt signals and slots just fine.
I try to do that unit test results are printed in jenkins console. But I can not do. I am thinking that jenkins build console can not print qDebug. And I tried it can not print qdebug. But std::cout is working. How can I proceed?
Thank you. I tried that you said. But It can not work. It gives error. error: C3861: 'qInstallMsgHandler': identifier not found
//! [0]
#include <QtTest/QtTest>
#include <qapplication.h>
#include <stdio.h>
#include <stdlib.h>
#include <iostream>
#include <QDebug>
void myMessageOutput(QtMsgType type, const char *msg)
{
switch (type) {
case QtDebugMsg:
fprintf(stderr, "Debug: %s\n", msg);
break;
case QtWarningMsg:
fprintf(stderr, "Warning: %s\n", msg);
break;
case QtCriticalMsg:
fprintf(stderr, "Critical: %s\n", msg);
break;
case QtFatalMsg:
fprintf(stderr, "Fatal: %s\n", msg);
abort();
}
}
class TestQString: public QObject
{
Q_OBJECT
public:
TestQString(){
qInstallMsgHandler(myMessageOutput);
}
private slots:
void toUpper();
};
//! [0]
//! [1]
void TestQString::toUpper()
{
QString str = "Hello";
QCOMPARE(str.toUpper(), QString("HELLO"));
qDebug() << "hello";
std::cout << "Hello, world!\n\n";
}
//! [1]
//! [2]
QTEST_MAIN(TestQString)
#include "testqstring.moc"
//! [2]
QT4 Version:
Try to implement your own Messagehandler like this:
void MessageOutput(QtMsgType type, const char* msg)
{
//in this function, you can write the message to any stream!
switch (type) {
case QtDebugMsg:
std::cout << msg << ::std::endl;
break;
//case QtWarningMsg:
// fprintf(stderr, "Warning: %s\n", msg);
// break;
//case QtCriticalMsg:
// fprintf(stderr, "Critical: %s\n", msg);
// break;
//case QtFatalMsg:
// fprintf(stderr, "Fatal: %s\n", msg);
// abort();
}
}
int main(int argc, char* argv[])
{
qInstallMsgHandler(MessageOutput);
QApplication App(argc, argv);
Testapp Updater;
Updater.doSomething();
return App.exec();
}
Every DebugMsg is redirected to std::cout.
Same example for QT5 here
Having a problem returning the correct value from a recursive search for a directory. The code is below
#include <QCoreApplication>
#include <QDir>
#include <QString>
#include <QDebug>
static QString findDirectoryPathFromId(const QString &startPath, const QString &id)
{
QDir dir(startPath);
QFileInfoList list = dir.entryInfoList(QDir::AllDirs | QDir::NoDotAndDotDot | QDir::NoSymLinks);
QString path;
foreach(QFileInfo dinfo, list)
{
if (dinfo.fileName() == id)
{
qDebug() << "****************Found****************" << dinfo.filePath();
return dinfo.filePath();
}
else
{
findDirectoryPathFromId(dinfo.absoluteFilePath(), id);
}
}
return QString();
}
int main(int argc, char *argv[])
{
QCoreApplication app(argc, argv);
QStringList args = app.arguments();
QString path = findDirectoryPathFromId("/home/project/dirtest", args.at(1));
qDebug() << "Return path" << path;
return 0;
}
The function finds the directory as the "Found" debug statement is printed, however the return value is a null string.
Could someobody explain what I'm doing wrong here.
Thanks
I think I've fixed it.
I need to check if the recursive call has found the directory and return it.
path = findDirectoryPathFromId(dinfo.absoluteFilePath(), id);
if (!path.isNull())
return path;
Is this correct.