I want to flask start server as usual and after a request, I want to make a socket connection.
Just like it's working here: YouTube link
I tried starting server using app.run() instead of usual socketio.run() but It still was running socket connection!
Starting the server with socketio.run() does not start a socket connection. The server behaves like a normal Flask server until a client uses a Socket.IO client to request a Socket.IO connection.
If you have a server configured for Socket.IO and you start it with app.run you will be starting a partial server. Some things will work, some other won't. WebSocket will not work for sure. And depending on the version of Flask things may more or less work, or not work at all. The socketio.run function is a wrapper for app.run that starts the Flask server with the proper configuration to create Socket.IO connections.
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Basically what I'm trying to do is have a secure websocket connection start life at a client, go through nginx where nginx would terminate the tls, and instead of just proxying the websocket connection to a server, have nginx handle the websocket upgrade and just send the socket stream data to a tcp server or a unix domain socket.
Is that possible with the existing nginx modules and configuration?
proxy_pass can connect to a server via a unix domain socket
proxy_pass http://unix:/tmp/backend.socket:/uri/;
But the implication is that it still speaks http over the unix domain socket and the server is responsible for handling the websocket upgrade. I'm trying to get nginx to do the upgrading so that only the raw socket stream data gets to my server.
Sorta like a mix between proxy_pass and fastcgi_pass.
Do I have to modify one of these modules to make that possible or is there some way to configure this to work?
So what I eventually came to realize is that proxies just proxy and don't parse protocols. There's nothing built into nginx (although mod_ws in apache might do it) that can actually process the websockets protocol, the nginx proxy function just forwards the stream to the back end server. I'm working on another approach for this as the hope of having the webserver do the heavy lifting is not going to work easily.
What are common solutions getting gRPC app running when there is a requirement to run through a some sort of proxy which does not support HTTP/2 toward origin, rather towards client side.
Were you people got this kind of setup done somehow?
The setup via proxy would create a flow similar to this:
Client <--- HTTP/2 ---> Proxy <--- HTTP/1.1 ---> gRPC Server.
Currently, it's not possible -- but stay tuned: Piotr Sikora from Google is trying to get HTTP2 upstreams supported on nginx, even though things are proceeding slower than one would expect:
https://github.com/grpc/grpc.github.io/issues/230#issuecomment-306974585
https://forum.nginx.org/list.php?29 (look for Piotr)
i'm having a problem with my app, on a certain situation.
We have a java server with jetty webserver embedded, and an air app on the client side.
It is working properly but on a single situation of a certain customer.
They have a private network that is not administrated by them (and has little chances of being changed as request). So, the only port they allow are 80 and 443.
The communications between the server and the client are through websockets and http.
The "online" check is made through http and, then, we use websockets to notify the client in order to start communication between them.
The thing is, in this situation, the "online" state works properly and any communication send by the client (forced), as it goes through http, gets to the server but, when the server communicates with the client, using websockets, it doesn't work.
We are using wireshark to check the communications: On a working setup, when the client app starts, a websocket is shown on wireshark, on the server side (registering the client on the server). And, after that, websockets that are only used from server to the client, don't show also.
What can be the problem? The port 80? (the same happens with 443 on that network).
Can it be a proxy/firewall that are blocking ws:// messages?
I've read somewhere that wss:// (encripted websockets) would work?
Thanks for your help.
Edit, so, I tried with https and wss communication and the same thing happens.. no websocket is set between the client and server (registering the client on the server).
This situation is happening for http on the customer network. On my test network, it works on http/ws but not with https/wss..
There are many firewalls and gateways out "in the wild" that do not understand the whole WebSocket HTTP/1.1 GET -> UPGRADE -> WebSocket mechanism.
There are several broken firewall implementations will attempt to interpret the WebSocket framing as improper content for HTTP/1.1 (which is a bad reading of the HTTP/1.1 spec) and start to muck with it.
The types of firewalls that inspect/filter/analyze the request/response contents are the ones that seem most susceptible.
I would check that the hardware (or software) that they are using to firewall their network is both compliant and upgraded to support WebSocket RFC-6455.
I'm learning about network programming. Specifically proxy servers. I've created a very rudimentary proxy server on my mobile phone. However I think there's some proxy server basics that I don't know that will help me create a more robust proxy server.
What I've done so far: server on my mobile device listens for requests from laptop. When server receives a request like www.google.com the web page contents are fetched and returned to the client on the laptop. The client then opens the page contents in a desktop browser.
I think the sending/receiving of requests can happen on a lower OSI model layer (perhaps transport). How can I create a more robust proxy server? (one that just sends and receives bytes and doesn't care/know about HTTP)
A proxy server runs at the same layer as the protocol being proxied. It seems you are talking about an HTTP proxy. HTTP runs over TCP, and so does an HTTP proxy.
Define 'more robust'. What have you done so far?
An HTTP proxy server is a pretty simple thing, unless it has elaborate logging, caching, etc. The basis of it is (1) something to recognize and action the GET/POST/PUT/CONNECT etc. commands and (2) thereafter just copying bytes in both directions simultaneously.
At the moment I have an existing application which basically consists of a desktop GUI and a TCP server. The client connects to the server, and the server notifies the client if something interesting happens.
Now I'm supposed to replace the desktop GUI by a web GUI, and I'm wondering if I have to rewrite the server to send http packets instead of tcp packets or if I can somehow use some sort of proxy to grab the tcp packets and forward them to the web client?
Do I need some sort of comet server?
If you can make your client ask something like "Whats new pal?" to your server from time to time you can start implementing HTTP server emulator over TCP - its fun and easy process. And you could have any web based GUI.
You can just add to your TCP responds Http headers - itll probably do=)
So I mean HTTP is just a TCP with some headers like shown in here.
You should probably install fiddler and monitor some http requests/ responses you normally do on the web and you'll get how to turn your TCP server into http emulator=)
If you want keep sockets based approche use flash (there is some socket api) or silverlight (there is socket API and you can go for NetTcpBinding or Duplexbinding something like that - it would provide you with ability to receive messages from server when server wants you to receive them (server pushes messages))
So probably you should tall us which back end you plan to use so we could recomend to you something more usefull.