Xcode build done. 4.8s
Failed to build iOS app
Error output from Xcode build:
↳
objc[15838]: Class AMSupportURLConnectionDelegate is implemented in both /usr/lib/libauthinstall.dylib (0x207666c10) and /System/Library/PrivateFrameworks/MobileDevice.framework/Versions/A/MobileDevice (0x113fe82b8). One of the two will be used. Which one is undefined.
objc[15838]: Class AMSupportURLSession is implemented in both /usr/lib/libauthinstall.dylib (0x207666c60) and /System/Library/PrivateFrameworks/MobileDevice.framework/Versions/A/MobileDevice (0x113fe8308). One of the two will be used. Which one is undefined.
** BUILD FAILED **
Xcode's output:
↳
note: Using new build system
note: Building targets in parallel
note: Planning build
note: Analyzing workspace
note: Constructing build description
note: Build preparation complete
3
/Users/jp/flutterProjects/flutter_authen_mac/ios/Flutter/Debug.xcconfig:3:1: error: could not find included file 'Pods-Runner.debug.xcconfig' in search paths
Could not build the application for the simulator.
Error launching application on iPhone 12 Pro Max.
No matter which package I tried to install when running on iOS simulator get an error the same no matter which package.
fatal error: module 'name of the module I'm trying' not found
Is a new MacBook Air, so I can't emulate Android to see if is the same.
Been days stuck here
This is the output:
Failed to build iOS app Error output from Xcode build: ↳
objc[94975]: Class AMSupportURLConnectionDelegate is implemented in both ?? (0x1faf938f0) and ?? (0x11acac2b8). One of the two will be
used. Which one is undefined.
objc[94975]: Class AMSupportURLSession is implemented in both ?? (0x1faf93940) and ?? (0x11acac308). One of the two will be used. Which
one is undefined.
** BUILD FAILED **
Xcode's output: ↳
/Users/rafy/Desktop/Flutter_App_with_Android_Studio/cte_baberia/ios/Runner/GeneratedPluginRegistrant.m:10:9:
fatal error: module 'firebase_auth' not found
#import firebase_auth;
~~~~~~~^~~~~~~~~~~~~
1 error generated.
note: Using new build system
note: Building targets in parallel
note: Planning build
note: Constructing build description
warning: Capabilities for Signing & Capabilities may not function correctly because its entitlements use a placeholder team ID. To
resolve this, select a development team in the Runner editor. (in
target 'Runner' from project 'Runner')
Could not build the application for the simulator. Error launching
application on iPhone 12 Pro Max.
Please run a flutter clean and then post the outputs when you run these commands:
pub get
and
flutter build ios
I m trying to launch a small test project using workbench on the target simulator. The project s being build successfuly but it fails to run.
The error message that i had was" failed to execute launch step" , and the possible cause would " failed to launch target server for connection 'vxsim'(registery localhost) ".
Anyone could hepl i will be grateful.
Thanks.
I'm using VS2015 Update 2 with TACO Update 9 and I'm attempting to debug an application on a iPhone 6S (iOS 9.3.1) attached to my Windows computer. The remote build is successful but I get the following messages when it attempts to debug the app:
2>------ Deploy started: Project: xyz, Configuration: Debug iOS ------
2>Found iTunes version: 12.3.0.44
2>Uninstalling app ID: com.bob.xyz.
2>Successfully installed .ipa file: D:\Documents\Projects\xyz\xyz\bin\iOS\Debug\xyz.ipa.
2>Starting idevicedebugserverproxy.exe at port 3000.
2>Cannot find the app installed on the device. Check that the device is connected, awake, and unlocked.
2>Deployment failed.
When I look on the device, I do not see the application. Are there steps I can take to further debug what might be causing the failure?
Make sure your solution is configured for Debug build and not Release.
Hello guys i was working on a Ionic guide to test push notification for dev. after following the tutorial on
http://docs.ionic.io/docs/push-quick-start
i tried to push notification and it does show up in the browser with kind of alert. After that i tried to build for ios. Is this error because it is under development? or it requires full push for ios setup ? like adding the certificates and all... If you guys know please guide me. Thank You.
Here is the error
** BUILD FAILED **
The following build commands failed:
CompileC build/example.build/Debug-iphonesimulator/example.build/Objects-normal/i386/MainViewController.o example/Classes/MainViewController.m normal i386 objective-c com.apple.compilers.llvm.clang.1_0.compiler
(1 failure)
ERROR building one of the platforms:
Error code 65 for command: xcodebuild with args: -xcconfig,/Users/wangeltamang/Documents/est_ionic/platforms/ios/cordova/build-debug.xcconfig,-project,example.xcodeproj,ARCHS=i386,-target,example,-configuration,Debug,-sdk,iphonesimulator,build,VALID_ARCHS=i386,CONFIGURATION_BUILD_DIR=/Users/wangeltamang/Documents/est_ionic/platforms/ios/build/emulator,SHARED_PRECOMPS_DIR=/Users/wangeltamang/Documents/est_ionic/platforms/ios/build/sharedpch
You may not have the required environment or OS to build this project
Error:
Error code 65 for command: xcodebuild with args: -xcconfig,/Users/wangeltamang/Documents/est_ionic/platforms/ios/cordova/build-debug.xcconfig,-project,example.xcodeproj,ARCHS=i386,-target,example,-configuration,Debug,-sdk,iphonesimulator,build,VALID_ARCHS=i386,CONFIGURATION_BUILD_DIR=/Users/wangeltamang/Documents/est_ionic/platforms/ios/build/emulator,SHARED_PRECOMPS_DIR=/Users/wangeltamang/Documents/est_ionic/platforms/ios/build/sharedpch