I'm building an app that tracks time. It calculates the time by differentiating the seconds like so:
serverTimestamp: FieldValue // {seconds: number, milliseconds: number}.
getSeconds() {
const createdTime = new Date(this.serverTimestamp * 1000).getTime()
const currentTime = new Date().getTime();
return Math.abs((currentTime - createdTime) / 1000);
}
The problem is that Date's values equal to the current client's device clock, while firestore's timestamp equal to the firestore server, which may cause inequivalence between these two dates.
The leads me with two alternatives:
1. Save Date instead of serverTimestamp().
This way, the difference between these two dates will be accurate. Although, they won't represent the real date. Plus, if the user will change his clock on his machine, then the seconds would be changed too.
2. Create an HTTPS function that retrieves the current server timestamp.
This way, the difference between these two dates will be accurate either. Although, it feels like I'm going too far only to get the current timestamp of the server.
I am probably going to stick with alternative number two. But I was hoping if there's a better solution to achieve my goal.
PS - I'm using #angular/fire. So, solutions from this package would be welcomed.
You can also write the current timestamp with a serverTimestamp, then read the time back out of the location it was just written. Then you can make changes or calculations with that value.
Related
I am using Firebase Auth UI to register and store users in my app.
When the user is new in the app, I need to register some things, so I need to know when a user is new or not.
According to the documentation I am using the right way to check new users:
Auth-UI Metadata
The way I check to know wheter a user is new or not is comparing the metadata, user creation timestamp and Last Signed Timestamp and it worked perfect.
if (metadata.getCreationTimestamp() == metadata.getLastSignInTimestamp()){
//do some new user stuff
}else{
//log in old user
}
This code is not working right now, because they might have changed something.
The last time I am sure this code worked is the 30th of January.
There is a little difference in miliseconds between the creation timestamp and the sign in timestamp when the user is new:
Creation timestamp: 1549462011000 Last Sign in Timestamp: 1549462011028
I've tried in two different Firebase projects and the problem is the same.
Can anyone help?
I experienced the same problem with my app.
The two timestamps have now few milliseconds difference.
A way to fix it is to check the two timestamps are close enough ( 3 seconds in the code below)
val signUpInterval = 3000L
val isNewUser = Math.abs(metadata.creationTimestamp - metadata.lastSignInTimestamp) < signUpInterval
Since the time shift at the 29th of October 2017 I'm running in some really strange behaviours while developing with the firebase products.
I'm developing a hybrid app with Ionic (3). While I'm developing and testing in the browser (mobile emulated device) everything works fine. As soon as I switch to my real device (Samsung Galaxy S7, no root, modded or something else), all writes to the database with a timestamp are failing.
In my code I create a timestamp like this: Date.now()
In my firebase rules I validate timestamps usualy like this:
"timestamp": {
".validate": "newData.isNumber() && newData.val() <= now"
}
For me this rule means, that the new data, which wants to be written into the database, must be a number and the value of the new data must be less than or equal to the current server timestamp. If one of these conditions doesn't match, it will throw a warning at the client.
I've spent a whole day debugging my code and finding the bug. When I remove (comment out) the .validate key on the timestamp related rules, everything works fine.
So I played a little bit with the timestamp values in the firebase rules. For example I added a little buffer to the server timestamp like: (now + 10000) (10secs).
Suddenly it worked. I decreased the value until it stopped working on my real device. I stopped at (now + 5000) (5secs).
So now my question is, why this behavior is the way it is.
Before the time shift, everything worked fine. In my understanding it couldn't be possible that a client timestamp is ahead of the server timestamps. (except the local time on the real device was modified by the user itself).
Looking for some help, the workaround with the additional 5 secs seems a bit dirty.
Cheers
Unkn0wn0x
BTW: Each time I modified the firebase rules and deployed them to the server(s), I've waited for about five minutes.
Thanks for Your annotation.
I've played one more time with the timestamps and figured out the unwanted behaviour.
This is the code, I've added to my function with wants to write a timestamp to the database:
const test = Date.now();
const test2 = new Date().getTime();
console.log('server offset: ', snap.val());
console.log('Date.now(): ', test);
console.log('new Date().getTime(): ', test2);
console.log('estimated server timestamp (new Date().getTime() + offset): ', (test2 + snap.val()));
console.log('client timestamp (Date.now() - offset): ', (test - snap.val()));
The output of the above code:
server offset: -2427
Date.now(): 1509730244926
new Date().getTime(): 1509730244926
estimated server timestamp (new Date().getTime() + offset): 1509730242499
client timestamp (Date.now() - offset): 1509730247353
The crux here is the negative offset. I've substracted the server offset from the client timestamp to get a timestamp, which is smaller then the estimated server timestamp.
But: - and - is +. So I accidentally added them both together instead of subtract from one another.
I've executed my function a few times and could determine, that the offset is from execution to execution different. One time +77 ms the other time -2427ms, etc..
So I added a little code snippet, which checks if the returned server offset is a postive or negative number, to be able to calculate the client timestamp correctly.
const serverOffset: number = snap.val();
let clientTimestamp: number = null;
if (Math.sign(serverOffset) === 1){
clientTimestamp = Date.now() - serverOffset;
} else if (Math.sign(serverOffset) === -1){
clientTimestamp = Date.now() + serverOffset;
}
clientTimestamp works now as expected.
This behaviour can also be achieved if the offset is just added up to the client timestamp as mentioned in the Firebase Docs.
Maybe it should be mentioned in the Firebase Docs, that the offset can also be negative instead of just postive. This behaviour can be easily reproduced, if the local device time runs just a second later than the time, which is fetched from the internet.
But why does this suddenly occur and never before?
I want to get files from a list for all the files whose filedate > today's cutOff - so, I have the following codelet
string[] MyFiles = Directory.GetFiles(MyConfig.pathTransmittedFiles, "*.adf")
.Where(file => new FileInfo(file).LastWriteTime > dtCutOff).ToArray();
I have a file whose LastWriteTime is "{11/3/2015 1:33:26 PM}" being picked up by my collection with dtCutOff == "{11/3/2015 1:33:26 PM}"! So '>' didn't seem to work.
First, I would try running it without the Where clause, just to make sure that all files you expect are indeed part of the initial array returned from Directory.GetFiles. It's entirely possible that date/time comparison is not the source of the discrepancy. It may be more related to the issue Ivan linked to in the question comments, or it may be permission related, or some other thing.
Next, be aware that DateTime violates SRP in that it has a Kind property, which is one of the three DateTimeKind enumeration values. It's either Local, Utc, or Unspecified.
In the case of DateTime.Now, the Kind will be DateTimeKind.Local. File.GetLastWriteTime also returns its value with local kind. Therfore, if you always derive your dtCutOff from DateTime.Now in the manner you showed in the question, then it will almost always be the correct comparison function.
The "almost" stems from the fact that DateTimeKind.Local can actually represent two different kinds under the covers. In other words, there are actually four kinds, but two of them are exposed by one. This is described as "DateTime's Deep Dark Secret" in Jon Skeet's blog post More Fun with DateTime, and is also mentioned in the comments in the .NET Framework Reference Source. In practice, you should only encounter this in the ambiguous hour during a fall-back daylight saving time transition (such as just occurred last Sunday 2015-11-01 in the US).
Now, to the more likely case that your dtCutOff is actually derived not from DateTime.Now, but rather from user input or database lookup or some other mechanism, then its possible that it actually represents the local time in some other time zone than the one on your local computer. In other words, if the dtCutOff has a Kind of DateTimeKind.Utc, then the value is in terms of UTC. If it has a Kind of DateTimeKind.Unspecified, then the value might be in terms of UTC, or the local time zone, or some other time zone entirely.
Here's the kicker: Comparison of two DateTime values only evaluates the value underlying the Ticks property. It does not consider Kind.
Since file times are absolute points in universal time (on NTFS anyway), then you really should use the File.GetLastWriteTimeUtc method, rather than the methods that work in local time.
There are two approaches you could use:
Load the modified property as UTC, using:
myResult.modified = File.GetLastWriteTimeUtc(myFile);
Populate dtOffset appropriately.
If you're loading from the current time, then use DateTime.UtcNow.
If you're loading from other input, ensure the value is converted to UTC to match the input scenario. For example, use .ToUniversalTime() if the value is in terms of the local time zone, or use the conversion functions in the TimeZoneInfo class if the value is in another time zone.
OR
Change your modified property to be a DateTimeOffset instead of a DateTime.
Load that using:
myResult.modified = new DateTimeOffset(File.GetLastWriteTimeUtc(myFile));
Define dtCutOff as a DateTimeOffset, and populate appropriately.
If you're loading from the current time, then use DateTimeOffset.UtcNow.
If you're loading from other input, ensure the offset is set to match the input scenario. Use TimeZoneInfo functions if you need to convert from another time zone.
DateTimeOffset has many advantages over DateTime, such as not violating SRP. It's always representing an absolute moment in time. In this scenario, it helps to know that comparison operators on DateTimeOffset always reflect that absolute moment. (In other words, it internally adjusts to UTC before doing the comparison.)
This code works:
var cutffDate = new DateTime(2015,1,1); // or whatever
var allFiles = Directory.GetFiles(MyConfig.pathTransmittedFiles, "*.adf");
var datedFiles = allFiles.Where(f => (new FileInfo(f)).LastWriteTime > cutffDate);
Update:
Since your issue seems to be a precision-related one you could change the comparison to:
const long precision = 10; // vary this as needed
allFiles.Where(f =>
(new FileInfo(f)).LastWriteTime.ToFileTime()/precision > cutffDate.ToFileTime()/precision);
Alternatively you could use ...LastAccessTime.Ticks/TimeSpan.TicksPerMillisecond
In addition to that you may need to convert all DateTime values to UTC (LastAccessTimeUtc and DateTime.UtcNow) to make sure it's not some weird timezone issue
Since the files were fed into the queue once a day so the scale of precision is not required down to a millisecond or something. So that one-second TimeSpan difference is acceptable to do the trick and make my case work.
string[] MyFiles = Directory.GetFiles(MyConfig.pathTransmittedFiles, "*.adf")
.Where(file => new FileInfo(file).LastWriteTime - TimeSpan.FromSeconds(1) > dtCutOff)
.ToArray();
Now my file with modified date "{11/3/2015 1:33:26 PM}" didn't go into my collection when my cutOffDate is "{11/3/2015 1:33:26 PM}" while my other file with modified date "{11/3/2015 1:33:27 PM}" have successfully passed into my collection as expected!! So, it works and that's how it should work after all these advises! Thanks ye-all.
Looks like your Where clause lambda might be incorrect. Try this.
string[] MyFiles = Directory.GetFiles(MyConfig.pathTransmittedFiles, "*.adf").Where(file => file.modified > dtCutOff).ToArray();
When I create or update record on sails it write this at updateAt:
updatedAt: 2014-07-06T15:00:00.000Z
but I'm in GMT+2 hours (in this season) and update are performed at 16:00.
I have the same problem with all datetime fields declared in my models.
How can I set the right timezone on Sails (or eventually Express) ?
The way I handled the problem after hours of research :
Put
process.env.TZ = 'UTC'; //whatever timezone you want
in config/bootstrap.js
I solved the problem, you should setting the MySql options file to change timezone to UTC
in the config/connections.js
setting at this
devMysqlServer: {
adapter: 'sails-mysql',
host: '127.0.0.1',
user: 'root',
password: '***',
database: '**',
timezone: 'utc'
},
Trying to solve your problem by setting the timezone on your server is a bit short-sighted. What if you move? Or someone in a different country accesses your application? The important thing is that the timestamps in your database have a timezone encoded in them, so that you can translate to the correct time on the front end. That is, if you do:
new Date('2014-07-06T15:00:00.000Z')
in your browser console, you should see it display the correct date and time for wherever you are. Sails automatically encodes this timestamp for you with the default updatedAt and createdAt fields; just make sure you always use a timezone when saving any custom timestamps to the database, and you should be fine!
The best architecture planning here, IMO, is to continue using Sails.js isoDate formatting. When you're user's load your website/app the isoDate will be converted to their client/browser timezone which is usually set at the OS level.
Here's an example you can test this out with. Open a browser console and run new Date().toISOString() and look at the time it sets. It's going to be based of off the spec for isoDate 8601 (https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Date/toISOString).
Now, change your system time to a different time zone or simply change your hour on the time and save (you shouldn't have to reload if you're using chrome console). Run your command in the console again new Date().toISOString() and you'll get an adjusted time appropriate to the time you just changed.
If you'd like to continue on proving to yourself the time Sails.js is appropriate to use, use Moment.js on an isoDate that is stored in your database (created by waterline ORM) like so moment("2016-02-05T22:36:48.800Z").fromNow() and you'll notice the time is relative to your system time.
I've come to grips with not setting a timezone at the app level (I see why the sails authors did it that way), however I've been having a rough time performing a simple date match query. I'd assume that if you create a record using the default blueprint methods (this one containing an extra datetime field over the defaults), passing in a date, that you'd be able to pass in the same date in a get query and get the same record.
For example, let's say the datetime field is called "specialdate". If I create a new record through the api with "specialdate" equaling "06-09-2014" (ignoring time), I haven't been able to run a find query in which I can pass in "06-09-2014" and get that record back. Greater than queries work fine (if I do a find for a date greater than that). I'm sure it's a timezone offset thing, but haven't been able to come up with a solution.
I'm creating an angular app with firebase back end as an API.
People will be able to book appointments on a calendar but 2 persons CANNOT share the same hour slot. Furthermore, since appointments can start every half and hour, checking becomes a bit more complex.
Can I make firebase perform some more complex validation like that? It pretty much covers everything else I need and I'd hate to create something custom, only because of that feature!
Thanks!
If I am correct, you said you don't want to do the checking client-side. Sounds good. Here's what I would do:
When storing the appointments, I would name them based on their times. Client-side code:
var dataRef = new Firebase('https://example.firebaseio.com/');
dataRef.child('2014-6-9-0500').set('name'); // 5:00 6/9/2014 converted to a string
So the appointments will all be named based on their time, and their values will be equal to the name of the person being scheduled at that time. This will make it impossible for two people to be scheduled at the same time (because in Firebase, there cannot be two children with the same name).
In your security tab, check that the data doesn't already exist (to prevent over-writing existing appointments). Then, for the validate, you could check the appointment time and make sure it ends with either "00" or "30", and is 12 digits long. The rules would look something like this:
"rules": {
".read": true,
"$time": {
".write": "!data.exists()",
".validate": "$time.endsWith('00') || $time.endsWith('30')"
}
}
Although it's possible for a nonvalid time to be accepted (such as "0000-0-0-0030" or even "qt00"), a valid appointment which is submitted will not be scheduled at the same time as another appointment, and the appointments will be at times ending at ":00" or ":30" (half-hour intervals).
The only problem is if a person has an hour-long appointment starting at noon. You would have to schedule multiple appointments: one at 12:00, and another at 12:30. That could get a little annoying, but I don't know of any other way to do it.
In my understanding, it is possible with Firebase. However, Firebase does not have the dynamic querying capabilities like Mongo does. I believe you have to take a pretty primitive approach to solving this issue by doing something like:
db.child('calendar').once('value', function(snapshot){
var hours = snapshot.val();
// for each hour
// do validation here
})