So in windows 10 you have the windows menu with the icons on the left side:
When clicking on the hamburger icon the menu expands and text is show.
The expanded part is overlaying the content. The text is showing. and it was animated in (sliding transition).
In my application I want to make a similar menu on the right side (see blue part):
I have absolutely no idea how to get this effect. Currently I made a button with a graphic. I only display the graphic and when I click on the hamburger I show all the text by changing the setContentDisplay(ContentDisplay.GRAPHIC_ONLY) to setContentDisplay(ContentDisplay.RIGHT) 2 things that are wrong with this approach.
it pushes the content.
You cannot add a transition.
Any help would be appreciated, especially examples.
Demo
I made a demo that shows what I currently have:
public class Main extends Application {
public static void main(String[] args) {
launch(args);
}
#Override
public void start(Stage primaryStage) {
BorderPane root = new BorderPane();
JFXButton[] jfxButtons = {
new JFXButton("Some text", new FontAwesomeIconView(FontAwesomeIcon.LINK)),
new JFXButton("Some text", new FontAwesomeIconView(FontAwesomeIcon.LINK)),
new JFXButton("Some text", new FontAwesomeIconView(FontAwesomeIcon.LINK)),
};
JFXHamburger hamburger = new JFXHamburger();
HamburgerNextArrowBasicTransition transition = new HamburgerNextArrowBasicTransition(hamburger);
transition.setRate(-1);
hamburger.setAlignment(Pos.CENTER_RIGHT);
hamburger.setPadding(new Insets(5));
hamburger.setStyle("-fx-background-color: #fff;");
hamburger.setOnMouseClicked(event -> {
transition.setRate(transition.getRate() * -1);
transition.play();
if (transition.getRate() == -1) {
for (JFXButton jfxButton : jfxButtons) {
jfxButton.setContentDisplay(ContentDisplay.GRAPHIC_ONLY);
}
} else {
for (JFXButton jfxButton : jfxButtons) {
jfxButton.setContentDisplay(ContentDisplay.RIGHT);
}
}
});
ScrollPane scrollPane = new ScrollPane();
VBox vBox = new VBox();
scrollPane.setContent(vBox);
vBox.getStyleClass().add("content_scene_right");
vBox.getChildren().add(hamburger);
vBox.getChildren().addAll(jfxButtons);
for (JFXButton jfxButton : jfxButtons) {
jfxButton.setMaxWidth(Double.MAX_VALUE);
jfxButton.setRipplerFill(Color.valueOf("#40E0D0"));
VBox.setVgrow(jfxButton, Priority.ALWAYS);
jfxButton.setContentDisplay(ContentDisplay.GRAPHIC_ONLY);
}
vBox.setFillWidth(true);
Label labelHoverOverTest = new Label("Testing label");
VBox vbox2 = new VBox();
vbox2.getChildren().addAll(labelHoverOverTest);
vbox2.setAlignment(Pos.CENTER_RIGHT);
root.setRight(scrollPane);
root.setCenter(vbox2);
Scene scene = new Scene(root);
primaryStage.setMinWidth(400);
primaryStage.setMinHeight(400);
primaryStage.setScene(scene);
primaryStage.show();
}
}
I used JFoenix and fontawesomefx for this demo, but it can also be javafx scene buttons with any graphic.
Here are some images of what the demo looks like:
As you can see it pushes it the content in the center and I can't add any transition.
(here is a sample from bootstrap to give you an idea on What I'm trying to make it look like 1: https://bootsnipp.com/snippets/Pa9xl, 2: https://bootsnipp.com/snippets/featured/navigation-sidebar-with-toggle (with this one the content still moves, but it should give you a clear idea on what my vision is))
Problem is that you are using BorderPane and placing everything on same layer, so when content on right changes width it will affect one in the center and such.
In other to avoid this you should make it layered, so for root of view use StackPane, this pane should have 2 children, 1 for main content and 1 for sidebar, make sure that sidebar is above main content, now this 2 can be any Pane that you want. This way sidebar will be placed over main content and it won't push content.
Using code you provided and just adding StackPane you get something like this:
#Override
public void start(Stage primaryStage) {
StackPane root = new StackPane();
BorderPane mainContent = new BorderPane();
BorderPane sidebar = new BorderPane();
JFXButton[] jfxButtons = {
new JFXButton("Some text", new FontAwesomeIconView(FontAwesomeIcon.LINK)),
new JFXButton("Some text", new FontAwesomeIconView(FontAwesomeIcon.LINK)),
new JFXButton("Some text", new FontAwesomeIconView(FontAwesomeIcon.LINK)),};
JFXHamburger hamburger = new JFXHamburger();
HamburgerNextArrowBasicTransition transition = new HamburgerNextArrowBasicTransition(hamburger);
transition.setRate(-1);
hamburger.setAlignment(Pos.CENTER_RIGHT);
hamburger.setPadding(new Insets(5));
hamburger.setStyle("-fx-background-color: #fff;");
hamburger.setOnMouseClicked(event -> {
transition.setRate(transition.getRate() * -1);
transition.play();
if (transition.getRate() == -1) {
for (JFXButton jfxButton : jfxButtons) {
jfxButton.setContentDisplay(ContentDisplay.GRAPHIC_ONLY);
}
} else {
for (JFXButton jfxButton : jfxButtons) {
jfxButton.setContentDisplay(ContentDisplay.RIGHT);
}
}
});
ScrollPane scrollPane = new ScrollPane();
VBox vBox = new VBox();
scrollPane.setContent(vBox);
vBox.getStyleClass().add("content_scene_right");
vBox.getChildren().add(hamburger);
vBox.getChildren().addAll(jfxButtons);
for (JFXButton jfxButton : jfxButtons) {
jfxButton.setMaxWidth(Double.MAX_VALUE);
jfxButton.setRipplerFill(Color.valueOf("#40E0D0"));
VBox.setVgrow(jfxButton, Priority.ALWAYS);
jfxButton.setContentDisplay(ContentDisplay.GRAPHIC_ONLY);
}
vBox.setFillWidth(true);
Label labelHoverOverTest = new Label("Testing label");
VBox vbox2 = new VBox();
vbox2.getChildren().addAll(labelHoverOverTest);
vbox2.setAlignment(Pos.CENTER_RIGHT);
mainContent.setCenter(vbox2);
sidebar.setRight(scrollPane);
root.getChildren().addAll(mainContent, sidebar);
Scene scene = new Scene(root);
primaryStage.setMinWidth(400);
primaryStage.setMinHeight(400);
primaryStage.setScene(scene);
primaryStage.show();
}
As for transition I'm not sure what is problem there, for me it works fine.
Related
I have a HBox inside a VBox and while most questions seem to be asking how to get the HBox to use the whole width of the VBox it is contained in, I require the opposite. I have buttons inside the HBox which constantly vary in amount, thus the HBox should continually alter it's size, but after adding a background colour to the HBox it's clear it occupies the entire width of the VBox, making centring it impossible.
It's currently like the top example, but I need it to be like the bottom example:
And using
HBox.setHgrow(wordButtonsBox, Priority.NEVER);
doesn't change anything either..
public class CentreStuff extends Application {
#Override
public void start(Stage primaryStage) {
primaryStage.setScene(new Scene(createContent()));
primaryStage.show();
}
private Region createContent() {
HBox buttonBox1 = new HBox(new Button("Button1"), new Button("Button2"), new Button("Button3"), new Button("Button4"));
buttonBox1.setStyle("-fx-border-color: red;");
VBox results = new VBox(10, buttonBox1);
return results;
}
There are two ways, with slightly different effects depending on what else is in the VBox:
results.setFillWidth(false);
will attempt to resize all the VBox's content to its preferred width, regardless of the width of the VBox. Setting it to true (the default) will size the VBox's content to the width of the VBox, if possible.
buttonBox1.setMaxWidth(Region.USE_PREF_WIDTH);
will prevent the HBox from being wider than its preferred width, so this will keep the HBox at its preferred width. This solution will allow other components in the VBox to be sized to the width of the VBox, if that's what you need.
public class CentreStuff extends Application {
#Override
public void start(Stage primaryStage) {
primaryStage.setScene(new Scene(createContent()));
primaryStage.show();
}
private Region createContent() {
HBox buttonBox1 = new HBox(new Button("Button1"), new Button("Button2"), new Button("Button3"), new Button("Button4"));
buttonBox1.setStyle("-fx-border-color: red;");
VBox results = new VBox(10, buttonBox1);
results.setFillWidth(false);
return results;
}
}
or
public class CentreStuff extends Application {
#Override
public void start(Stage primaryStage) {
primaryStage.setScene(new Scene(createContent()));
primaryStage.show();
}
private Region createContent() {
HBox buttonBox1 = new HBox(new Button("Button1"), new Button("Button2"), new Button("Button3"), new Button("Button4"));
buttonBox1.setStyle("-fx-border-color: red;");
buttonBox1.setMaxWidth(Region.USE_PREF_SIZE);
VBox results = new VBox(10, buttonBox1);
return results;
}
}
Had to post this as an answer to include code and images.
Don't bother restricting the size of the HBox, just centre its contents:
public class CentreStuff extends Application {
#Override
public void start(Stage primaryStage) {
primaryStage.setScene(new Scene(createContent()));
primaryStage.show();
}
private Region createContent() {
Label label = new Label("I am a label");
Text text = new Text("I am a text");
HBox buttonBox1 = new HBox(new Button("Button1"), new Button("Button2"), new Button("Button3"), new Button("Button4"));
buttonBox1.setStyle("-fx-border-color: red;");
buttonBox1.setAlignment(Pos.CENTER);
HBox buttonBox2 = new HBox(new Button("Button1"), new Button("Button2"), new Button("Button3"), new Button("Button4"));
buttonBox2.setStyle("-fx-border-color: red;");
VBox results = new VBox(10, label, text, buttonBox1, buttonBox2);
results.setAlignment(Pos.CENTER);
return results;
}
}
And it looks like this:
Everything makes sense, and the layout looks exactly as it should.
[Edit: To Text as well as Label to show how alignment still works]
I have code in the form:
<BorderPane>
...
<right>
<GridPane>
...
</GridPane>
</right>
...
</BorderPane>
Obviously, now the GridPane takes a big space right of my BorderPane. What I'd like to do is add a button (or another element) that minimizes and maximizes the GridPane, so it's only fully in the view of the user when it is really needed. How can I easily achieve this?
You can do what you want by setting the Visible and Managed properties of your GridPane off and on. The centre of the BorderPane will automatically expand to take over the entire width of the BorderPane. "Managed" controls whether or not the layout manager will leave space for the node, so if you just turn Visible off, then you'll have an unused area the size of your GridPane on the right. The following code demonstrates it, I put the buttons in a VBox with a border around it so that you can see how it expands:
public class ResizeRight extends BorderPane {
public ResizeRight() {
Button openButton = new Button("Open");
Button closeButton = new Button("Close");
GridPane gridPane = new GridPane();
gridPane.addRow(0, new Text("This is just some text"));
gridPane.addRow(1, new Text("This is just some more text"));
VBox vbox = new VBox(10, openButton, closeButton);
vbox.setBorder(new Border(new BorderStroke(Color.BLACK,
BorderStrokeStyle.SOLID, CornerRadii.EMPTY, BorderWidths.DEFAULT)));
setCenter(vbox);
setRight(gridPane);
setPadding(new Insets(10));
openButton.setOnAction(evt -> {
gridPane.setVisible(true);
gridPane.setManaged(true);
});
closeButton.setOnAction(evt -> {
gridPane.setVisible(false);
gridPane.setManaged(false);
});
}
}
Run it from something like this:
public class Sample1 extends Application {
public static void main(String[] args) {
launch(args);
}
#Override
public void start(Stage primaryStage) {
Scene scene = new Scene(new ResizeRight(), 300, 200);
primaryStage.setScene(scene);
primaryStage.show();
}
}
I have a JavaFX VBox inside a BorderPane (central). The content of the VBox is calculated using some business logic and it depends on the height of the visible part of the vbox.
So basically I need a listener watching changes of the visible height of the vbox = height of the central part of the border pane.
The following code demonstrates what I have tried:
public class HelloFX extends Application {
#Override
public void start(Stage primaryStage) {
VBox vbox = new VBox();
vbox.boundsInParentProperty()
.addListener((obs, oldValue, newValue) ->
System.out.println(newValue.getHeight()));
Button button = new Button("ADD LINE");
button.setPrefHeight(25);
button.setOnAction(event ->
vbox.getChildren().add(new Label("line")));
BorderPane borderPane = new BorderPane();
borderPane.setCenter(vbox);
borderPane.setTop(button);
Scene scene = new Scene(borderPane, 100, 100);
primaryStage.setScene(scene);
primaryStage.show();
}
public static void main(String[] args) {
launch();
}
BorderPane with simple button on the top position and VBox on the central. The button click adds one line to vBox. Total scene height is 100, 25 is the button height and the rest (75) is the vBox.
I'm looking for some listener to report changes of the height of the central part of border pane. So in my example it should always print "75" no matter how many lines I have added to the vBox. The only event changing the value should be resizing the whole window. In reality once the vBox is filled my listener reports increasing height values. Apparently the height property includes the invisible part of the vbox.
EDIT
Finally I've found some solution - placing the vBox in the ScrollPane with disabled scrollbars. Then I can simply listen on the height property of the scrollpane and everything works as expected.
public class HelloFX extends Application {
#Override
public void start(Stage primaryStage) {
VBox vbox = new VBox();
ScrollPane scrollPane = new ScrollPane();
scrollPane.setVbarPolicy(ScrollPane.ScrollBarPolicy.NEVER);
scrollPane.setHbarPolicy(ScrollPane.ScrollBarPolicy.NEVER);
scrollPane.setContent(vbox);
scrollPane.heightProperty()
.addListener((obs, oldValue, newValue) ->
System.out.println(newValue));
Button button = new Button("ADD LINE");
button.setPrefHeight(25);
button.setOnAction(event ->
vbox.getChildren().add(new Label("line")));
BorderPane borderPane = new BorderPane();
borderPane.setCenter(scrollPane);
borderPane.setTop(button);
Scene scene = new Scene(borderPane, 100, 100);
primaryStage.setScene(scene);
primaryStage.show();
}
public static void main(String[] args) {
launch();
}
}
In javaFX code, a menu can popup by left click or right click. How to disable right click?
public void start(Stage primaryStage)
{
BorderPane root = new BorderPane();
MenuBar menuBar = new MenuBar();
Menu hello = new Menu("hello");
menuBar.getMenus().addAll(hello);
Menu world = new Menu("world");
menuBar.getMenus().addAll(world);
root.setCenter(menuBar);
MenuItem item = new MenuItem("laugh");
hello.getItems().add(item);
Scene scene = new Scene(root, 300, 250);
primaryStage.setTitle("Hello World!");
primaryStage.setScene(scene);
primaryStage.show();
}
When I right click the "hello" menu, it will popup menuitem "laugh".
The basic approach is to register a eventFilter on the MenuBar that consumes the events that should not be delivered to the children.
Doing so manually in your application code:
public class DisableRightClickOpenMenu extends Application {
#Override
public void start(Stage primaryStage) throws Exception {
BorderPane root = new BorderPane();
MenuBar menuBar = new MenuBar();
menuBar.addEventFilter(MouseEvent.MOUSE_PRESSED, ev -> {
if (ev.getButton() == MouseButton.SECONDARY) {
ev.consume();
}
});
Menu hello = new Menu("hello");
menuBar.getMenus().addAll(hello);
Menu world = new Menu("world");
menuBar.getMenus().addAll(world);
root.setCenter(menuBar);
MenuItem item = new MenuItem("laugh");
hello.getItems().add(item);
Scene scene = new Scene(root, 300, 250);
primaryStage.setTitle("Hello World!");
primaryStage.setScene(scene);
primaryStage.show();
}
public static void main(String[] args) {
launch(args);
}
}
If you want this behaviour across all your applications, you can implement a custom menuBarSkin that registers the filter and install the custom skin via a stylesheet.
The skin:
public class ExMenuBarSkin extends MenuBarSkin {
/**
* Instantiates a skin for the given MenuBar. Registers an
* event filter that consumes right mouse press.
*
* #param menuBar
*/
public ExMenuBarSkin(MenuBar menuBar) {
super(menuBar);
menuBar.addEventFilter(MouseEvent.MOUSE_PRESSED, ev -> {
if (ev.getButton() == MouseButton.SECONDARY) {
ev.consume();
}
});
}
}
In your stylesheet (replace with your fully qualified class name):
.menu-bar {
-fx-skin: "de.swingempire.fx.event.ExMenuBarSkin";
}
Its usage (replace the name with your stylesheet file name):
URL uri = getClass().getResource("contextskin.css");
primaryStage.getScene().getStylesheets().add(uri.toExternalForm());
This is usual behavior of menu in many programs. I don't think you can change it. However, you can use some other controls and simulate menu. (Like HBox and Labels).
I agree as far as I know there's no a standard way to do this, but you may want to consider the following workaround.
It is replacing the Menu node with a Menu object composed by an HBox and a Label: an EventHandler is added to the HBox and by checking the mouse button pressed we add/remove on the fly the MenuItem to its parent.
#Override
public void start(final Stage primaryStage) {
final BorderPane root = new BorderPane();
final MenuBar menuBar = new MenuBar();
final Menu menuHello = new Menu();
final Menu menuWorld = new Menu("world");
final MenuItem menuitem = new MenuItem("laugh");
final HBox hbox = new HBox();
menuBar.getMenus().addAll(menuHello, menuWorld);
root.setCenter(menuBar);
hbox.setPrefWidth(30);
hbox.getChildren().add(new Label("hello"));
menuHello.setGraphic(hbox);
menuHello.getItems().add(menuitem);
hbox.addEventHandler(MouseEvent.MOUSE_CLICKED, new EventHandler<MouseEvent>() {
#Override
public void handle(final MouseEvent e) {
if (e.getButton() == MouseButton.SECONDARY) {
System.out.println("Right click");
menuHello.getItems().remove(menuitem);
} else {
System.out.println("Left click");
if (!menuHello.getItems().contains(menuitem)) {
menuHello.getItems().add(menuitem);
menuHello.show(); // The .show method prevent 'losing' the current click }
}
}
});
final Scene scene = new Scene(root, 300, 250);
primaryStage.setTitle("Hello World!");
primaryStage.setScene(scene);
primaryStage.show();
}
This will produce the following result - preview
Note that I've used an HBox just for habit, there's no a particular reason.
While using a workaround like this, my suggestion would be to fill all the Menus with the same 'pattern', such as the HBox + Label combo in my example, and stylize them via css/code (width/height, background/fill/hover... colors etc.) in order to have them as uniform as possible and avoid creating graphic inconsistencies due to have different nodes types in the same menubar.
My code creates a window and lays it out exactly how I want... initially. However, if I maximise the window, the top and bottom parts of the border pane do not remain in the centre. They drift off to the top left and bottom left corners.
I tried to disable the maximise window option, but again it messes up the look of the page, with the top and bottom parts moving.
Here is my code:
#Override
public void start(Stage startWindow) {
startWindow.setTitle("QuizApp");
BorderPane borderPane = new BorderPane();
borderPane.setTop(addHorizontalBoxWithMessage());
borderPane.setCenter(addImageView());
borderPane.setBottom(addHorizontalBoxWithButton());
Scene scene = new Scene(borderPane, 750, 663);
startWindow.setScene(scene);
scene.getStylesheets().add(StartWindow.class.getResource("application.css").toExternalForm());
// startWindow.resizableProperty().setValue(Boolean.FALSE);
startWindow.show();
}
public HBox addHorizontalBoxWithMessage() {
HBox hBox = new HBox();
hBox.setId("hBox");
hBox.setMinWidth(750);
hBox.setMinHeight(50);
hBox.setMaxWidth(750);
hBox.setMaxHeight(50);
hBox.setPadding(new Insets(0, 10, 0, 10));
hBox.setSpacing(10);
hBox.setAlignment(Pos.CENTER);
Text message = new Text("Welcome to the QuizApp!");
message.setId("message");
hBox.getChildren().add(message);
return hBox;
}
public ImageView addImageView() {
Image image = new Image(getClass().getResourceAsStream("quiz.jpg"));
ImageView imageView = new ImageView();
imageView.setImage(image);
imageView.setFitWidth(750);
imageView.setFitHeight(563);
return imageView;
}
public HBox addHorizontalBoxWithButton() {
HBox hBox = new HBox();
hBox.setId("hBox");
hBox.setMinWidth(750);
hBox.setMinHeight(50);
hBox.setMaxWidth(750);
hBox.setMaxHeight(50);
hBox.setPadding(new Insets(10, 10, 10, 10));
hBox.setSpacing(10);
hBox.setAlignment(Pos.CENTER);
Button registerButton = new Button("Register");
registerButton.setPrefSize(100, 30);
Button loginButton = new Button("Login");
loginButton.setPrefSize(100, 30);
hBox.getChildren().add(registerButton);
hBox.getChildren().add(loginButton);
return hBox;
}
I only started teaching myself JavaFX last night but can't seem to figure out where I am going wrong, or find a solution to my problem.
Thanks in advance for any advice.
In your code replace : hBox.setMaxWidth(750);
with:
hBox.setMaxWidth(Region.USE_COMPUTED_SIZE);
The problem was that after resizing your hbox, the width was still 750 px long
Another easy option is to use JavaFX Scene Builder to figure out how GUI components works.