Two recaptcha controls, one of them is not working - asp.net

I have two reCaptcha V2 controls within two forms in one page, one is visible another is invisible. All is fine except the invisible one's data-callback callback - submitSendForm() did not get called. Once I removed the visible one, the invisible one starts working.
So the process is like once user completed the first visible challenge then the second form(within same page) will show with the invisible one, that's when the call back failed to be called.
It hasn't to be one visible and another invisible. But I found this to be easy when you want to have multiple controls.
Here is the code:
using (Html.BeginForm("Verify", "CertificateValidation", FormMethod.Post, new { id = "verifyForm" }))
{
<div class="form-group">
<div class="g-recaptcha" data-sitekey='site-key' data-callback="enableBtn"
style="transform: scale(0.66); transform-origin: 0 0;">
</div>
<div class="col-sm-3">
<button type="submit" id="verify" disabled>Verify</button>
</div>
</div>
}
using (Html.BeginForm("Send", "CertificateValidation", FormMethod.Post, new { id = "sendForm" }))
{
<div id='recaptcha1' class="g-recaptcha"
data-sitekey='site-key'
data-callback="submitSendForm"
data-size="invisible"></div>
<button type="submit">Send</button>
}
<script src="https://www.google.com/recaptcha/api.js" async defer></script>
<script type="text/javascript">
function submitSendForm() {
console.log('captcha completed.');
$('#sendForm').submit();
}
$('#sendForm').submit(function (event) {
console.log('form submitted.');
if (!grecaptcha.getResponse()) {
console.log('captcha not yet completed.');
event.preventDefault(); //prevent form submit
grecaptcha.execute();
} else {
console.log('form really submitted.');
}
});
var enableBtn = function (g_recaptcha_response) {
$('#verify').prop('disabled', false);
};
$(document).ready(function () {
$('#verify').click(function () {
$captcha = $('#recaptcha');
response = grecaptcha.getResponse();
if (response.length === 0) {
return false;
} else {
return true;
}
});
});
</script>

I got it figured out somehow:
var CaptchaCallback = function () {
grecaptcha.render('RecaptchaField1', { 'sitekey': 'site-key', 'callback': 'enableBtn' });
window.recaptchaField2Id = grecaptcha.render('RecaptchaField2', { 'sitekey': 'site-key', 'callback': 'submitSendForm', 'size': 'invisible' });
};
function submitSendForm() {
$('#sendForm').submit();
}
$('#sendForm').submit(function (event) {
if (!grecaptcha.getResponse(window.recaptchaField2Id)) {
event.preventDefault();
grecaptcha.execute(window.recaptchaField2Id);
}
});
using (Html.BeginForm("Verify", "CertificateValidation", FormMethod.Post, new { id = "verifyForm" }))
{
<div class="form-group">
<div style="transform: scale(0.66); transform-origin: 0 0;" id="RecaptchaField1"></div>
<div class="col-sm-3">
<button type="submit" id="verify" disabled>Verify</button>
</div>
</div>
}
using (Html.BeginForm("Send", "CertificateValidation", FormMethod.Post, new { id = "sendForm" }))
{
<div id="RecaptchaField2"></div>
<button type="submit">Send</button>
}

This one worked for me, clean and easy.
Javascript
var reCaptcha1;
var reCaptcha2;
function LoadCaptcha() {
reCaptcha1 = grecaptcha.render('Element_ID1', {
'sitekey': 'your_site_key'
});
reCaptcha2 = grecaptcha.render('Element_ID2', {
'sitekey': 'your_site_key'
});
};
function CheckCaptcha1() {
var response = grecaptcha.getResponse(reCaptcha1);
if (response.length == 0) {
return false; //visitor didn't do the check
};
};
function CheckCaptcha2() {
var response = grecaptcha.getResponse(reCaptcha2);
if (response.length == 0) {
return false; //visitor didn't do the check
};
};
HTML
<head>
<script src="https://www.google.com/recaptcha/api.js?onload=LoadCaptcha&render=explicit" async defer></script>
</head>
<body>
<div id="Element_ID1"></div>
<div id="Element_ID1"></div>
</body>

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Template.jades.events({
...
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if (navigator.geolocation) {
navigator.geolocation.getCurrentPosition(function(position) {
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case "trans women":
...
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Ajax multiple form not working

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#Html.ValidationSummary()
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<tr>
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<script>
$(function () {
$('form').on('submit', function (e) {
var $form = $(this);
var $target = $form.attr('data-ajax-target');
$.ajax({
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type: $(this).attr("method"),
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var $newContent = $(result);
$($('#' + $target)).replaceWith($newContent);
$newContent.effect("highlight");
$form.each(function(){
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I have many form in one page. My script work but only one time, subsequent requests sent to the server but no longer works adding results.
I would like to add comments ajax method worked all the time.
Please, any help.
You can try create a function that receive a parameter or ID when create a event.
For Example:
<script>
$(function() {
$('form').on('submit', function(e) {
var $form = $(this) functionAJAX(form)
})
});
functionAJAX() { /*His Code here*/ }
</script>

File upload not working with angular and webmethod

I am basically trying to upload a file using angular and a webmethod.
I took the code from this blog but it does not work. The request is successfull as seen from fiddler but the web method never gets invoked.
Am I doing something wrong?
Following is my code .
angular
.module('loader', ['ui.router', 'ui.bootstrap', 'ui.filters'])
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$scope.uploadNewFile = function() {
WebServices.uploadFile($scope.myfile);
}
}).factory('WebServices', function($rootScope, $http) {
return {
postFile: function(method, uploadData) {
var uploadUrl = "myASPXPAGE.aspx/" + method;
return $http.post(uploadUrl, uploadData, {
transformRequest: angular.identity,
headers: {
'Content-Type': undefined
}
}).success(function(data) {
///Control reaches here but never hits the server method
});
},
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var fd = new FormData();
fd.append('file', filedata);
return this.postFile("UploadFile", fd);
}
};
}).directive('fileModel', ['$parse',
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return {
restrict: 'A',
link: function($scope, element, attr) {
var model = $parse(attr.fileModel);
var modelSetter = model.assign;
element.bind('change', function() {
$scope.$apply(function() {
modelSetter($scope, element[0].files[0]);
});
});
}
}
}
]);
<div class="row">
<div class="col-xs-5">
<div class="col-xs-4">Browse to File:</div>
<div class="col-xs-1">
<input type="file" id="uploadFile" class="btn btn-default" file-model="myfile" />
<input type="button" class="btn btn-primary" value="Load File" data-ng-click="uploadNewFile()" />
</div>
</div>
</div>
And here is my WebMethod
[WebMethod]
public static string UploadFile()
{
System.Diagnostics.Debugger.Break();
return "Done";
}
Figured it out. You cannot have Content-Type as multipart/form-data in webmethods. Instead created a HttpHandler to upload the file and everything works just fine.

YouTube API loadVideoById startSeconds not working

I created a chapter selector for some youtube videos I was embedding. This method used to work but has stopped recently. I can't figure out what's going on.
I'm using their recommended format but use loadVideoById to show each chapter
<div class="wrapper">
<div id="player"></div>
<script type="text/javascript">
var tag = document.createElement('script');
tag.src = "http://www.youtube.com/iframe_api";
var firstScriptTag = document.getElementsByTagName('script')[0];
firstScriptTag.parentNode.insertBefore(tag, firstScriptTag);
var player;
function onYouTubeIframeAPIReady() {
player = new YT.Player('player', {
width: '625',
videoId: 'FE5jN0rqMtM',
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'onStateChange': onPlayerStateChange
},
playerVars:{
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});
}
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$('#video_popup').addClass('display_pop');
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$('#video_popup').addClass('hide_pop');
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<div id="video_popup" class="hide_pop">
<div class="video_layover">
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<div style="margin: 0 auto 20px auto; width:625px; height:98px; text-align:center;">
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I'm guessing it is a bug though I wasn't able to find it documented. You could report the bug if you want.
Regardless, I think cueVideoById is a better method which is working for me in all browsers:
Example: JS Bin
function chapter2() {
player.cueVideoById('FE5jN0rqMtM', 63); // BETTER WAY
player.playVideo();
}
If you experienced an error like "TypeError: ytPlayer.loadVideoById is not a function",
then I believe you have to wait for the onReady event to fire.
Here is the sample code (part of) I use:
var ytPlayer;
var ytPlayerIsReady = false;
// this methods only works if defined in the global scope !!
window.onYouTubeIframeAPIReady = function () {
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controls: 0,
fs: 1,
autoplay: 1,
rel: 0,
showinfo: 0,
modestbranding: 1
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events: {
onReady: onReady,
onError: onError,
onStateChange: onStateChange
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};
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var tag = document.createElement('script');
tag.src = "https://www.youtube.com/iframe_api";
var firstScriptTag = document.getElementsByTagName('script')[0];
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function onError(event) {
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function onStateChange(event) {
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function onReady(event) {
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// the trick is to fire options.callback,
// which contains all the logic needed
function timeout() {
setTimeout(function () {
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timeout();
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timeout();
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// now the youtube api is ready, you should be able to call
// loadVideoById without problems (at least it worked for me)
// ytPlayer.removeEventListener('onStateChange');
// ytPlayer.addEventListener('onStateChange', '_myYtPlayerOnChange');
// ytPlayer.loadVideoById({
// videoId: 'xxxx',
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You need to make sure var player is ready before calling loadVideoById
If(player != null)
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loadVideoById ..
}

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You can see this in action at Homewrd.
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FB.api('/me', function(me){
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<div id="header">
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