Error with handle(Event) in EventHandler - javafx

I'm new new to javafx and I would like just to print the the coordinates of the mouse click.
I've seen examples but I've got an error in the EventHandler line that I don't understand, it says:
anonymous javafxapplication2.JavaFXApplication2$1 is not abstract and does not override abstract method handle(Event) in EventHandler
What's the problem? Thanks!
package javafxapplication2;
import javafx.application.Application;
import javafx.event.Event;
import javafx.event.EventHandler;
import javafx.event.EventType;
import javafx.scene.Group;
import javafx.scene.Scene;
import javafx.scene.input.MouseEvent;
import javafx.scene.shape.Line;
import javafx.stage.Stage;
public class JavaFXApplication2 extends Application {
#Override
public void start(Stage primaryStage) {
Line line = new Line();
Group root = new Group(line);
Scene scene = new Scene(root, 800, 800);
scene.addEventHandler(MouseEvent.MOUSE_CLICKED, new EventHandler() {
#Override
public void handle(MouseEvent event) {
System.out.println(event.getX());
System.out.println(event.getY());
}
}
primaryStage.setTitle("Disegna linee");
primaryStage.setScene(scene);
primaryStage.show();
}
public static void main(String[] args) {
launch(args);
}

From looking at the documentation here on javafx handlers I believe your problem is that you need to provide the type to the new eventHandler like
scene.addEventHandler(MouseEvent.MOUSE_CLICKED,
new EventHandler<MouseEvent>() { // Was missing the <MouseEvent>
#Override
public void handle(MouseEvent event) { ... };
});

Related

use vlcj-javafx-demo develop a player, but it looks some components UI not update correctly when set full screen

I try to use vlcj-javafx-demo to develop a video player, and I put the progress bar(Slider) on the StackPane over the video layer. In the beginning, it looks work well, but when I set maximum or full screen the app, it looks some components UI did not update correctly. How can I correct it?
Thanks a lot!
normally:
[1]: https://i.stack.imgur.com/bbE51.png
normally:
[2]: https://i.stack.imgur.com/Plsb1.png
the red color is the sence background color.
the code :
package my.javafx.myplayer;
import javafx.animation.FadeTransition;
import javafx.application.Application;
import javafx.application.Platform;
import javafx.beans.property.DoubleProperty;
import javafx.geometry.Pos;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.control.Label;
import javafx.scene.control.ProgressIndicator;
import javafx.scene.control.Slider;
import javafx.scene.image.ImageView;
import javafx.scene.layout.AnchorPane;
import javafx.scene.layout.BorderPane;
import javafx.scene.layout.FlowPane;
import javafx.scene.layout.StackPane;
import javafx.scene.paint.Color;
import javafx.stage.Stage;
import javafx.util.Duration;
import uk.co.caprica.vlcj.factory.MediaPlayerFactory;
import uk.co.caprica.vlcj.player.base.MediaPlayer;
import uk.co.caprica.vlcj.player.base.MediaPlayerEventAdapter;
import uk.co.caprica.vlcj.player.embedded.EmbeddedMediaPlayer;
import java.util.ArrayList;
import java.util.List;
import static uk.co.caprica.vlcj.javafx.videosurface.ImageViewVideoSurfaceFactory.videoSurfaceForImageView;
/**
*
*/
public class VlcjJavaFxApplication extends Application {
private final MediaPlayerFactory mediaPlayerFactory;
private final EmbeddedMediaPlayer embeddedMediaPlayer;
private ImageView videoImageView;
Slider progress=new Slider();
public VlcjJavaFxApplication() {
this.mediaPlayerFactory = new MediaPlayerFactory();
this.embeddedMediaPlayer = mediaPlayerFactory.mediaPlayers().newEmbeddedMediaPlayer();
this.embeddedMediaPlayer.events().addMediaPlayerEventListener(new MediaPlayerEventAdapter() {
#Override
public void mediaPlayerReady(uk.co.caprica.vlcj.player.base.MediaPlayer mediaPlayer) {
Platform.runLater(()->{
progress.setValue(0);
progress.setMax(embeddedMediaPlayer.media().info().duration());
progress.setMin(0);
});
}
#Override
public void playing(uk.co.caprica.vlcj.player.base.MediaPlayer mediaPlayer) {
}
#Override
public void paused(uk.co.caprica.vlcj.player.base.MediaPlayer mediaPlayer) {
}
#Override
public void stopped(uk.co.caprica.vlcj.player.base.MediaPlayer mediaPlayer) {
}
#Override
public void timeChanged(uk.co.caprica.vlcj.player.base.MediaPlayer mediaPlayer, long newTime) {
Platform.runLater(()->{
progress.setValue(newTime);
});
}
});
}
#Override
public void init() {
this.videoImageView = new ImageView();
this.videoImageView.setPreserveRatio(true);
embeddedMediaPlayer.videoSurface().set(videoSurfaceForImageView(this.videoImageView));
}
#Override
public final void start(Stage primaryStage) throws Exception {
List<String> params = new ArrayList<String>();
params.add("/Users/baixq/Downloads/妙味课堂xhtml+css2/妙味课堂-XHTMLCSS2整站视频教程-4.avi");
if (params.size() != 1) {
System.out.println("Specify a single MRL");
System.exit(-1);
}
StackPane root=new StackPane();
//BorderPane root = new BorderPane();
root.setStyle("-fx-background-color: black;");
videoImageView.fitWidthProperty().bind(root.widthProperty());
videoImageView.fitHeightProperty().bind(root.heightProperty());
root.widthProperty().addListener((observableValue, oldValue, newValue) -> {
// If you need to know about resizes
});
root.heightProperty().addListener((observableValue, oldValue, newValue) -> {
// If you need to know about resizes
});
Scene scene = new Scene(root, 1200, 675, Color.RED);
primaryStage.setTitle("vlcj JavaFX");
primaryStage.setScene(scene);
AnchorPane contrlBox=new AnchorPane();//操作面板上的控制模块
contrlBox.prefWidthProperty().bind(root.widthProperty());
contrlBox.prefHeightProperty().bind(root.heightProperty().multiply(0.1));
BorderPane controlBar=new BorderPane();
controlBar.setStyle("-fx-background-color: #130c0e;");
controlBar.prefWidthProperty().bind(root.widthProperty());
controlBar.prefHeightProperty().bind(root.heightProperty().multiply(0.1));
controlBar.setCenter(progress);
Button fullScreen=new Button("全屏");
controlBar.setRight(fullScreen);
contrlBox.getChildren().add(controlBar);
contrlBox.setBottomAnchor(controlBar, 0.0);
root.getChildren().addAll(videoImageView,contrlBox);
primaryStage.show();
embeddedMediaPlayer.media().play(params.get(0));
fullScreen.setOnAction(event->{
primaryStage.setFullScreen(true);
});
root.setOnMouseEntered(event->{
Platform.runLater(()->{
FadeTransition ft = new FadeTransition(Duration.millis(500), contrlBox);
ft.setFromValue(0.0);
ft.setToValue(1);
//ft.setCycleCount(Timeline.INDEFINITE);
ft.setAutoReverse(false);
ft.play();
contrlBox.setVisible(true);
});
});
root.setOnMouseExited(event->{
Platform.runLater(()->{
FadeTransition ft = new FadeTransition(Duration.millis(500), contrlBox);
ft.setFromValue(1);
ft.setToValue(0.0);
ft.setAutoReverse(false);
ft.play();
contrlBox.setVisible(false);
});
});
//embeddedMediaPlayer.controls().setPosition(0.4f);
}
#Override
public final void stop() {
embeddedMediaPlayer.controls().stop();
embeddedMediaPlayer.release();
mediaPlayerFactory.release();
}
public static void main(String[] args) {
launch(args);
}
}
You appear to be using a Linux OS, try passing one or more of these system properties when you start your JVM:
-Dprism.dirtyopts=false
-Dprism.forceUploadingPainter=true
This is mentioned under "Linux notes" here: https://github.com/caprica/vlcj-javafx-demo/tree/vlcj-5.x
I have seen similar painting glitches on Linux before and in all cases using these properties, at least for me, clears the issue with only a small hit to performance - even when doing something like a full-screen grid of nine concurrent media players, where each one had an animating video controls overlay.

JavaFX application won't compile in NetBeans IDE 8.1

I am trying to run this application in which I used event-handling and it won't compile and won't show anything. I am currently using NetBeans 8.1. What is that I did wrong. Also it is not showing any errors.
import javafx.application.Application;
import javafx.event.ActionEvent;
import javafx.event.EventHandler;
import javafx.geometry.Pos;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.layout.HBox;
import javafx.scene.layout.StackPane;
import javafx.stage.Stage;
public class event extends Application {
public void start(Stage primaryStage)
{
HBox pane = new HBox();
pane.setAlignment(Pos.CENTER);
Button btOk = new Button("OK");
Button btCancel = new Button("Cancel");
OkHandlerClass handler1 = new OkHandlerClass();
btOk.setOnAction(handler1);
CancelHandlerClass handler2 = new CancelHandlerClass();
pane.getChildren().addAll(btOk, btCancel);
Scene scene = new Scene(pane);
primaryStage.setTitle("Handle the fucking event");
primaryStage.setScene(scene);
primaryStage.show();
}
class OkHandlerClass implements EventHandler<ActionEvent>{
public void handle(ActionEvent e) {
System.out.println("OK button clicked");
}
}
class CancelHandlerClass implements EventHandler<ActionEvent>{
public void handle(ActionEvent event) {
System.out.println("Cancel button clicked");
}
}
public static void main(String[] args) {
launch(args);
}
}

JavaFX ImageView Transition

I'm trying to create image gallery and use some image animations. Problem is with ImageView. I would like to play() RotateTransition from some method and call this method any time but it's not working at all. There should be some issue with threads but even if it is called from new thread nothing is happening. Is there any solution how to work with ImageView and Transitions generally?
public class ImageGallery extends ImageView{
RotateTransition rt;
public ImageGallery() {
setImage(new Image("/img/01.jpg"));
setPreserveRatio(true);
rt = new RotateTransition(Duration.millis(800), this);
rt.setByAngle(90);
//this works but not what I need
//fitWidthProperty().addListener(e -> rt.play());
}
public void rotateRight(){
rt.play(); //nothing
//run later is not working too
//Platform.runLater(new ViewTransition(this));
}
}
Thanks
As per user comments in the question, adding a MCVE
Main.java
import javafx.application.Application;
import javafx.geometry.Pos;
import javafx.scene.Scene;
import javafx.scene.layout.VBox;
import javafx.stage.Stage;
public class Main extends Application {
#Override
public void start(Stage primaryStage) throws Exception {
ImageGallery gallery = new ImageGallery();
VBox box= new VBox(gallery);
box.setAlignment(Pos.CENTER);
Scene scene = new Scene(box, 400, 400);
primaryStage.setScene(scene);
primaryStage.show();
gallery.rotateRight();
}
public static void main(String[] args){
launch(args);
}
}
ImageGallery.java
import javafx.animation.RotateTransition;
import javafx.scene.image.Image;
import javafx.scene.image.ImageView;
import javafx.util.Duration;
public class ImageGallery extends ImageView{
RotateTransition rt;
public ImageGallery() {
setImage(new Image("http://jaxenter.com/wp-content/uploads/2013/03/javafx.1.png"));
setPreserveRatio(true);
rt = new RotateTransition(Duration.millis(800), this);
rt.setByAngle(90);
}
public void rotateRight(){
rt.play();
}
}

Jfxtra window bring it forward / internal window

I have an internal jfxtra window. On clicking a button, I want to bring it forward.
The code that I have tried :
window w = new window("mdi win");
private Stage primaryStage;
private BorderPane rootLayout;
...
public void win() {
Parent bla = FXMLLoader.load(getClass().getResource("bla.fxml"));
w.getContentPane().getChildren().add(bla);
rootLayout.getChildren().add(w);
}
private void wfront(ActionEvent event) throws Exception {
w.isMoveToFront(); // is not?
}
How to make it possible?
So you made me curious and I went through the JFXtras docs. I came to know that Window in Jfxtras extends Control. So there is a method called toFront which can be fired on it. To show this I have created a sample for you.
import javafx.application.Application;
import javafx.event.ActionEvent;
import javafx.event.EventHandler;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.layout.StackPane;
import javafx.stage.Stage;
import jfxtras.scene.control.window.Window;
public class NewWindow extends Application {
#Override
public void start(Stage primaryStage) throws Exception {
StackPane stackPane = new StackPane();
Button button = new Button("Click Me to show Window !");
Window window = new Window("Cick Me to bring me to front");
button.setOnAction(new EventHandler<ActionEvent>() {
#Override
public void handle(ActionEvent event) {
window.toFront();
window.setTitle("I am on the Front");
}
});
window.setPrefSize(200, 200);
stackPane.getChildren().addAll(window, button);
Scene scene = new Scene(stackPane, 500, 500);
primaryStage.setScene(scene);
primaryStage.show();
}
public static void main(String[] args) {
launch(args);
}
}
Let me know, if you are looking for something else !

Removing object from scene in javafx

I am digging the documentation to see if there's a remove method, I just get this link whenever I google
http://www.coderanch.com/t/580998/JavaFX/java/remove-node
there's a simple remove option
Eg : .getChildren().remove(object)
It does not seem to work for me !
The code which you've provided works fine with me.
Add circle with ALT+Click, and remove them by simply clicking on them.
The reason I've used the ALT key for adding the circles is because in the below code, both the scene and the circles handle mouse clicks. Thus, the code has to know from where the event is coming from. This is just an example, of course.
import javafx.application.Application;
import javafx.event.EventHandler;
import javafx.scene.Group;
import javafx.scene.Scene;
import javafx.scene.input.MouseEvent;
import javafx.scene.paint.Color;
import javafx.scene.shape.Circle;
import javafx.stage.Stage;
public class ChangeListenerSample extends Application {
public static void main(final String[] args) {
launch(args);
}
#Override
public void start(final Stage primaryStage) throws Exception {
final Group root = new Group();
primaryStage.setResizable(false);
final Scene scene = new Scene(root, 400,80);
primaryStage.setScene(scene);
scene.addEventHandler(MouseEvent.MOUSE_CLICKED, new EventHandler<MouseEvent>() {
#Override public void handle(final MouseEvent event)
{
if (!event.isAltDown())
return;
final Circle circle = new Circle(event.getSceneX(), event.getSceneY(),30);
circle.setFill(Color.YELLOW);
root.getChildren().add(circle);
circle.addEventHandler(MouseEvent.MOUSE_CLICKED, new EventHandler<MouseEvent>() {
#Override public void handle(final MouseEvent arg0)
{
root.getChildren().remove(circle);
}
});
}
});
primaryStage.show();
}
}

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