Copying a directory from package in javafx - javafx

I found nowhere a perfect answer. Let me have a directory or folder created inside the package of my java project. The location of the java project isn't static. I want to get the entire mentioned folder inside the package copied to another desired folder. I tried:
Path from = Paths.get(getClass().getResource("Folder").toString());
to get the path of the folder. But it didn't work...
How to do it now?

Related

The output directory is under your source tree in meteor

how do I solve this
The output directory is under your source tree
warning:the output directory is under your source tree
your generated files may get interpreted as source code
consider building into a different directory instead meteor build ../output
I apologize for my ignorance on this matter, I am new in the world of programming and meteor. about my case. 1. I have a folder on Desk called “Findme” where I have the structure of my project (the code and everything which forms the application which works) 2. Then through the console I access that directory findme and then run the command meteor build/Desktop/MyApp --server = https: //findme.com, and start downloading. 3. But inside the console I also get the message indicated before and when it is finished, and I check the folder MyApp, it is empty. 4. And when I check the Findme folder it has created a folder named ~ and inside displays a file called Desktop/MyApp but it also doesn’t have any useful files, only winrar and nothing useful. 5. I am trying to generate the apk, could you please let me know what I might be doing wrong? Is there another way to generate the apk? I would appreciate it if you could help me!
Your should specify a path for where to build your application that is outside of your project directory.
Otherwise this can lead to problems with Meteor's file watcher and as your error already pointed out:
your generated files may get interpreted as source code consider
building into a different directory instead
So if your command uses a relative path, as used in meteor build ../output then it is important to call this command at the most upper project folder.
Consider the following project structure:
/myapp
/client
/import
/server
If you call meteor build ../output from within /myapp it will generate the output folder as expected outside of the project:
/output
/myapp
/client
/import
/server
However if you call it from within a subfolder, say /myapp/imports it may generate the output within the project like so:
/myapp
/client
/import
/output
/server
So keep this in mind when building your app.
Further readings:
https://guide.meteor.com/deployment.html#custom-deployment
https://docs.meteor.com/commandline.html#meteorbuild

Meteor packages folder location

In Meteor documentation I've read that I can test my custom Meteor package locally under one of my Meteor projects by placing the custom package under the /packages folder and entering (meteor add), yet I can't locate the Package folder...I've looked under .meteor folder but can't find any packages folder, the only packages folder I found was under .meteor/local/build/programs/packages so is this the folder where I should place my custom package to test? if now where I can find the packages folder? Thanks
That's because this folder does not exist by default in a Meteor project (just like the client/ or server/ folders).
You need to create this directory at the root of your project, place your custom packages under this directory and meteor add them.

Nuget.exe not picking up App_Start folder

Has anyone experienced problems when NuGet pack command doesn't pick up the /App_Start or /content/App_Start folders where we put our .pp files for use with the WebActivator package?
I have to open the package with Package Explorer and then manually add the desired folders and files, which is troublesome.
As dfowler suggests, it only includes files that are in the project. In the project, try clicking View All Files, and then include the relevant .pp file, with a build action of 'Content'.
As an alternative, you can explicitly list those files in the nuspec file and they will be included.

Qmake does not support build directories below the source directory

I have created an application that compiles and runs like a charm on OS-X. I would now like to start getting it to work on Windows. To start, I copied the project to a windows machine and just tried to compile, but got this error:
:: warning: Qmake does not support build directories below the source directory.
Any ideas?
Set the shadow build directory to some folder on the same level of your project directory:
folder/
project/
project-shadow-build-release/
project-shadow-build-debug/
You can do this in the "Projects" view, via the toolbar on the left. To me, this warning was just an annoyance, a project never failed to build because of it.
Don't copy your project.pro.user file when you are copying a project from one machine to another, or from one directory to another. When you open the project, Qt Creator will offer to create a new build directory in the proper place.
Andref gave the correct answer to resolve this warning, but you may want to understand why this requirement exists.
In fact, the build directory must be at the same folder level as the project (i.e. it can't be above or below). The reason why is that the linker is called from the build directory. Hence, any relative paths to library files will be different than what you entered in your project file.
It kinda sucks. I like to put all intermediate files in their own folder. But you simply can't with qmake.
.pro.user are generated files by Qt Creator. They are unrelated to qmake and should not be touched (and not put into a VCS for that matter)
Just remove the files with the pro.user extension , worked for me
I also got this, trying to compile a project created on linux.
Another way to solve it is to change the paths in the .pro.user file (in the directory of your project)
Right Click on a project: Set As Active Project
Click on the Projects button (The one with the spanner image)
Edit build configuration : Debug / Profile / Release / and change the default directories, OR just uncheck the Shadow build check box.
The Build directory path should now change to black, from red

Asdocs seems unable to find embedded assets

I'm running asdocs from a .bat file with flex sdk 3.2.0 (I have replaced my long project root folder with PROJECTROOT):
"C:\Program Files (x86)\Adobe\Flex Builder 3\sdks\3.2.0\bin\asdoc" -source-path . "C:\Program Files (x86)\Adobe\Flex Builder 3\sdks\3.2.0" "_PROJECTROOT_\Components\src" "C:\_PROJECTROOT_\assets" -doc-sources .
PAUSE"
Unforunately, I keep getting errors similar to this:
"_PROJECTROOT_\assets\styles.css(344): Error: Invalid Embed directive in stylesheet - can't resolve source 'Embed(source = "close_button.png")'.
downSkin: Embed(source="close_button.png");"
I really don't understand this as "close_button.png" is in the same folder as styles.css. When I build the project from within flexbuilder, it compiles it fine and does not throw any errors.
Does anyone know what I'm doing wrong?
It's not using your folder with the CSS as the root folder when it's working. It's looking for the assets in the folder you are running the commands from.
Try adding the assets folder to your source path.
I had a similar problem, and an answer I found elsewhere indicated to put a slash at the beginning of the asset path. That is, instead of
Embed(source="close_button.png")
rather
Embed(source="/close_button.png")

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